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Reality Composer Pro 3による空間シーンのイテレーションの高速化
Reality Composer Pro 3の強力な新機能で、優れた空間体験を構築しましょう。エディタから離れることなく、イマーシブなシーンにコンテンツ、ビジュアルエフェクト、照明、インタラクションを追加する方法を紹介します。エディタ内でAI支援機能を使ってすばやくイテレーションを行う方法も解説します。
関連する章
- 0:00 - Introduction
- 2:25 - Overview
- 3:57 - Entities and components
- 8:45 - Prototypes and instances
- 11:06 - Live preview
- 11:57 - Lightmaps
- 14:43 - Reality Composer Pro Assistant
- 16:07 - Next steps
リソース
関連ビデオ
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WWDC23
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このビデオを検索
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- 0:00 - Introduction
An overview of Reality Composer Pro 3, a standalone tool rebuilt for fast, iterative, and collaborative spatial content workflows, and a walkthrough of the topics covered in the session.
- 2:25 - Overview
Learn how Reality Composer Pro 3 is now a standalone download from developer.apple.com and get oriented with the Chaparral Village sample project used throughout the session.
- 3:57 - Entities and components
Explore the entity-component model at the core of Reality Composer Pro 3 — how to build scenes by adding, nesting, and configuring entities and components, including the new Compute Graph for GPU-based simulations.
- 8:45 - Prototypes and instances
Learn how to create reusable Prototypes from any entity, instantiate them across a scene, and selectively override or propagate instance properties without permanently altering the source.
- 11:06 - Live preview
See how to target a simulation to a connected Apple Vision Pro for live spatial preview, dramatically cutting iteration time by letting you author and validate content directly in headset.
- 11:57 - Lightmaps
Use the new Lightmaps feature to bake indirect lighting, ambient occlusion, and beauty maps for static scenes, improving visual fidelity without the runtime cost of dynamic global illumination.
- 14:43 - Reality Composer Pro Assistant
Discover the new AI assistant in Reality Composer Pro 3, which uses generative models to create 3D objects and materials on demand from natural language prompts directly within the editor.
- 16:07 - Next steps
Key takeaways and pointers to download Reality Composer Pro 3, explore the Chaparral Village sample project, and dive deeper with related Reality Composer Pro sessions.