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visionOS 27による次世代の体験の構築
visionOS 27の新機能を活用して、次世代のアプリ、ゲーム、空間体験を構築しましょう。Appleのネイティブツールおよびフレームワークの利用方法、MacやWindowsパソコンからのイマーシブコンテンツのストリーミング、サードパーティ製エンジンの活用、既存のiOSアプリのポーティングなど、visionOSで体験を構築するためのさまざまな方法を確認します。3Dコンテンツ制作、イマーシブメディア、オブジェクトトラッキングにおける最新の進歩を活用して、空間コンピューティングプロジェクトをさらにレベルアップさせる方法を学ぶことができます。
関連する章
- 0:00 - Introduction
- 2:00 - visionOS overview
- 3:13 - Paths to build a visionOS experience
- 6:39 - RealityKit and Reality Composer Pro
- 13:42 - Third-party game engines
- 15:47 - Spatial Preview
- 17:28 - Foveated Streaming
- 20:36 - Object tracking and spatial accessories
- 25:32 - Immersive media
- 30:46 - Other visionOS 27 updates
- 32:05 - Next steps
リソース
関連ビデオ
WWDC26
- 進化したRealityKitの機能
- Apple Immersive Videoのライブプロダクションツールの作成
- Foveated Streamingを活用したvisionOSでのイマーシブコンテンツの提供
- Reality Composer Pro 3によるノーコードでのゲーム設計
- Reality Composer Pro 3による空間シーンのイテレーションの高速化
- Reality Composer Pro 3による空間ワークフローの強化
- Spatial Previewフレームワークの詳細
- USDKitの概要とOpenUSDの新機能
- visionOSのオブジェクトトラッキングの機能強化
- XcodeによるReality Composer Pro 3の機能の拡張
WWDC25
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- 0:00 - Introduction
Overview of what's new in visionOS 27, including platform momentum across consumer, enterprise, and creative use cases, and a tour of what the session covers.
- 2:00 - visionOS overview
A recap of the visionOS scene model — Shared Space, Volumes, Windows, and Immersive Spaces — and the three paths to build a visionOS experience: existing iOS/iPadOS apps, apps designed for spatial computing, and existing macOS/PC experiences via Spatial Preview and Foveated Streaming.
- 3:13 - Paths to build a visionOS experience
An overview of the three paths to building a visionOS experience: bringing existing iOS or iPadOS apps via compatibility or recompilation; building apps designed from the ground up for spatial computing using native frameworks, third-party game engines, or custom renderers; and a new third path for bringing existing macOS or PC experiences to visionOS using Spatial Preview or Foveated Streaming.
- 6:39 - RealityKit and Reality Composer Pro
Highlights of new RealityKit capabilities in visionOS 27, including physical space lighting, cloth simulation, acoustic ray tracing, and Gaussian Splatting, followed by an overview of Reality Composer Pro 3's new AI-assisted, collaborative tools — Animation Graph, Script Graph, and enhanced shader materials.
- 13:42 - Third-party game engines
Updates to Unity PolySpatial, Unreal Engine, and Godot on visionOS 27, including new spatial controller, ARKit, and PHASE audio plug-ins available on GitHub, plus support for custom rendering engines via CompositorServices.
- 15:47 - Spatial Preview
Introduction to the new Spatial Preview framework on macOS, which lets developers preview spatial content — including 3D assets, spatial photos, and Apple Immersive Video — directly on Apple Vision Pro from a Mac, with SharePlay support.
- 17:28 - Foveated Streaming
How the Foveated Streaming framework enables existing macOS and PC experiences to stream to Apple Vision Pro with native spatial rendering, using eye-tracked, foveated video compression to deliver high-quality visuals at practical bandwidths.
- 20:36 - Object tracking and spatial accessories
Enhancements to visionOS object tracking including high-frame-rate support and a new ARKit API that brings object tracking to iOS. Also covers spatial accessories — custom tracked hardware that extends the Apple Vision Pro input model with plug-and-play physical controllers.
- 25:32 - Immersive media
An overview of the visionOS immersive media pipeline: Apple Immersive Video formats, the Immersive Media Support framework for reading and writing rich AIV metadata, live production tools via SMTPE 2110, wide-aspect-ratio portal support, and static foveation for streamable AIV delivery.
- 30:46 - Other visionOS 27 updates
A look at additional visionOS 27 platform updates, including wider Safari windows and Web Environments enabled by default, a redesigned Control Center with streamlined notifications and high-quality capture, accessory widget support for glanceable information on Apple Vision Pro, and a preview of further enhancements including Siri improvements, the Iceland environment, Spatial Panoramas, and Personal Environments.
- 32:05 - Next steps
Closing highlights across the visionOS 27 platform — Spatial Web enhancements, wider windows, accessory widget support, and pointers to related sessions for deeper dives into each featured technology.