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Apple developer account
Hi Community! I have enrolled for an Apple Developer Account. Only 4 hours left until the 48-hour deadline runs out. On the account page it says pending in orange when I click on my name, but it also says that I need to complete payment. I have received an invoice and receipt from Apple confirming that it’s paid, so I’m not planning to pay again. Does this sound like everything is correct and I can just look forward to it, or does it sound like something is wrong? From people’s experience here, does it often take more than 48 hours? Petter
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[CarPlay] CPNowPlayingTemplate not being accepted when being passed to pushTemplate:animated:completion
Hey team, I have an app in CarPlay where i was pushing the CPNowPlayingTemplate as follows: self.interfaceController.pushTemplate(CPNowPlayingTemplate.shared(), animated: true) This used to work perfectly, but suddenly I have started to get this error NSInvalidArgumentException: Unsupported object <CPNowPlayingTemplate: 0x119a0b5c0> <identifier: 6EE4E5A9-B1FB-4341-A485-78D7DDEBD8D0, userInfo: (null), tabTitle: (null), tabImage: (null), showsTabBadge: 0> passed to pushTemplate:animated:completion:. Allowed classes: {( CPActionSheetTemplate, CPAlertTemplate, CPVoiceControlTemplate, CPTabBarTemplate, CPListTemplate, CPInformationTemplate, CPContactTemplate, CPMapTemplate, CPGridTemplate, CPSearchTemplate )} How is this possible? Even on Apple docs, it says to pushTemplate Refer https://developer.apple.com/download/files/CarPlay-Developer-Guide.pdf https://developer.apple.com/documentation/carplay/cpnowplayingtemplate/
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Ghost entry remains in “Allow in Menu Bar” after app deletion — macOS Tahoe beta
I’m experiencing an issue on macOS Tahoe (Developer Beta, July 2025) related to the new “Allow in Menu Bar” section in System Settings. After uninstalling the application Backdrop (developer: Cindori), the entry com.cindori.Backdrop.Wallpaper still appears in the list of apps allowed to show in the menu bar, even though: — The app and all its associated files have been fully deleted. — The LaunchAgents files in ~/Library/LaunchAgents and /Library/LaunchAgents have been removed. — Preferences have been deleted via defaults delete com.cindori.Backdrop and defaults delete com.cindori.Backdrop.Wallpaper. — The system has been restarted. It seems the “Allow in Menu Bar” section keeps phantom references to apps or agents even after complete cleanup. Could you please confirm if this is expected behavior (perhaps for future reactivation) or a bug? Is there any official method or recommended command to permanently remove such residual entries from this list? Thank you very much for your help and clarifications.
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Battery Usage Information
I am monitoring the battery usage of an app when it is running in the background and foreground. The app uses "Always" location permission, and we're observing 15 hours of background usage and 10 minutes of on-screen usage. The battery usage for our app is showing 44%, while other apps are showing around 14% and so on, representing the cumulative battery percentage. Based on this information, is it normal usage or my app is consuming more battery
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Request: Restore Launchpad Functionality or Allow Customizable App Organization in macOS Tahoe
With macOS Tahoe, Launchpad has been replaced by an App Library–style mode within Spotlight. While the alleged intention is UX consistency across the Apple ecosystem, the result is both a catastrophic usability regression and a radical break in consistency with iOS and iPadOS. Predefined App Library categorization is functionally incoherent: On iOS and now macOS, Apple’s predefined App Library categories place apps with seemingly identical functionality into unrelated groups—for example, 3D scanning tools scattered across Education, Utilities, and Productivity. Instead of making apps easier to find, this effectively creates a labyrinth that users must traverse to locate apps whose names and icons they may not recall. However Apple defines its app categories, they are not only inconsistent but also hopelessly inadequate for the long tail of real-world applications and user workflows. Loss of user control: Launchpad enabled users to group and organize applications according to their workflows. This aligns with Apple’s own Human Interface Guidelines, which emphasize user control, discoverability, and predictable behavior. The new Spotlight interface removes that flexibility, locking users into predefined categories that both impede and mislead—and cannot be overridden. Consistency across platforms is broken: If the goal was to unify iOS, iPadOS, and macOS, this approach actually undermines consistency. On iOS and iPadOS, users can still rely on a customizable Home Screen—a Launchpad-like experience—as their primary way of launching apps. In Tahoe, that option has been removed. macOS now forces users to depend exclusively on Spotlight with App Library categories, while eliminating the very feature that was consistent across platforms. Catastrophic impact on my workflow: As an interdisciplinary artist working in 2D, 3D, and time-based media, as well as coding, I make extensive use of a constantly changing array of AI tools and experiment with many new apps and web services, which I often turn into Web Apps. I cannot possibly recall the names of every native and web app on my system. I need predictable access to groups of related tools. Tahoe’s new auto-categories split those apps apart arbitrarily, slowing me down and interrupting established workflows, forcing me to navigate the aforementioned labyrinth just to find what I need. Proposal: A constructive way forward High-level objective: Simply restore Launchpad—or restore the ability to customize app categories/folders and manually assign apps to them, overriding or augmenting the predefined categories. This ensures users can launch apps according to their workflow, without needing to remember exact names or icons. Possible solutions: Allow manual subfolders within Applications, represented hierarchically in Spotlight. Provide a fullscreen Launchpad-like organizer (with uninstall via long-click, etc.), either as a replacement or toggleable option. Retain Apple’s auto-categories for those who prefer them, but let users override or augment them with their own. In summary: Tahoe eliminates a working, consistent paradigm (Launchpad/Home Screen) and forces reliance on an App Library system that categorizes poorly and cannot be customized. This is both a step backwards in functionality and a break in cross-platform consistency. A constructive solution is to restore Launchpad—or at least restore the ability for users to organize apps in ways that fit their workflows.
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XCode 18.6 not selectable
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
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ios 26 beta: Podcast chapter images not updating on Carplay or USB/Bluetooth
With ios 26 the chapter images are not updating anymore. At first I thought this is carlay related but it also occures when the phone is connected only through USB or bluetooth to play a podcast. I tried Apple podcasts and other apps like Pocketcast or audible. Same problem. The phone shows the correct chapter image while my car shows the inital image all the time. Even tried a different car :-) I checked focus and settings but found nothing related. With ios18 everything works fine. Any ideas?
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Does UIDevice.current.identifierForVendor change after iCloud backup and restore on another iOS device?
I'm trying to understand how UIDevice.current.identifierForVendor behaves when an iOS app is restored via iCloud onto a different physical device. Context I'm building an app that needs to detect whether it’s running on a newly restored device (for example, after the user transfers their iPhone via iCloud setup). To do this, I save the value of UIDevice.current.identifierForVendor?.uuidString in persistent storage (e.g., UserDefaults). The question If I install my app on Device A, store the identifierForVendor value, back up the device to iCloud, and then restore that backup onto Device B, will the restored app see the same identifierForVendor value, or a new one? More specifically: Does iCloud backup/restore preserve the underlying “vendor” ID across devices? Is the identifierForVendor tied only to the bundle identifier and vendor prefix, or also to the physical device hardware? If the user deletes all apps from the same vendor, then restores them from iCloud, is the ID reset? What I’ve found so far Apple’s docs say: “The value of this property is the same for apps that come from the same vendor running on the same device. If the user deletes all of that vendor’s apps from the device and then reinstalls one or more of them, the value may change.” However, it doesn’t explicitly mention what happens after iCloud restore onto a new device. Goal I want to know if it’s safe to use identifierForVendor to detect a new device context (e.g., trigger a refresh of a Firebase token when the user’s device changes). Environment iOS 17+ (latest) Swift / Capacitor app bridge Testing between iPhone 14 Pro → iPhone 15 Pro (iCloud restore)
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Can't Install WatchOS 26.1 beta 2
Beta two keeps hanging during the download process and says connect to wifi (which I am) or after hours it may download the beta 1.4gb file only to have to freeze in next processing step. I have tried all the resets, reinstalling both the watch and the phone running OS26.1 Beta 2 etc. The impact is the watch and the current software implementation is only getting a couple hours of battery usages before going dead
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Beta] iOS + Apple Watch Fitness App That Tracks Chores, Looking for Testers
I’m looking for iOS and Apple Watch users to help beta test ChoreFit, a fitness app that transforms everyday chores into measurable workouts using NEAT (Non-Exercise Activity Thermogenesis) science. What it does: • Tracks chores like vacuuming, mopping, and laundry as real workouts • Syncs with Apple Health for steps, heart rate, and calories • Lets you start or pause chores right from your Apple Watch • Adjusts effort based on body weight and optional weighted vests What I need from testers: • Install via TestFlight (link provided once approved) • Use the app during normal household tasks • Share feedback on usability, Apple Watch sync, and calorie accuracy If you’re interested in movement tracking, fitness analytics, or wearable integration, I’d love your help validating and refining this app before public release.
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IOS 26.1 Issue
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
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iOS 26 - S/MIME Encryption / Certificates
Hi everyone. Since the update to iOS 26, we are no longer able to tap the person's name and view the certificate of a signed email and choose to install the certificate or remove it. This has always worked just fine but seems to be broken on iOS 26 and I have verified that it does not work on iOS 26.1 beta as well. The part that is strange is it does work just fine on an iPad running iPad OS 26. This makes it impossible to send encrypted emails to someone via the mail app on an iPhone. I have found a temporary workaround which is to install Outlook for iOS and install the certificates through that app which then allows me to send encrypted emails via Outlook. This appears to be a bug just with the iPhone as I have also seen a few other people online talking about the same problem. Has anyone found a solution to this?
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How Should a Beginner Properly Start iOS Development? Seeking Advice from Experienced Developers
Hello everyone, I'm a 2nd-year Computer Science student who's excited to dive into iOS development, and I'd really appreciate some guidance from the experienced developers in this community. MY CURRENT BACKGROUND I have a solid foundation in programming fundamentals through my university coursework (data structures, algorithms, OOP concepts), and I'm familiar with general software development principles. However, iOS development is entirely new territory for me, and I want to make sure I start on the right foot. WHAT I'M LOOKING TO UNDERSTAND Learning Path & Technologies Should I start with UIKit or SwiftUI? I've heard conflicting opinions about this How important is it to learn Objective-C in 2025, or should I focus solely on Swift? Are there any foundational Apple frameworks I should prioritize learning early on? Roadmap & Structured Learning Is there a recommended roadmap or learning sequence I should follow? What skills/topics should I master before moving to more advanced concepts? Should I learn iOS development in a linear fashion, or is it better to learn as I build projects? Are there any official Apple learning paths or certifications worth pursuing? Common Mistakes to Avoid What are the most common pitfalls beginners face when starting iOS development? Are there any bad habits or patterns I should consciously avoid from day one? What misconceptions did you have as a beginner that you wish someone had corrected earlier? Project-Based Learning What types of projects would you recommend for someone at my level? Should I build several small apps or focus on one comprehensive project? At what point should I start contributing to open-source iOS projects? Best Practices & Design Patterns Which iOS-specific design patterns (MVC, MVVM, etc.) should I learn first? How can I develop good habits around memory management and app architecture from the beginning? What resources do you recommend for learning iOS best practices, not just syntax? Apple Ecosystem & Tools Beyond Xcode, what tools should be in my toolkit? How important is it to learn about TestFlight, Instruments, and other Apple developer tools early on? Should I get comfortable with CocoaPods/SPM from the start, or wait until I'm more experienced? MY GOALS My goal is to build a solid foundation over the next 6-8 months, create a few portfolio-worthy apps and pursuing iOS development as a career path after graduation. SPECIFIC QUESTIONS How many hours per week would you recommend dedicating to learning iOS development while managing university coursework? What's the best way to stay updated with Apple's annual changes and new frameworks? When should I start thinking about publishing apps to the App Store? Are there any mentorship programs or communities specifically for beginner iOS developers you'd recommend? I know this is a lot of questions, but I genuinely want to learn the right way rather than picking up bad habits I'll have to unlearn later. Any advice, resources, or personal experiences you're willing to share would be incredibly valuable to me. Thank you in advance for taking the time to help a beginner. I'm committed to putting in the work and learning properly!
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Challenges with iOS 26
While the new system presents several advantages, I have encountered some issues with my iPhone. Specifically, I have noticed instances where the device becomes unresponsive when I open or close an application rapidly. Although the design of the system is commendable, it appears that the devices are not fully optimized to handle the increased demands of the new system.
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