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Xcode

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Distribution with XCode
Hello All,Sorry i am a noob at this, but im finding it quite difficult to figure out the correct accounts and licences i need to achieve this. Basically, im creating apps where i need to distibute to clients via email on a fairly regular basis. I dont want to upload anything to the apple store, i need everything to be internal and only accessable to who i've sent it to. I was recently sent a demo, where all i needed to do was click the link in the email (using the ipad) and the app began installing on its own. This is perfect as my clients arnt partiuclarly tech savvy and need a very simple way to get the apps on their devices. I dont want to use testflight becuase its an extra step that could confuse matters. I just want a link that can be downloaded from an email and easily installed. I would really appreciate it if anybody could tell me what i need to acheive this, and if X-code can be used for it?Thanks
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Nov ’16
Reply to Badger code sample does not run on iOS 10 when compiled on El Capitan?
Thanks for your answer.Yes it is an iPad mini 2 - forgot to add the number at the end. The error I get consistently, both in the simulator and on the device is EXC_BAD_ACCESS at line 38 of ViewController.swift for Thread 1 with code=1, address = 0x0. I am running OS X v 10.11.5. I should say that I have both Xcode 7.3.1 and Xcode 8 beta installed. Since this error seems to be uncommon, I'll try a fresh install.
Topic: Graphics & Games SubTopic: SceneKit Tags:
Jun ’16
Xcode 13 device swift errors
Hi All I recently update the Mac OS to 12.0.1 and found that X code also needed to be updated to 13.1 . Previously I was working on version 12.4, which no longer would work on the new Mac OS. I am now getting swift errors such as Value of optional type 'CBService?' must be unwrapped to refer to member 'uuid' of wrapped base type 'CBService'
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404
Nov ’21
Xcode
I know this is a silly question but Is there a Xcode guide that I can learn more about it. I learned in the internet the things I know about Xcode. I was wondering if apple developer has like a guide where I can learn from of it.
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Nov ’20
Reply to No Developer Mode option on iOS 16 device.
I had this and got it working but my setup is.a little different My setup is a little different though as the device is enrolled in InTuneMDM. This may or may not have contributed iPhone 13 - iOS 17.0.3 Mac OS 14.0 - M2 Pro XCode 15 Enrolled in inTuneMDM The phone could connect to another mac via xcode although it was my old mac and Xcode was too old to support iOS 17. Symptoms: Developer Mode Not Available iPhone Not visible in XCode I don't think the phone was visible in finder. Steps Taken An inTuneMDM setting was enable when I was having problems with this, this may or may not have had an impact. Named something along the lines of - Allow enhanced USB connection. Reboots didn't work. To confirm if the phone was getting the prompt to trust the Mac I cleared Settings->General->Reset->Reset Location & Privacy Settings To confirm the Mac trusted the phone I changed the following so I could see the phone was trying to connect. Privacry & Security -> Allow
Oct ’23
Xcode
Hi is there anyway that I can get Xcode on iPad Pro, after shelling the price of a MacBook Pro for it, I realized it didn’t have Xcode. I thought I could somehow get it, is there anyway I can. I don’t want to hang on to this really old MacBook which was 2 devices ago. Don’t get me wrong, I love the iPad Pro and I highly suggest it, but how can I get Xcode. Thanks.
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Nov ’20
Reply to Getting variable outside scope?
Thank you for you quick response! 🙂X-code didn´t like the self declaration. Autocorrect wants me do do this:ref?.child(users).child(user).observeSingleEvent(of: .value, with: { (snapshot) in guard let userDict = snapshot.value as? [String: Any], self.address == (userDict[Address] as? String)!, self.name == (userDict[Name] as? String)! else { return } print(self.address + self.name) })The variables name and address isn´t returning anything with this.
Topic: Programming Languages SubTopic: Swift Tags:
Aug ’17
Xcode 14 Xcode 13 incompatibility
When I manually add the SDK that I exported in Xcode 13 to xcode 13 and xcode 14, it works for all devices without any problems. But when I export in xcode 14, it only works for simulators in xcode 13, I can't build on real devices, (in xcode 14 it works on all devices without any problems). For the SDK I exported in Xcode 14, the errors I get when I run it on real device in xcode 13 are as follows: directory not found for option '-F/(framework path)' Undefined symbols for architecture arm64:_objc_msgSend$subfiles Undefined symbols for architecture arm64:_objc_msgSend$subfiles ... clang: error: linker command failed with exit code 1 (use -v to see invocation) I deleted the framework search path for the directory not found error and I found a solution to it, but I couldn't find a solution for the errors I got for all the sub-files of the SDK below: Undefined symbols for architecture arm64:_objc_msgSend$subfiles And clang: error: linker com
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3.5k
Oct ’22
Xcode
hi !i would like to know if its possible to write java on xcode ?and if i can't where i can go because i just started learning how to use xcode (by the way i already know how to write on c and c++)
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Apr ’20
How to open XCode 13 project in XCode 12?
Hi, I finished developing an application in XCode 13. However, when I tried to publish it I run into problem, because apparently it is not allowed to publish projects made in XCode 13 yet. So now I am trying to figure out how to open the project in XCode 12, but I just can not figure how. Is there a simple way to do it? XCode 12 says that project cannot be opened because it is in a future Xcode project file format. Adjust the project format using a compatible version of Xcode to allow it to be opened by this version of Xcode.
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Sep ’21