If I understand correctly, you are the third party supplying a library that includes NFC functionality your clients are not using. Not knowing what these apps are, how they are built, and what the actual rejection causes are etc., I can't make any comments or promises about the success of this solution, but the answer to your question about making CoreNFC optional is this: (things might look/work differently depending on which Xcode version or possibly 3rd party build tools your clients are using, but this is the general gist) In the Xcode project Build Phases, the Link Binary With Libraries” section, add the CoreNFC.framework, and then mark it as Optional This will weak link CoreNFC, and unless there is code that is referencing it, CoreNFC will not be included in the build. For that, you could make use of a custom Info.plist entry to check if the app is supposed to be using CoreNFC and not engage any features of your app that would require the use of those features. Again, a lot of the specifics wil
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
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