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“xcode github”

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Reply to Xcode 11 beta 5 crashes as soon as open it.
Yes, tried that and the Version 11.3 beta (11C24b), also update Catalina to 10.15.2 Beta (19C46a).I opened at DTS inciident and they were no help.Using a different Catalina user account did not help but creating a new APFS volume, installing Mohave there with latest GM Xcode, (slack, github etc) then Shutdown and reboot into that to use Xcode lets me build again.
Nov ’19
Reply to Xcode Cloud is not able to access swift-gen generated file
I'm also experiencing the issue, when digging into the logs a bit further I noticed that the file I generate in the build command is failing to be generated. This doesn't happen locally or when building in Github Actions - so seems specific to Xcode Cloud? I wonder if it is to due with the write permissions of the pluginWorkDirectory being different in Xcode Cloud or because of where DerivedData is located... Any suggestions on what steps I could add to the pre_xcodebuild.sh script would be really helpful!
Feb ’23
Reply to NSDockTilePlugin tutorial....
After further Googling I found a github repo that contained a DockTilePlugin Sample that was 7 years old. I have updated the sample so that it builds and runs with XCode 11 and enhanced it slightly to suit my needs, as I wanted to be able to dynamically update the App's DockTile menu when the app isn't running.I hope others find this update sample useful.The updated project, with the original author's ReadMe.rtf can be found on GitHub here -https://github.com/CartBlanche/MacDockTileSampleIf someone with more Objective C experience can look over the code and tell me if there are better ways of doing things, I'll update the code, or send me a PR.
Topic: UI Frameworks SubTopic: AppKit Tags:
Dec ’19
Reply to Developing for iOS on multiple machines
Quoting the Support/Code-Signing page:Frequently Asked QuestionsHow do I transfer my code signing certificates and provisioning profiles to another Mac? Review the instructions in Export signing certificates and provisioning profiles.For keeping the projects in sync, look into using 'source control', built into Xcode - see Xcode Help, and:h ttps://medium.com/swlh/how-to-use-github-with-xcode11-8a93b64ff1bc
Jun ’20
Reply to Why wrong window size:
I think I'm seeing the same thing. I am getting screen dimensions of 320.0 X 480.0 when I call UIScreen.mainScreen().bounds in portrait orientation, regardless of whether I use iPhone 4S, iPhone 5 or iPhone6 simulator. I expect these dimensions on iPhone 4S, but not on the other platforms. On the 5 and 6, the app presents with black bars at the top and bottom. My code was working correctly prior to iOS 9 / XCode 7 / OS X 10.11 / Swift 2.0.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Reply to iOS 10 - [UIDeviceRGBColor countByEnumeratingWithState:objects:count:]: unrecognized selector
Meanwhile I have isolated the bug by removing almost all code from my project, with the bug still remaining. You can download it here:https://www.dropbox.com/s/b7jggae97889xka/Bugtest.zip?dl=0The xib references a lot of undefined classes (which I removed for clarity) but those are just warnings, not errors. The code compiles and runs just fine when compiled by XCode 7.x with the iOS 9 SDK.When compiled with the XCode 8 beta 6 and iOS 10 SDK, even when running on an iOS 9.x device, you get the exception. On a device you get a bunch of hex addresses, but on the simulator you get a nice calling tree showing clearly that the crash happens deep down inside initWithNibName:bundle:.If you enable the ugly hack in HackForUnrecognizedSelectorInIOS10.m by changing #if 0 to if 1, the code runs without problems with the 10.0 SDK. But obviously you can't really ship code like that.Can anyone reproduce this so I know it's not just something on my machin
Topic: App & System Services SubTopic: Core OS Tags:
Sep ’16
Reply to How to display stereo images in Apple Vision Pro?
Use two Input nodes to programmatically pass in images, extract the color and opacity of the images separately, and use an unlit material with tone mapping disabled to achieve the exact colors. The full code and Xcode project can be found on GitHub https://github.com/Lightning-Lion/StereoImages.
Topic: Spatial Computing SubTopic: General Tags:
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Aug ’24
Reply to Xcode 11 beta 5 crashes as soon as open it.
Yes, tried that and the Version 11.3 beta (11C24b), also update Catalina to 10.15.2 Beta (19C46a).I opened at DTS inciident and they were no help.Using a different Catalina user account did not help but creating a new APFS volume, installing Mohave there with latest GM Xcode, (slack, github etc) then Shutdown and reboot into that to use Xcode lets me build again.
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Nov ’19
Reply to Use native Swift API for HTTP request with auth proxy
Made a Swift TLS Client. Please start of GitHub. Literally the only swift tls client on GitHub. https://github.com/ak3zaidan/Swift-TLS-Client
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Mar ’25
Reply to Xcode Cloud is not able to access swift-gen generated file
I'm also experiencing the issue, when digging into the logs a bit further I noticed that the file I generate in the build command is failing to be generated. This doesn't happen locally or when building in Github Actions - so seems specific to Xcode Cloud? I wonder if it is to due with the write permissions of the pluginWorkDirectory being different in Xcode Cloud or because of where DerivedData is located... Any suggestions on what steps I could add to the pre_xcodebuild.sh script would be really helpful!
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Feb ’23
Reply to Xcode preparing to erase and reinstall my hard drive
What are source control accounts? and ssh keys? If you don't know, you are probably not using them! They appear in Xcode Settings > Accounts (under the Apple IDs section). Source Control (e.g.): GitHub Bitbucket ssh keys (in this context): Used to secure the connection to the source control account
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Nov ’20
Reply to XCode Cloud can't access to Azure git repository
Same. All the more frustrating because, as best I understand it, Microsoft is actually running a lot (all?) of their git repos (and 100% certainly) their build agents on GitHub under the hood — they’ve just wrapped it in their own UI. Surely it wouldn’t be difficult to extend support though, for Xcode cloud.
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Apr ’23
Reply to How to share bug reproducing data in AppleDeveloper Forums?
That should be possible in GitHub.
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Jun ’22
Reply to How do you do these Extensions with static methods?
I'm not seeing that error in the playground I used to test the code (Xcode 7 beta 6, OS X playground).Have you cleaned the project since updating, so that everything will be recompiled?If that doesn't help, I'd search the project for typealias FetchableType and see if you have extra definitions somewhere?
Topic: Programming Languages SubTopic: Swift Tags:
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Aug ’15
Reply to NSDockTilePlugin tutorial....
After further Googling I found a github repo that contained a DockTilePlugin Sample that was 7 years old. I have updated the sample so that it builds and runs with XCode 11 and enhanced it slightly to suit my needs, as I wanted to be able to dynamically update the App's DockTile menu when the app isn't running.I hope others find this update sample useful.The updated project, with the original author's ReadMe.rtf can be found on GitHub here -https://github.com/CartBlanche/MacDockTileSampleIf someone with more Objective C experience can look over the code and tell me if there are better ways of doing things, I'll update the code, or send me a PR.
Topic: UI Frameworks SubTopic: AppKit Tags:
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Dec ’19
Reply to xCode Version 15.0 - Simulator Screen Shots for 5.5 inch iPhone
For X-Code 15: X Code => Settings => Platforms Tap the + in the lower left. Choose iOS 15 and install. From there, launch the 8Plus (or desired simulator) under the iOS 15 > option.
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Mar ’24
Reply to Developing for iOS on multiple machines
Quoting the Support/Code-Signing page:Frequently Asked QuestionsHow do I transfer my code signing certificates and provisioning profiles to another Mac? Review the instructions in Export signing certificates and provisioning profiles.For keeping the projects in sync, look into using 'source control', built into Xcode - see Xcode Help, and:h ttps://medium.com/swlh/how-to-use-github-with-xcode11-8a93b64ff1bc
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Jun ’20
Reply to Why wrong window size:
I think I'm seeing the same thing. I am getting screen dimensions of 320.0 X 480.0 when I call UIScreen.mainScreen().bounds in portrait orientation, regardless of whether I use iPhone 4S, iPhone 5 or iPhone6 simulator. I expect these dimensions on iPhone 4S, but not on the other platforms. On the 5 and 6, the app presents with black bars at the top and bottom. My code was working correctly prior to iOS 9 / XCode 7 / OS X 10.11 / Swift 2.0.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’15
Reply to iOS 10 - [UIDeviceRGBColor countByEnumeratingWithState:objects:count:]: unrecognized selector
Meanwhile I have isolated the bug by removing almost all code from my project, with the bug still remaining. You can download it here:https://www.dropbox.com/s/b7jggae97889xka/Bugtest.zip?dl=0The xib references a lot of undefined classes (which I removed for clarity) but those are just warnings, not errors. The code compiles and runs just fine when compiled by XCode 7.x with the iOS 9 SDK.When compiled with the XCode 8 beta 6 and iOS 10 SDK, even when running on an iOS 9.x device, you get the exception. On a device you get a bunch of hex addresses, but on the simulator you get a nice calling tree showing clearly that the crash happens deep down inside initWithNibName:bundle:.If you enable the ugly hack in HackForUnrecognizedSelectorInIOS10.m by changing #if 0 to if 1, the code runs without problems with the 10.0 SDK. But obviously you can't really ship code like that.Can anyone reproduce this so I know it's not just something on my machin
Topic: App & System Services SubTopic: Core OS Tags:
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Sep ’16
Reply to Xcode unsupported iOS version after beta update 14.5 error 18e5140k
Is there anyone who can run iOS 14.7 on Xcode to check an app made with unity? On the GitHub url shared with a user above, there's no file for iOS 14.7. Because Apple asks me to run an app with a ios14.7 device before app publishment, would somebody gives me how to address this problem??
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Jul ’21
Reply to Xcode 9 - git push over ssh not working
Selecting the ssk key from that small dialog doesn't work for whatever reason. Going to Preferences, Account, and then adding the ssh key to the github account resolved the issue and now I can push to and pull from github.
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Jun ’18