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Xcode 26.4 and 26.3: Swift compiler crashes during archive with iOS 17 deployment target
I submitted this to Feedback Assistant as FB22331090 and wanted to share a minimal reproducible example here in case others are seeing the same issue. Environment: Xcode 26.4 or Xcode 26.3 Apple Swift version 6.3 (swiftlang-6.3.0.123.5 clang-2100.0.123.102) Effective Swift language version 5.10 Deployment target: iOS 17.0 The sample app builds successfully for normal development use, but archive fails. The crash happens during optimization in EarlyPerfInliner while compiling the synthesized deinit of a nested generic Coordinator class. The coordinator stores a UIHostingController. Minimal reproducer: import SwiftUI struct ReproView: UIViewRepresentable { let content: Content func makeUIView(context: Context) -> UIView { context.coordinator.host.view } func updateUIView(_ uiView: UIView, context: Context) { context.coordinator.host.rootView = content } func makeCoordinator() -> Coordinator { Coordinator(content: content) } final class Coordinator { let host: UIHostingController init(content: Con
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Reply to UK TAX INFO - alternative terms addendum - showing under tax forms with no visible agreement
Have the exact same issue for a few months now with no help from support. I also do not use any alternative app store payments or alternative terms, neither do I have a VAT number. And because of this it's also now unable to submit apps with IAP. I have this on my account for 3 months now: Add Missing Tax Info To ensure your account is taxed accurately or avoid losing access to some App Store Connect features, complete tax form(s) below with missing information. I requested to remove it which they are supposed to remove within one month. I have at this point had to raise the issue with the ccpc (Competition and Consumer Protection Commission) in Ireland as it seems legal route is the only way forward. Have had countless cases open with apple dev support, finance, etc. Yet noone has an answer nor taken any action.
1w
CarPlay Simulator (from Additional tools) stuck on "Connecting to phone" since March 4th
We're experiencing an issue where the CarPlay Simulator (from Apple Developer Additional Tools) stopped connecting to our iPhones as of March 4th, 2025. The simulator gets stuck indefinitely on Connecting to phone and never completes the pairing. Environment App: Oracle Field Service iOS app (with CarPlay support) Tool: CarPlay Simulator from Apple Developer Additional Tools (developer.apple.com/download/all/) Issue start date: Wednesday, March 4th, 2025 Tested on: Multiple Mac machines, multiple iPhones Multiple CarPlay Simulator versions tested What's happening The CarPlay Simulator launches but displays Connecting to phone indefinitely. It was working correctly prior to March 4th with no changes on our end. What still works CarPlay functions correctly when the same iPhone is connected to a real car, confirming the issue is specific to the simulator. Troubleshooting steps already attempted Reset permissions and re-added the simulator Forgot the simulator and re-paired it Changed the USB ca
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Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
It’s better to reply as a reply, rather than in the comments; see Quinn’s Top Ten DevForums Tips for this and other titbits. We implemented your own HTTP protocol on top of NetworkConnection. OK, cool, that’s kinda what I expected but I’m glad you confirmed it. We are very eager to send HTTP requests over Wi‑Fi Aware using URLSession — is this achievable? No. I recommend that you file an enhancement request for that. Please post your bug number, just for the record. Coming back to your throughput issue, I don’t have an immediate answer to that. I’m gonna do some digging and get back to you. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to pkgbuild on Tahoe fails to build packages if any directory name contains non-ascii characters
[quote='881307022, nixx, /thread/820080?answerId=881307022#881307022, /profile/nixx'] staging the package contents in an HFS volume … allows pkgbuild to succeed [/quote] I’m glad that worked but… sheesh… it’s a bit of a worry. Hopefully we’ll get a fix to FB22312299 sooner rather than later. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Explicit dynamic loading of a framework in macOS - recommended approach?
[quote='881470022, GangOrca, /thread/820251?answerId=881470022#881470022, /profile/GangOrca'] dlopen and dlsym are Linux-specific C APIs [/quote] No. These are Posix APIs that are supported on most Unix-y platforms, including macOS [1]. [quote='881470022, GangOrca, /thread/820251?answerId=881470022#881470022, /profile/GangOrca'] How are they invoked in Swift directly? [/quote] Like you would any other low-level C API: import Darwin func main() { guard let dl = dlopen(/usr/lib/libSystem.B.dylib, RTLD_LAZY) else { … handle error … } … use `dl` … } main() Note that Darwin is implicitly imported by Foundation, so most Mac programs won’t need to import it explicitly. [quote='881470022, GangOrca, /thread/820251?answerId=881470022#881470022, /profile/GangOrca'] I couldn't find any swift documentation about these symbols. [/quote] Indeed. Most low-level C APIs are documented in our man pages. I’ve got a post about that somewhere… ah, OK, here we go… Availability of Low-Level APIs. Share and Enjoy — Quinn “The Eskimo!
Topic: App & System Services SubTopic: Core OS Tags:
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Upgrading Python that ships with Xcode from 3.9.6
Hi. Our IT security team have flagged that on many developer machines they see a deprecated version of Python - 3.9.6. I've done some research on this and the general line is, feel free to upgrade the main version of Python on the Mac, but the version of Python which is internally used by Xcode (3.9.6) must be left unchanged. Our IT security team reached out to Apple and have received conflicting information as to if this Ruby 3.9.6 version can be upgraded. One response for example was I asked my Solutions Engineer and he has come back with the following: We don’t include Python within macOS anymore, we install 3.9.6 with Xcode to support some of the internal tools - but there’s nothing preventing a customer updating that version: https://mac.install.guide/python/update. Does anyone know if it is possible to upgrade to a supported version? Kind regards, Kai.
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Reply to How works Experiment (Documentation) in Swift Playground?
[quote='881369022, marrgd, /thread/820088?answerId=881369022#881369022, /profile/marrgd'] I lost the knowledge, how to open the pdf book on Swift Playground to experiment inside Swift Playground. [/quote] Right. This is what were were discussing on your other thread. There’s no direct fix, but you can work around it by creating your own playground and copying chunks of code from the tutorial to that playground. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Programming Languages SubTopic: Swift Tags:
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Reply to 26.4 beta and RC versions are unable to be created on anything but 26.4 beta host OS
OK, here’s a summary, sorted by version: Version | User ------- | ---- 4.0.0.0.1.1762585687 | kthchew 4.0.0.0.1.1762585687 | nathan-pierce-veertu 4.0.0.0.1.1772003596 | eskimo As you can see, I’m on the latest. And this is indeed the version of the MobileDevice package inside Xcode 26.4 [1]. Consider: % plutil -extract CFBundleShortVersionString raw /Applications/Xcode.app/Contents/Info.plist 26.4 % xar -xf /Applications/Xcode.app/Contents/Resources/Packages/MobileDevice.pkg % cat PackageInfo … Earlier I wrote: [quote='880808022, DTS Engineer, /thread/819456?answerId=880808022#880808022'] When I wrote the above I hadn’t yet installed Xcode 26.4rc. So I installed that and repeated the test. [/quote] I don’t think that had an effect because I’d installed an earlier release of the Xcode 26.4 beta, one that had the same MobileDevice installer version. So I was on the latest MobileDevice prior to running my test, and updating to Xcode 26.4rc didn’t change that. So my understanding of how this should work is tha
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Code Signing "Invalid", No Reason Given
[quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] I tried to put this in a comment [/quote] It’s better to reply as a reply, rather than as a comment; see Quinn’s Top Ten DevForums Tips for this and other titbits. [quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] Fetching the Notary Log was exactly what I was looking for. [/quote] Yay! [quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] Any idea how to request signed artifacts from Maven? [/quote] No, sorry, I don’t have any experience with Java build systems (just their output :-). Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
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Reply to Allow editing posts for longer on the Developer Forums
[quote='820395021, matthewruzzi, /thread/820395, /profile/matthewruzzi'] FB22328001 [/quote] Thanks for that. [quote='820395021, matthewruzzi, /thread/820395, /profile/matthewruzzi'] have a GitHub issues style edit history. [/quote] Yeah, that’s the challenge. Supporting indefinite edits without this edit history is worrisome IMO, and the forums platform does not currently support anything like this. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to How to write a persistent token to unlock FileVault with a smart card?
[quote='820314021, Ludovic, /thread/820314, /profile/Ludovic'] As far as I understand for preboot I need to provide a persistent token [/quote] No, you’ve got that backwards. CryptoTokenKit supports two different types of token: Smart card tokens Persistent tokens A smart card token is backed by hardware; a persistent token may be entirely virtual. A smart card token subclasses TKSmartCardToken. A persistent token subclasses TKToken directly. Because a smart card token is backed by hardware, it can work at login time. In a persistent token, the information about the credentials in the token is stored in the user’s home directory, and thus it can’t be used to log in. It’s a chicken’n’egg problem. My understanding is that you have a smart card token working for general login, and now you’re trying to get that work for FileVault unlock. There’s no way to make that work. It’s another chicken’n’egg problem. Your app is stored on the encrypted volume, so it can’t be accessed until the user has unlocked that. This w
Topic: App & System Services SubTopic: Core OS Tags:
1w
Reply to Enterprise Install for a TLS Inspection proxy
I don’t think there’s anything fundamental blocking an MDM system from doing what you want it to do. When the Mac checks in with MDM, the MDM system knows the identity of that Mac and can send it a configuration profile with a unique com.apple.security.root payload [1]. But there are some obvious challenges: Getting an MDM system that actually supports this. Securely passing the certificate from the Mac to the MDM system [2]. It’s hard to offer advice on that front because this isn’t a standard MDM feature, and thus the answer is going to depend on the MDM server you’re using. The one thing I can rule out is a client-side solution. There’s no longer any supported way for code running on the Mac to install a trusted root without user approval. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] Or do the same thing with declarative device management, which is the new hotness. [2] Certificates are just fancy public keys, and thus don’
1w
Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hi Michael, As requested, I updated the sample app to use ToggleImmersiveSpaceButton instead of a manual open/close button. I rebuilt the app, distributed it via TestFlight, and reproduced the issue on Apple Vision Pro. The issue still occurs consistently. Attachments: Screen recording demonstrating the issue - TestFlight distributed Build. Sysdiagnose captured after reproduction of the issue. Updated sample project. Steps to reproduce: Archive and upload a build to TestFlight. Install the application via TestFlight. Tap Show Immersive Space. Lock the window. Tap Hide Immersive Space. Tap Show Immersive Space. The red cube is missing and even immersive space and window disappears for a brief moment and then appears. Device: Apple Vision Pro visionOS 26.0 Xcode: Version 26.3
Topic: Spatial Computing SubTopic: General Tags:
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Xcode 26.4 and 26.3: Swift compiler crashes during archive with iOS 17 deployment target
I submitted this to Feedback Assistant as FB22331090 and wanted to share a minimal reproducible example here in case others are seeing the same issue. Environment: Xcode 26.4 or Xcode 26.3 Apple Swift version 6.3 (swiftlang-6.3.0.123.5 clang-2100.0.123.102) Effective Swift language version 5.10 Deployment target: iOS 17.0 The sample app builds successfully for normal development use, but archive fails. The crash happens during optimization in EarlyPerfInliner while compiling the synthesized deinit of a nested generic Coordinator class. The coordinator stores a UIHostingController. Minimal reproducer: import SwiftUI struct ReproView: UIViewRepresentable { let content: Content func makeUIView(context: Context) -> UIView { context.coordinator.host.view } func updateUIView(_ uiView: UIView, context: Context) { context.coordinator.host.rootView = content } func makeCoordinator() -> Coordinator { Coordinator(content: content) } final class Coordinator { let host: UIHostingController init(content: Con
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Reply to UK TAX INFO - alternative terms addendum - showing under tax forms with no visible agreement
Have the exact same issue for a few months now with no help from support. I also do not use any alternative app store payments or alternative terms, neither do I have a VAT number. And because of this it's also now unable to submit apps with IAP. I have this on my account for 3 months now: Add Missing Tax Info To ensure your account is taxed accurately or avoid losing access to some App Store Connect features, complete tax form(s) below with missing information. I requested to remove it which they are supposed to remove within one month. I have at this point had to raise the issue with the ccpc (Competition and Consumer Protection Commission) in Ireland as it seems legal route is the only way forward. Have had countless cases open with apple dev support, finance, etc. Yet noone has an answer nor taken any action.
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CarPlay Simulator (from Additional tools) stuck on "Connecting to phone" since March 4th
We're experiencing an issue where the CarPlay Simulator (from Apple Developer Additional Tools) stopped connecting to our iPhones as of March 4th, 2025. The simulator gets stuck indefinitely on Connecting to phone and never completes the pairing. Environment App: Oracle Field Service iOS app (with CarPlay support) Tool: CarPlay Simulator from Apple Developer Additional Tools (developer.apple.com/download/all/) Issue start date: Wednesday, March 4th, 2025 Tested on: Multiple Mac machines, multiple iPhones Multiple CarPlay Simulator versions tested What's happening The CarPlay Simulator launches but displays Connecting to phone indefinitely. It was working correctly prior to March 4th with no changes on our end. What still works CarPlay functions correctly when the same iPhone is connected to a real car, confirming the issue is specific to the simulator. Troubleshooting steps already attempted Reset permissions and re-added the simulator Forgot the simulator and re-paired it Changed the USB ca
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Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
It’s better to reply as a reply, rather than in the comments; see Quinn’s Top Ten DevForums Tips for this and other titbits. We implemented your own HTTP protocol on top of NetworkConnection. OK, cool, that’s kinda what I expected but I’m glad you confirmed it. We are very eager to send HTTP requests over Wi‑Fi Aware using URLSession — is this achievable? No. I recommend that you file an enhancement request for that. Please post your bug number, just for the record. Coming back to your throughput issue, I don’t have an immediate answer to that. I’m gonna do some digging and get back to you. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to pkgbuild on Tahoe fails to build packages if any directory name contains non-ascii characters
[quote='881307022, nixx, /thread/820080?answerId=881307022#881307022, /profile/nixx'] staging the package contents in an HFS volume … allows pkgbuild to succeed [/quote] I’m glad that worked but… sheesh… it’s a bit of a worry. Hopefully we’ll get a fix to FB22312299 sooner rather than later. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Explicit dynamic loading of a framework in macOS - recommended approach?
[quote='881470022, GangOrca, /thread/820251?answerId=881470022#881470022, /profile/GangOrca'] dlopen and dlsym are Linux-specific C APIs [/quote] No. These are Posix APIs that are supported on most Unix-y platforms, including macOS [1]. [quote='881470022, GangOrca, /thread/820251?answerId=881470022#881470022, /profile/GangOrca'] How are they invoked in Swift directly? [/quote] Like you would any other low-level C API: import Darwin func main() { guard let dl = dlopen(/usr/lib/libSystem.B.dylib, RTLD_LAZY) else { … handle error … } … use `dl` … } main() Note that Darwin is implicitly imported by Foundation, so most Mac programs won’t need to import it explicitly. [quote='881470022, GangOrca, /thread/820251?answerId=881470022#881470022, /profile/GangOrca'] I couldn't find any swift documentation about these symbols. [/quote] Indeed. Most low-level C APIs are documented in our man pages. I’ve got a post about that somewhere… ah, OK, here we go… Availability of Low-Level APIs. Share and Enjoy — Quinn “The Eskimo!
Topic: App & System Services SubTopic: Core OS Tags:
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Upgrading Python that ships with Xcode from 3.9.6
Hi. Our IT security team have flagged that on many developer machines they see a deprecated version of Python - 3.9.6. I've done some research on this and the general line is, feel free to upgrade the main version of Python on the Mac, but the version of Python which is internally used by Xcode (3.9.6) must be left unchanged. Our IT security team reached out to Apple and have received conflicting information as to if this Ruby 3.9.6 version can be upgraded. One response for example was I asked my Solutions Engineer and he has come back with the following: We don’t include Python within macOS anymore, we install 3.9.6 with Xcode to support some of the internal tools - but there’s nothing preventing a customer updating that version: https://mac.install.guide/python/update. Does anyone know if it is possible to upgrade to a supported version? Kind regards, Kai.
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Reply to How works Experiment (Documentation) in Swift Playground?
[quote='881369022, marrgd, /thread/820088?answerId=881369022#881369022, /profile/marrgd'] I lost the knowledge, how to open the pdf book on Swift Playground to experiment inside Swift Playground. [/quote] Right. This is what were were discussing on your other thread. There’s no direct fix, but you can work around it by creating your own playground and copying chunks of code from the tutorial to that playground. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Programming Languages SubTopic: Swift Tags:
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Reply to 26.4 beta and RC versions are unable to be created on anything but 26.4 beta host OS
OK, here’s a summary, sorted by version: Version | User ------- | ---- 4.0.0.0.1.1762585687 | kthchew 4.0.0.0.1.1762585687 | nathan-pierce-veertu 4.0.0.0.1.1772003596 | eskimo As you can see, I’m on the latest. And this is indeed the version of the MobileDevice package inside Xcode 26.4 [1]. Consider: % plutil -extract CFBundleShortVersionString raw /Applications/Xcode.app/Contents/Info.plist 26.4 % xar -xf /Applications/Xcode.app/Contents/Resources/Packages/MobileDevice.pkg % cat PackageInfo … Earlier I wrote: [quote='880808022, DTS Engineer, /thread/819456?answerId=880808022#880808022'] When I wrote the above I hadn’t yet installed Xcode 26.4rc. So I installed that and repeated the test. [/quote] I don’t think that had an effect because I’d installed an earlier release of the Xcode 26.4 beta, one that had the same MobileDevice installer version. So I was on the latest MobileDevice prior to running my test, and updating to Xcode 26.4rc didn’t change that. So my understanding of how this should work is tha
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Code Signing "Invalid", No Reason Given
[quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] I tried to put this in a comment [/quote] It’s better to reply as a reply, rather than as a comment; see Quinn’s Top Ten DevForums Tips for this and other titbits. [quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] Fetching the Notary Log was exactly what I was looking for. [/quote] Yay! [quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] Any idea how to request signed artifacts from Maven? [/quote] No, sorry, I don’t have any experience with Java build systems (just their output :-). Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
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Reply to Allow editing posts for longer on the Developer Forums
[quote='820395021, matthewruzzi, /thread/820395, /profile/matthewruzzi'] FB22328001 [/quote] Thanks for that. [quote='820395021, matthewruzzi, /thread/820395, /profile/matthewruzzi'] have a GitHub issues style edit history. [/quote] Yeah, that’s the challenge. Supporting indefinite edits without this edit history is worrisome IMO, and the forums platform does not currently support anything like this. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
matthewruzzi wrote: Report a bug Exactly! See Bug Reporting: How and Why? for lots of hints and tips about filing effective bug reports. Also, if you do file a bug, please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to How to write a persistent token to unlock FileVault with a smart card?
[quote='820314021, Ludovic, /thread/820314, /profile/Ludovic'] As far as I understand for preboot I need to provide a persistent token [/quote] No, you’ve got that backwards. CryptoTokenKit supports two different types of token: Smart card tokens Persistent tokens A smart card token is backed by hardware; a persistent token may be entirely virtual. A smart card token subclasses TKSmartCardToken. A persistent token subclasses TKToken directly. Because a smart card token is backed by hardware, it can work at login time. In a persistent token, the information about the credentials in the token is stored in the user’s home directory, and thus it can’t be used to log in. It’s a chicken’n’egg problem. My understanding is that you have a smart card token working for general login, and now you’re trying to get that work for FileVault unlock. There’s no way to make that work. It’s another chicken’n’egg problem. Your app is stored on the encrypted volume, so it can’t be accessed until the user has unlocked that. This w
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Enterprise Install for a TLS Inspection proxy
I don’t think there’s anything fundamental blocking an MDM system from doing what you want it to do. When the Mac checks in with MDM, the MDM system knows the identity of that Mac and can send it a configuration profile with a unique com.apple.security.root payload [1]. But there are some obvious challenges: Getting an MDM system that actually supports this. Securely passing the certificate from the Mac to the MDM system [2]. It’s hard to offer advice on that front because this isn’t a standard MDM feature, and thus the answer is going to depend on the MDM server you’re using. The one thing I can rule out is a client-side solution. There’s no longer any supported way for code running on the Mac to install a trusted root without user approval. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] Or do the same thing with declarative device management, which is the new hotness. [2] Certificates are just fancy public keys, and thus don’
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Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hi Michael, As requested, I updated the sample app to use ToggleImmersiveSpaceButton instead of a manual open/close button. I rebuilt the app, distributed it via TestFlight, and reproduced the issue on Apple Vision Pro. The issue still occurs consistently. Attachments: Screen recording demonstrating the issue - TestFlight distributed Build. Sysdiagnose captured after reproduction of the issue. Updated sample project. Steps to reproduce: Archive and upload a build to TestFlight. Install the application via TestFlight. Tap Show Immersive Space. Lock the window. Tap Hide Immersive Space. Tap Show Immersive Space. The red cube is missing and even immersive space and window disappears for a brief moment and then appears. Device: Apple Vision Pro visionOS 26.0 Xcode: Version 26.3
Topic: Spatial Computing SubTopic: General Tags:
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