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restore purchases

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Reply to Numbers overlay for voice control shown even when set to none
Sorry for the delay in responding to this. Here are a few bug reports that have gotten no attention. All are macOS 26 bugs (the one with iPhone in the title affects macOS and iOS). I have just now gone through to confirm that each are happening consistently on 26.3. Many have been around since 26.0. Several say Recent Similar Reports: More than 10. The last one is a feature suggestion. Thank you for looking into these, especially the first two. FB20794466 -- Item Numbers shown when Overlay is set to None FB21356190 -- Orange microphone appears in menu bar at all times FB20933185 -- Siri voices break System voice UI FB20934473 -- No option to disable Type to Siri ... Siri window does not go away FB20785769 -- Speak announcements only works with Samantha voice FB20813399 -- Keyboard Shortcuts' Restore Defaults button should read Restore Default FB20875408 -- Reverse sort order only available in list view FB20875564 -- Record Selection Menu Bar Icon does not return to default state after Esc is
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macOS to macOS SwiftData iCloud Sync Problems
I am a novice developer, so please be kind. 😬 I am developing a simple macOS app backed with SwiftData and trying to set up iCloud sync so data syncs between two Macs running the app. I have added the iCloud capability, checked the CloudKit box, and selected an iCloud Container. Per suggestion of Paul Hudson, my model properties have either default values or are marked as optional, and the only relationship in my model is marked as optional. @Model final class Project { // Stable identifier used for restoring selected project across launches. var uuid: UUID? var name: String = var active: Bool = true var created: Date = Foundation.Date(timeIntervalSince1970: 0) var modified: Date = Foundation.Date(timeIntervalSince1970: 0) // CloudKit requires to-many relationships to be optional in this schema. @Relationship var timeEntries: [TimeEntry]? init(name: String, active: Bool = true, uuid: UUID? = UUID()) { self.uuid = uuid self.name = name self.active = active self.created = .now self.modified = .now se
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Reply to BLE Scanning
BLE scanning does not stop in the background. But it slows down. So for your situation, what is probably happening is: while you are juggling your scanning batches, stopping one and starting the other, it is possible that your app is not being able to start the next batch after stopping the previous one. If that happens, you would have stopped the scan but was never able to restart the other for one reason or another. If you believe the scan has actually stopped, you may want to double check the next batch was able to have started, perhaps confirm by logging the start if the next batch and see if you get there. And if you confirm the scan never starts, then debug why this is occurring. the scan is not stopping, but because it slows down when the app is in the background, you think it has stopped due to the inability to discover advertising peripherals. This is a standard behavior of iOS and the only solution would be to increase the advertising frequency of the peripherals. If the advertising interval is not
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Can't find IAP/Subscriptions section for new build
I appreciate your response. But I figure out how to get out on my own. In fact, I've set up and taken several consumable IAPs off the market. I therefore believed that I needed to re-attach the new subscriptions to the next binary build. However, it turns out that if your app was published before, all you have to do is get the new subscriptions' metadata ready and submit it to review. Your binary build will function automatically without requiring you to reattach it after it is approved (in the Distribution section). Ref: Submit an in-app purchase
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Developer Program Payment Taken but Account Still Pending – No Support Response
I have been trying to enroll in the Apple Developer Program for the past two weeks, but I keep encountering different errors. Most of the time, I receive a 404 error page saying, “Something went wrong. Try again.” Three days ago, $100 was deducted from my bank account by Apple, but my developer account status still shows “Pending.” Apple states that “Your purchase may take up to 48 hours to process,” but it has now been more than 48 hours and there has been no update. I have already: Sent an email to devpayment @apple.com with screenshots and full details (no response). Opened a case through Apple Developer Program Support and only received an automated reply saying, “Thank you for contacting us.” At this point, it feels like there is no real support available to resolve this issue. Has anyone experienced something similar? How did you resolve it? Thank you.
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How to test CKShare across multiple accounts?
I'm testing CloudKit Sharing (CKShare) in my app. My app uses CloudKit Sharing to share private data between users (this is not App Store Family Sharing or purchase sharing, it's app-level sharing via CKShare). To properly test this, I need three or four Apple Accounts with distinct roles in my app. This means I need three/four separate iCloud accounts signed in on test devices. Simulators are probably ok: two acting as parents (share owner and participant): parent1.sandbox@example.com parent2.sandbox@example.com, one or two as a child (participant) child1.sandbox@example.com child2.sandbox@example.com except obviously using my domain name. I attempted to create Sandbox Apple Accounts in App Store Connect, but these don't appear to work with CloudKit Sharing. I then created several standard Apple Accounts, but I've now hit a limit — I believe my mobile number (used for two-factor authentication on the test accounts) has been flagged or rate-limited for account creation, and I can no longer create or
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Reply to Why doesn’t Transaction.updates emit reliably?
My app is a Mac app that uses the AppKit framework. It is not a SwiftUI app, nor is it an iOS app. It uses SwiftUI for some views. The sample project code is similar to my code snippet but is built using the SwiftUI design pattern. I want Transaction.updates and Product.SubscriptionInfo.Status.updates to work, but they are not detecting the changes I make when I make purchases, nor are they detecting purchases when using the Xcode Transaction Manager. Also, I use subscriptionStatusTask(for:priority:action:) modifier where I use ProductView and it doesn't work. It is supposed to react in real time. It works if I reload the view by switching to another view and then back. I believe it is less to do with the code and is something else. Maybe the Xcode project file settings is messed up or I am missing something. I tried restarting the Mac and clearing the derived data. Likewise, as I mentioned, it works perfectly in a fresh Xcode project with a minimal setup, but it doesn’t work in my project.
Topic: App & System Services SubTopic: StoreKit Tags:
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Reply to App Review cannot complete auto-renewable subscription purchase (Guideline 2.1) although sandbox & TestFlight work
App Review states they are unable to buy the in-app purchase Have you asked what they mean by 'unable to make a subscription purchase'? It could mean that the purchase sheet doesn't appear they don't see a button leading to the purchase sheet they don't see a list of products they tap something that is not even a button or something without a tap gesture I would make sure that I were on the same turf as theirs.
Topic: App & System Services SubTopic: StoreKit Tags:
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