I have the same problem. My application ID indicates that the Tap to Pay on iPhone option is enabled on the Apple Developer Portal (this feature also appears in the Signature & Capabilities tab of Xcode), and the entitlement file is correctly provided in its project bundle. In development/debug mode, the functionality is available and operational: my application can perform Tap-to-Pay payment simulations via the Stripe PSP, using the Stripe Terminal SDK for SwiftUI. However, Xcode reports that the provisioning profile defined with this application ID for distribution on the App Store and loaded into Xcode does not include the com.apple.developer.proximity-reader.payment.acceptance authorization, even though all configuration settings comply with Apple's documentation guidelines. I've regenerated the profile several times without success (and when I use Automatically Manage Signing in Xcode, attempting to distribute an archive to Release Testing (TestFlight) generates an error message stating that
Topic:
Code Signing
SubTopic:
Entitlements
Tags: