I downloaded x code 10.1from the apple developers page for my high sierra 10.13.6 but when i try to extract the .xip, appears a message that says the archive is corrupt, what can i do?
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I am also having this issue with Xcode 13.4.1 trying to import the XCDYouTubeKit package ( github / 0xced / XCDYouTubeKit ) from their Github repo. It looks like it is hanging on Verifying XCDYouTubeKit at zero progress-bar progress.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Hi all.If i clone a repository of an app from git hub,is possible to use the xcode simulator with the project?Or better can i test the app of the github project on my iphone?
i had some porblem with my project because of which i had to restore my project from github private repo. i noticed half the icons in the image catalogue had dissappeared!so i pulled a copy from timemachine and started the repo all over again and pushed a new commit there. i noticed that many files from the image catalogue, though present in the folder of the project in finder, aren't pushed to the repo. these were the exact same files that didn't get pushed the last time.can someone tell me how i can fix this please?
I am not able to run my c++ code on x code . In the out put section it shows a error ie; clang error , fatal error ,compilation terminated . here below i am pasting the whole error that show on running c++ code. include/c++/10.2.0/iosfwd:40, from /usr/local/Cellar/gcc/10.2.0_4/include/c++/10.2.0/ios:38, from /usr/local/Cellar/gcc/10.2.0_4/include/c++/10.2.0/ostream:38, from /usr/local/Cellar/gcc/10.2.0_4/include/c++/10.2.0/iostream:39, from snakegame.cpp:1: /usr/local/Cellar/gcc/10.2.0_4/include/c++/10.2.0/cwchar:44:10: fatal error: wchar.h: No such file or directory 44 | #include wchar.h | ^~~~~ compilation terminated. Please resolve my issue as soon as possible . it really means a lot to me
A repository should hold one Xcode project.Here are the steps I take to create an Xcode project with a git repository that is also hosted on Github.Create the Xcode project.When choosing a location to save the project, select the Create git repository checkbox. This will create a local git repository on your Mac.Sign into Github.Create a repository in Github.Follow Github's instructions for pushing an existing repository from the command line. Launch the Terminal application on your Mac and run the two Git commands to push your local repository to your Github repository. You can cut and paste the commands from Github to the Terminal.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
My Xcode project is on github: https://github.com/malayli/ParentalControl
Topic:
App & System Services
SubTopic:
General
Tags:
Same here in Github Actions on macOS 13 and Xcode 15
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
is there any way to download xcode in an ubantu system or windows sytem
I have posted a learning project on github. I have gone through the book Learning Core Audio by Adamson & Avila and converted the examples from Objective-C to Swift 5. I hope that this helps others trying to learn CoreAudio and if anyone sees issues in my code, please let me know. Thanks, Mark
Hello everyone,I have a program signed in Sierra(10.12.1) with XCode(8.1)It was running fine on Sierra and El Capitan, however, when running on Yosemite, the app program crashed and showed the following error message:I had searched online for solutions yet however most of them all suggested to reinstall OS to solve this problemHowever, it may not be good that the users who have Yosemite installed need to reinstall their OS to use my app...Do I really have to reinstall OS or I can do something to my program to fix it?All ideas are appreciated, thanksThe message contains invalid characters.Due to annoying The message contains invalid characters. I cannot post the pull error message here...
My github repository is private. I’m not sure how to provide you access and still keep the repository private. I’m a novice and not very experienced working in github except through Xcode source control features.
Topic:
UI Frameworks
SubTopic:
UIKit
Tags:
I developed a simple game app using Flash CC, I converted the game thru Adobe AIR and have a working IOS app. I was curious to see if it is possible to open the .ipa that was created and published in Flash and be able to to open in XCode so I can view the code and build.I was able to rename the file and save as a .zip and insode I do the a Payload folder which has the name of the app with the .app extensionI created a new workspace in XCode and imported the .app, Xcode sees it but I can only view resoursr and plist filesMy goal here is to build this kind of app IN XCode / Swift from scratch. This would be great for me since I know a bit of actionscript and since the Flash app has actionscript I would think that it would be converted to Objective C am I right?Any help?R
I am just starting out trying to connect Xcode to Github, but I keep getting this peculiar error, saying Failed to load owners whenever I try to create a remote repository from within Xcode under the Source Control Manager.I cannot seem to find anything online regarding this, and I cannot for the world notice anything being wrong with my GitHub account. The account itself is also accepted by Xcode (successfully added under the Accounts pane in Preferences).You can see a screenshot of the error here. Any help will be appreciated.Cheers,Massimo
Is there a way for XCode to interface directly with github.com?