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“xcode github”

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X Code 12.4 displays no simulator after I select it
Hi, I've noticed that when I do a search, the results for a problem like mine are about 5 years old, which is terrifying. I'm running Big Sur 11.2.3 and I've downloaded (again) X Code Version 12.4 (12D4e). When I choose a simulator (like iPhone 8 to match my own phone, for example), the dropdown is there, and yet I never get a simulator to appear. This is my first time working with Swift/ X Code, and I'm trying to follow a tutorial on You Tube. I know exactly what I'm missing, since the guy on the screen has a nice mockup of an iphone that displays what he's typing, while I don't have anything. I've rebooted my Mac and I've deleted/ reinstalled X Code.
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0
281
Apr ’21
Failed to load owners error using GitHub
I am just starting out trying to connect Xcode to Github, but I keep getting this peculiar error, saying Failed to load owners whenever I try to create a remote repository from within Xcode under the Source Control Manager.I cannot seem to find anything online regarding this, and I cannot for the world notice anything being wrong with my GitHub account. The account itself is also accepted by Xcode (successfully added under the Accounts pane in Preferences).You can see a screenshot of the error here. Any help will be appreciated.Cheers,Massimo
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6.5k
Feb ’20
X-code - Class implemented in both, issue
Macos Monterey version 12.4, chip Apple M1 MAX Xcode 13.4.1 Build version 13F100 I'm trying to build a React-native/expo app through Xcode, it gets stuck trying to open the project with an endlessly spinning wheel. I tried a few solutions found in stack over flow and here, but nothing worked for me. I have removed xcode and install it again a couple of time. Do you have a idea, where does it come from ? THX anyway Logs from XCBBuildService : /Applications/Xcode.app/Contents/MacOS/Xcode ; exit; ➜ ~ /Applications/Xcode.app/Contents/MacOS/Xcode ; exit; objc[33970]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libamsupport.dylib (0x212aaf640) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x103e202c8). One of the two will be used. Which one is undefined. objc[33970]: Class AMSupportURLSession is implemented in both /usr/lib/libamsupport.dylib (0x212aaf690) and /Library/Apple/System/Library/Pri
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1.6k
Jul ’22
multiple problems with x code, is it the iMac?
HiI have submitted some problems here before but I have so many problems that I am wondering if it may be just my iMac, or maybe all or lots of other iMacs.Problems I have1. Playground wont launch. Just sits there saying 'running <name>. This has been the past week, prior to that it would sit there saying 'Launching simulator' for 5 minutes and then it would work2. Xcode suddenly quits, randomly. Back in October-November it was quitting every ~45 minutes or so. Now it varies, sometimes couple of times a day, sometimes couple of times a week.3. Xcode is slow to load. Can take up to 5 minutes. Especially annoying when it keeps quitting4. Simulator fails to load on first attempt. Spends 5 minutes launching and then an error comes up, usually 'cant attach to pid', but sometimes 'timeout', or 1 or 2 other errors. After this first attempt the next launch works but it takes about 3-4 minutes, and then every run after that it gets quicker, but never less than 10-20 seconds. Of course if Xcode
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725
Apr ’18
Reply to Xcode cloud setup not working
The most common reason to see this error is that the credentials (token) you're using to access the GitHub repository do not have sufficient permissions. Can you please double check the GitHub token permissions and make sure that they are correct? You should also review the documentation here on how to connect Github with Xcode Cloud. If it still doesn't seem to be working, please provide us with detailed feedback on the issue.
Jun ’24
Firebase Issue with my X Code
Hi, Looking for some guidance on getting my code approved through app connect. Based on the crash logs, it appears the application is experiencing crashes related to an EXC_CRASH (SIGABRT), which is typically triggered by the app receiving an abort signal, often as a result of an unhandled exception or other critical errors that cause the app to terminate abruptly. Any ideas on how to resolve?
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615
May ’24
NSURLSession connection failure on OS X 10.10.x with error NSURLErrorDomain Code=-1200
I'm using NSURLSession for HTTPS traffic.I'm doing custom certificate validation and support Client Identity Certificate.On OS X 10.12.4 everything works fine, but on OS X 10.10.5 I've got strange error report (Those are OS X version where I personaly did verification of the bug).Error Domain=NSURLErrorDomain Code=-1200 The operation couldn’t be completed. (NSURLErrorDomain error -1200.) UserInfo=0x6000001baf60 {_kCFStreamErrorDomainKey=3, _kCFStreamErrorCodeKey=-9824, NSUnderlyingError=0x600000459b60 The operation couldn’t be completed. (kCFErrorDomainCFNetwork error -1200.), NSErrorPeerCertificateChainKey=( ), NSErrorFailingURLKey=https://esg3202.tma.com.vn:8443/ups/resources/tenants/default, NSErrorFailingURLStringKey=https://esg3202.tma.com.vn:8443/ups/resources/tenants/default, NSErrorClientCertificateStateKey=0}Issue is reproducible on multiple servers (different customers) but applies to singe service.Based on debugging and logs I've found:delegate method URLSession:
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1.3k
May ’17
Reply to Xcode team Git
Working on a project in git with other people does not involve your Apple developer account.You must choose a place to host your projects online. Popular sites to host git projects online are GitHub, Bitbucket, and GitLab, with GitHub being the most popular.Once you choose where you want to host the project, everyone on the team should create accounts on the chosen site.At this point you can create your project. Since you are asking on an Apple forum, I will assume you are creating an Xcode project. When you create a project in Xcode and choose a place to save the project, there is a checkbox to create a local git repository. After creating the project you can put it online from Xcode's Source Control navigator. After you put the project online, everyone else can clone it from Xcode by choosing Source Control > Clone. If you want more detailed instructions, doing an Internet search for Xcode 9 GitHub provides links to numerous articles
Sep ’18
Reply to How to remotely disable or block apps on a child’s device using FamilyControls and DeviceActivity API?
My Xcode project is on github: https://github.com/malayli/ParentalControl
Topic: App & System Services SubTopic: General Tags:
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Feb ’25
X Code 12.4 displays no simulator after I select it
Hi, I've noticed that when I do a search, the results for a problem like mine are about 5 years old, which is terrifying. I'm running Big Sur 11.2.3 and I've downloaded (again) X Code Version 12.4 (12D4e). When I choose a simulator (like iPhone 8 to match my own phone, for example), the dropdown is there, and yet I never get a simulator to appear. This is my first time working with Swift/ X Code, and I'm trying to follow a tutorial on You Tube. I know exactly what I'm missing, since the guy on the screen has a nice mockup of an iphone that displays what he's typing, while I don't have anything. I've rebooted my Mac and I've deleted/ reinstalled X Code.
Replies
0
Boosts
0
Views
281
Activity
Apr ’21
Failed to load owners error using GitHub
I am just starting out trying to connect Xcode to Github, but I keep getting this peculiar error, saying Failed to load owners whenever I try to create a remote repository from within Xcode under the Source Control Manager.I cannot seem to find anything online regarding this, and I cannot for the world notice anything being wrong with my GitHub account. The account itself is also accepted by Xcode (successfully added under the Accounts pane in Preferences).You can see a screenshot of the error here. Any help will be appreciated.Cheers,Massimo
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3
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0
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6.5k
Activity
Feb ’20
interface with github
Is there a way for XCode to interface directly with github.com?
Replies
5
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0
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561
Activity
Mar ’17
X-code - Class implemented in both, issue
Macos Monterey version 12.4, chip Apple M1 MAX Xcode 13.4.1 Build version 13F100 I'm trying to build a React-native/expo app through Xcode, it gets stuck trying to open the project with an endlessly spinning wheel. I tried a few solutions found in stack over flow and here, but nothing worked for me. I have removed xcode and install it again a couple of time. Do you have a idea, where does it come from ? THX anyway Logs from XCBBuildService : /Applications/Xcode.app/Contents/MacOS/Xcode ; exit; ➜ ~ /Applications/Xcode.app/Contents/MacOS/Xcode ; exit; objc[33970]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libamsupport.dylib (0x212aaf640) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x103e202c8). One of the two will be used. Which one is undefined. objc[33970]: Class AMSupportURLSession is implemented in both /usr/lib/libamsupport.dylib (0x212aaf690) and /Library/Apple/System/Library/Pri
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2
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0
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1.6k
Activity
Jul ’22
Disadvantages to Not Using GitHub?
Hello,I'd like to know what the downsides are to not using GitHub, GitLabs, or something online like that. How is this better or necessary compared to just having a Time Machine backup and Git respositories?
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5
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0
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1k
Activity
Oct ’18
multiple problems with x code, is it the iMac?
HiI have submitted some problems here before but I have so many problems that I am wondering if it may be just my iMac, or maybe all or lots of other iMacs.Problems I have1. Playground wont launch. Just sits there saying 'running <name>. This has been the past week, prior to that it would sit there saying 'Launching simulator' for 5 minutes and then it would work2. Xcode suddenly quits, randomly. Back in October-November it was quitting every ~45 minutes or so. Now it varies, sometimes couple of times a day, sometimes couple of times a week.3. Xcode is slow to load. Can take up to 5 minutes. Especially annoying when it keeps quitting4. Simulator fails to load on first attempt. Spends 5 minutes launching and then an error comes up, usually 'cant attach to pid', but sometimes 'timeout', or 1 or 2 other errors. After this first attempt the next launch works but it takes about 3-4 minutes, and then every run after that it gets quicker, but never less than 10-20 seconds. Of course if Xcode
Replies
2
Boosts
0
Views
725
Activity
Apr ’18
Reply to Xcode cloud setup not working
The most common reason to see this error is that the credentials (token) you're using to access the GitHub repository do not have sufficient permissions. Can you please double check the GitHub token permissions and make sure that they are correct? You should also review the documentation here on how to connect Github with Xcode Cloud. If it still doesn't seem to be working, please provide us with detailed feedback on the issue.
Replies
Boosts
Views
Activity
Jun ’24
Firebase Issue with my X Code
Hi, Looking for some guidance on getting my code approved through app connect. Based on the crash logs, it appears the application is experiencing crashes related to an EXC_CRASH (SIGABRT), which is typically triggered by the app receiving an abort signal, often as a result of an unhandled exception or other critical errors that cause the app to terminate abruptly. Any ideas on how to resolve?
Replies
1
Boosts
0
Views
615
Activity
May ’24
NSURLSession connection failure on OS X 10.10.x with error NSURLErrorDomain Code=-1200
I'm using NSURLSession for HTTPS traffic.I'm doing custom certificate validation and support Client Identity Certificate.On OS X 10.12.4 everything works fine, but on OS X 10.10.5 I've got strange error report (Those are OS X version where I personaly did verification of the bug).Error Domain=NSURLErrorDomain Code=-1200 The operation couldn’t be completed. (NSURLErrorDomain error -1200.) UserInfo=0x6000001baf60 {_kCFStreamErrorDomainKey=3, _kCFStreamErrorCodeKey=-9824, NSUnderlyingError=0x600000459b60 The operation couldn’t be completed. (kCFErrorDomainCFNetwork error -1200.), NSErrorPeerCertificateChainKey=( ), NSErrorFailingURLKey=https://esg3202.tma.com.vn:8443/ups/resources/tenants/default, NSErrorFailingURLStringKey=https://esg3202.tma.com.vn:8443/ups/resources/tenants/default, NSErrorClientCertificateStateKey=0}Issue is reproducible on multiple servers (different customers) but applies to singe service.Based on debugging and logs I've found:delegate method URLSession:
Replies
1
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0
Views
1.3k
Activity
May ’17
Reply to interface with github
Hello ShinehahGnolaum,Xcode supports git, as does github obviously. What's the problem?
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Mar ’17
Reply to XCode 10.2 git error : Couldn’t communicate with a helper application
Same here. Started with XCode 10.2 and was already present in Xcode 10.2 beta. Also XCode 10.2 periodically loses my GitHub and BitBucket account info.
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Apr ’19
Reply to Current device configuration is unsupported
Copy the needed OS version from a newer Xcode, not from Github!
Topic: App & System Services SubTopic: Core OS Tags:
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Oct ’21
Reply to Xcode team Git
Working on a project in git with other people does not involve your Apple developer account.You must choose a place to host your projects online. Popular sites to host git projects online are GitHub, Bitbucket, and GitLab, with GitHub being the most popular.Once you choose where you want to host the project, everyone on the team should create accounts on the chosen site.At this point you can create your project. Since you are asking on an Apple forum, I will assume you are creating an Xcode project. When you create a project in Xcode and choose a place to save the project, there is a checkbox to create a local git repository. After creating the project you can put it online from Xcode's Source Control navigator. After you put the project online, everyone else can clone it from Xcode by choosing Source Control > Clone. If you want more detailed instructions, doing an Internet search for Xcode 9 GitHub provides links to numerous articles
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Sep ’18
We’re providing binaries for ... Linux that can compile code for iOS, OS X...
I was just on the Apple's official site (http://www.apple.com/swift/) and found this sentence:We’re providing binaries for OS X and Linux that can compile code for iOS, OS X, watchOS, tvOS, and Linux.What does that mean? How to compile code for iOS from Linux?
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0
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0
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235
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Mar ’17