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“xcode github”

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Reply to Not impressed with Xcode 9
Yes, I am also struggling with Xcode 9 like your bugs list.I am work with C++(COCOS2D-X Game Engine).Xcode Project Shows me old code after renameing file when file open in project, if i open that file with option (Show in Finder) and open perticular file both code shows me diffrents. it's to much.function ribbon with cnd+alt+right-arrow then presscmd+x to cut function code that time X-Code will crashetc...Many Bugs like this... i am waiting for new update with solve all issue.
Oct ’17
Could not upload Socket.io package from github?
My Xcode does not seem to recognise the socket.io package uploaded from github. The socket.io package I see on youtube examples have the sub files arrow and different file title from mine. I did the exact same but the uploading seems to be incorrect. Example: https://github.com/socketio/socket.io-client-swift On my Xcode: Is there any other function out there other than socket.io for iOS (Swift) to Android to communicate via wifi/IP Address? Thank you
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Nov ’21
Reply to Unable to use ARGeoTrackingConfiguration when launching a new AR Session in the app - 15.4 (and 15.41.)
@glow you were able to build from Xcode 13.3.1 to 15.5b2 and the issue is fixed? Do we know when the issue first started happening? Is this a 15.4.x bug? Does anyone have the diff to get that Apple sample code project working correctly on 15.4.x? Is there any workaround in code other than just gating users on 15.4.x from ever using ARGeoTrackingConfiguration?
Topic: App & System Services SubTopic: Core OS Tags:
Apr ’22
Firebase is not working on X-code 16 iOS 18 simulator
I have updated my firebase with the latest version, but on simulator, apple log in and parsing from firebase server is not working on iOS 18 when working fine on the actual test device. However iOS 17 simulator works perfect as X-Code 15. And previews are not working as well with my current app coding, which was coded in previous X-code 15. Is there any API changes? Any help? Or 18.1 might fix this bug?
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Sep ’24
Notarization Incomplete for Github Workflows
Hello, I am new to the apple developer program. I, and my team, are working on porting some medical software that we have written from Windows to MacOS. We obviously want to notarize our app to make it easy for professionals and colleagues to use. The software is entirely written in python and includes ffmpeg for one of the features to export the medical data to video and compiled to a single file with pyinstaller, like so: pyinstaller app_name.py --noconfirm --onefile --add-data ffmpeg:ffmpeg chmod +x dist/app_name* We are currently adding the signing and notarization of the app to our github workflow. The workflow build a successful app with the correct structure and is able to be run if we allow it past the MacOS firewall. We are signing the app like so: run: | BINARY_PATH=dist/app_name IDENTITY=$(security find-identity -p codesigning -v | grep -E 'Developer ID Application|Mac Developer' | head -n1 | awk -F '{print $2}') echo Using identity: $IDENTITY security unlock-keychain -p build.ke
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Oct ’25
Reply to XCode 10.2 git error : Couldn’t communicate with a helper application
Same here. Started with XCode 10.2 and was already present in Xcode 10.2 beta. Also XCode 10.2 periodically loses my GitHub and BitBucket account info.
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Apr ’19
We’re providing binaries for ... Linux that can compile code for iOS, OS X...
I was just on the Apple's official site (http://www.apple.com/swift/) and found this sentence:We’re providing binaries for OS X and Linux that can compile code for iOS, OS X, watchOS, tvOS, and Linux.What does that mean? How to compile code for iOS from Linux?
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248
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Mar ’17
Reply to Not impressed with Xcode 9
Yes, I am also struggling with Xcode 9 like your bugs list.I am work with C++(COCOS2D-X Game Engine).Xcode Project Shows me old code after renameing file when file open in project, if i open that file with option (Show in Finder) and open perticular file both code shows me diffrents. it's to much.function ribbon with cnd+alt+right-arrow then presscmd+x to cut function code that time X-Code will crashetc...Many Bugs like this... i am waiting for new update with solve all issue.
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Oct ’17
Reply to Git Integration needs serious work.
Do you really have to use Xcode to manage Git repositories? I use Sourcetree and GitHub Desktop.
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Jan ’26
Could not upload Socket.io package from github?
My Xcode does not seem to recognise the socket.io package uploaded from github. The socket.io package I see on youtube examples have the sub files arrow and different file title from mine. I did the exact same but the uploading seems to be incorrect. Example: https://github.com/socketio/socket.io-client-swift On my Xcode: Is there any other function out there other than socket.io for iOS (Swift) to Android to communicate via wifi/IP Address? Thank you
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564
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Nov ’21
Reply to Using Xcode's iOS Simulator to test apps.
The simulator runs code that you write in the Xcode app. You might be able to find and download other people's code at GitHub then run it in Xcode.
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Sep ’15
Reply to Unable to use ARGeoTrackingConfiguration when launching a new AR Session in the app - 15.4 (and 15.41.)
@glow you were able to build from Xcode 13.3.1 to 15.5b2 and the issue is fixed? Do we know when the issue first started happening? Is this a 15.4.x bug? Does anyone have the diff to get that Apple sample code project working correctly on 15.4.x? Is there any workaround in code other than just gating users on 15.4.x from ever using ARGeoTrackingConfiguration?
Topic: App & System Services SubTopic: Core OS Tags:
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Apr ’22
Firebase is not working on X-code 16 iOS 18 simulator
I have updated my firebase with the latest version, but on simulator, apple log in and parsing from firebase server is not working on iOS 18 when working fine on the actual test device. However iOS 17 simulator works perfect as X-Code 15. And previews are not working as well with my current app coding, which was coded in previous X-code 15. Is there any API changes? Any help? Or 18.1 might fix this bug?
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1.4k
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Sep ’24
Reply to Xcode is crashing on startup. Any workarounds?
I had the exact same issue. Github clone got stuck on compressing. So I forced quit. After that no project would open for more than 5 seconds before crashing. To fix I opened XCode, went to settings and deleted the github account settings.
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Mar ’21
Reply to How to create Xcode project without a folder
My one workaround to avoid nested file structure is to create the project in Xcode first with git repo and then link GitHub at the root (with a repo I created on GitHub). Seems like a bit of a faff - if anyone knows how to solve starting in the reverse that would be great. Thanks!
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Dec ’24
Reply to View hidden files in Xcode Project navigator
Then drag them into your Xcode project, adding them as a folder reference As NicFontana mentions, this is not possible to do for Swift Packages. I have multiple Swift Packages I maintain, and they use Github Actions, which stores the configuration in a folder called .github (like NicFontana's project).
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Nov ’21
How do I stop gameplay kit from importing when creating a new game in X-Code
When I go to create a new game project in X-Code. The box that says Import Gameplay Kit is not selected, however X-Code automatically imports GameplaytKit. Is there any other way to ensure that Gameplay Kit does not get imported into a new game project?Thanks for the insight. JS
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359
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Nov ’16
Notarization Incomplete for Github Workflows
Hello, I am new to the apple developer program. I, and my team, are working on porting some medical software that we have written from Windows to MacOS. We obviously want to notarize our app to make it easy for professionals and colleagues to use. The software is entirely written in python and includes ffmpeg for one of the features to export the medical data to video and compiled to a single file with pyinstaller, like so: pyinstaller app_name.py --noconfirm --onefile --add-data ffmpeg:ffmpeg chmod +x dist/app_name* We are currently adding the signing and notarization of the app to our github workflow. The workflow build a successful app with the correct structure and is able to be run if we allow it past the MacOS firewall. We are signing the app like so: run: | BINARY_PATH=dist/app_name IDENTITY=$(security find-identity -p codesigning -v | grep -E 'Developer ID Application|Mac Developer' | head -n1 | awk -F '{print $2}') echo Using identity: $IDENTITY security unlock-keychain -p build.ke
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5
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443
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Oct ’25
Reply to Connecting to a Bitbucket Cloud account with ADFS/SSO
Meanwhile Github app password works fine from Xcode 12. But bitbucket app pass still not. My suppose is a bug Xcode.
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Sep ’20
Reply to Can't get Xcode Cloud to work
When following these instructions - https://developer.apple.com/documentation/xcode/connecting-xcode-cloud-to-github And trying to connect via I received the following screen:
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Feb ’25