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Did you find a solution by chance? Running into the same issue
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I have an app that has the camera continuously running, as it is doing its own AI, have zero need for Apple'video effects, and am seeing a 200% performance hit after updating to Sonoma. The video effects are the heaviest stack trace when profiling my app with Instruments CPU profiler (see below). Is forcing your software onto developers not something Microsoft would do? Is there really no way to opt out? 6671 Jamscape_exp (23038) 2697 start_wqthread 2697 _pthread_wqthread 2183 _dispatch_workloop_worker_thread 2156 _dispatch_root_queue_drain_deferred_wlh 2153 _dispatch_lane_invoke 2146 _dispatch_lane_serial_drain 1527 _dispatch_client_callout 1493 _dispatch_call_block_and_release 777 __88-[PTHandGestureDetector initWithFrameSize:asyncInitQueue:externalHandDetectionsEnabled:]_block_invoke 777 -[VCPHandGestureVideoRequest initWithOptions:] 508 -[VCPHandGestureClassifier initWithMinHandSize:] 508 -[VCPCoreMLRequest initWithModelName:] 506 +[MLModel modelWithContentsOfURL:configuration:error:] 506 -[MLMod
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I started to use Xcode Cloud recently trying to understand how the whole build process etc. works. I created some workflows, integrated ci scripts to let fastlane create snapshots in the end, and everything seem to work while I was making progress step by step to get it up and running (struggling with the environment, etc.). Then last night it suddenly stopped working in the form, that Xcode shows the builds, but the last build still shows a spinner, although the job has finished already When I try to cancel the last run from Xcode (thought it was not finished) I get an error: Failed to Cancel Build 57. An internal error occurred while authenticating. Try again later. (FB13802231) When I open Manage Workflows…, Xcode suddenly shows This operation could not be completed and details reveal: The operation couldn’t be completed. ((extension in XcodeCloudKit):XcodeCloudAPI.Client.HTTPClientError error 0.) (FB13802952) Trying to access the Xcode Cloud tab of the app or g
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The error is telling you that there is no such form of Map that matches what you've entered. If you remove showsUserLocation: true it works, because that form of Map() is valid. If you want to show the user's location you need to use UserAnnotation(), i.e.; Map(position: $mapPosition, interactionModes: .all) { UserAnnotation() // <<-- Use this ForEach(features) { feature in Marker(coordinate: feature.coordinate) { FeatureAnnotation(feature: feature) } } }
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I'm debugging some Regex Builder code in my Playground. I run the following piece code: let timeMatchWithout = possibleTime.firstMatch(of: timeWithoutSec) and I get this error message: Regex.Match optional storedCapture contains no some What could this possibly mean? contains no some??? Here is a more complete snippet, if this helps: let hourRef = Reference() let minuteRef = Reference() let hourReg = Regex { ChoiceOf { Capture(as: hourRef) { One(.digit) One(.digit) } Capture(as: hourRef) { One(.digit) } } } let minuteReg = Regex { ChoiceOf { Capture(as: minuteRef) { One(.digit) One(.digit) } Capture(as: minuteRef) { One(.digit) } } } let ampmRef = Reference() let ampmReg = Regex { Capture(as: ampmRef) { ZeroOrMore { ChoiceOf { One(am) One(pm) One(a.m.) One(p.m.) } } } /* transform: { $0.lowercase } */ }.ignoresCase() let timeWithoutSec = Regex { hourReg One(:) minuteReg ZeroOrMore(.whitespace) ampmReg }.ignoresCase() let possibleTime = 10:20 AM let timeMatchWithout = possibleTime.firstMatch(of: timeW
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When attempting to add a recent build to an External test group, I am receiving the error: This build is using a beta version of Xcode and can’t be submitted. Make sure you’re using the latest version of Xcode or the latest seed release found on the releases tab in News and Updates This build is a macOS app built with Unity, which is then codesigned, packaged with productbuild, and then uploaded with xcrun altool --upload-package. The version of Xcode being used was released about a week ago. Xcode Version 15.4 (15F31d), built of an Intel Mac Mini running macOS 14.4.1 (23E224). I have seen threads in the past about this, but nothing recent. (1,2)
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I'm having an issue where when my asset catalog have more than 2 images (all have @1x @2x and @3x and PNG format), my NSImage in my NSImageView cannot be clicked. Does anyone know why this happens? Thanks in advance! import SwiftUI struct ContentView: View { @State private var window: NSWindow? var body: some View { VStack { Button(Open Window) { // Create and show the NSWindow self.window = NSWindow( contentRect: NSScreen.main?.frame ?? NSRect.zero, styleMask: [.borderless], backing: .buffered, defer: false ) // Set up window properties self.window?.isOpaque = false self.window?.hasShadow = false self.window?.backgroundColor = .clear self.window?.level = .screenSaver self.window?.collectionBehavior = [.canJoinAllSpaces] self.window?.makeKeyAndOrderFront(nil) // Create an NSImageView let petView = PetView() // Add the NSImageView to the window's content view if let contentView = self.window?.contentView { contentView.addSubview(petView) // Center the petView petView.centerXAnchor.constraint(equalTo:
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i am working application ABC where user can save configuration. Then later it can be open using same file. but when i am saving this configuration file. its not showing the icon. the application is built using qt c++.. here is my plist what is the possible cause? i tried directly providing path of icon in plist. i tried CFBundleSignature from ???? to ABCC
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i made a virtual machine with the help of the tutorial on the apple developer website running macos on my m2 macbook pro. I am wondering how I can integrate my mouse in the virtual machine instead of it being on top of the app.
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My applescript calls a perl script to convert a file. When I call the perl from commandline, everything works fine. When I call the applescript (by dropping a file on it), this error occurs: Can't load '/Library/Perl/5.30/darwin-thread-multi-2level/auto/Encode/Encode.bundle' for module Encode: dlopen(/Library/Perl/5.30/darwin-thread-multi-2level/auto/Encode/Encode.bundle, 0x0001): tried: '/Library/Perl/5.30/darwin-thread-multi-2level/auto/Encode/Encode.bundle' (mach-o file, but is an incompatible architecture (have 'arm64', need 'x86_64')), '/ which I interprete that OSA runs in Rosetta mode now. This error did not occur at least until Mar 27, when I used it last. Of course on the same machine. How is it possible that OSA now is called under Rosetta? Has there been a chacnge in Ventura 13.6.6? How to control that this OSA runs as native arm64?
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I've started getting reports of this today and I am able to replicate it on my end but looking to see if anyone else can verify or if it's possibly regional to me (Canada). In Apple Maps (iOS or macOS), if you search a latitude and longitude -- for example: 49.110,-112.110 and search, it centers on the location as it always has and shows the Directions button. When you tap the directions button, I get A route can't be shown because of a problem connecting to the server.. Alternatively, if you pass the coordinate in via Apple Maps URL (https://maps.apple.com/?daddr=49.110,-112.110) it will route but the route is no longer to those specific coordinates, Apple Maps alters them to some nearest known entity (in this case, the RM of Warner County). If you compare the suggested route end destination with the search results for specifically entering the coordinates, you will see they are different locations and mapping routes are not actually taking you to the coordinates anymore. In the last photo attached,
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I'm experiencing an issue with WKWebView and localStorage. I've set up a standard WKWebView with the configuration: configuration.websiteDataStore = WKWebsiteDataStore.default() Everything works fine in the emulator (iOS 16.x, 17.0), but on my iPhone 13 running iOS 17.4, I encounter a problem. When I set a localStorage value on my local HTML page, navigate to another URL within the webview, and then return to the original page, the localStorage is cleared. This behavior is new and wasn't happening before. Has anyone else encountered this or have any suggestions on how to fix it? The localstorage should be persistent as it always has been.
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As far as the suppression file is concerned, you'd want to put the suppression file in the bundle. But even after that, it's possible there are entries that need to be fixed in the suppression file. If you'd like us to take a look, can you open a bug report with us and provide the following information: What does the backtrace of the runtime issue look like in the issue navigator ? If you are willing to do so, can you provide the symbolicated backtrace in the bug report ? A screenshot and a copy-paste of the backtrace from the issue navigator would be helpful. If your code uses languages that mangle symbol names, can you run symbols on macOS and provide the raw mangled symbols of your binary in the bug report ?
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Thanks, Quinn, for the explanation; I like the for fun stuff .. it makes perfect sense, and is a little obvious after the fact! In passing, I'll mention finding another way of defeating (which I won't be explicit about, though it's not too hard to find). Dropping a particular plist file into a particular /Library/Preferences/.. location enables opening for a command line app (and everything else). It's not useful to me (and neither is the config profile) because I need to ask someone else, with a wider range of models of the hardware I'm working with), to run my program. I won't ask someone else to open global holes in their security .. an app-local solution which only opens for that one app and only for the duration of its execution is essential. For my immediate need, I can wrap the command line into a trivial *.app. I'll file a bug and report the FB# here ..