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iPadOS 17.7.7

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Using iPadOS 18 with Mac running macOS 14.5
I have a Mac Mini M1 running macOS 14.5 Sonoma. Until recently I was running iPadOS 17 on my iPad, and things worked just fine. I had the iPad setup so that it displayed its own stuff, but allowed my to operate my mouse on the iPad screen by moving past the left hand side of my monitor. This combined with copy and paste between iPadOS and macOS gave me a great workflow. A couple of days ago I installed the dev beta of iPadOS 18 on my iPad, and seem to have lost access to all of the functionality described in the first paragraph. Can anyone advise of what I need to do to get it back, or is it just a case of waiting for Apple to re-establish the missing functionality in newer versions of the beta?
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601
Jun ’24
SwiftUI Picker on iPadOS 15 beta 8
Something about the Picker label seems to have changed in iPadOS 15. The following View uses the version of Picker's init() marked for deprecation, but changing the deployment target from 14.5 to 15.0 and using the new version doesn't change the behavior. The first .gif shows the expected behavior that we've been seeing until 15.0. Notice in the second .gif that the label is hidden, and that the frame modifier is ignored. An extra Text view has been added to show that the binding is working as expected. iPadOS 14.5 target / Xcode 12.5.1 iPadOS 15.0 target / Xcode 13.0 Beta 5 struct OuterView: View { @State var colorViewModel = ColorViewModel() var body: some View { ColorView(colorViewModel: colorViewModel) } } class ColorViewModel: ObservableObject { @Published var colors = [yellow, green, blue] @Published var selectedColor = Select a color } struct ColorView: View { @ObservedObject var colorViewModel: ColorViewModel var body: some View { VStack { Picker(selection: $colorViewModel.s
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3.5k
Sep ’21
Networking Multicast Permission Issue on iPadOS 18.1 with Xamarin App
I have been using networking multicast permissions in my Xamarin application for UDP device discovery, and it has been working reliably for years. However, I am now encountering an issue specific to iPadOS 18.1 (potentially also iPadOS 18, though I haven’t tested this). The issue is that my app no longer requests the required network permission on devices running iPadOS 18.1. On the other hand, the app works perfectly on iPhone and iPadOS 17.7 without any problems. Has there been any change in the networking or permissions framework in iPadOS 18.1 that could cause this behavior? I would appreciate any guidance or insights to resolve this issue. Thank you for your assistance!
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250
Jan ’25
Upgrade issue to iPadOS 14 beta 4
Hi I am trying to upgrade the iPad to iPadOS 14 beta 4 from beta 3 but its not upgrading and continuously giving the same step (Swipe up to upgrade) and nothing happens at all. Is there any known defect for this issue? It is blocking our beta testing.Please let us know. Thanks Heenakauser Syed
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535
Aug ’20
CXCallObserver not working in iPadOS 14
Hi , I have a problem with observing call status in iPadOS 14. callObserver:callChanged: method not invoked when I initiate a cellular call from iPad ( using url as tel://). But same code working fine in iPhone - iOS 14. My Code , import UIKit import CallKit class ViewController: UIViewController, CXCallObserverDelegate { private lazy var callObserver = CXCallObserver() override func viewDidLoad() { super.viewDidLoad() configureCallButton() view.backgroundColor = .gray self.callObserver.setDelegate(self, queue: nil) // Do any additional setup after loading the view. } func configureCallButton() { let button = UIButton(type: .system) button.setTitle(Call, for: .normal) let attStr = NSMutableAttributedString(string: Call, attributes: [NSAttributedString.Key.font: UIFont.systemFont(ofSize: 25), NSAttributedString.Key.foregroundColor: UIColor.blue]); button.setAttributedTitle(attStr, for: .normal) button.translatesAutoresizingMaskIntoConstraints = false view.addSubview(button) button.centerXAnchor.constr
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1.2k
May ’21
Reply to Class B inherit Class A that adopt ObservableObject, @Published do not work?
Isn't it the same issue announced as Resolved in iOS & iPadOS 14.5 beta 2? iOS & iPadOS 14.5 Beta 6 Release Notes - https://developer.apple.com/documentation/ios-ipados-release-notes/ios-ipados-14_5-beta-release-notes Updates in iOS & iPadOS 14.5 Beta 2 Combine Resolved in iOS & iPadOS 14.5 Beta 2 Using Published in a subclass of a type conforming to ObservableObject now correctly publishes changes. (71816443)
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Mar ’21
USBDriverKit driver not showing up in settings on iPadOS 18
In iPadOS 17.7 my driver shows up in settings just fine. After recompiling with Xcode 16 and installing my app (containing my driver) on iPadOS 18, the app shows up in settings but the driver-enable button is missing from Settings. When I plug-in my custom USB device, the app cannot detect it and I am left with no way to manually enable the driver, as I did in the previous version of iPadOS.
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717
Sep ’24
iPadOS 17 Beta: Unusual DateTime behavior leads to crashes
During our testing of iPadOS 17 Beta 4 and now 5, we have observed that DateTime objects appear to be initialized differently from what we had seen in iPadOS 16. Presently, we are running Xcode 14.3.1 with Xamarin.iOS v16.0.0.72, in Visual Studio for Mac 2022 v17.6.3 on a MacBook running Ventura 13.3.1 (although several combinations of different versions of these components have not resolved the issue). Examples of what we are seeing when creating DateTime variables: In iPadOS 16, a typical DateTime (ToString()) shows as 7/27/2021 4:49:10 PM. In iPadOS 17 Beta, the same DateTime shows as 7/27/2021 4:49:10 a. A subsequent DateTime.Parse operation on the iPadOS 17 string leads to a Format_UnknownDateTimeWord exception in our application. The behavior is the same whether we are operating on a DateTime value from a database, or even just when creating a new DateTime object in code from scratch. Is this an expected behavior in iPadOS 17, or is it a known issue
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632
Aug ’23
YouTube bugs on Ipados public beta 2
I updated to Ipados public beta 2 few days ago but there is some problem while I am using Youtube app. I am using an IPad Pro 2018 12.9 inch, somehow there will be some big lags and not responding while clicking into videos or browsing into someone's channel while using the YouTube app. I wanted to know if anyone have the same issue with me, or please suggest me some solutions.
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802
Jul ’19
Floating keyboard issues on iPadOS 26
Observed on iPadOS 26 b8 in apps built with current SDK: Floating keyboard lacks corner mask Floating key blue highlight not aligned with its background Invoking floating keyboard can result in “ghost” full-sized keyboard appearing at bottom of screen Swipe-dismissing floating keyboard can result in it bouncing back up, again with ghost keyboard appearing Touching globe key can produce menus truncated/obscured by ghost keyboard Ghost keyboard can remain visible even after backgrounding the app (Some of these issues may be limited to non-English keyboards) FB19951605
Topic: UI Frameworks SubTopic: UIKit
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203
Aug ’25
Using iPadOS 17 / macOS 14 features in challenge submission
Hi! I just read the updated terms and conditions, and I have a question regarding the submission requirements: Your app playground must be fully functioning, and be built with and run on Swift Playgrounds 4.4 on iPadOS 16 or macOS 13.5 or Xcode 15 on macOS 13.5 or later. You may incorporate the use of Apple Pencil. This means that the app can be built on iPadOS 17 / macOS 14 as well (and perhaps add some features specific to iPadOS 17 / macOS 14 or later using features such as SwiftData?) but does the app need to be fully compatible with earlier versions as well? I think this means it should be compatible with all versions from iPadOS 16 / macOS 13.5 onwards?
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1.4k
Feb ’24
Eye Tracking Availability and App Requirements in iPadOS 18
Very excited about the new eye tracking in iPadOS and iOS 18. Some general eye tracking questions. Does the initial iPadOS 18 beta include eye tracking? If not, in which beta will it be included? Do developers need to do anything to their app for users to control their app using eye tracking? Will all standard UIKit and SwiftUI views and controls work with eye tracking without code changes? Will custom subclasses of UIControl work with eye tracking without code changes? Looking forward to testing eye tracking.
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1.8k
Jun ’24