Today I received the message from the appstoreMy app is random chatting app between the users.Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.What can I do in this case?I don't know what to do....Thank you for your time.
4.3
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Hi. i am trying to publish my new drag racing game, i already have 2 other kind drag racing game,but this new one is totally different, all UIs. gameplay, tracks etc are new...But they wont let me publish it, what should i do?
I've had an app on the App Store since 2011'ish with a Pro and Lite version.This week, updates to both apps were rejected for 4.3 Spam. My guess from searching forums is that this is not allowed anymore.How have you guys been able to resolve this issue? Do I have to delete 1 app so the other can be updated?This is really a bad catch-22 situation for me. If I delete Pro version, then lots of users are hurt. If I delete Lite version, then upgrade users are hurt and leaves users with no way to try out the full app.I don't want to do anything rash/permanent so please let me know your experiences.Thanks,Robert
Regarding different versions of the app for different country App Stores - you choose the countries in which each app is listed for sale. So you could use a different app for different countries. Each different app would actually be just a different version of the same app. But here you would run up against being rejected for '4.3 Spam' https://developer.apple.com/app-store/review/guidelines/#spam A better solution would be to have the app detect the country App Store from which it is purchased. I do not know a straightforward way of doing that because currentLocale is set by the user's preference not the user's App Store country. But another way is to make an SKProductRequest for an IAP - any IAP. During the response to that SKProductRequest you would examine the SKProduct's priceLocale.countryCode and that would reveal the counry of the App Store. https://developer.apple.com/documentation/storekit/skproduct/1506145-pricelocale?language=objcIn this process there is no need to actually make the purch
Hello, we have been having huge problems with guideline 4.3- Spam. We submitted our App just fine and it has been rejected on the update. We have responded multiples time with no help.Their original response was:“We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam” and ”When creating multiple apps where content is the only varying element, you should offer a single app to deliver differing content to customers. If you would like to offer this content for purchase, it would be appropriate to use the in-app purchase API”.We kindly explained to them our app has been created in-house with a team of over 15 developers. We did not use a template. We also attached our copyright for them. Not only this, but we only have 1 APP in our developer account. We have heard of developers being rejected with tons of APPS but we only have 1! We have double checked our description and keywords too and
With two apps having the same functionality but different branding, you're more likely to have problems with 4.3 (Spam). Apple has been pretty rigorous enforcing that rule over the past few years.
Search here on white label, container, branded apps.Example: https://forums.developer.apple.com/thread/46910Also see the ASRGs, example 4.3 Spam
Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.
A 4.3 rejection basically means you do not have an app and should start over.See:https://developer.apple.com/design/human-interface-guidelines/Also pls. see:For Best Results - Read the Label
Hi,We are developing a dating app and got rejected by the Appstore several times. So I decided to change our business model, marketing, and took out certain functions after having a phone call with apple.I deleted the old bundle, and created a new one.Now I got rejected again for 4.3 Spam issues. However, I deleted the old bundle BEFORE submitting the new one. The bundle is the only one I have in my developer account. All I wanted to have is a fresh start. I tried to clearify that but now Apple isn't responding since 7 days. We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.Any idea how long I have to wait for an answer, or is that some kind of unlimited time ban?
Yesterday I had 102 ratings for 4.6 star average and today it shows 45 for a 4.3 star average. I have not released a new versione or submitted a new one for review in the past 7 days. Why would more than 50% of my ratings suddenly disappear?I did reduce the price from 1.99 to .99 about 10 days ago. Does this affect it?This is incredibily frustrating since January and February will be my biggest months for sales and in the past 3 weeks competing apps have hit the app store.
The recent 'spam' objections are all directed to the same developer publishing similar versions of the same app for different 'stores' (i.e. multiple apps for different Barber Shops - one for in each town in California). While your app is the same it will hit the App Store from two different developer accounts so the App Store will not apply that recent concern to the two apps. But your app does have similar code so it still violates the 'spam' 4.3 guideline; but does it? Won't the versions be localized differently; one in Chinese the other in English? If so, go for it.
I have an issue about 'Color Contrast Calculator' tool in Accessibility Inspector from Xcode.For same foreground color #067AB4 and background color #F5F5F5, the color contrast ratio calculated by 'Color Contrast Calculator' is 5.5: 1, but is 4.3:1 by other tools like 'Colour Contrast Analyser' or https://webaim.org/resources/contrastchecker/So with the same foreground and background color, why the color contrast ratio is difference with other tools?
Any progress so far? I am in the same boat. My idea was also to publish these types of games, but of course making them different enough with existing apps. My second game got the 4.3 rejection. Both games are completely different in terms of ui design and gameplay, but use the same base code. Which I believe why is was rejected.
We have spoken to many developers in previous months who have run into issues with the new 4.3 Design Guidelines rules & had their apps rejected, seemingly by a bot, or in general, by a reviewer because of similarities to previous apps. They have been asked to combine their similar apps into one container app.We understand why Apple is finally cracking down and doing this. They are trying to clean up the Appstore of clones, useless junk & other spam apps.In the process however, this has seemingly hurt indie developers who are not using templates, and design their own games from scratch. We've spoken with several developers, many who pride themselves in creating unique content such as educational & games for children, receieve these notices with no method to appeal, and auto-responses making the same blanket statement, ending in frustration for the developer & wasted months in development time.They are asked to combine their apps or games into one single container app to reduce the clu