4.3

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Why Apple review team start marked all stickers pack as Spam ?
I have more then 100 stickers pack for iMessage in AppStore. Week ago all my stickers pack for iMessage was marked as spam . Now I can't publish new stickers or update old.____4.3 Design: SpamGuideline 4.3 - DesignYour app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language. Creating multiple Bundle IDs of the same app is not appropriate.To resolve this issue, please combine apps with similar feature sets into a single container app. You should differentiate varied content within your app by categorizing elements into groups, using the in-app purchase API, and location services to deliver content to users.Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account._______With the release of XCode 10 in 2016, functionality for creating sticker packs without using code was added to XCode as separate t
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Nov ’18
Reply to Whatsapp Sticker Apps Getting Rejected
And as assumed, it got rejected:From Apple4. 3 Design: SpamGuideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.
Nov ’18
Reply to Source for MediaStreamValidator
I have a lot of problems with this tool as well. It's extremely misleading and doesn't really help you align yourself any closer to the latest hls authoring guidelines. What I find even more annoying is that Apple's official examples, although, a bit contrived, all have Must fix issues and a handful of Should fix issues. Apple's hls examples should not return any validation issues with their own tool. I mean what's up with their IDRs? Do they know something we don't know? They should really just pull this tool until their own streams can pass. It's great for pulling the metadata into a formatted table, but if they can't follow their own spec themselves this tool just sends developers down an unnecessary rabbit hole It would be nice if they also added a bit more verbosity to their issues, even link back to their own guidelines doc. Apple's official exampleshttps://developer.apple.com/streaming/examples/HLS Validation ReportStream type: VODhttps://devstreaming-cdn.apple.com/videos/streaming/examples/bipbop_adv_
Nov ’18
For 2 weeks our product is still in "Waiting for review"
Hi, I got this problem and for more than 2 weeks and made all my applications to the app store are in the state of Waiting for review, because can not update that cause most users leave :(. I Do not know what to do, may help.From Apple4. 3 Design: SpamGuideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.
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Oct ’18
AppStore Review: Is there any way to get to another reviewer?
Is there a way to resubmit an iOS app for review so that it will be verified by another Apple employee?Apple rejects our app for the third time because of spam (point 4.3 of AppStore Review Guidelines), but we don't agree with that. Our app has a lot of features that similar apps don't have. We want to get some additional information about the reason, but Apple always sends us a sample answer without any details.
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Oct ’18
Reply to 4.3 Design Guidelines - Apple please reconsider how this is enforced.
Excellent points raised. I believe that the problem with 4.3 rule is that Apple does not evaluate at what point the difference in content justifies the existence of a separate app.We are developing theory test apps for the UK market and were contacted last year demanding some consolidation. We've been able to resolve it with Apple by removing all our paid apps from sale and instead using in-app purchases. I thought that it was a great solution as it indeed reduced the number of apps while allowing us to keep one app per each vehicle category (Car, Motorcycle, etc.) Recently, we've been contacted by App Review, and they now demand that we make further consolidations.From a marketing point of view, further consolidation makes no sense. Users are accustomed to seeing learning materials being separated by a vehicle category and would be puzzled if such a real-life model did not exist on the App Store. Imagine if you search for Motorcycle Theory Test and all you see are a list of Driving Theory Tests.The
Oct ’18
Reply to ITMS-90081 with Xcode 10 (10A254a)
Same here. Can`t solve it. Getting this problem during the upload to ITC after a successful build. A collegue of mine can upload the exact same app but gets than an email with the following help:Invalid Binary Architecture - iOS 3.0 introduced support for multiple binary architectures. If your binary is built for multiple architectures, your Info.plist must have a MinimumOSVersion key with a value of at least 3.0. Additionally, if your app is intended to support earlier iPhone and iPod touch models, your app must contain at least an armv6 binary; thin armv7-only binaries will not be accepted unless the armv7required device capability is also present in the Info.plist UIRequiredDeviceCapabilities key or the MinimumOSVersion key has a value of 4.3 or higher.- our deployment targets are iOS 11 and watchOS 4- the Build Setting Valid Architectures for iOS is arm64- the Build Setting Valid Architectures for watchOS is arm64_32 armv7kIn the iOS info.plist we have in the Required device capabilities with arm
Sep ’18
Register multiple developer accounts issue
Hi Apple,you forced my client to rethink it's valid white lable app solution due to the 4.3 rule (Spam restriction). Your only acceptable suggestion was to get a developer account for each of the customers for the correspondig app. The developer account forces to activate a two-factor authentication, which has to be activated on a Mac. Well it seems, that each Mac can only do it for 3 accounts, after that my client see an error, that the maxmum number of accounts is reached. My client has to migrate about 100 apps to the new accounts, how to do that without purchasing new Macs for every three accounts...?Cheers,Frustrated Developer
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Sep ’18
setTitle for Buttons not uses complete number.
I want to set the title for a button with a double number.The problem is that the function always cuts a zero, if the last number is a 0.var number1: Double = 3.99 var number2: Double = 4.30 button.setTitle((number1), for: .normal) //Title is 3.99 button.setTitle((number2), for: .normal) // Title is 4.3 but hast to be 4.30I tried to convert it with String(number2), but the title is 4.3 too.
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Aug ’18
Reply to Solution to template apps?
Search this forum for '4.3 spam rejection'. Apple wants you to generate a single app that can be directed by the user to a specific 'client' or 'ball team' or 'barber shop' rather than one for each client, ball team or barber shop in every town in America. Another solution may be to have each of your clients create their own developer account and submit the app under that account.4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.......
Aug ’18