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Reply to WCSession sendMessage returning errors (simulator)
If you want to debug both of the processes at the same time, here's what I'd do. First, run the app on the watch simulator. Then, open up the app on the iPhone by tapping on the app icon. Then, go to Xcode, then the top menu Debug -> Attach to Process, and select the process for your iPhone app. This should have both apps running in the debugger simulatneously. Now you can insert breakpoints or whatever and ensure that you are properly activating the session on both sides.I haven't played with WCSession yet and gotten it working, but this might help you find an issue. I will give it a go when I get a chance soon hopefully!
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
How can I clear the network requests and responses left in the device memory?
I'm using AFNetworking as my basic networking library. When I do a memory dump on a jailbroken phone (iPhone 4, iOS 7.1), I can easily see request urls and/or responses (such as json objects) in the dump files in plain text. I checked with the memory leak tool in Xcode and there is no memory leak based on that.My app has sensitive data in the urls or responses (Like user's name, email address, etc), which are listed in the OWASP mobile risks (M4: Unintended Data Leakage). We are required to be in compliance with these standards so I want to clean this information right after the connection finished. What I have done so far:1) Set the cache policy in the AFNetworking to NSURLRequestReloadIgnoringLocalCacheData2) Disabling the NSURLCache in the app:NSURLCache *sharedCache = [[NSURLCache alloc] initWithMemoryCapacity:0 diskCapacity:0 diskPath:nil]; [NSURLCache setSharedURLCache:sharedCache];3) I also tried:[[NSURLCache sharedURLCache] removeAllCachedResponses];or[[NSURLCache sharedURLCache] removeCached
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2.2k
Jun ’15
Calendar, Office365 and El Capitan
Since El Capitan Calendar.app does not connect to outlook.office365. I am also unable to create a new account in System Preferences/Internet Accounts that connects to the outlook server that does anything else than mail and notes.I will fill a bug report through radar but wonder if I am the only one noticing this issue.
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1.5k
Jun ’15
Unable to Accept New Developer License Agreement
On trying to create a release, we are getting an error message that Team Leader needs to visit Member Center on Apple Developer Portal and accept the latest Developer License Agreement. We are getting an option on the portal to accept the new agreementApple changed their license agreement on June 8, 2015, is anyone else facing this issueThanks for all the helpRegardsWishnGreet Team
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580
Jun ’15
Unable to download any beta software :(
Has anyone else experienced the problem when you try to download ios9, wos2, swift, xcode that you get redirected to your member account page and have to login. I am not receiving any of the 'sent' verification emails to confirm my account again. I've been a developer since 2011 and now it wants me to re-confirm....help please!-v4
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543
Jun ’15
Packet Tunnel Provider for custom VPN Protocol
From the release notes of iOS 9 available in developer.apple.com i understand that Apple introduces new extension point for implementing Custom VPN Tunneling protocol. But the usage of the these extension point is based on the special permission from Apple. Could someone help me in getting more information on accessing and usage of Packet Tunnel Provider and necessary steps to request the special permission from Apple.
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2.7k
Jun ’15
Reply to Can't submit app - "Invalid Signature - Code object is not signed at all"
I had this same exact issue. My specific issue was related to a 3rd party framework I was including in the project. Once I removed the framework, my submission went through successfully and did not get kicked into the Invalid Binary state. I'm not sure exactly what changed with regards to the validation process by Apple, but this was extremely frusterating. Hope this helps!
Jun ’15
Address Sanitizer crashes app when using two EAGLContexts
Using Xcode 7 beta, running the following OpenGL ES 2 code on Debug configuration on a iPhone 6 device running iOS 8.3, with Address Sanitizer enabled for the scheme, crashes:#include <OpenGLES/ES2/glext.h> //... EAGLContext *contextA = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; if (!contextA || ![EAGLContext setCurrentContext:contextA]) { return; } GLuint renderBuffer = 0; glGenRenderbuffers(1, &renderBuffer); glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer); [contextA renderbufferStorage:GL_RENDERBUFFER fromDrawable:nil]; GLuint frameBuffer = 0; glGenFramebuffers(1, &frameBuffer); glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderBuffer); glFlush(); EAGLContext *contextB = [[EAGLContext alloc] initWithAPI:contextA.API sharegroup:contextA.sharegroup]; if (!contextB || ![EAGLContext setCurrentContext:contextB]) { return; } [contextB presentRenderbuffer:GL_RENDERBUFFER]; // EXC_BAD_ACCESS insi
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Jun ’15
Xcode 7.0 Beta Throwing Heaps of Errors, update OS X?
Hello everyone,I just updated my iPhone 5S to iOS 9 Beta and Xcode to Xcode 7.0 Beta. I really regret doing this, since it messed everything up with my current projects in Xcode. I guess I just got excited to get the latest and greatest features. Anyways, Xcode is throwing tons of errors on my app. Some of them don't even make sense. Linker command failed, Unable to open executable MyAppTests. Stuff like that. I have tried the 'Convert to Latest Swift-Syntax' and that didn't seem to do anything with the errors.Should I update to the El Capitan Beta in order to elminate these errors? Or will that have absolutely no impact on my issue?Thanks in advance,I wish I had just waited for the GM updates.-Me
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Jun ’15