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iPadOS 17.7.7

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Reply to watchOS 26.0.2 / iOS 26.0.1 + Workout Session Mirroring Failure
I have submitted a feedback report 20723311 As this was my first time, maybe my (in)experience can be helpful. The how to use the Feedback Assistant app on a public release documentation was very confusing, specifically: On publicly released versions of iOS and iPadOS, you can enable the app by installing a beta profile. Then there is nothing about where to get this beta profile from..? So having some prior experience setting up profiles I search in Profiles and Logs page, only thing close was the AirPods Beta Software. Ok, so now I start Googling and ChatGPT-ing for how to install this beta profile with no real hits / help...all the information I can find is about using Feedback Assistant on Beta software which I don't want to install. Eventually I give up and go back to the documentation and just try typing applefeedback:// into Safari and as luck will have it, it just works... The documentation reads to me as this Beta Profile being a requirement to use the Feedback Assistant, but that doesn't se
Oct ’25
Reply to Background abnormal exit on iOS 26
Hello, This is most likely due to the analytics self-correcting after terminations were previously under-reported due to a bug. Please see the Xcode section in the iOS 26 release notes: https://developer.apple.com/documentation/ios-ipados-release-notes/ios-ipados-26-release-notes Thanks!
Topic: App & System Services SubTopic: General Tags:
Oct ’25
App rejected because malfunctional Apple SignIn but cannot be reprodeced
Hi everyone, Our recent app update was rejected under Guideline 2.1 – App Completeness, with the note: “The app was unresponsive when we tapped on Sign in with Apple.” Device: iPad Air (5th generation) OS: iPadOS 26.1 However, we’ve tested this thoroughly and can’t reproduce the problem at all. Here’s what we’ve done so far: Tested both on simulator and real devices (iPhone and iPad). Tried combinations of: Logged in / not logged in to iCloud Apple ID linked / not linked to our app In all cases, Sign in with Apple works as intended — no freezing or unresponsiveness. We also recorded videos showing successful sign-in on simulator (iPad Air, iOS 26) and iPhone 13 mini simulator: We replied to App Review asking whether they were using a simulator (since “Sign in with Apple” often fails there unless the test Apple ID is properly set up). We also provided steps and links explaining that you need to: Create a test account with a real email. Sign in at iCloud.com, and complete security setup / agree to term
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Oct ’25
Share Extensions embedded in visionOS apps
I'm trying to add a feature to my app to allow a user to import items from other apps, like Safari, via the share sheet. I've done this many times on iOS/iPadOS easily with a Share Extension. From what I can tell, Xcode tells me share extensions are not available on visionOS - though my experience on device tells me differently (It seems Reminders, Notes & more implement them somehow.) I was finally able to get it working on device only...but I can now no longer test in the simulator, and have not found a way to distribute this app. When attempting to run on the simulator, I get this issue: Please try again later. Appex bundle at /Users/jason/Library/Developer/CoreSimulator/Devices/09A70160-4F4F-4F5E-B679-F6F7D876D7EF/data/Library/Caches/com.apple.mobile.installd.staging/temp.6OAEZp/extracted/LaunchBar.app/PlugIns/LaunchBarShareExtension.appex with id co.swiftfox.LaunchBar.ShareExtension specifies a value (com.apple.share-services) for the NSExtensionPointIdentifier key in the NSExtension diction
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Oct ’25
Reply to iPAD: achieve UserClient's privileges in background to have robust IOServiceAddMatchingNotification(...) as if ~[Background modes][Enable external communications].
What are you trying to do? More specifically, why does your app need to be awake in the background? Supported USB gadgets might perform async BulkTransfer being in the background. Some of the gadgets need sync BulkTransfer (while in the background). OK. So, two points here: UIApplication.beginBackgroundTask(withName:expirationHandler:) will give you ~30s to finish whatever you need to. That isn't a lot of time, but it is enough time to warn the user (so they can bring you to the foreground) and/or shutdown your connection in a clean way. BGContinuedProcessingTask (new in iPadOS 26) gives your app an extended amount of time to continue running in the background. Exactly how long that is isn't formally defined and will depend on what the user is doing, but many minutes is a reasonable expectation. See the Finish tasks in the background from WWDC2025 for a full overview. 3rd) great thanks for OSSystemExtensionProperties, = I can delete a lot of my non-robust creativity. I didn't discover this class at a
Topic: App & System Services SubTopic: Drivers Tags:
Oct ’25
[Bug] iPadOS 26: 4-Finger Fast Tap/Swipe Gesture Not Detected (Multitouch Issue)
Hi everyone I'm experiencing an issue with iPadOS 26 regarding multi-touch gesture detection. When performing a quick four-finger gesture (tap and swipe), the system often fails to recognize the input. This especially affects multi-touch gestures, such as rhythm games with difficult levels. Steps to Reproduce: Place four fingers on the screen. Perform a quick tap or a quick horizontal swipe (like the one used to switch apps). Observe whether the gesture is ignored or detected inconsistently. Expected Behavior: 4-finger multitouch gestures should be recognized regardless of gesture speed, just like previous iPadOS versions. Actual Behavior: Gestures fail to be detected when executed quickly—same gestures still work, and miss notes in rhythm games. You can check out my posts on Twitter/x and Facebook: [https://x.com/kokona_fwa/status/1978131164104728949?s=61] Facebook: [https://m.facebook.com/groups/idipad/permalink/24438964899058806/?]
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1.1k
Oct ’25
Reply to Use CCID interface instead of CryptoTokenKit API
Is it possible for a macOS (or iOS/iPadOS) app to communicate with a CCID-compliant reader using the CCID interface (i.e., directly sending the PC_TO_RDR_* messages) instead of using the CryptoTokenKit API? It depends on exactly what you're trying/willing to do: If you specifically want a CCID level interface, then no, we don't really have an API for that. If you're willing to send USB commands, then the IOUSBHost Framework can be used to interact directly with the device (this is the API our driver actually uses)*. Note that this might require using a codeless DEXT to prevent our implementation from claiming the device. *The framework documentation says the framework is used to Create host-mode user space drivers for USB devices, however, that's just a complicated way of saying “let apps directly send USB commands to devices. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Drivers Tags:
Oct ’25
Beta updates aren’t showing up when selected.
I’m someone that test’s ipados beta update versions. But the whole entire point got ruined because when I select the version i want, The update that i selected dosen’t show up. And my iPad is compatible with the beta update i chose. For example when I Choose iPadOS 18 public and exit out of the page. The update just, doesn’t show up. It still says “ipados 17. Up to date.” No update. If i could link a image i would but for now just believe what i say.
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Oct ’25