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iOS26 captive portal detection changes?
Hi all, I work on a smart product that, for setup, uses a captive portal to allow users to connect and configure the device. It emits a WiFi network and runs a captive portal - an HTTP server operates at 10.0.0.1, and a DNS server responds to all requests with 10.0.0.1 to direct any and all request to the server. When iOS devices connect, they send a request to captive.apple.com/hotspot-detect.html; if it returns success, that means they're on the internet; if not, the typical behavior in the past has been to assume you're connected to a captive portal and display what's being served. I serve any requests to /hotspot-detect.html with my captive portal page (index.html). This has worked reliably on iOS18 for a long time (user selects my products WiFi network, iOS detects portal and opens it). But almost everyone who's now trying with iOS26 is having the automatic pop up behavior fail - usually it says Error opening page - Hotspot login cannot open the page
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Process to request the restricted entitlement behind “DJ with Apple Music” (tempo control / time-stretch on Apple Music streams)?
Hi, I’m an iOS developer building an app with an use case that needs advanced playback on Apple Music subscription streams, specifically: • Real-time tempo change (BPM) during playback — i.e., time-stretch with key-lock, not just crossfade. • Beat-matched transitions between tracks. From what I can tell, this capability seems to exist only for approved partners and isn’t available through public MusicKit. Question: What’s the official request path to be evaluated for that restricted partner entitlement (application form, questionnaire, NDA, or internal team/BD contact)? If the entitlement identifier is internal, how can I get my account routed to the right Apple Music team? For reference, publicly announced partners include Algoriddim djay, Serato DJ Pro, rekordbox (AlphaTheta), and Engine DJ—all of which appear to implement mixing features that imply advanced playback (tempo/beat-matching) on Apple Music content. I’d prefer not to share product details publicly for the moment and can provide specifi
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Unable to write to file system when building for My Mac (Designed for iPad)
Our app is unable to write to its own sandbox container on macOS when run via “My Mac (Designed for iPad)”. This is not an issue when the app runs on iPhone or on iPad. This seems to affect all attempts to write to the file system including: UserDefaults Core Data (SQLite) Firebase (Analytics, Crashlytics, Sessions) File creation (PDFs, temp files, etc.) We're seeing the following errors in the console: Operation not permitted / NSCocoaErrorDomain Code=513: Permissions error when writing to disk. CFPrefsPlistSource: Path not accessible: Failure to write to UserDefaults. Cannot synchronize user defaults to disk: UserDefaults write blocked. CoreData: No permissions to create file: Core Data SQLite store can't be created. Firebase: Failed to open database: Firebase can't initialize local storage. CGDataConsumerCreateWithFilename: failed to open ... for writing: PDF generation fails due to temp directory access issues. Created a test project to try and reproduce the issue but u
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App in Review Since October 21 After Urgent Bug Fix Submission – Request for Expedited Review
Hello Apple Review Team, We recently submitted an urgent update to our app (App ID: 6736983550) to fix a critical signup bug that prevented all new users from registering on the platform. The app initially showed “Waiting for Review”, but since October 21, its status has changed to “In Review” without any progress or feedback. Given that this update directly impacts user access and onboarding, we kindly request that the review process be prioritized or expedited as a matter of urgency. Please advise if any additional details are required to facilitate the review. Thank you for your attention and assistance. Kind regards,
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Reply to SFCertificateView Memory Leak
Thanks for bringing this to the forums. As a first step I recommend that you extract this code into a small test project and see if the problem reproduces there. Ideally that project would not be tied to the presence of a smart card, but instead display a test certificate that’s embedded in the app. If your test project reproduces the problem then none of the other code in your app is at fault, and that focuses the blame on SFCertificateView itself. In that case the next step is to file a bug against that API, making sure to include: A sysdiagnose log taken shortly after reproducing the problem [1]. Your test project. Please post your bug number, just for the record. As to a workaround, I very much doubt there is one, but that’s unlikely to be a problem. Unless this leak is huge, it’s unlikely to affect the user in practice because there’s a limit to how fast they can show and hide your certificate viewer. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmai
Topic: Privacy & Security SubTopic: General Tags:
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Reply to How to safely terminate hanging threads in launched agent context
[quote='804974021, Pavel, /thread/804974, /profile/Pavel'] Would Apple recommend isolating this functionality in a separate process [/quote] Well, I’d recommend that you avoid using third-party libraries that “occasionally hang” at all, but I understand that that’s not always an option (-: If you are stuck with unreliable code then your only option is to run that code in a separate process. Apple platforms do resource tracking on a process-by-process basis, so there’s no way to safely kill a specific thread within your process because that thread might be holding critical resources. [quote='804974021, Pavel, /thread/804974, /profile/Pavel'] Can I use the system call fork() in launched agent? [/quote] Yes, as long as you then immediately call exec*. WARNING On Apple platforms it is not generally safe to call fork without then immediately calling exec* [1]. But, in general, there’s no specific prohibition against a launchd agent spawning a child process, ideally with posix_spawn or a wrapper a
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Reply to PushToTalk
PTTManager This is my PTT code 1: Click on the intercom button and Bluetooth device button on the PushToTalk interface. The recording all starts in this method (channelManager: PTChannelManager, didActivate AudioSession: AVAudioSession) 2: There is no problem with recording audio by clicking the intercom button on the PushToTalk interface. But there are problems with clicking on recorded audio on Bluetooth devices (all noise or no sound during playback) 3: The method called after the application switches to the background (setupChannelManager (channelUUID: UUID)) 4: The method called by clicking the Bluetooth button (requestBeginTransmitting()) 5: The above scenarios are all when the application switches to the background (the application has set the background to keep alive and Background Modes) 6: All functions are normal without any issues when the application switches to the frontend.
Topic: Media Technologies SubTopic: Audio Tags:
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Reply to Notarization Stuck "In Progress"
[quote='804847021, Breakfast, /thread/804847, /profile/Breakfast'] This issue has been occurring since Friday, October 17th. [/quote] I’d like to clarify the failure you’re seeing: Is this a single request that’s been stuck since 2025-10-17? Or is it that this request and all subsequent requests are stuck? Or is it that requests are going through, they’re just taking a long time? Also, please post: The UUID of an example ‘bad’ request, that is, a request that was most affected by this issue. And a rough timeline for that request, that is, when you submitted it and, if it completed, when it completed. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
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Reply to Use two NFC entitlement in the same App
[quote='804844021, jpderyck, /thread/804844, /profile/jpderyck'] I would like to avoid if possible to create a second application … ? [/quote] I don’t see how that’d be possible. You want to ship two different variants of your app: One with the EU entitlement, only in the EU, authored by your EU-based organisation. Another with the non-EU entitlement, in various countries outside the EU, authored by your US-based organisation. App Store Connect doesn’t support that. In ASC: A given app record is ‘owned’ by a specific team, whereas you want to associate it with multiple teams. And you can only add a single binary to that an app record [1], whereas you want to add multiple binaries. So, you’ll need multiple app records in App Store Connect, each with its own App ID. Of course these two apps will share a lot of same source code. Usually I’d set this up by duplicating the app target in Xcode and then tweaking the build settings, most critically the bundle ID, on that second target. Share and Enjoy — Quin
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APDU Command Execution Issues with Core Bluetooth and Secure Element Communication
I'm experiencing intermittent failures when executing APDU (Application Protocol Data Unit) commands through Core Bluetooth to communicate with external secure elements. The communication flow involves establishing a BLE connection, discovering services and characteristics, and then sending structured APDU commands for card management operations. While the initial connection and characteristic discovery work reliably, I'm encountering inconsistent behavior during APDU command execution where commands either timeout, return unexpected response codes, or fail to complete the expected transaction sequences. The issue appears to be more prevalent when sending multiple APDU commands in rapid succession or when the commands involve cryptographic operations. I've implemented proper error handling and retry mechanisms, but the failures seem to occur at the Core Bluetooth level rather than in my application logic. The peripheral device responds correctly to the same commands when tested with other pl
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