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“Xcode”

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Xcode 14 Xcode 13 incompatibility
When I manually add the SDK that I exported in Xcode 13 to xcode 13 and xcode 14, it works for all devices without any problems. But when I export in xcode 14, it only works for simulators in xcode 13, I can't build on real devices, (in xcode 14 it works on all devices without any problems). For the SDK I exported in Xcode 14, the errors I get when I run it on real device in xcode 13 are as follows: directory not found for option '-F/(framework path)' Undefined symbols for architecture arm64:_objc_msgSend$subfiles Undefined symbols for architecture arm64:_objc_msgSend$subfiles ... clang: error: linker command failed with exit code 1 (use -v to see invocation) I deleted the framework search path for the directory not found error and I found a solution to it, but I couldn't find a solution for the errors I got for all the sub-files of the SDK below: Undefined symbols for architecture arm64:_objc_msgSend$subfiles And clang: error: linker com
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Oct ’22
Reply to Watch Connectivity - WCSessionDelegate methods not called (simulator)
I'm having exatly the same problem, but with an actual Watch and iPhone (ie not simulator). Interestingly, the Apple sample code for WCSession, Potloc, had the same problem in a beta and/or Xcode version, then worked OK in another, and now fails to complie under the latest Xcode beta. Unfortunately I have two development environments that have had different versions of Xcode and OS X at various times combined with the iOS 9 and OS2 betas, so I haven't kept track of what version of Potloc worked in which specific environment.This is very frustrating.Regards,Michael
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’15
Reply to Swift Playground hangs on Xcode/High Sierra fresh install
I spent the past several days trying to get Xcode 9.4 to work. It crashes constantly as soon as a syntax error occurs as you are typing a line of code. I submitted a ticket with Apple and they said it was a bug. None of the workarounds that I found on the web work. The details of the help ticket is below. I don't see how anyone can use Xcode 9 and Swift 4. PLATFORM AND VERSION OS X MacBookPro12,1 Intel Core 95 8 GB memory. The OS is macOS 10.13.6 Darwin 17.7.0 DESCRIPTION OF PROBLEM Xcode 9.4.1 hangs when running simple IOS code from the Intro to App Development Curriculum by Apple. I am simulating an iPhone 5s phone. STEPS TO REPRODUCE Go into Xcode Open any of the Intro to App Development Curriculum projects into the playground. When an syntax error Xcode hangs. The only fix is to reboot the computer. This happens a lot in developing code.
Aug ’18
Xcode 13 device swift errors
Hi All I recently update the Mac OS to 12.0.1 and found that X code also needed to be updated to 13.1 . Previously I was working on version 12.4, which no longer would work on the new Mac OS. I am now getting swift errors such as Value of optional type 'CBService?' must be unwrapped to refer to member 'uuid' of wrapped base type 'CBService'
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Nov ’21
Reply to Badger code sample does not run on iOS 10 when compiled on El Capitan?
Thanks for your answer.Yes it is an iPad mini 2 - forgot to add the number at the end. The error I get consistently, both in the simulator and on the device is EXC_BAD_ACCESS at line 38 of ViewController.swift for Thread 1 with code=1, address = 0x0. I am running OS X v 10.11.5. I should say that I have both Xcode 7.3.1 and Xcode 8 beta installed. Since this error seems to be uncommon, I'll try a fresh install.
Topic: Graphics & Games SubTopic: SceneKit Tags:
Jun ’16
Reply to i have apple snow leopard 10.6.8 can i upgrade to OS X Mountain Lion??
macOS Install/Setup/Configuration questions might have better luck over on Apple's public support forums - be sure to mention your hard drive is full, thanks and good luck.https://support.apple.com/macosThis is the 4th time you've asked the same question..please stop spamming the forums.Recently bought a Mackbook black 2009 version Mac OS X 10.6.8, 4gb memory, 2.4 ghz how do i upgrade Recently bought a Mackbook black 2009 version Mac OS X 10.6.8, can i change that Recently bought a Mackbook black 2009 version Mac OS X 10.6.8, nothing seems to work, i cant even download Google chrome or x code..????
Apr ’17
Reply to No Developer Mode option on iOS 16 device.
I had this and got it working but my setup is.a little different My setup is a little different though as the device is enrolled in InTuneMDM. This may or may not have contributed iPhone 13 - iOS 17.0.3 Mac OS 14.0 - M2 Pro XCode 15 Enrolled in inTuneMDM The phone could connect to another mac via xcode although it was my old mac and Xcode was too old to support iOS 17. Symptoms: Developer Mode Not Available iPhone Not visible in XCode I don't think the phone was visible in finder. Steps Taken An inTuneMDM setting was enable when I was having problems with this, this may or may not have had an impact. Named something along the lines of - Allow enhanced USB connection. Reboots didn't work. To confirm if the phone was getting the prompt to trust the Mac I cleared Settings->General->Reset->Reset Location & Privacy Settings To confirm the Mac trusted the phone I changed the following so I could see the phone was trying to connect. Privacry & Security -> Allow
Oct ’23
Xcode
I just had WindowServer crash. Xcode stopped working shortly after that. I tried restarting Xcode 26.0.1 universal but it refused. I rebooted macOS 26.0.1 Tahoe and tried to start the same Xcode, no joy. I tried...six different already installed Xcodes, all displaying the Xcode_26.1b quit unexpectedly. alert. Looking at the report: Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid)) Exception Subtype: UNKNOWN_0x32 at 0x00000001111e4000 Exception Codes: 0x0000000000000032, 0x00000001111e4000 Termination Reason: Namespace CODESIGNING, Code 2, Invalid Page This seems wild to me. Thanks! -Mike
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Oct ’25
Xcode 14 Xcode 13 incompatibility
When I manually add the SDK that I exported in Xcode 13 to xcode 13 and xcode 14, it works for all devices without any problems. But when I export in xcode 14, it only works for simulators in xcode 13, I can't build on real devices, (in xcode 14 it works on all devices without any problems). For the SDK I exported in Xcode 14, the errors I get when I run it on real device in xcode 13 are as follows: directory not found for option '-F/(framework path)' Undefined symbols for architecture arm64:_objc_msgSend$subfiles Undefined symbols for architecture arm64:_objc_msgSend$subfiles ... clang: error: linker command failed with exit code 1 (use -v to see invocation) I deleted the framework search path for the directory not found error and I found a solution to it, but I couldn't find a solution for the errors I got for all the sub-files of the SDK below: Undefined symbols for architecture arm64:_objc_msgSend$subfiles And clang: error: linker com
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3.6k
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Oct ’22
Reply to Watch Connectivity - WCSessionDelegate methods not called (simulator)
I'm having exatly the same problem, but with an actual Watch and iPhone (ie not simulator). Interestingly, the Apple sample code for WCSession, Potloc, had the same problem in a beta and/or Xcode version, then worked OK in another, and now fails to complie under the latest Xcode beta. Unfortunately I have two development environments that have had different versions of Xcode and OS X at various times combined with the iOS 9 and OS2 betas, so I haven't kept track of what version of Potloc worked in which specific environment.This is very frustrating.Regards,Michael
Topic: App & System Services SubTopic: Core OS Tags:
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Jul ’15
Reply to Swift Playground hangs on Xcode/High Sierra fresh install
I spent the past several days trying to get Xcode 9.4 to work. It crashes constantly as soon as a syntax error occurs as you are typing a line of code. I submitted a ticket with Apple and they said it was a bug. None of the workarounds that I found on the web work. The details of the help ticket is below. I don't see how anyone can use Xcode 9 and Swift 4. PLATFORM AND VERSION OS X MacBookPro12,1 Intel Core 95 8 GB memory. The OS is macOS 10.13.6 Darwin 17.7.0 DESCRIPTION OF PROBLEM Xcode 9.4.1 hangs when running simple IOS code from the Intro to App Development Curriculum by Apple. I am simulating an iPhone 5s phone. STEPS TO REPRODUCE Go into Xcode Open any of the Intro to App Development Curriculum projects into the playground. When an syntax error Xcode hangs. The only fix is to reboot the computer. This happens a lot in developing code.
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Aug ’18
Xcode 13 device swift errors
Hi All I recently update the Mac OS to 12.0.1 and found that X code also needed to be updated to 13.1 . Previously I was working on version 12.4, which no longer would work on the new Mac OS. I am now getting swift errors such as Value of optional type 'CBService?' must be unwrapped to refer to member 'uuid' of wrapped base type 'CBService'
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1
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0
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411
Activity
Nov ’21
Reply to Badger code sample does not run on iOS 10 when compiled on El Capitan?
Thanks for your answer.Yes it is an iPad mini 2 - forgot to add the number at the end. The error I get consistently, both in the simulator and on the device is EXC_BAD_ACCESS at line 38 of ViewController.swift for Thread 1 with code=1, address = 0x0. I am running OS X v 10.11.5. I should say that I have both Xcode 7.3.1 and Xcode 8 beta installed. Since this error seems to be uncommon, I'll try a fresh install.
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Jun ’16
What is xcode
wjatg is xcode?
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5
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1.1k
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Jul ’18
Reply to i have apple snow leopard 10.6.8 can i upgrade to OS X Mountain Lion??
macOS Install/Setup/Configuration questions might have better luck over on Apple's public support forums - be sure to mention your hard drive is full, thanks and good luck.https://support.apple.com/macosThis is the 4th time you've asked the same question..please stop spamming the forums.Recently bought a Mackbook black 2009 version Mac OS X 10.6.8, 4gb memory, 2.4 ghz how do i upgrade Recently bought a Mackbook black 2009 version Mac OS X 10.6.8, can i change that Recently bought a Mackbook black 2009 version Mac OS X 10.6.8, nothing seems to work, i cant even download Google chrome or x code..????
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Apr ’17
can´t download Code 7 and OS X el capital
First, automatically start downloading, start to download xcode 7, two or three 3 hours later out an ad saying COULD NOT DOWNLOAD XCODE 7 but not says why. Please helpme.
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262
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Sep ’15
Xcode
I’m new to developing and taking online courses. I’m having issues with Xcode and downloading it on my MacBook because Xcode hasn’t been updated for macs and wanted to if there are any other programs that is compatible with atom software...
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360
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Oct ’20
Xcode 12.3.1 + xcode 13.3
Is it okay to use that version to submit ? the requirement is xcode12.3 + xcode 13.3 .
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1
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797
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Apr ’22
xcode
livre sur xcode
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1
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237
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Jun ’15
xcode
How to install xcode for 10.10.5?
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1
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523
Activity
Dec ’16
Reply to No Developer Mode option on iOS 16 device.
I had this and got it working but my setup is.a little different My setup is a little different though as the device is enrolled in InTuneMDM. This may or may not have contributed iPhone 13 - iOS 17.0.3 Mac OS 14.0 - M2 Pro XCode 15 Enrolled in inTuneMDM The phone could connect to another mac via xcode although it was my old mac and Xcode was too old to support iOS 17. Symptoms: Developer Mode Not Available iPhone Not visible in XCode I don't think the phone was visible in finder. Steps Taken An inTuneMDM setting was enable when I was having problems with this, this may or may not have had an impact. Named something along the lines of - Allow enhanced USB connection. Reboots didn't work. To confirm if the phone was getting the prompt to trust the Mac I cleared Settings->General->Reset->Reset Location & Privacy Settings To confirm the Mac trusted the phone I changed the following so I could see the phone was trying to connect. Privacry & Security -> Allow
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Oct ’23
Xcode
I just had WindowServer crash. Xcode stopped working shortly after that. I tried restarting Xcode 26.0.1 universal but it refused. I rebooted macOS 26.0.1 Tahoe and tried to start the same Xcode, no joy. I tried...six different already installed Xcodes, all displaying the Xcode_26.1b quit unexpectedly. alert. Looking at the report: Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid)) Exception Subtype: UNKNOWN_0x32 at 0x00000001111e4000 Exception Codes: 0x0000000000000032, 0x00000001111e4000 Termination Reason: Namespace CODESIGNING, Code 2, Invalid Page This seems wild to me. Thanks! -Mike
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64
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Oct ’25
Reply to How do you make your app work on older iOS versions
HelloYou need tell to xcode what isthe version of iOS your code will be compiled, so if you put iOS9, Your app will not work in users devices because today the oficial version is 8.4. You can test in iOS9, but must be marked iOS 8.x to publish.
Topic: Programming Languages SubTopic: Swift Tags:
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Jul ’15