I published several apps in the past that display the correct languages in the App Store, but my newest app, which has English as the default development language in Xcode, displays all languages set in Xcode except English. My other projects seem to be set up in the exact same way, except they display correctly. What could be the issue? Xcode project info: Localizable.xcstrings (English is also fully localized): App Store Connect website: App Store page (my Mac has the primary language set to Italian):
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Same as yours. My Xcode Cloud reported this: Could not launch “SemantyTests (macOS)” Semanty encountered an error (Failed to install or launch the test runner. (Underlying Error: Could not launch “SemantyTests (macOS)”. Runningboard has returned error 5. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn’t be completed. Launch failed. (Underlying Error: Launchd job spawn failed))))
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
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We are facing an issue where we share the Taqeem app (https://apps.apple.com/app/id6692622292) but sharing is not working properly. Few iPhone gives image, url however few share only image as shown in attached screenshot. Also with our devices (iPhone 16 Pro, iPhone 14 Pro - especially Pro series) if we share any ad from our app, it is sharing only image and text + url that we share also not get shared. We were using regular code as below. So we believe that Share using UIActivityViewController is having an issue. Images are available at below links. https://ibb.co/RkG70NqH https://ibb.co/dJKBR9jc Code I used is as below. func shareDetails(shareText : String, shareURLString : String) { if let shareURL : NSURL = NSURL(string: shareURLString) { // If you want to use an image let image : UIImage = UIImage(named: logo.png) let activityViewController : UIActivityViewController = UIActivityViewController(activityItems: [shareText, shareURL, image], applicationActivities: nil) // This lines is for
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tag names are not available on iOS. Xcode does a pretty good job of explaining that. Consider this snippet: let values = try url.resourceValues(forKeys: [.tagNamesKey]) // ^ 'tagNamesKey' is unavailable in iOS let tags = values.tagNames ?? [] That fact is also reflected in the documentation for the tagNamesKey property. I’m not sure why the documentation for the tagNames property gets this wrong, but it’s definitely a bug in the docs and I encourage you to file it as such. Please post your bug number, just for the record Taking a step back, I can see why you might want to work with tags on iOS, so I encourage you to file a separate enhancement request asking for this property to be made available there. Again, please post your bug number. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic:
App & System Services
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Core OS
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Environment macOS 15.7.3 Xcode 26.1.1 / 26.2 iOS 18.5 / 26.2 iPhone 16 Pro Simulator and physical device Problem Description When tapping an unselected UISegmentedControl, the selected segment does not match the tapped position. Specifically, tapping the rightmost segment (index: 3) results in the leftmost segment (index: 0) being selected instead. Conditions for Reproduction This issue occurs when all of the following conditions are met: Built with Xcode 26.x UIDesignRequiresCompatibility is set to YES in Info.plist UISegmentedControl is positioned using Auto Layout with leading alignment Segments are added dynamically using insertSegment(withTitle:at:animated:) Note: The issue does not occur when segments are defined statically in Storyboard. Steps to Reproduce Create a subclass of UISegmentedControl that dynamically sets segments: class CustomSegmentedControl: UISegmentedControl { func setSegments(titles: [String]) { removeAllSegments() titles.forEach { title in insertSegment(withTitle: t
Hi, I’ve been invited to an Apple Developer account with the Developer role. I’ve already created a subscription in App Store Connect, but when I try to fetch available subscriptions in Xcode for in-app purchase, nothing appears to be available for purchase.
Topic:
Developer Tools & Services
SubTopic:
Xcode
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Subscriptions
App Store Server Notifications
hear add some debug code, MetalFX FrameInterpolator calling code like this: void MetalFXFrameInterpolator::MTLFXInterpolateFrame(const FrameInterpolatorRenderContextInternal& context, id frameInterpolator, id cmdBuffer) { id mtlTexOutput = context.idOutputTexture.IsValid() ? QueryMTLTexturePointer(context.idOutputTexture) : GetBackBufferColorMTLTexture(); id mtlTexPrevColor = QueryMTLTexturePointer(context.idPrevColorTexture); id mtlTexMotion = QueryMTLTexturePointer(context.idMotionTexture); id mtlTexColor = QueryMTLTexturePointer(context.idColorTexture); id mtlTexDepth = QueryMTLTexturePointer(context.idDepthTexture); id mtlTexUI = QueryMTLTexturePointer(context.idUiTexture); if (mtlTexColor.width != frameInterpolator.inputWidth || mtlTexColor.height != frameInterpolator.inputHeight || mtlTexPrevColor.width != frameInterpolator.inputWidth || mtlTexPrevColor.height != frameInterpolator.inputHeight || mtlTexOutput.width != frameInterpolator.outputWidth || mtlTexOutput.height != frameInte
Topic:
Graphics & Games
SubTopic:
Metal
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Project Navigator file SCM status has been wonky from the first beta release of Xcode 26, and continues to be with version 26.2. It matches actual Git state perhaps 50% of the time, and needs a complete restart of Xcode to refresh. Someone needs to attend a refresher State Machines 101 course. It seems likely this situation affects all Git interactions in Xcode 26. Best option is using external client, cli or GUI.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Is there any progress on this? I am interested in this as a developer of long range peripheral devices to be used with an iOS app. I can't imagine LE Coded PHY aka BLE Long Range would still not be implemented by the time Bluetooth 6.0 rolls out? Granted, it was an optional feature of Bluetooth 5.x and is still only optional in 6.0 Also, as I understand from discussions elsewhere, an API for specifying PHY previously existed but was dropped (or went missing) a few iOS versions ago?
Topic:
App & System Services
SubTopic:
Core OS
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ENABLE_DEBUG_DYLIB is an Xcode-only build setting. It's something that controls how Xcode builds app bundles. It's not a compiler flag. You don't need it for Swift package manifests because app bundles are not defined in Package.swift manifests. Are you running into specific issues?
Topic:
Developer Tools & Services
SubTopic:
Xcode
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Simulators not showing up in Xcode Version 26.2 (17C52)(Mac OS 26.2 (25C56))
Topic:
Developer Tools & Services
SubTopic:
Xcode
This is most likely a PhotoKit framework bug and not a problem in your code. The native picker works because it bypasses the same broken code path. Implement defensive timeouts and fallbacks to protect UX while waiting for Apple to fix it. Here are some workarounds you can try right away: Add timeout logic - Cancel stuck requests after 30s and retry or show error Use PHPickerViewController - Modern API that handles iCloud downloads more reliably Implement fallback - Try requestImage instead of requestImageDataAndOrientation if first attempt fails Pre-check assets - Use PHAssetResource to verify local availability before requesting If that does not help, please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem. Also, please include a sysdiagnose, reference threads 806349, 732820, 113692. Post the Feedback number here after you have filed a bug. I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug
Topic:
Media Technologies
SubTopic:
Photos & Camera
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I'm experiencing the exact same crash in UIKit. With UIBarButtonItems and Popovers. On Mac Catalyst app build with Xcode 26.2 (17C52) on Tahoe 26.2. Same will happen with UIView as a source when presenting the a UIViewController if a zoom transition is set vc.preferredTransition = .zoom { _ in sendingView } Setting the info.plist UIDesignRequiresCompatibility to YES, prevents the default zoom transition and shows the popup with arrows.
Topic:
UI Frameworks
SubTopic:
SwiftUI
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Maybe consider opening a support request so one of our engineers can go through your Xcode settings with you. https://developer.apple.com/support/technical/
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
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@Ja239 my subscriptions and business agreements are all approved If the status of your subscriptions is Approved in App Store Connect, review their availability in App Store Connect. Confirm you select all the countries or regions where you want to sell the In-App Purchases. For more information, see TN3188: Troubleshooting In-App Purchases availability in the App Store. Yet, when the paywall in my app appears, and someone clicks the subscribe button to pay, the IAP isn't appearing. It just loads forever. For more information, see TN3188: Troubleshooting In-App Purchases availability in the App Store. When I tested in Xcode it just kept saying products not found. Id's are the same, bundle id is the same, ive done everything. If your app fails to display its products when testing In-App Purchases in Xcode or the Apple sandbox environment, see TN3185: Troubleshooting In-App Purchases availability in Xcode and TN3186: Troubleshooting In-App Purchases availability in the sandbox, respec
Topic:
App & System Services
SubTopic:
StoreKit
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