There is no file in my project titled AssetCatalogFileSystem.mm, which might be in a Unity lib, or is a private iOS class.This is not an iOS class. You can tell by looking at the ‘library’ column of the backtrace you posted. It shows MyAppNameHere rather than any OS library. for _platform_memmove I get more results, but nothing specifically related to Asset Catalogs. _platform_memmove is a specific implementation of memmove, that is, a function that copies bytes around in memory. It’s likely that either the source or destination pointer is invalid (hard to tell because you only posted an excerpt of the crash log). As this is crashing in Unity code, I think you should raise this with the support channel associated with Unity.Share and Enjoy — Quinn “The Eskimo!” Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.comWWDC runs Mon, 13 Jun through to Fri, 17 Jun. During that time all of DTS will be at the conference, helping folks out face-to-face.
Topic:
App & System Services
SubTopic:
Core OS
Tags: