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“testflight the requested app is not avaliable”

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Reply to iCloud Sync not working with iPhone, works fine for Mac.
Since this is obviously a widespread issue and affects Apple's own apps, it might be useful to draw some public attention to it. Submitting a tip to the usual Apple news sites (the forums hilariously edit the names out!) seems like a good start. I know Apple likes to say, Running to the press never helps, but....it absolutely does. The more high-profile the issue becomes, the more likely Apple is to push a 26.4.1 release to fix it. The alternative is waiting 1-2 months for the 26.5 release.
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Unable to change build attached to version in App Store Connect
I have an app version (1.2.1) in App Store Connect that is showing Ready for Review status. It has an old build (1.2.0, build 4) attached to it. I uploaded a new build today (1.2.1, build 5) and need to swap it in, but there is no + or - button in the Build section of the version page, and clicking the current build number just navigates to its metadata page. I have tried: Creating a new version (1.2.1) — it auto-populated with the old build Uploading a new build with the correct version string — still no option to swap Looking for a Remove from Review button — it does not exist on my page Is there a way to detach the current build and attach the new one, or do I need to delete the version and start fresh? If so, will that affect my existing review thread with Apple? Any help appreciated.
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Unable to change build attached to version in App Store Connect
I have an app version (1.2.1) in App Store Connect that is showing Ready for Review status. It has an old build (1.2.0, build 4) attached to it. I uploaded a new build today (1.2.1, build 5) and need to swap it in, but there is no + or - button in the Build section of the version page, and clicking the current build number just navigates to its metadata page. I have tried: Creating a new version (1.2.1) — it auto-populated with the old build Uploading a new build with the correct version string — still no option to swap Looking for a Remove from Review button — it does not exist on my page Is there a way to detach the current build and attach the new one, or do I need to delete the version and start fresh? If so, will that affect my existing review thread with Apple?v
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Reply to System-wide deadlock in removexattr from revisiond / APFS
We reproduce it on macOS 15 and macOS 26, up to 26.4 (not included) — the tool ran for hours on this macOS version without any repro. So I believe the issue was actually fixed starting from 26.4. We are continuing our test to confirm that. Yes, the APFS team got back to me about this and confirmed that this issue (r.173452670) was specifically fixed in 26.4. The underlying issue was actually a straightforward deadlock caused by apfs_vnop_removexattr taking locks in the wrong order (inode then decomp instead of decomp then inode). The issue itself was relatively rare because it required both specific actions (accessing the xattr at the same time as deletion) and fairly specific timing. Your ES client happens to be a case that specifically hits both cases. __ Kevin Elliott CoreOS/Hardware
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Does the OS has dedicated volume levels for each AVAudioSessionCategory.
For CallKit, Call Reported Calls As it is having the highest priority as a phone call , we are not changing the category to AVAudioSessionCategoryPlayback , we will remain in AVAudioSessionCategoryPlayAndRecord. Sort of. Strictly, the phone audio session is a different, private audio category that is similarly to AVAudioSessionCategoryPlayAndRecord but not identical. Even if we attempt to change the category , it will fail; we are kind of aware of this. This is actually standard behavior within the audio system, as you're not allowed to change categories while your session is active. CallKit adds two complications to that: CallKit handles session activation, so you don't directly know that you're activating your session. Your app cannot reliably reactivate the phone session, so if you manually deactivate, you may not be able to reactivate. This behaviour is applicable even for PusToTalk reported calls; can you please confirm? Yes. The PushToTalk f
Topic: Media Technologies SubTopic: Audio Tags:
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Initial presentation of popover hangs when shown from a button in the toolbar
I have a simple reproducer here: struct ContentView: View { @State private var isOn = false @State private var isPresented = false var body: some View { NavigationStack { Color.blue .toolbar { ToolbarItem(placement: .topBarTrailing) { Button(Press here) { isPresented = true } .popover(isPresented: $isPresented) { Color.green .frame(idealWidth: 400, idealHeight: 500) .presentationCompactAdaptation(.popover) } } } } } } When I tap on the button in the toolbar you can see there is a hang then the popover shows. Then every time after there is no longer a hang so this seems like a bug. Any ideas? I'm using Xcode 26.3 and a iPad Pro 13-inch (M5) (26.4) simulator.
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Reply to Notification content extension not working
There could be many reasons for the extension to fail: project misconfiguration so the extension is not bundled correctly extension misconfiguration so the extension is not attempted to run for the notification (unrecognized category, for example) extension not being launched due to some error extension being launched but crashing on launch (code error, the extension using more memory than allowed (24MB as of this writing), etc.) The best way to start diagnosing the issue would be to examine the console logs and see if you can see any specific errors, crashes, or messages pertaining to why the extension may be failing, and start from there. If you have not gone through the article Customizing the Appearance of Notifications, that would be a good reference too.
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Reply to Why do random errOSAInternalTableOverflow errors return when running AppleScripts via ScriptingBridge?
Today I noticed that when SB fails, the SBApplication object says isRunning is NO, but the InDesign application it's pointing to is still very much alive and running. If I create a new SBApplication when this happens and run the same script that just failed, it works fine. Something is screwing up the SBApplication in some way. I'll add this to the bug.
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API token - remote repository
Hi, I'm using Bitbucket for remote repository. I try to change the Bitbucket App Password used so far to the remote repository with the new API token with scope as the App Password will be deprecated.. I created the API token successfully but I cannot configure it in Xcode. Does someone has already successfully replaced the App Password with the new API token in Xcode? Thank you in advance Jean MacBook Air 26.3.1 Xcode Version 26.4 (17E192)
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AlarmKit alerting-phase playback is significantly quieter than equivalent in-app playback using AVAudioSession(.playback)
Hi all, I’m trying to determine whether the loudness gap I’m seeing between AlarmKit alert playback and normal app-managed playback is expected behavior, a sound-asset issue, or something that should be reported as a bug. Observed behavior When an alarm fires through AlarmKit while the device is locked, the alarm sound is significantly quieter than playback of the same or very similar audio once the app is active and using its own audio session. The difference is large enough that it does not feel like a small mastering difference. It feels like the AlarmKit / system alerting path is using a meaningfully lower effective output level than normal app playback. Test scenario My repro is roughly: Schedule an alarm with AlarmKit. Lock the device. Let the alarm fire and listen during the system alerting phase. Enter the app / continue into the app-driven alarm experience. Play the same or equivalent alarm asset via app-managed playback. Result: AlarmKit
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Reply to iCloud Sync not working with iPhone, works fine for Mac.
Since this is obviously a widespread issue and affects Apple's own apps, it might be useful to draw some public attention to it. Submitting a tip to the usual Apple news sites (the forums hilariously edit the names out!) seems like a good start. I know Apple likes to say, Running to the press never helps, but....it absolutely does. The more high-profile the issue becomes, the more likely Apple is to push a 26.4.1 release to fix it. The alternative is waiting 1-2 months for the 26.5 release.
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2d
Unable to change build attached to version in App Store Connect
I have an app version (1.2.1) in App Store Connect that is showing Ready for Review status. It has an old build (1.2.0, build 4) attached to it. I uploaded a new build today (1.2.1, build 5) and need to swap it in, but there is no + or - button in the Build section of the version page, and clicking the current build number just navigates to its metadata page. I have tried: Creating a new version (1.2.1) — it auto-populated with the old build Uploading a new build with the correct version string — still no option to swap Looking for a Remove from Review button — it does not exist on my page Is there a way to detach the current build and attach the new one, or do I need to delete the version and start fresh? If so, will that affect my existing review thread with Apple? Any help appreciated.
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54
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Unable to change build attached to version in App Store Connect
I have an app version (1.2.1) in App Store Connect that is showing Ready for Review status. It has an old build (1.2.0, build 4) attached to it. I uploaded a new build today (1.2.1, build 5) and need to swap it in, but there is no + or - button in the Build section of the version page, and clicking the current build number just navigates to its metadata page. I have tried: Creating a new version (1.2.1) — it auto-populated with the old build Uploading a new build with the correct version string — still no option to swap Looking for a Remove from Review button — it does not exist on my page Is there a way to detach the current build and attach the new one, or do I need to delete the version and start fresh? If so, will that affect my existing review thread with Apple?v
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Reply to NSTextAttachment.character symbol suddenly not available anymore resulting in compiler error
Do you have a feedback report yet? If not, would you mind to file one and share your report ID here? Thanks. Best, —— Ziqiao Chen  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: AppKit Tags:
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Reply to System-wide deadlock in removexattr from revisiond / APFS
We reproduce it on macOS 15 and macOS 26, up to 26.4 (not included) — the tool ran for hours on this macOS version without any repro. So I believe the issue was actually fixed starting from 26.4. We are continuing our test to confirm that. Yes, the APFS team got back to me about this and confirmed that this issue (r.173452670) was specifically fixed in 26.4. The underlying issue was actually a straightforward deadlock caused by apfs_vnop_removexattr taking locks in the wrong order (inode then decomp instead of decomp then inode). The issue itself was relatively rare because it required both specific actions (accessing the xattr at the same time as deletion) and fairly specific timing. Your ES client happens to be a case that specifically hits both cases. __ Kevin Elliott CoreOS/Hardware
Topic: App & System Services SubTopic: Core OS Tags:
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2d
Reply to Does the OS has dedicated volume levels for each AVAudioSessionCategory.
For CallKit, Call Reported Calls As it is having the highest priority as a phone call , we are not changing the category to AVAudioSessionCategoryPlayback , we will remain in AVAudioSessionCategoryPlayAndRecord. Sort of. Strictly, the phone audio session is a different, private audio category that is similarly to AVAudioSessionCategoryPlayAndRecord but not identical. Even if we attempt to change the category , it will fail; we are kind of aware of this. This is actually standard behavior within the audio system, as you're not allowed to change categories while your session is active. CallKit adds two complications to that: CallKit handles session activation, so you don't directly know that you're activating your session. Your app cannot reliably reactivate the phone session, so if you manually deactivate, you may not be able to reactivate. This behaviour is applicable even for PusToTalk reported calls; can you please confirm? Yes. The PushToTalk f
Topic: Media Technologies SubTopic: Audio Tags:
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2d
Initial presentation of popover hangs when shown from a button in the toolbar
I have a simple reproducer here: struct ContentView: View { @State private var isOn = false @State private var isPresented = false var body: some View { NavigationStack { Color.blue .toolbar { ToolbarItem(placement: .topBarTrailing) { Button(Press here) { isPresented = true } .popover(isPresented: $isPresented) { Color.green .frame(idealWidth: 400, idealHeight: 500) .presentationCompactAdaptation(.popover) } } } } } } When I tap on the button in the toolbar you can see there is a hang then the popover shows. Then every time after there is no longer a hang so this seems like a bug. Any ideas? I'm using Xcode 26.3 and a iPad Pro 13-inch (M5) (26.4) simulator.
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Contact Us Page Down
Hi. Your Contact Us page has been down for at least 2 months. There is no way to contact you. I'm locked out of my Apple Developer Account. What can I do here? I'm also shocked that a company as big as Apple has not fixed this page yet. It's kind of crazy.
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36
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Reply to Notification content extension not working
There could be many reasons for the extension to fail: project misconfiguration so the extension is not bundled correctly extension misconfiguration so the extension is not attempted to run for the notification (unrecognized category, for example) extension not being launched due to some error extension being launched but crashing on launch (code error, the extension using more memory than allowed (24MB as of this writing), etc.) The best way to start diagnosing the issue would be to examine the console logs and see if you can see any specific errors, crashes, or messages pertaining to why the extension may be failing, and start from there. If you have not gone through the article Customizing the Appearance of Notifications, that would be a good reference too.
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Activity
2d
Reply to Why do random errOSAInternalTableOverflow errors return when running AppleScripts via ScriptingBridge?
Today I noticed that when SB fails, the SBApplication object says isRunning is NO, but the InDesign application it's pointing to is still very much alive and running. If I create a new SBApplication when this happens and run the same script that just failed, it works fine. Something is screwing up the SBApplication in some way. I'll add this to the bug.
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2d
API token - remote repository
Hi, I'm using Bitbucket for remote repository. I try to change the Bitbucket App Password used so far to the remote repository with the new API token with scope as the App Password will be deprecated.. I created the API token successfully but I cannot configure it in Xcode. Does someone has already successfully replaced the App Password with the new API token in Xcode? Thank you in advance Jean MacBook Air 26.3.1 Xcode Version 26.4 (17E192)
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36
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Can I drop universal support?
Hi. I have a universal app in the AppStore. Can I drop the Intel support and build the app as M only and still have it distributed in the app store? This was a problem the last time I set up my build environment but I am not sure if that is still the case. Regards
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Reply to Anyone waiting long for Apple Developer approval?
I am also already waiting for 2 business days, and nothing happened. I did receive the order acknowledgement email, but no progress since. Can anybody from apple support help me out?
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AlarmKit alerting-phase playback is significantly quieter than equivalent in-app playback using AVAudioSession(.playback)
Hi all, I’m trying to determine whether the loudness gap I’m seeing between AlarmKit alert playback and normal app-managed playback is expected behavior, a sound-asset issue, or something that should be reported as a bug. Observed behavior When an alarm fires through AlarmKit while the device is locked, the alarm sound is significantly quieter than playback of the same or very similar audio once the app is active and using its own audio session. The difference is large enough that it does not feel like a small mastering difference. It feels like the AlarmKit / system alerting path is using a meaningfully lower effective output level than normal app playback. Test scenario My repro is roughly: Schedule an alarm with AlarmKit. Lock the device. Let the alarm fire and listen during the system alerting phase. Enter the app / continue into the app-driven alarm experience. Play the same or equivalent alarm asset via app-managed playback. Result: AlarmKit
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62
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Reply to Tahoe 26.4 breaks custom paths with NetFSMountURLSync?
Hello, why do not use NSWorkspace.shared.open(url) instead?
Topic: App & System Services SubTopic: Core OS Tags:
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