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dsym file

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Reply to Upload Symbols Failed on Xcode 16
I'm getting a similar error when validating my package after upgrading to Xcode 16. Error: Upload Symbols Failed The archive did not include a dSYM for the LofeltHaptics.framework with the UUIDs [8274DE6D-513B-3DDA-BE9F-C6106B01CB0D]. Ensure that the archive's dSYM folder includes a DWARF file for LofeltHaptics.framework with the expected UUIDs.
Sep ’24
Reply to "Invalid Executable" and Missing dSYM for AppInvokeSDK.framework While Uploading iOS Build to App Store Connect (macOS 15, Xcode 16)
It is challenging to pinpoint the exact issue without additional information about your project or a specific project demonstrating the problem. Could you please provide details about your framework or the third-party framework you are using? How was it built, and what are the configuration and settings in the project? A comprehensive view is always beneficial, but I will attempt to offer some potential solutions. However, providing a project illustrating the issue would be more advantageous for such types of errors. The error message indicates that there are two issues with the archive being uploaded to App Store Connect: Invalid Executable: The executable AppInvokeSDK.framework contains Bitcode. App Store Connect does not allow frameworks that contain Bitcode. Bitcode is a way of compiling Swift and Objective-C code into an intermediate format that can be optimized later by Apple's servers. Missing dSYM for AppInvokeSDK.framework: The archive did not include a dSYM for AppInvokeSDK.framewo
Dec ’24
When CONFIGURATION_BUILD_DIR is set .dSYM is missing from archive
Hey!We have a problem creating an archive with xcodebuild if CONFIGURATION_BUILD_DIR is set. With this paramater set .dSYM is generated into the CONFIGURATION_BUILD_DIR folder and not in the .xcarchive. I've tried a different combination of parameters but nothing seems to work with the current project settings.Does anyone have a solution for this issue?Thanks in advance! Regards,Tibor
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3.1k
Jun ’15
symbols are already in .exe, why do you need .dSYM?
Trying to figure out some confusing bugs and the manual resymbolication process...Unwinding the app package as sent to the app store (well, test flight), i see .symbol files, and if i run the MacOS nm command onthe executable, I see symbols in the .exe...so why does one need the complicated .dSYM, resymbolication process?examplepartial nm output from the exe:00000001001452f0 d _vidcalibrate:.first0000000100146218 b _vidcalibrate:.origTransform00000001001452ec d _vidcalibrateX:.first00000001001461e8 b _vidcalibrateX:.origTransform00000001099dd718 b _viewDidLoad.alreadyPutMessage00000001001458a8 b _viewDidLoad.tv00000001001453cc d _viewWillAppear:.first00000001001452f8 d _viewWillAppear:.once00000001001452f4 d _viewWillAppear:.once0Is the .dSYM baggage needed to get to the proper line numbers or something?so you can see in the app package, there is a Payload dir and a Symbols dir:anyone know where the doc is for these .symbols file...does this come from llvm?ls -ltra *-rw-r--
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792
Jan ’17
xcodebuild exportArchive changes executable UUID; no longer matches .dSYM
Our app's build process builds a .xcarchive, then exports that to a .ipa for internal distribution to testers.I am finding it impossible to symbolicate crash logs that testers provide. The problem is that the exportArchive process changes the UUIDs of the executables, and they no longer match the .dSYM UUIDs in the archive.I looked to see if there are new dSYMs in the .ipa, but no. The export directory contains a Packaging.log file and this contains several entries like:warning: Cannot genarte useful dsym from input macho file: /var/folders/lb/mq_07k7s7kbbbkx448dprstr0000gn/T/ipatool20180201-54548-1v2lhdj/thinned/armv7/Payload/MyApp.app/MyAppSo maybe it is trying to create new dSYM but failing.How can I use xcodebuild exportArchive and get matching .dSYMs for symbolication use?
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2.1k
Feb ’18
Are DSYMs no longer available for download?
Hi there I've noticed dsyms link is no longer available under in App Store Connect. Our team has submitted a couple of builds recently and none of them have it. Looks like the last build that had it was over a month ago. I've seem many old post asking the same question before so I wonder if this is something known or a new default? PS: We have disabled bitcode
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441
Oct ’22
Avoid creating dsyms for test targets in Xcode Cloud
Hi, our Xcode Cloud runs produce dsyms for test targets that massively increase the artifacts size, more specifically the Test Products for zip, that slows down the build due to the upload artifacts phase. These dsyms are useless, so we would like to stop producing them on Xcode Cloud builds. Consider that the workflow uses the autogenerated scheme for a package that's part of the Xcode project. How can we tell Xcode Cloud to not produce dsyms?
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Reply to Absent Method Calls in Instruments Stack Trace
In general this should not be necessary as Instruments uses Spotlight to locate your dSYMs. So as long as you don't build your projects into a location Spotlight cannot see, this should all just work automatically.You can test this by profling your app from Xcode and taking a short recording. Then go to File->Symbols..., and look for your binary/library that is missing symbols. Copy it's UUID (it looks like XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX).At a terminal run mdfind XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX (with your UUID pasted there instead)If Spotlight locates the dSYM in your build folder, then Instruments should be able to see it as well. If the file isn't listed, then Spotlight can't find the file. Either Spotlight isn't indexing that location, hasn't indexed it yet (maybe you just installed a large number of files), or perhaps you need to rebuild your Spotlight index (sudo mdutil -E /).If Spotlight locates your dsym but Instruments cannot
Jul ’15
Symbolize crash report When My App "Enabled Bitcode"
I make my App enable bitcode, archive my app, upload my app,then I can dowload and get two dSYM files in the dsym folder. But the problem is after changing app's version and some code, and archiving, uploading, I get two same dSYM files as the last. I cannot symblize the crash report using this two dSYM files beacuse this two files is wrong! Is it the bug in itunes connect? I try many times, but the dSYM files downloaded is always wrong.
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803
Sep ’15
Since Apple finishes the app compilation process, how can dSYMs be obtained?
At WWDC, it was announced that when iOS 9 is released, all apps must be submited in bitcode. Apple will finish the compilation process on the server side. Many 3rd party crash reporting vendors require dSYMs in order to symbolicate crashes. Will dSYMs be made available to 3rd parties?If so via what means? I assume some security would be put in place.If the dSYM is not made available to 3rd parties, will the dSYMs be made available to the app developer?Finally, how often will apps be recompiled (ie. how frequently would the dSYMs change)?Thanks,-David
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Jun ’15