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copycat

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Design-Copycats Rejection
Hi, Since last week, I’ve been trying to publish the new version of my Voxel game, which aims to fix many bugs and significantly optimize the game. This update is very important for improving the overall quality of the game. Unfortunately, this version is not being accepted on the App Store due to a Design - Copycats issue related to guideline 4.1. I’ve tried everything to resolve the problem by changing the screenshots, app preview, description, game name, icons, and even all metadata that could cause issues in the build. But nothing seems to work. I keep receiving the same rejection just a few minutes after submitting my build for review. Here is the full warning message: —————— “Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should not attempt to deceive users into th
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Feb ’25
Reply to “Backrooms: Escape” Removed for Alleged Copycat Months After Release (Guideline 4.1) – Advice Needed
Hello everyone, The original post here helped us understand Apple’s position on the Guideline 4.1 (Copycats) violation. It was explained that Apple sees similarities between our app and the Steam project called “Backrooms: Escape Together.” This was extremely surprising to us, as they are fundamentally different games. Here are the main points for comparison: Game Genre & Mechanics Backrooms: Escape Together is a cooperative survival-horror with AI-driven enemies, puzzles, and stealth elements. Our project is a single-player parkour runner focused on fast-paced obstacle avoidance and high-speed gameplay, without puzzle-solving or AI-controlled monsters. Visual Style & Atmosphere Backrooms: Escape Together employs a realistic, horror-centric aesthetic. Our project features a stylized, action-oriented look, aimed at quick and dynamic play sessions. Platforms & Audience Backrooms: Escape Together is oriented toward PC gamers who enjoy cooperative horror experiences. Our project targets mobil
Feb ’25
Reply to Unfair Rejection – Minglr App Constantly Denied Without Clear Justification (Escalation Request)
I completely understand your frustration—our app, Minglr, has also been facing unjustified rejections despite being previously approved multiple times. It’s incredibly discouraging to see copycat apps moving forward while original apps like ours are being blocked. Here’s what we’ve tried so far: ✔ Filed a formal appeal – We made sure to clearly present our case and request escalation to a senior reviewer. ✔ Contacted Apple Developer Support directly – You can try calling them at Apple Developer Support and asking for an escalation to a higher-level reviewer. ✔ Used Twitter/X (@AppleSupport) – Sometimes, posting publicly can attract more attention. ✔ Requested a call with the App Review Team – They finally agreed to discuss our case over the phone. Maybe you could push for the same? Regarding Legal Action: Apple’s review process is notoriously opaque, and legal action is rarely successful unless it involves major financial damages or antitrust concerns. However, some developers have managed to escalat
Feb ’25
2.1 我们无法找到 App Tracking Transparency 权限请求 & 4.1 Design Copycat Rejection
我的游戏,自己开发完成,且已经在谷歌上线2年多.上次更新完初级包,这次更新就一直被拒绝 2.1 我们无法找到 App Tracking Transparency 权限请求 4.1模仿设计 给拒绝. 我已经提交了我的谷歌平台的地址,同时也在商品详情中声明了关于IOSApp的信息. 同时2.1 关于这个的请求,我也提交操作说明了.不知道你们如果判断,请帮助我完成提交更新
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Feb ’25
“Backrooms: Escape” Removed for Alleged Copycat Months After Release (Guideline 4.1) – Advice Needed
Hello everyone, We initially published our game, Backrooms: Escape, on the App Store on October 15, 2024, and have since released 152 builds with updates. In total, our team has spent over a year working on this project. However, we recently received a notification from the App Review Team stating that our app violates Guideline 4.1 (Copycats). The explanation we received was that we use “Backrooms” as a theme. We are the legitimate rights holders of this project, which we can easily prove through both our development timeline and legal documentation. After multiple attempts to clarify the issue, the only feedback we got was that “using Backrooms” is the problem. Yet, there are well over a hundred other “Backrooms” apps currently on the App Store. Here are ten examples: Hide in The Backroom: Nextbots Noclip : Backrooms Multiplayer Backrooms Union Multiplayer Backrooms Descent: Horror Game Escape - Backrooms Horror Backrooms Anomaly Backrooms: Lost in Level 0 Backrooms: Outrun To Survive! Backrooms Bu
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Feb ’25
Guideline 4.1 - Design - Copycats
Hi. I have been rejected five times on this same issue that this app is a copycat. We developed this app from scratch, and we are the original authors of this app. And the app review team does not tell us about which part of metadata or our game makes this problem. We are planning to start open beta very soon, but we are keep getting rejected. I can prove that we are the original developers if needed. Please help.
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Jan ’25
App Rejected Due to Guideline 4.1 – Seeking Advice on Next Steps
Recently, we received a rejection for our app on the App Store under Guideline 4.1 - Design - Copycats. We strongly disagree with this decision, as we are confident in the uniqueness of our project. We have submitted an appeal regarding this rejection, but so far, we have not received any confirmation that it has been reviewed or accepted for reconsideration. The explanation provided for the rejection was vague, offering only general statements and references without specific details. This makes it challenging for us to understand which aspects of our app are causing concerns. Here’s what we’ve done so far to address the feedback: Changed the Original Name: We renamed our app to emphasize its uniqueness and avoid any potential associations with other franchises. Removed the Character from Screenshots: We deleted the image from our screenshots to prevent any misunderstandings and to highlight the originality of our visual content. Replaced the Icon: We completely redesigned the app icon, creating a ne
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Jan ’25
Design: Copycats 4.1 - iOS
Hello, My mobile game 'School Hero : Arcade Brawl' has been rejected due to Design: Copycats 4.1. I am reviewing the mentioned warnings, but my application does not contain any copy of other games. is 100% made by me. you send me i think that the issue are the screenshots but the screenshots shows my game only. can you be more spacific so i can fix this. thank you very much.
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Dec ’24
Reply to Our application got rejected due to Guideline 4.1 - Design - Copycats
We got to have a small meeting with the App review's supporter, and she said we have two choices to grant verification on the app : We need to change the account name under the studio or the game we work on, which sometimes takes to verify the account until we can transfer the project. I need to submit documents that clarify that I am one of the development team members working on the game. So I added documents to clarify myself since we have lost almost a month in this copycats progress. After submitting every as like App reviewer suggested us in the meeting; it turns out we are still getting rejection under Copycats again. Is that any ways I can contact Apple faster than just make appointment for interview everytime to get clear answer?
Dec ’24
Design: Copycats 4.1 - iOS
Hello, My mobile game 'Wordilo' has been rejected due to Design: Copycats 4.1. I am reviewing the mentioned warnings, but my application does not contain any direct elements that could be considered a copy of a known game, apart from the core game mechanics. The game mechanic is a crossword puzzle, and there are already many apps with this game logic on the App Store. For example, the rules and style of a backgammon game are well-established, and there are many similar games based on this. I need more specific guidance in this regard. Thank you.
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Dec ’24
Design - Copycats. Rejection
Hi. After a few attempts to submit my game, it is still rejected with the following reason: Guideline 4.1 - Design - Copycats The submitted app is designed and developed 100% from the scratch, and I don't know the reason of the issue, as I can’t identify which part of the metadata is the issue. After sending a messages to moderation team asking to specify which exactly part of the metadata is the issue, and which other app do they mean, I’m still getting the same template reply, referring to the “Guideline 4.1 - Design - Copycats”. I have even updated the icon, believing that it was the reason of issue, but it was not a solution. Now I don’t really know what to do? Here is the full warning message: —————— “Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should no
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Dec ’24
Review not approved even after prove
Hi, I'm struggling really hard to have my app approved on App Store and the reviewer don't provide any useful information to help us understand what's missing and how we can work it out, just some automatic messages like that: Thank you for providing this information. However, the documentation you have provided does not sufficiently demonstrate permission to represent the products or services included in your app, or the parties identified in the documentation are not correct. You can attach documentary evidence in the App Review Information section in App Store Connect. Once you have submitted the necessary authorization, we can continue with your app’s review. This is really frustrating because my app is already up and running on Google and Apple is this BS. Actually we think the reviewer is referring to our own app on Google because on a different comment they talked about Guideline 4.1 - Design - Copycats, so I tried to prove ownership of the Google app but apparently they find it insufficient e
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Nov ’24
Our application got rejected due to Guideline 4.1 - Design - Copycats
Hi, everyone here. My team needs help to solve the problem Copycats after we attempted a few submitting, but we didn't get a clear answer. Do anyone experience this troubles like us so it would be great to receive some explanation why we are getting into this situation since we create everything by ourselves - logo, description, and pictures. What we can assume is we already release in Android version already; is this might be the case Apple sees us imitating our own app in another platform? Thank you.
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Nov ’24
TCG Cards - "4.1.0 Design: Copycats" Reject
Hello, I am interested in TCG cards and decided to create an app. I developed an app related to Pokémon cards that provides brief information about the cards, allows users to scan their cards with AI, and includes a Portfolio page where users can view their own cards. However, the app was rejected with the reason 4.1.0 Design: Copycats from the review team. After this, I reviewed published apps and added a disclaimer to the description, but my issue still persists. The most recent response from the review team was essentially as follows: You need to remove elements from your app's metadata, such as names and screenshots, that may infringe on brand usage. However, it is not feasible for me to present the purpose of the app without these elements. Pokémon does not grant licensing for such use, and my intention was not to compete with Pokémon but to create a simple, user-friendly app for Pokémon fans. If anyone with experience in this matter could provide assistance, I would greatly appreciate it.
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Nov ’24