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5.1.1

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Appropriate settings for a file in Xcode
Hi, ALL,I did successfully create a project for Cocoa Bundle for my C++ application in Xcode.However the project is using the SQLite library and so I add the SQLite sources into the project and compiled it.The compilation went thru fine, however when Xcode tried to compile the SQLite source code (.c file) it gsve a lot of warnings.I asked on the SQLite ML, and was told that the compilation should succeed and that I should set the file type inside the Xcode to be C and that I should get only very little number (like 2-3).I did that and re-compile, but that didn't get rid of the warnings.Is there something I'm missing? I did see that there is a C Language option in the Xcode Build Options tab in the project. And I guess I should change it. But will it get rid of all those warnings?Or maybe I need something else?I'm using Xcode 5.1.1 on OSX 10.8.Xcode is set for the file to be C - http://imgur.com/eWFzm9B.Warnings when compiling sqlite3.c code - http://imgur.com/H8CQBX9.Thank you.
Topic: UI Frameworks SubTopic: AppKit Tags:
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849
Jul ’16
Apple App Store rejection, category 5.1.1, help needed
Below is the response we received from app store reviewer -Legal - 5.1.1We noticed that your app uses Facebook login for authentication purposes but does not include account-based features offered by that site.In order to use Facebook for authentication, your app must include significant account-specific functionality from Facebook.Question :What account-specific functionality from Facebook should we implement to fulfill the requirement ?
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1.6k
Jun ’16
Xcode crashes installed after time capsule restore
I bought a new larger SSD and installed this in my macbook. Later I did a time capsule restore. Pretty much every thing is perfect except XCode will crash instantly when launching any project or the default project.I am hesitant to reinstall XCode in case it will delete preferences etc. Web searches talked about a missing certififcate. I tried download 3 certificates and adding them with the key chain but this did not work.I have just downloaded XCode 8 Beta to see if this works.I wish to be programming again ASAP but its silly XCode can break down so easily.It could be failing in this reference Library not loaded: @rpath/libswiftIOKit.dylibnThanks,ArtBelow is crash report.Process: Xcode [726]Path: /Applications/Xcode.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.3.1 (10188.1)Build Info: IDEFrameworks-10188001000000000~3App Item ID: 497799835App External ID: 817226719Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [726]User ID: 501Date/Time: 2016-06-25 22:36:27.309 -0700
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1.4k
Jun ’16
Ad-hoc testing on 5.1.1 using Xcode 7.3
Is it possible to create Ad-Hoc builds from Xcode 7.3 to test on an iPad running 5.1.1? Is this supported by Apple any longer? Currently I can not use Testflight as I cannot download the App onto the 5.1.1 device as it requires the device to be running iOS 8.0+. I'm trying to release the app onto the store using Xcode to deploy for 5.1.1 and have had to get an older version of Xcode (6.4) to do this but I cannot test using Ad-Hoc build as I cannot find a way to deploy it onto the older devices. I can run it on the device using Xcode 6.4. I've had to deploy it on to the store to do my testing and have discovered the app won't open, hence the need for ad-hoc testing to diagnose the problem. The issue i'm getting from the diagnostic and usage file from the 5.1.1 device is : Dyld Error Message: Library not loaded: System/Library/Frameworks/************.framework/************. I assume its something to do with linking the ************ framework when deploying to the App Store as
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483
Jun ’16
Xcode 8 Beta - Crash on iPad Storyboard View
Very busy day, so in lieu of filing a radar properly:Steps to reproduce problem:- (Xcode 8 Beta has been copy-pasted from the Applications folder to another folder, the version in Applications folder deleted, then Xcode 8 Beta has been dragged back to the Applications folder)- Opened existing Xcode 7 project in Xcode 8 Beta. No attempt to build has been made.- Selected a Storyboard from the project navigator. This Storyboard was designed for iPad-speicfic UI, lots of Auto Layout.- Xcode presented a Choose a viewing device dialog. (Sorry, I forget the exact dialog instructions.)- Selected iPad 9.- Xcode immediately exited. The Problem Report for Xcode window appeared.Process: Xcode [24523]Path: /Applications/Xcode-beta.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 8.0 (11160.22)Build Info: IDEFrameworks-11160022000000000~6Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [24523]User ID: 501Date/Time: 2016-06-15 11:25:16.621 +0930OS Version: Mac OS X 10.11.4 (15E65)Report Vers
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833
Jun ’16
Xcode 8 beta crashing
Xcode 8 is crashing on me after install. Full dump:Process: Xcode [570] Path: /Applications/Xcode-beta.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 8.0 (11160.22) Build Info: IDEFrameworks-11160022000000000~6 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [570] User ID: 501 Date/Time: 2016-06-14 00:40:53.359 +0200 OS Version: Mac OS X 10.11.5 (15F34) Report Version: 11 Anonymous UUID: 3E30A3A8-44DB-137E-C499-46CA3621CF26 Time Awake Since Boot: 140 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: ProductBuildVersion: 8S128d UNCAUGHT EXCEPTION (NSInvalidArgumentException): *** -[__NSPlaceholderArray initWithObjects:count:]: attempt to insert nil object from objects[2] UserInfo: (null) Hints: None Backtrace: 0 __exceptionPreprocess (in CoreFoundation) 1 DVTFailu
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1.6k
Jun ’16
How to fix this error?
Hi, ALL,I am trying to fix the following problem.I have a Mac with OSX 10.8 with the Xcode 5.1.1. Inside I successfully created a project for my Cocoa application (plain C++). The name of the project is dbhandlerNext I made a static library project inside the main project. The project name is dbinterface and the static library it will produce will be called libdbinterface.a. I copied over the source files and successfully added the source files to the static library. Then I tried to compile my static library. It built fine. However the line under dbinterface.xcodeproj->Products->libdbinterface.a is displayed as red. Nevertheless as I said, the build was successful.Then I created another sub-project as a dynamic library and successfully added it to the main project. This library project will be called libsqlite. I then added the source files to this second sub-project. I added the Header Search Path so that compiler will find the header file from the static library and in the Build Phases->Li
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547
Jun ’16
Xcode quit unexpectedly when clicked on xib
Process: Xcode [18357]Path: /Applications/Xcode_7.3.1/Xcode.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.3.1 (10188.1)Build Info: IDEFrameworks-10188001000000000~3Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [18357]User ID: 502Date/Time: 2016-05-18 18:29:05.434 +0530OS Version: Mac OS X 10.11.5 (15F34)Report Version: 11Anonymous UUID: 1C7B446F-A55E-4970-0EF6-4F0C53992315Sleep/Wake UUID: 7BADEC54-47AD-46E3-8C7E-A9805835D10BTime Awake Since Boot: 32000 secondsTime Since Wake: 550 secondsSystem Integrity Protection: enabledCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_CRASH (SIGABRT)Exception Codes: 0x0000000000000000, 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYApplication Specific Information:ProductBuildVersion: 7D1014ASSERTION FAILURE in /Library/Caches/com.apple.xbs/Sources/IDEInterfaceBuilder/IDEInterfaceBuilder-10117/InterfaceBuilderKit/Document/IBDocument.m:3696Details: Not in the list?Object: <IBXIBDocument: 0x7fe14aecea00
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386
May ’16
Xcode 7.3.1 GM cannot open
Process: Xcode [3097]Path: /Applications/Xcode-beta.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.3.1 (10188)Build Info: IDEFrameworks-10188000000000000~3Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [3097]User ID: 501Date/Time: 2016-05-03 15:29:58.478 +0800OS Version: Mac OS X 10.11.4 (15E65)Report Version: 11Anonymous UUID: 4FCDDDB2-DC03-B4AF-BCAD-9A3B56B2F7AETime Awake Since Boot: 22000 secondsSystem Integrity Protection: enabledCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_CRASH (SIGABRT)Exception Codes: 0x0000000000000000, 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYApplication Specific Information:ProductBuildVersion: 7D1012UNCAUGHT EXCEPTION (NSInternalInconsistencyException): Error getting value for key 'delegateClass' of extension 'Xcode.IDEPlaygroundEditor.MenuDefinition.SelectedResultDisplayMode' in plug-in 'com.apple.dt.IDELanguageSupportUI'UserInfo: {NSUnderlyingError = Error Domain=DVTPlugInErrorDomain Code=2 Loading a
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1k
May ’16
cordova issue
Dear Service,i'm trying to install cordova on my macbook pro retina 13 late 2013.i've already downloaded Xcode, Node 5.1.1, Git 2.8now i'm working on the Terminal following Cordova guide, but i got stuck oncordova create myapp commandanswer : -bash: cordova: command not found can you help me?Thank you very muchStefano
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14k
Apr ’16
Xcode's Device Logs Symbolicator crash
As I beginning to symbolicate my crash logs from my iOS devices, XCode will begin to crash when symbolicating.I've tried this on several machine's, same result. In this way I'll never be able to symbolicate the crash log.Hope Apple will fix this as soon as possible.Logs Already sent to Apple many times. Waiting for a workaround or Xcode update. Going to do a report to Apple's bug reporting.Here is the crash detail (very long):Process: Xcode [49266]Path: /Applications/Xcode.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.3 (10183.3)Build Info: IDEFrameworks-10183003000000000~2App Item ID: 497799835App External ID: 816750016Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [49266]User ID: 501Date/Time: 2016-04-19 11:14:14.104 +0800OS Version: Mac OS X 10.11.4 (15E65)Report Version: 11Anonymous UUID: 3FD60975-F340-2528-42F6-F346C0DF80F0Sleep/Wake UUID: 3C720AC5-8645-43F7-AD2C-D002425E60F8Time Awake Since Boot: 150000 secondsTime Since Wake: 7000 secondsSystem Integrity Protecti
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906
Apr ’16
Xcode Signing Crash
We're stumped as to why Xcode consistently crashes right as it is signing the app after it compiles. Additional information:- Xcode 7.3 (7D175) - The crash happens with all Xcode 7 versions so far- El Capitan 10.11.3- Xcode project is being generated by Unity 5.3.4p1 (crash occurs with Unity 5.2+ generated projects too)- This is an iOS iPhone/iPad universal project (Mono & IL2CPP)- Same code and data does compile correctly for tvOSWe've been digging for days stripping everything extra out, but haven't solved the issue. Any pointers would be helpful.Xcode Crash Log:Process: Xcode [64836]Path: /Applications/Xcode.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.3 (10183.3)Build Info: IDEFrameworks-10183003000000000~2App Item ID: 497799835App External ID: 816750016Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [64836]User ID: 502Date/Time: 2016-04-15 13:57:40.109 -0700OS Version: Mac OS X 10.11.3 (15D21)Report Version: 11Anonymous UUID: 51CAB578-F1D5-9B8C-8260-A494B298E05
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1.6k
Apr ’16
Xcode 7.3 localization import crash
I'm having issues with Xcode crashing on importing localization files.- I've tried importing them within Xcode, but either every other one causes a crash, or they all start crashing. Rebooting, using a different machine, all cause the same crashes.- I've run plutil -lint on all existing strings files in my project and confirmed they were okay.- I've run command-line imports such as: xcodebuild -importLocalizations -project ~/MyProject.xcodeproj -localizationPath ar.xliff 2> ar-errors.txtHere is the crash message when xcodebuild crashes:--- xcodebuild2016-04-13 11:56:20.933 xcodebuild[3927:40233] [MT] DVTAssertions: ASSERTION FAILURE in /Library/Caches/com.apple.xbs/Sources/IDEFrameworks/IDEFrameworks-10183.3/IDEFoundation/Localization/IDELocalizationWork.m:177 Details: (group) should not be nil. Object: <IDELocalizationWork> Method: +groupStreamFromFileReference:language: Thread: <NSThread: 0x7f87d8415430>{number = 1, name = main} Hints: None Backtrace: 0 -[DVTAssertionHandler handleFailureInMe
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3.4k
Apr ’16
Reply to 5GB limit for all Hosted Content? (ERROR ITMS-4162)
I'm having the same problem. I filed a DTS incident, and Apple confirmed that there is no limit to the total size of the hosted content. Unfortunately, we are still unable to upload. Please let me know if you find a solution.I did find a stackoverflow thread that suggested that this was an old Application Loader bug from years ago that has never been fixed, and recommended using xcode 5.1.1 to upload. Unfortunately, that didn't work for me either; xcode 5.1.1 comes up with an error Apple ID is not an integer.
Topic: App & System Services SubTopic: StoreKit Tags:
Mar ’16