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Provisioning Profile Defect: App Attest Entitlement (com.apple.developer.app-attest.environment) Missing Despite Enabled Capability
Hello everyone, I'm facing a critical, blocking issue where my developer account (Team ID: K655PX7A46) is unable to generate a valid provisioning profile with the App Attest entitlement. I have confirmed this is a server-side issue and am hoping to get visibility from an Apple engineer who can investigate. The Problem: When I generate a provisioning profile for an App ID with the App Attest capability enabled, the resulting profile is defective. It is missing the required com.apple.developer.app-attest.environment key in its entitlements dictionary, causing Xcode to fail the build. What I Have Proven: The issue is not a misconfiguration. The App Attest capability is correctly enabled and saved on the App ID configuration page. The issue is not isolated to one App ID. I created a brand new App ID from scratch, enabled the capability during creation, and the server still generates a defective profile with the same missing entitlement. I have definitive proof by inspecting the downloaded .mobileprovisio
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Reply to Not Showing Pro Default option in IPhone 16 Pro and unable to view the “Pro Raw Max”
While using the Camera app (in the camera modes described in the preferences under the setting you referenced) there is a control that allows you to select ProRAW format in the upper left corner of the screen (iOS 26.0.1). With that said, thank you for asking, but, these forums are for developers talking about making software programs like the Camera and that's a very different subject than using and setting up the preferences for the camera. You'll probably get more and better answers to this type of question in the Apple Support Community forums. For help with using the Camera, please post in the Apple Support Community. The Apple Developer Forums are for questions about APIs and features intended specifically for developers.
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Is ContactAccessButton broken?
Simple question - on iOS 26 ContactAccessButton does not appear to show any UI when attempting to search for a contact in either the contact access picker on the ContactAccessButton. This behavior occurs in the Apple provided sample code , as well as a basic example: struct ContentView: View { @State var searchText : String = var body: some View { VStack { TextField(Search, text: $searchText) ContactAccessButton( queryString: searchText, ignoredEmails: nil, ignoredPhoneNumbers: nil, approvalCallback: { identifiers in print(identifiers) }) } .padding() } } Am I doing something wrong or is this just not working?
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How can I transfer an iOS app to a new Apple Developer account without forcing users to reinstall?
Hi, I had a small business account (Owned by me) and wanted to transfer an app to another business account I set up. I created a new developer account for the new business and transferred the app but now My users wont auto update If you try to get the latest version from the app store it fails without explanation. Has anyone successfully transferred their app from one small bix account to the other without an updating issue?
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Reply to The APP was not awakened after start a liveactivity
Thank you for your post. There are a few details that need clarification. Could you please provide the iOS version you are using? Additionally, how do you ascertain that the app is not receiving the token? A more detailed description of how to initiate the activity or if the user initiates the activity would be greatly appreciated. Do you have logs on these method to see if gets called? On the TASK I would add some logs to see when it gets called. https://developer.apple.com/documentation/activitykit/starting-and-updating-live-activities-with-activitykit-push-notifications Additionally, it is crucial to trace the issue if possible. Kindly provide me with the following information for a failed notification: The precise time and date (including the time zone) of the push notification. The public IPv4 address of the server that sent the push notification. The push topic (apns-topic header value). The app’s Bundle ID. The device token. The apns-id if it is set. The full contents of the headers and the payload. An
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Reply to Building macOS apps with Xcode 26 on macOS 26 VM
@RickMaddy I think that might be a little out of scope for this thread. But in any case, I was able to update my macOS 26.1b2 VM to 26.1b3 via my logged-in Apple Account, so I don't think it's universally broken. Although my host is still on Sequoia 15.7.1. The closest thing I've experienced to what you're describing is an issue that I've seen for a while where logging in with an Apple Account hasn't been working for me if I have physical security keys enabled on my account for 2FA (FB19614234). Unfortunately if you're in this situation I don't know of any workaround other than removing all the security keys (and even if you re-enable them after logging in with the VM, eventually the VM will start complaining with pop-ups asking you to login again, although beta updates will still work despite this). This isn't new to 26.1, though. If this isn't the issue you're experiencing you might find better luck creating a new thread since I don't think many people with similar issues are going to find
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Family Controls Capability Migration to New Bundle ID
Situation: I previously had Family Controls (Distribution) approved for a different bundle ID during initial development (for the same app I'm currently working on). I have since migrated to a new bundle ID to align with my app's branding and have already configured multiple third-party integrations (RevenueCat, backend services, etc.) with this new bundle ID. Request: In this scenario, can Apple please expedite the review process for Family Controls (Distribution) on the new bundle ID? The migration is necessary to maintain existing service integrations and avoid significant reconfiguration work for my app. Current Status: Submitted request for approval on new bundle ID over a week ago, still pending review.
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Reply to Matter Media Playback Cluster
Kevin and ssmith_c for your assistance. I fortunately managed to file in the bug: FB20677188 Thank you! Looking over the bug, there was one point I wanted to comment on: For the Matter Media Device Basic Video Player Type Apple Home does support the commissioning (adding the device to the list of accessories displayed in Home App), but no controls are displayed. Not even the mandatory required controls: ... This type of Matter Device, which is part of the standard, should at least expose the mandatory controls and commands. The idea that Apple (and general ecosystem vendors more broadly) should try and support the full range of the Matter specification is, IMHO, one of those ideas which sounds reasonable on the surface but is, in fact, a very bad idea. First off, quoting myself: The Matter specification itself is sufficiently broad and complex that, in practice, I'm not sure it will ever really be possible to create a high-quality controller app* that actually supports EVERY possible accesso
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My Enrollment is being processed for long time
Hello, I’m reaching out regarding an issue with our organization’s Apple Developer Program enrollment. We’ve successfully created a developer account and our organization is verified through the D-U-N-S system. The D-U-N-S ID is correctly displayed in our Apple Developer account. However, the enrollment status still shows: “Your enrollment is being processed.” It’s been 3 months, and we haven’t received any further communication or updates. Has anyone experienced a similar delay? Is there anything else we should do to expedite the process? Any guidance or insight would be greatly appreciated. Thanks,
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Reply to eSIM Contacts association
We appreciate your interest in participating in the forums! These forums are for questions about developing software and accessories for Apple platforms. Your question seems related to a consumer feature and is better suited for the Apple Support Communities https://discussions.apple.com/welcome Albert Pascual
  Worldwide Developer Relations.
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Reply to Request File Access from Unity for Apple Vision Pro
I am working on a Gaussian Splatting App using the UnityGaussianSplatting package and building for Apple Vision Pro. I want to be able to load splat (.ply / .splat) files from the Vision Pro's storage into the application. OK. So the main issue to be aware of here is the difference between works fine for a developer and works well for a user. For development purposes, you can basically just set the two keys (UIFileSharingEnabled/LSSupportsOpeningDocumentsInPlace) and then use your Documents directory as your working storage. There could be issues if you edited or deleted those files while your app was actively running, but you will just avoid those issues... by not doing that. On the other hand, if you're planning to ship this to end users then you'll need to use things like file coordination to avoid those issues. Similarly, apps that are more viewer oriented (meaning, they don't edit the files they're working with) often use an import model where they copy (actually clone, so they don't use additio
Topic: Spatial Computing SubTopic: General Tags:
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Reply to Clarification on APNs MDM Push Certificate per-customer requirement for MSP/multi-tenant MDM
I can't give legal advice on whether potential actions violate the terms of developer agreements. I suggest that having your customers manage their own MDM push certificates makes sense from the point of view of segmentation of risk. MDM is a very powerful technology, and rarely people abuse it. When Apple becomes aware of abuse of MDM it may take various actions in response. These actions may include revoking the MDM push certificate involved in the abuse, revoking the MDM vendor certificate associated with the MDM push certificate, removing the MDM CSR permission, and/or terminating any Apple Accounts, Apple Developer Program accounts, or Apple Developer Enterprise accounts associated with those certificates. As a device management service vendor, consider if one of your customers abuses device management capabilities and Apple revokes the MDM push certificate and the associated Apple Account. If your device management service used the same MDM push cert
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Reply to Request: Restore Launchpad Functionality or Allow Customizable App Organization in macOS Tahoe
Well the new Liquid Glass design language is also terrible. They have taken an elegant and refined UI and added quite superficial flourishes to it that just eats screen real estate and undermines legibility. And it's not even consistent! Even if the next MacBook has touch, as some rumors claim, this was NOT the way to accommodate it. But removing Launchpad actually removes useful functionality. I can't imagine how this was justified. In addition, search for apps is broken! This is a known bug and after weeks there is no Mac OS update in sight to fix it. This is negligent and incompetent conduct on Apple's part. I dont know what is going on inside the company but it's not good.
Topic: Community SubTopic: Apple Developers Tags:
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