Search results for

5.1.1

411 results found

Post

Replies

Boosts

Views

Activity

Reply to Apps and app updates submitted to the App Store must be built with Xcode 5.1.1 or later, and iOS 7 SDK.
I tried to submit app build in XCode 7.0 two weeks ago, and saw similar error. Now i'm submitted app built in XCode 6.4, and submitted by https://github.com/nomad/shenzhen (because XCode 6.4 crashes during submission on 10.11 beta 5) it's approved for beta testing, but I can't send it to apple review with error mentioned earlier: Apps and app updates submitted to the App Store must be built with Xcode 5.1.1 or later, and iOS 7 SDK.Seems like itunes connect bug for me.
Jul ’15
Apps and app updates submitted to the App Store must be built with Xcode 5.1.1 or later, and iOS 7 SDK.
I received this message when I tried to submit an app update on iTunes ConnectApps and app updates submitted to the App Store must be built with Xcode 5.1.1 or later, and iOS 7 SDK.Xcode 6.4 running on El Capitan Beta 2Deployment Target 7.0Anyone else facing this issue?I successfully submitted a binary 2 days ago. I rejected that & tried submitting a new binary today & encountered this error. I get the same error when I try to submit the old binary which went thru 2 days ago.
39
0
6.8k
Jul ’15
Reply to XCode 6 with deployment target iOS5 possible?
Thanks for the answers.In XCode 6.4 under general settings the deployment target I can choose from the drop down list is >= 6.0 while under Build Settings the iOS deployment target can be set to < 6. This is somehow confusing.So is it valid to set a deployment target of e.g. 5.0 to support iPad 1 here?(Actually, when I manually enter 5.0 a dialog suggests to choose 5.1.1 or otherwise disable the arm64 architecture)We have the actual older devices to test, so this is not a problem.
Jul ’15
Reply to How to get Xcode for Mac to use it on Mavericks?
You can install up to Xcode 6.2 on Mavericks provided the version is at least 10.9.4If it's less than 10.9.4 then you need Xcode 5.1.1You can download Xcode 6.2 direct fromhttp://adcdownload.apple.com/Developer_Tools/Xcode_6.2/Xcode_6.2.dmgAnd Xcode 5.1.1 direct fromhttp://adcdownload.apple.com/Developer_Tools/xcode_5.1.1/xcode_5.1.1.dmg(Both links are from here: https://developer.apple.com/downloads/)You don't need any additional files - anything else needed will prompt you for permission to install.
Jul ’15
Safari Won't Open OS X El Capitan Beta
Not sure what it could be so I placed my error message below.Process: Safari [3203]Path: /Applications/Safari.app/Contents/MacOS/SafariIdentifier: com.apple.SafariVersion: ???Build Info: WebBrowser-7601001035002000~3Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Safari [3203]User ID: 501Date/Time: 2015-07-13 13:14:52.119 -0500OS Version: Mac OS X 10.11 (15A204h)Report Version: 11Anonymous UUID: 555EBD0A-90DA-0707-2246-FD334D8325D7Time Awake Since Boot: 4400 secondsCrashed Thread: 0Exception Type: EXC_BREAKPOINT (SIGTRAP)Exception Codes: 0x0000000000000002, 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYApplication Specific Information:dyld: launch, loading dependent librariesDyld Error Message: Symbol not found: __ZN9Inspector21InspectorRuntimeAgent10saveResultERN3***6StringEOKNS1_6RefPtrINS_15InspectorObjectEEEPKiPNS_8Protocol9OptOutputIiEE Referenced from: /System/Library/Frameworks/WebKit.framework/Versions/A/Frameworks/WebCore.framework/Versions/A/WebCore Expected in: /System/Library/St
2
0
2.0k
Jul ’15
Publish an app update with deployment target 5.0
Hi,My app is in production and was published with a deployment target set to 5.0 and with armv7 and armv7s architecture, 32bits compatible.Apple warned us by email by February 2015 that publishing binary-compatible 32 and 64 bits will be mandatory. Since we also updated Xcode 6.3.1.Today I want to publish an update of my app, but if I use the same configuration described above, I get a publication error : ”Missing 64 bits support. Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64 bits support and be built with the iOS 8 SDK”.To correct the error, I added the arm64 architecture like Apple recommends it. But I get a new publication error: “Apps that include arm64 architecture cannot have MinimumOSVersion set to less than 5.1.1”Therefore, I changed the deployment target to 5.1.1 but I still get once a new error: “This bundle » does not support one or more of the devices supported by the previous app version. Your app update must continue to support all device
0
0
542
Jul ’15
Xcode 7 beta 3 crash on GPU frame capture
Hi all,I just updated to the latest betas on my machine and mobile devices GPU frame capture crashes Xcode every time. I've restarted everything, deleted preferences, tried other devices and computers and I always get the same result. Below is the crash report. I'm hoping that there is something that I can do to resolve the issue without waiting for the next beta.Thanks,David RogersProcess: Xcode [3662]Path: /Applications/Xcode-beta.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.0 (8163.8)Build Info: IDEFrameworks-8163008000000000~7Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [3662]User ID: 501Date/Time: 2015-07-09 01:42:41.810 -0500OS Version: Mac OS X 10.11 (15A216g)Report Version: 11Anonymous UUID: 0D471773-023A-0BDE-2CE1-6F32A3E9339ETime Awake Since Boot: 47000 secondsCrashed Thread: 23 Dispatch queue: gputools.GPUiOSInferiorSession.0x7f879f2cc850Exception Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000018Exception Note: EXC_C
1
0
955
Jul ’15
Reply to How to Download an Older Version of Xcode
Submitting to the store currently requires Xcode 5.1.1 or later (and I am fully expecting them to start requiring Xcode 6 with the iOS 8 SDK pretty soon). Yes apps that you build using old Xcode versions should run OK on newer OS versions but they can only be distributed ad hoc.You can download old Xcode versions from the Downloads link in the iOS Dev Center if you have a paid developer program membership. If you just have a free membership then I don't think the older versions are available.
Jul ’15
Xcode 7 crashes on opening anything
Process: Xcode [89774]Path: /Applications/Xcode-beta 2.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.0 (8123.33)Build Info: IDEFrameworks-8123033000000000~10Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [89774]User ID: 501Date/Time: 2015-07-02 23:42:24.739 +0300OS Version: Mac OS X 10.11 (15A204h)Report Version: 11Anonymous UUID: 5EDD5FFB-3302-94EC-0AF4-702AB7468336Sleep/Wake UUID: D4041EA4-20AE-40BD-BA32-828987C995C4Time Awake Since Boot: 41000 secondsTime Since Wake: 10000 secondsCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYVM Regions Near 0:--> __TEXT 0000000103d8d000-0000000103d8e000 [ 4K] r-x/rwx SM=COW /Applications/Xcode-beta 2.app/Contents/MacOS/XcodeApplication Specific Information:ProductBuildVersion: 7A121lThread 0 Crashed:: Dispatch queue: com.apple.main-thread0 libsystem_c.dylib 0x00007fff903071f2 strlen + 181 com
1
0
477
Jul ’15