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Reply to What is the new name of the OSDUIHelper process on macOS Tahoe?
I’m not going to be able to help you with this. We don’t support folks killing arbitrary system processes. This is problematic for a variety of reasons, but the big issue here is that the name, location, and behaviour of system processes are all implementation details. If you build a product that relies on such implementation details, you are likely to run into compatibility problems down the line. Which is exactly what’s happened in this case )-: My advice is that you find an alternative way to achieve your ultimate goal. If you’re unable to do so, I recommend that you file an enhancement request for a supported path forward, making sure to explain your requirements and the reasons why the current mechanism don’t work for you. If you do file an ER, please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
17h
Reply to SMAppService
Hey, sorry for not the greatest title, initially thought I will be able to edit and polish title and content, but saw in the forums, that it is possible to do that only for a short amount of time. Getting back to the topic: https://github.com/nymtech/nym-vpn-client/blob/develop/nym-vpn-apple/Daemon/net.nymtech.vpn.helper.plist Yes, we are using BundleProgram.
17h
Reply to AlarmKit alarm does not fire when device is active
Thanks for the post. Are you running your app when that happens? Do you get called at: https://developer.apple.com/documentation/alarmkit/scheduling-an-alarm-with-alarmkit#Observe-state-changes-on-the-alarms Do you have a simple focused sample showing that you can share with us? If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project. Albert Pascual
  Worldwide Developer Relations.
17h
Mac Catalyst: IOHID InputReportCallback not firing, USBInterfaceOpen returns kIOReturnNotPermitted (0xe00002e2) for custom HID device
Hi everyone, I am developing a .NET MAUI Mac Catalyst app (sandboxed) that communicates with a custom vendor-specific HID USB device. Within the Catalyst app, I am using a native iOS library (built with Objective-C and IOKit) and calling into it via P/Invoke from C#. The HID communication layer relies on IOHIDManager and IOUSBInterface APIs. The device is correctly detected and opened using IOHIDManager APIs. However, IOHIDDeviceRegisterInputReportCallback never triggers — I don’t receive any input reports. To investigate, I also tried using low-level IOKit USB APIs via P/Invoke from my Catalyst app, calling into a native iOS library. When attempting to open the USB interface using IOUSBInterfaceOpen() or IOUSBInterfaceOpenSeize(), both calls fail with: kIOReturnNotPermitted (0xe00002e2). — indicating an access denied error, even though the device enumerates and opens successfully. Interestingly, when I call IOHIDDeviceSetReport(), it returns status = 0, meaning I can successfully send featu
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Reply to Copying files using Finder and Apple Events
Have you jumped through all the hoops so that your app can actually send Apple Events? Here is some old documentation that might be a good starting point: https://developer.apple.com/library/archive/qa/qa1888/_index.html The application isn't sandboxed, so I didn't add any additional entitlements and it should not matter. Moreover, if it was sandboxed I'd expect some kind of error in the console regarding sandboxing limitations, as it usually happens in such cases. But in this case, everything is silent (but doesn't work). NSAppleEventsUsageDescription should not matter either, but even with that added, nothing changes. Any new code that relies on AppleScript is risky. Apple is already transitioning to Shortcuts. And Apple has begun to be much more aggressive about deprecating and discontinuing technologies, pretty much all of which are much recent than Apple Events. I realise all that. However, I don't see why I wouldn't use it while it's still there and hasn't been deprecated yet. I can't
17h
Reply to Getting Incoming call from blocked Number in iOS 26 onwards
@IMITeam Thanks for providing more information about the issue with the API. Do you get the same results with just the relevant code in a small test project? If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project. Albert Pascual
  Worldwide Developer Relations.
Topic: App & System Services SubTopic: General Tags:
17h
Reply to Unable to upload an iOS app with Extensions to the AppStore
You started a couple of other ExtensionKit threads (here and here) and it’s not clear why our answers there are sufficient to address the issue being discussed on this thread. If not, please reply here with a status update and I’ll take another look. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
17h
Reply to The delay issue of 4G TCP connection for iPhone 17 in China's mobile network
[quote='803426021, suzsfot, /thread/803426, /profile/suzsfot'] Many developers in Chinese forums have provided feedback on this issue [/quote] Generally? Or to Apple? If anyone has filed a bug about this, I’d appreciate it if you posted the bug number here. Frankly, this looks like something that needs to be investigated by Apple’s network engineering teams. For that to happen, someone needs to file a bug about it. Ideally, that bug would include: A small test project that demonstrates the issue. It’d be best if you wrote this using Xcode and Apple’s APIs, rather third-party tooling, because that rules out the third-party tooling as a source of this issue. A sysdiagnose log taken shortly after reproducing the problem. On a device with Network Diagnostics debug profile installed. Get that from our Bug Reporting > Profiles and Logs page. An RVI packet traces showing the working case on iPhone 16 and the failing case on iPhone 17. However, this is the ideal situation. If you’re not able to provide al
Topic: Graphics & Games SubTopic: General Tags:
17h
Reply to Copying files using Finder and Apple Events
Any help is highly appreciated, thanks! Have you jumped through all the hoops so that your app can actually send Apple Events? Here is some old documentation that might be a good starting point: https://developer.apple.com/library/archive/qa/qa1888/_index.html And here is a previous question from someone managed to get it working, after a fashion: https://developer.apple.com/forums/thread/771769 Any attempt to script the Finder is going to limit your app. It won't be acceptable for the Mac App Store. Any new code that relies on AppleScript is risky. Apple is already transitioning to Shortcuts. And Apple has begun to be much more aggressive about deprecating and discontinuing technologies, pretty much all of which are much recent than Apple Events. In older apps where I still did such things, I had good success with running the osascript command-line tool with carefully constructed parameters.
17h
Reply to My Apple developer certificates expire soon. Is it necessary to create new certificates?
[quote='804647021, Fat_Panda, /thread/804647, /profile/Fat_Panda'] can I edit the current certificates so that they don't expire soon? [/quote] You can’t edit certificates. They must be issued by Apple, and that requirement is enforced by Cryptographic Goo™. For Apple Development and Apple Distribution code-signing identities, I generally enable automatic code signing in Xcode and let it take care of all the details. That works really well. Finally, be aware that if you’re targeting the App Store your distribution certificate only needs to be valid at the time you submit the app. The app then gets re-signed by the App Store, using an Apple signing identity, and so the expiration date of your code-signing identity’s certificate is irrelevant. For lots more background to this, see TN3161 Inside Code Signing: Certificates. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
17h
Reply to VTFrameProcessorOpticalFlow usage
Hello @iami2, There is no sample code that demonstrates how to use VTFrameProcessorOpticalFlow, however, this API follows a similar usage pattern as the other VTFrameProcessor video effect APIs, which are demonstrated in Enhancing your app with machine learning-based video effects. --Greg
18h
Reply to need to bypass the Software Update domains in NETransparentProxy.
This isn’t something I can help you with. There’s no API that specifically identifies a domain associated with Software Update, so you’re relying on implementation details published by Apple Support. That’s not something I can speak too. Rather, my advice is that you file an enhancement request for a specific API for identifying Software Update flows [1]. Please post your bug number, just for the record. I’ve updated the subtopic of your thread to see if I can attract other folks to it. If not, you might have better luck asking this question over in the Apple Support Community, run by Apple Support, and specifically in the Business and Education topic area. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] There’s precedent for this, namely the various excludeXYZ properties in NEVPNProtocol.
Topic: Business & Education SubTopic: General Tags:
18h
Copying files using Finder and Apple Events
I need my application to copy some files, but using Finder. Now, I know all different methods and options to programmatically copy files using various APIs, but that's not the point here. I specifically need to use Finder for the purpose, so please, let's avoid eventual suggestions mentioning other ways to copy files. My first thought was to use the most simple approach, execute an AppleScript script using NSUserAppleScriptTask, but that turned out not to be ideal. It works fine, unless there already are files with same names at the copying destination. In such case, either the script execution ends with an error, reporting already existing files at the destination, or the existing files can be simply overridden by adding with overwrite option to duplicate command in the script. What I need is behaviour just like when Finder is used from the UI (drag'n'drop, copy/paste…); if there are existing files with same names at the destination, Finder should offer a resolution panel, asking the user to stop, replace, d
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