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“testflight the requested app is not avaliable”

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Reply to iPhone 16 Datasheet
It’s hard to offer a specific answer without more context. iOS uses many different cryptographic algorithms, and the exact details vary based on the circumstances. Have you read Apple Platform Security? If not, I suggest you start there. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to DMG notarization stuck In Progress 8+ hours — 12 submissions, all showing in-progress, not able to found any log related to any submission id.
You can expect that most uploads will be notarised quickly. Occasionally, some uploads are held for in-depth analysis and may take longer to complete. As you notarise your apps, the system will learn how to recognise them, and you should see fewer delays. For lots of additional info about notarisation, see Notarisation Resources. Specifically, it links to a Q&A with the notary service team that’s quite instructive. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
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Apple-Hosted Asset Pack Support in App Review
Does the App Review process have access to Apple-Hosted Asset Packs during review? My app uses Asset Packs to offer a library of data to the end-user (with a workaround, if unavailable), but I am frequently seeing the workaround screen in App Review with errors I haven't seen elsewhere. The latest error I encountered (via the App Review team's feedback) was: A server with the specified hostname could not be found. thrown from (to my belief) AssetPackManager.shared.ensureLocalAvailability. This is unexpected to me, as both this code as well as the asset packs have already been released and are working reliably in production. Has anyone else experienced these issues?
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Reply to Clipboard issues with simulators
Using Xcode 26.5 Beta with iOS Simulator 26.5 Beta (iPhone 17 Pro), I tried to copy and paste text to the simulator. The paste menu now appears, but cannot paste the text. When pasting the text to the UITextField in my application while debugging, Xcode shows the following error ...requesting item failed with error: Error Domain=PBErrorDomain Code=13 Operation not authorized. UserInfo={NSLocalizedDescription=Operation not authorized.}
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Reply to CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
I've hit a very similar issue with CoreML model loading hanging on the MLE5ProgramLibrary.lazyInitQueue after OS updates. A few things that helped me work around it: 1. Pre-compile to .mlmodelc instead of loading .mlpackage at runtime The AOT recompilation path (which is what's hanging) gets triggered when the on-device compiled cache is invalidated by the OS update. If you ship a pre-compiled .mlmodelc built with the matching Xcode/SDK version, it often skips recompilation entirely: // Compile once at build time or first launch let compiledURL = try MLModel.compileModel(at: mlpackageURL) // Then load from compiled let model = try MLModel(contentsOf: compiledURL, configuration: config) 2. Load on a background thread with a timeout Since the hang is on a serial dispatch queue and the C++ exception bypasses Swift error handling, wrapping the load in a Task with a timeout at least lets you fail gracefully instead of getting watchdog-killed: let loadTask = Task { try MLModel(contentsOf: modelURL, configuration: c
Topic: Machine Learning & AI SubTopic: Core ML Tags:
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Reply to Random global network outage triggered by NEFilterDataProvider extension – only reboot helps, reinstall doesn't
@DTS Engineer But when I disable the content filter, the process does not stop. When I restart the content filter, it is still the original process instance. When I manually kill the original process, or even reload the new system extension through the wrapper app, the process ID definitely changes, but the issue persists. The only solution I have found so far is to restart the system.
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Reply to The iOS CallKit end my call without user action.
The background like: We have a VoIP app with more call features. Sometimes, we received some feedbacks about call ened. After checking the log file, it shows there are user actions (eg, from func provider(_ provider: CXProvider, perform action: CXEndCallAction)), But the user said no user actions. So we doubt if there is a system-level event or error that will end this call. Then the details of the end call reason would be very helpful for debugging.
Topic: App & System Services SubTopic: General Tags:
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Ad Hoc .ipa for iOS 12.5.8
Hi, We're having problems starting an Ad Hoc ipa on an iPad with iOS 12.7.7 and 12.7.8, probably iOS 12 in general. The iPad's UUID is added to the certificate. And we don't have problems with iOS versions > iOS 12. Here is the anonymized Console Log: default 09:05:12.088994+0100 SpringBoard immediate edge swipe: failed default 09:05:12.095189+0100 SpringBoard Icon touch began: default 09:05:12.096204+0100 SpringBoard Found a reasonable launch image for , not pre-warming SplashBoard. Load image into the snapshot instance. default 09:05:12.117737+0100 powerd Activity changes from 0x2 to 0x1. UseActiveState:1 default 09:05:12.118572+0100 powerd hidActive:1 displayOff:0 assertionActivityValid:0 now:0xcb6 hid_ts:0xcb6 assertion_ts:0x0 default 09:05:12.145354+0100 backboardd [HID] [MT] dispatchEvent Dispatching event with 1 children, _eventMask=0x23 _childEventMask=0x3 Cancel=0 Touching=0 inRange=0 default 09:05:12.152820+0100 SpringBoard Icon tapped: default 09:05:12.158236+0100 dasd Trigger: is no
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Reply to Xcode 26.4: Regressions in Intelligence features
Update: I've reverted to using Claude in the Terminal. The implementation in Xcode 26.4 is just so godawful buggy that it's unusable. (I've discovered that if you quit and restart Xcode, the chat history suddenly contains TONS of text that wasn't showing up previously!) Whatever the reason, Xcode 26.4 is just crippled. I haven't tested the new 26.5 beta because you can't ship apps from it yet.
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Are there known issues with aggressive optimization (-O) affecting third-party libraries?
We are encountering an issue in an iOS application where functionality works correctly in Debug builds but fails in Release builds distributed via TestFlight. Details Debug (No Optimization -Onone): Works correctly Release (Optimize for Speed -O): Fails Release with -Onone: Works, but app size nearly doubles Context The issue is related to integration with the Microsoft ONNX runtime library. It appears that the Swift/Clang compiler is aggressively optimizing certain parts of the code in Release builds, possibly removing or altering required logic. Observations The issue started appearing with recent iOS/Xcode updates. No code changes affecting this logic were made recently. Behavior strongly suggests optimization-related side effects. Questions Are there known issues with aggressive optimization (-O) affecting third-party libraries? Are there recommended flags to selectively disable optimization for specific modules or functions? Any tools or diagnostics to identif
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Reply to Need MetricKit Implementation details for MacOS background Application, mainly for
Thanks for looking into this. Here is a complete summary of our setup and what we have confirmed so far. App configuration: macOS app distributed via Developer ID (PKG installer) — not the Mac App Store Host app runs as a menu bar agent (LSUIElement = YES in Info.plist) NSApplicationActivationPolicy = .accessory The app runs continuously as a login item — it is always alive Network Extension is a System Extension (NEAppProxyProvider), always running alongside the host app What we have implemented: MXMetricManager.shared().addSubscriber(self) is called in applicationDidFinishLaunching in the host app — as early as possible A separate MXMetricManagerSubscriber is registered inside the Network Extension process at tunnel start Both didReceiveMetricPayloads: and didReceiveDiagnosticPayloads: are implemented On startup we also drain pastPayloads and pastDiagnosticPayloads to catch anything queued while the process was not running The
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App with shallow depth entitlement not appearing in Auto-Launch > When Submerged
I'm building a freediving app for Apple Watch Ultra using the shallow depth entitlement (com.apple.developer.submerged-shallow-depth-and-pressure). My app uses WKExtendedRuntimeSession with the underwater-depth background mode, and it works correctly — the session starts, Water Lock activates automatically, and Crown hold water ejection ends the session as expected. However, the app does not appear in Settings > General > Auto-Launch > When Submerged on the watch. Other third-party apps (including one that hasn't been updated in ~2 years and presumably only has the shallow entitlement) do appear in this list. My configuration: WKBackgroundModes: [underwater-depth, workout-processing] WKSupportsAutomaticDepthLaunch: true (Boolean, in watch app Info.plist) Entitlement verified in both the signed binary and provisioning profile watchOS 26.3, Apple Watch Ultra 2 Tested with: development build, TestFlight, and direct Xcode deploy. Watch restar
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Reply to App with shallow depth entitlement not appearing in Auto-Launch > When Submerged
Hi Ziqiao, Thank you for confirming the issue. I've filed a Feedback Report as suggested: FB22384792 I'm also experiencing this on Apple Watch Ultra 2 with the latest watchOS. My configuration matches the documentation exactly (WKBackgroundModes with underwater-depth, WKSupportsAutomaticDepthLaunch = true, shallow depth entitlement). I've referenced the original thread (https://developer.apple.com/forums/thread/773542) and feedback report FB16448625 in my submission. Would appreciate any updates from the watchOS team. This is blocking a key feature for our freediving app launch. Thanks, Alexis
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to iPhone 16 Datasheet
It’s hard to offer a specific answer without more context. iOS uses many different cryptographic algorithms, and the exact details vary based on the circumstances. Have you read Apple Platform Security? If not, I suggest you start there. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Views
Activity
4d
Reply to DMG notarization stuck In Progress 8+ hours — 12 submissions, all showing in-progress, not able to found any log related to any submission id.
You can expect that most uploads will be notarised quickly. Occasionally, some uploads are held for in-depth analysis and may take longer to complete. As you notarise your apps, the system will learn how to recognise them, and you should see fewer delays. For lots of additional info about notarisation, see Notarisation Resources. Specifically, it links to a Q&A with the notary service team that’s quite instructive. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
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NEURLFilter Not Blocking URLs
I've been able to run this sample project with the PIRServer. But the urls are still not blocked. https://developer.apple.com/documentation/networkextension/filtering-traffic-by-url https://github.com/apple/pir-service-example I got this on the log Received filter status change:
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1
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98
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Apple-Hosted Asset Pack Support in App Review
Does the App Review process have access to Apple-Hosted Asset Packs during review? My app uses Asset Packs to offer a library of data to the end-user (with a workaround, if unavailable), but I am frequently seeing the workaround screen in App Review with errors I haven't seen elsewhere. The latest error I encountered (via the App Review team's feedback) was: A server with the specified hostname could not be found. thrown from (to my belief) AssetPackManager.shared.ensureLocalAvailability. This is unexpected to me, as both this code as well as the asset packs have already been released and are working reliably in production. Has anyone else experienced these issues?
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6
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391
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Reply to Clipboard issues with simulators
For me, the issue is NOT resolved in Xcode 26.5 beta. I downloaded it and created a 26.5 simulator, but I can NOT paste into it from macOS 26.4 host.
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Reply to Clipboard issues with simulators
Using Xcode 26.5 Beta with iOS Simulator 26.5 Beta (iPhone 17 Pro), I tried to copy and paste text to the simulator. The paste menu now appears, but cannot paste the text. When pasting the text to the UITextField in my application while debugging, Xcode shows the following error ...requesting item failed with error: Error Domain=PBErrorDomain Code=13 Operation not authorized. UserInfo={NSLocalizedDescription=Operation not authorized.}
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Activity
4d
Reply to CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
I've hit a very similar issue with CoreML model loading hanging on the MLE5ProgramLibrary.lazyInitQueue after OS updates. A few things that helped me work around it: 1. Pre-compile to .mlmodelc instead of loading .mlpackage at runtime The AOT recompilation path (which is what's hanging) gets triggered when the on-device compiled cache is invalidated by the OS update. If you ship a pre-compiled .mlmodelc built with the matching Xcode/SDK version, it often skips recompilation entirely: // Compile once at build time or first launch let compiledURL = try MLModel.compileModel(at: mlpackageURL) // Then load from compiled let model = try MLModel(contentsOf: compiledURL, configuration: config) 2. Load on a background thread with a timeout Since the hang is on a serial dispatch queue and the C++ exception bypasses Swift error handling, wrapping the load in a Task with a timeout at least lets you fail gracefully instead of getting watchdog-killed: let loadTask = Task { try MLModel(contentsOf: modelURL, configuration: c
Topic: Machine Learning & AI SubTopic: Core ML Tags:
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Activity
4d
Reply to Random global network outage triggered by NEFilterDataProvider extension – only reboot helps, reinstall doesn't
@DTS Engineer But when I disable the content filter, the process does not stop. When I restart the content filter, it is still the original process instance. When I manually kill the original process, or even reload the new system extension through the wrapper app, the process ID definitely changes, but the issue persists. The only solution I have found so far is to restart the system.
Replies
Boosts
Views
Activity
4d
Reply to The iOS CallKit end my call without user action.
The background like: We have a VoIP app with more call features. Sometimes, we received some feedbacks about call ened. After checking the log file, it shows there are user actions (eg, from func provider(_ provider: CXProvider, perform action: CXEndCallAction)), But the user said no user actions. So we doubt if there is a system-level event or error that will end this call. Then the details of the end call reason would be very helpful for debugging.
Topic: App & System Services SubTopic: General Tags:
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Views
Activity
4d
Ad Hoc .ipa for iOS 12.5.8
Hi, We're having problems starting an Ad Hoc ipa on an iPad with iOS 12.7.7 and 12.7.8, probably iOS 12 in general. The iPad's UUID is added to the certificate. And we don't have problems with iOS versions > iOS 12. Here is the anonymized Console Log: default 09:05:12.088994+0100 SpringBoard immediate edge swipe: failed default 09:05:12.095189+0100 SpringBoard Icon touch began: default 09:05:12.096204+0100 SpringBoard Found a reasonable launch image for , not pre-warming SplashBoard. Load image into the snapshot instance. default 09:05:12.117737+0100 powerd Activity changes from 0x2 to 0x1. UseActiveState:1 default 09:05:12.118572+0100 powerd hidActive:1 displayOff:0 assertionActivityValid:0 now:0xcb6 hid_ts:0xcb6 assertion_ts:0x0 default 09:05:12.145354+0100 backboardd [HID] [MT] dispatchEvent Dispatching event with 1 children, _eventMask=0x23 _childEventMask=0x3 Cancel=0 Touching=0 inRange=0 default 09:05:12.152820+0100 SpringBoard Icon tapped: default 09:05:12.158236+0100 dasd Trigger: is no
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2.4k
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Reply to Xcode 26.4: Regressions in Intelligence features
Update: I've reverted to using Claude in the Terminal. The implementation in Xcode 26.4 is just so godawful buggy that it's unusable. (I've discovered that if you quit and restart Xcode, the chat history suddenly contains TONS of text that wasn't showing up previously!) Whatever the reason, Xcode 26.4 is just crippled. I haven't tested the new 26.5 beta because you can't ship apps from it yet.
Replies
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Views
Activity
4d
Are there known issues with aggressive optimization (-O) affecting third-party libraries?
We are encountering an issue in an iOS application where functionality works correctly in Debug builds but fails in Release builds distributed via TestFlight. Details Debug (No Optimization -Onone): Works correctly Release (Optimize for Speed -O): Fails Release with -Onone: Works, but app size nearly doubles Context The issue is related to integration with the Microsoft ONNX runtime library. It appears that the Swift/Clang compiler is aggressively optimizing certain parts of the code in Release builds, possibly removing or altering required logic. Observations The issue started appearing with recent iOS/Xcode updates. No code changes affecting this logic were made recently. Behavior strongly suggests optimization-related side effects. Questions Are there known issues with aggressive optimization (-O) affecting third-party libraries? Are there recommended flags to selectively disable optimization for specific modules or functions? Any tools or diagnostics to identif
Replies
2
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0
Views
87
Activity
4d
Reply to Need MetricKit Implementation details for MacOS background Application, mainly for
Thanks for looking into this. Here is a complete summary of our setup and what we have confirmed so far. App configuration: macOS app distributed via Developer ID (PKG installer) — not the Mac App Store Host app runs as a menu bar agent (LSUIElement = YES in Info.plist) NSApplicationActivationPolicy = .accessory The app runs continuously as a login item — it is always alive Network Extension is a System Extension (NEAppProxyProvider), always running alongside the host app What we have implemented: MXMetricManager.shared().addSubscriber(self) is called in applicationDidFinishLaunching in the host app — as early as possible A separate MXMetricManagerSubscriber is registered inside the Network Extension process at tunnel start Both didReceiveMetricPayloads: and didReceiveDiagnosticPayloads: are implemented On startup we also drain pastPayloads and pastDiagnosticPayloads to catch anything queued while the process was not running The
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Views
Activity
4d
App with shallow depth entitlement not appearing in Auto-Launch > When Submerged
I'm building a freediving app for Apple Watch Ultra using the shallow depth entitlement (com.apple.developer.submerged-shallow-depth-and-pressure). My app uses WKExtendedRuntimeSession with the underwater-depth background mode, and it works correctly — the session starts, Water Lock activates automatically, and Crown hold water ejection ends the session as expected. However, the app does not appear in Settings > General > Auto-Launch > When Submerged on the watch. Other third-party apps (including one that hasn't been updated in ~2 years and presumably only has the shallow entitlement) do appear in this list. My configuration: WKBackgroundModes: [underwater-depth, workout-processing] WKSupportsAutomaticDepthLaunch: true (Boolean, in watch app Info.plist) Entitlement verified in both the signed binary and provisioning profile watchOS 26.3, Apple Watch Ultra 2 Tested with: development build, TestFlight, and direct Xcode deploy. Watch restar
Replies
2
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0
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69
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4d
Reply to App with shallow depth entitlement not appearing in Auto-Launch > When Submerged
Hi Ziqiao, Thank you for confirming the issue. I've filed a Feedback Report as suggested: FB22384792 I'm also experiencing this on Apple Watch Ultra 2 with the latest watchOS. My configuration matches the documentation exactly (WKBackgroundModes with underwater-depth, WKSupportsAutomaticDepthLaunch = true, shallow depth entitlement). I've referenced the original thread (https://developer.apple.com/forums/thread/773542) and feedback report FB16448625 in my submission. Would appreciate any updates from the watchOS team. This is blocking a key feature for our freediving app launch. Thanks, Alexis
Topic: App & System Services SubTopic: Core OS Tags:
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