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“Xcode”

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Xcode Keychain
Hi,I just startet using Xcode and tried to write one of my first little apps. By using the Xcode simulator it works just fine, but when I tried to use my own iPhone to test it, it wanted my password to get into my Keychain account. I forgot the password at that time and so to close this pop-up I hit don't allow. Unfortunately every time I try to upload may code to my iPhone the Build fails. It says:/Users/MaximilianFries/Library/Developer/Xcode/DerivedData/LED_Uhr-bqirsotpaupqywfdikvowlxmgksb/Build/Products/Debug-iphoneos/LED Uhr.app/Frameworks/libswiftCore.dylib: unknown error -1=fffffffffffffffferror: Task failed with exit 1 signal 0 { /usr/bin/codesign '--force' '--sign' '8B57842E538ECD83F378F14E79269DF3F311489A' '--verbose' '/Users/MaximilianFries/Library/Developer/Xcode/DerivedData/LED_Uhr-bqirsotpaupqywfdikvowlxmgksb/Build/Products/Debug-iphoneos/LED Uhr.app/Frameworks/libswiftCore.dylib'}I already deleted all files in the Derived folder and reinstalled Xcode
4
0
4.1k
Oct ’17
C unions in Xcode 7.1
I wanted to play with unions imported from C in Xcode 7.1 beta 2, but can't get it to work. This is what the relase notes say:Field getters and setters are now created for named unions imported from C. In addition, an initializer with a named parameter for the field is provided. (19660119)And here's what I did:Create a OS X command line project in Xcode 7.1.Create a new C file and add it to the project. Say yes when Xcode asks you to create a bridging header.Add the following code to the C header (taken from the release notes):typedef union IntOrFloat { int intField; float floatField; } IntOrFloat;Include the C header in the bridging header.In main.swift, try to create a variable of the union type:let x = IntOrFloat(intField: 10) // error: Extra argment 'intField' in callAccording to the release notes, this should work, but it doesn't. If I look at the interface Swift generated for the C header, I get this:public struct IntOrFloat { public init() }But it s
4
0
578
Oct ’15
Reply to How to improve MPSMatrixMultiplication performance?
Hi, Just today I was compiling the code by swiftc -O test.swift. The swiftc version is 5.4 from the most recent 12.5 Xcode distributed along with macOS Big Sur 11.3. Now I only get 119 GFlops. In 11.2.x I got 4500 GFlops with exactly the same code on my Mac Pro 2019 with AND Radeon Vega II. Does anybody else observes the same behavior? Best regards
Topic: App & System Services SubTopic: Core OS Tags:
Apr ’21
Xcode 10.2 crash
So I made sure everything was up-to-date, cleared caches, rebooted, etc., but the Xcode 10.2 beta crashes. An abort because it thinks I'm not running on a Mac?Process: Xcode [345] Path: /Applications/Xcode-beta.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 10.2 (14490.87.2) Build Info: IDEFrameworks-14490087002000000~23 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [345] User ID: 501 Date/Time: 2019-01-25 08:19:48.497 -0500 OS Version: Mac OS X 10.14.3 (18D42) Report Version: 12 Anonymous UUID: ED194AC4-596B-E927-5E4C-E3EAD903B324 Time Awake Since Boot: 43 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: ProductBuildVersion: 10P82s ASSERTION FAILURE in /Library/Caches/com.apple.xbs/Source
1
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2.5k
Jan ’19
Xcode 6.4 won't launch because Xcode 6.4 is required
OS X 10.11 15A204h. Xcode 6.4 has a white slash through the icon. When I try to run it, I get this:In order to open Xcode, you need to update to the latest version.The version of Xcode installed on this Mac is not compatible with OS X El Capitan. You have Xcode 6.4. Download version 6.4 for free from the Mac App Store.I'm guessing I need a newer version of Xcode, and the error message is wrong?
3
0
539
Jul ’15
Expanding Xcode
guys please help me , I downloaded xCode from Apple Developer yesterday, and I expanded it on external hard cause I don’t have enough space for it in my mac , but it still expanding from 7 hours ago and it took about 60 GB and still expanding and taking space !! how much space that xCode need to expand ? i mean should I waiting or what ?
5
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1.7k
Oct ’20
XCode is Frozen !!!!
Macos Monterey version 12.4, chip Apple M1 MAX Xcode 13.4.1 Build version 13F100 I'm trying to build a React-native/expo app through Xcode, it gets stuck trying to open the project with an endlessly spinning wheel. I tried a few solutions found in stack over flow and here, but nothing worked for me. I have removed xcode and install it again a couple of time. i'm facing a real problem, i can't build IOS app... What is possible to do. Xcode is stuck in infinity loading, with the rainbow circle, even after a re-installation... all the time i try to build a IOS app... i have tried with a blank project building with expo cli and i have the same result. How can i debug this... which tools I can use ? Please help !
2
0
1.6k
Jul ’22
Xcode compatibility
Hello everyone I run into a problem with Xcode I updated my Mac to Mac OS 15 sequoia and I try to get the version 16 of Xcode but It doesn't seem to work is anyone run into the same problem or I'm doing something wrong ? Thank you
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4
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0
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3.8k
Activity
Jul ’24
Xcode 8.2.1
Can I submit swift 2.2 app with Xcode 8.2.1 ?
Replies
0
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0
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525
Activity
Aug ’17
xcode 8
can i still download and use xcode 8 ? if so where?
Replies
2
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0
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455
Activity
Nov ’20
Xcode Keychain
Hi,I just startet using Xcode and tried to write one of my first little apps. By using the Xcode simulator it works just fine, but when I tried to use my own iPhone to test it, it wanted my password to get into my Keychain account. I forgot the password at that time and so to close this pop-up I hit don't allow. Unfortunately every time I try to upload may code to my iPhone the Build fails. It says:/Users/MaximilianFries/Library/Developer/Xcode/DerivedData/LED_Uhr-bqirsotpaupqywfdikvowlxmgksb/Build/Products/Debug-iphoneos/LED Uhr.app/Frameworks/libswiftCore.dylib: unknown error -1=fffffffffffffffferror: Task failed with exit 1 signal 0 { /usr/bin/codesign '--force' '--sign' '8B57842E538ECD83F378F14E79269DF3F311489A' '--verbose' '/Users/MaximilianFries/Library/Developer/Xcode/DerivedData/LED_Uhr-bqirsotpaupqywfdikvowlxmgksb/Build/Products/Debug-iphoneos/LED Uhr.app/Frameworks/libswiftCore.dylib'}I already deleted all files in the Derived folder and reinstalled Xcode
Replies
4
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0
Views
4.1k
Activity
Oct ’17
C unions in Xcode 7.1
I wanted to play with unions imported from C in Xcode 7.1 beta 2, but can't get it to work. This is what the relase notes say:Field getters and setters are now created for named unions imported from C. In addition, an initializer with a named parameter for the field is provided. (19660119)And here's what I did:Create a OS X command line project in Xcode 7.1.Create a new C file and add it to the project. Say yes when Xcode asks you to create a bridging header.Add the following code to the C header (taken from the release notes):typedef union IntOrFloat { int intField; float floatField; } IntOrFloat;Include the C header in the bridging header.In main.swift, try to create a variable of the union type:let x = IntOrFloat(intField: 10) // error: Extra argment 'intField' in callAccording to the release notes, this should work, but it doesn't. If I look at the interface Swift generated for the C header, I get this:public struct IntOrFloat { public init() }But it s
Replies
4
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0
Views
578
Activity
Oct ’15
Xcode and IPad?
Will Xcode ever come to IPad?
Replies
0
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0
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275
Activity
Nov ’20
How can I convert a Xcode Playground in Swift 3 to work with Xcode 9?
I made a big Swift Playground in Xcode 8 using Swift 3 and would like to make it work in Xcode 9 too. I tried to just run but availed me no success. Anyone having a solution please help...It works fine in Xcode 8 but when I do the same in Xcode 9 the spinner just spins resulting to nothing.Thanks in Advance!
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6
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0
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6.0k
Activity
Sep ’17
Reply to How to improve MPSMatrixMultiplication performance?
Hi, Just today I was compiling the code by swiftc -O test.swift. The swiftc version is 5.4 from the most recent 12.5 Xcode distributed along with macOS Big Sur 11.3. Now I only get 119 GFlops. In 11.2.x I got 4500 GFlops with exactly the same code on my Mac Pro 2019 with AND Radeon Vega II. Does anybody else observes the same behavior? Best regards
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Apr ’21
Xcode 10.2 crash
So I made sure everything was up-to-date, cleared caches, rebooted, etc., but the Xcode 10.2 beta crashes. An abort because it thinks I'm not running on a Mac?Process: Xcode [345] Path: /Applications/Xcode-beta.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 10.2 (14490.87.2) Build Info: IDEFrameworks-14490087002000000~23 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [345] User ID: 501 Date/Time: 2019-01-25 08:19:48.497 -0500 OS Version: Mac OS X 10.14.3 (18D42) Report Version: 12 Anonymous UUID: ED194AC4-596B-E927-5E4C-E3EAD903B324 Time Awake Since Boot: 43 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: ProductBuildVersion: 10P82s ASSERTION FAILURE in /Library/Caches/com.apple.xbs/Source
Replies
1
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0
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2.5k
Activity
Jan ’19
xcode 10.10.1
xcode not support in a mac-os 10.10.1 ?
Replies
1
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0
Views
791
Activity
Jan ’17
Xcode version
What is the minimum Xcode version needed for app release?
Replies
1
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0
Views
426
Activity
Nov ’17
Xcode 6.4 won't launch because Xcode 6.4 is required
OS X 10.11 15A204h. Xcode 6.4 has a white slash through the icon. When I try to run it, I get this:In order to open Xcode, you need to update to the latest version.The version of Xcode installed on this Mac is not compatible with OS X El Capitan. You have Xcode 6.4. Download version 6.4 for free from the Mac App Store.I'm guessing I need a newer version of Xcode, and the error message is wrong?
Replies
3
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0
Views
539
Activity
Jul ’15
Can I distribute my app developed with xCode 6.4 if there is already xCode 7
Can I distribute my app developed with xCode 6.4 if there is already xCode 7 ?Thank you. Senatore Massimo.
Replies
2
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0
Views
329
Activity
Sep ’15
Expanding Xcode
guys please help me , I downloaded xCode from Apple Developer yesterday, and I expanded it on external hard cause I don’t have enough space for it in my mac , but it still expanding from 7 hours ago and it took about 60 GB and still expanding and taking space !! how much space that xCode need to expand ? i mean should I waiting or what ?
Replies
5
Boosts
0
Views
1.7k
Activity
Oct ’20
XCode is Frozen !!!!
Macos Monterey version 12.4, chip Apple M1 MAX Xcode 13.4.1 Build version 13F100 I'm trying to build a React-native/expo app through Xcode, it gets stuck trying to open the project with an endlessly spinning wheel. I tried a few solutions found in stack over flow and here, but nothing worked for me. I have removed xcode and install it again a couple of time. i'm facing a real problem, i can't build IOS app... What is possible to do. Xcode is stuck in infinity loading, with the rainbow circle, even after a re-installation... all the time i try to build a IOS app... i have tried with a blank project building with expo cli and i have the same result. How can i debug this... which tools I can use ? Please help !
Replies
2
Boosts
0
Views
1.6k
Activity
Jul ’22