Search results for

“build disappears”

51,310 results found

Post

Replies

Boosts

Views

Activity

Request for location services disappears before it can be tapped
HiI have an app (still in development) which has been running fine for a while. This morning it suddenly stopped being able to get a location (CLLocationCoordinate2D) from the location manager. I tried clean building and deleting and reinstalling the app on an iPhone and the situation got worse.Now when I launch the app the dialog that requests access to location services dissappears immediately it is displayed.I updated the phones IOS a couple of days ago but I'm not sure this is the issue as it was fine this morning.Does anyone know how I can fix this?Many thanks
5
0
2.2k
Feb ’18
StateObject isn't being deallocated whilst it's containing View has disappeared
Hi! Seems StateObject isn't being deallocated whilst it's containing View has disappeared successfully. Suppose overlay is the cause. StateObject hangs until next view body evaluation happens. import SwiftUI final class Copmanion: ObservableObject { deinit { print(☠️ Copmanion died) } } @MainActor final class SessionManager: ObservableObject { @Published var isActive = false } struct CheckPasscodeView: View { @EnvironmentObject var session: SessionManager @StateObject var copmanion = Copmanion() var body: some View { VStack { Button(Login) { session.isActive = true } } .onAppear { print(CheckPasscodeView appear) } .onDisappear { print(CheckPasscodeView disappear) } } } struct ContentView: View { @StateObject var session = SessionManager() var body: some View { Color.teal .overlay { if !session.isActive { CheckPasscodeView() .environmentObject(session) } else { EmptyView() } } } } ZStack here is one of possible solutions as well as using Observation framework. Conditions: Xcode 16 Xcode 16.1
Topic: UI Frameworks SubTopic: SwiftUI
1
0
304
Oct ’24
Entire App Record Disappeared - iTunes Connect
I had a client app record created (+ button on the top left of iTunes Connect), went to upload the actual build and everything went through as normal. Added the client testers, and pushed out TestFlight invitations. The client found some bugs, fixed them and uploaded a new build only to find out that the entire app record had been deleted. The client says they haven't touched anything in the portal, and they did not receive any email stating why their app is gone. When I contacted apple dev email about it, they said they cannot find any record of that app name or bundle ID existing, but when I try to create a new app record with the same app name, it gives me an error saying that name is already in use. Has anyone experienced this before, and have a possible resolution?
0
0
436
Sep ’18
Location Permission Popup disappears
Hi,I am developing some app in which I need to access users location, For that I can taking access of location manager. I get the permission popup on the start, After getting it I lock the device and unlocks then that permission popup disappears.Another issue I'am facing is some my app dont get listed in Setting apps list.Sometime app get listed but Location service doesn't get listed under app from where I can switch location on and off.Please help. Need it in hurryThanks
0
0
294
May ’16
Assets disappear in Xcode 7
Hi All,I an running Version 7.0 beta 4 (7A165t) and when in the GameScene.sks and have added some sprites Color Sprite and given then a texture which is a png in my assets.xcassets. When I quit xcode and re run it the textures I have assignes have gone and I get a big X instead. Any help here would be great !!!! i.e is this a bug or have I not followed tbhe correct steps to inserting a sprite into an SKS
1
0
514
Jul ’15
In-Apps disappears after the creation.
Hello everyone!I have faced with an issue, when i'm creating the new consumable in-app, after saving it doesn't display in the Features/In App purchases section. So i can't send it for the approval.Has anyone faced the same issue or do you have any ideas of how it can be solved?Screen cast attached - https://www.dropbox.com/s/vbstzpe4n3wj4qn/Pack_disappear.mp4?dl=0
0
0
330
Nov ’17
Xcode error won't disappear
I'm getting an error in Xcode, which uses C + +, saying no rule to process file '/Downloads/downloaded plugins for editing/GLS editor/glslEditorAudioPlugin-master/GLSLPlugIn/Source/GLSLComponent.h' of type sourcecode.c.h for architecture x8664. I want to keep the file GLSLComponent.h since getting rid of it results in more errors, but I don't know how to process a file in C++, or what the command for that is, even after Googling it. What should I do or put into the code?
0
0
398
Dec ’20
CloudKit container data disappeared.
Most of my CloudKit data has been missing from my container for over a week. No response from Apple support. I am very worried it may be unrecoverable.my apps can not access the data and the dashboard shows a huge amount of files and data in other files missing. These are needed to operate our chiropractic clinic and contain patient and transaction history. This might be a disaster for us.
3
0
541
Sep ’24
Entity disappears when changing position
I have some strange behavior in my app. When I set the position to .zero you can see the sphere normally. But when I change it to any number it doesn't matter which and how small. The Sphere isn't visible or in the view. The RealityView import SwiftUI import RealityKit import RealityKitContent struct TheSphereOfDoomRV: View { @StateObject var viewModel: SphereViewModel = SphereViewModel() let sphere = SphereEntity(radius: 0.25, materials: [SimpleMaterial(color: .red, isMetallic: true)], name: TheSphere) var body: some View { RealityView { content, attachments in content.add(sphere) } update: { content, attachments in sphere.scale = SIMD3(x: viewModel.scale, y: viewModel.scale, z: viewModel.scale) } attachments: { VStack { Text(The Sphere of Doom is one of the most powerful Objects. You can interact with him in every way you can imagine ).multilineTextAlignment(.center) Button { } label: { Text(Play Video!) } }.tag(description) }.modifier(GestureModifier()).environmentObject(viewModel) } } SphereEntity: import
1
0
1k
Aug ’23
SKReferenceNode disappears in Xcode Scene Editor
I have a couple nodes that I have put into their own sks files so I can reuse them. I have a main level sks file that uses SKReferenceNode to include the other nodes. When I first open Xcode and open the container sks file the references show up fine. However, if I click on any other file and then come back to the container sks file then the reference nodes do not show up. They are just the empty SKReferenceNode icon.Running the project has the same results. If I run it right after opening Xcode then the referenced nodes show up fine. If I open any other file and then build and run the project then the referenced nodes are totally missing.Has anyone run into this? Am I setting up the scene incorrectly?This is how it looks when it is working correctly: https://www.dropbox.com/s/ags040lf8wa8pin/SceneEditorBugCorrect.png?dl=0This is how it looks when the nodes are missing: https://www.dropbox.com/s/c3ijwupn2oi055j/SceneEditorBugMissing.png?dl=0I have tried this in Xcode 7.1 and Xcode 7.2 beta 4.- Bridge
3
0
937
Dec ’15
Hiding one button in horizontal stack view causes the stack view to disappear
I'm implementing a feature where the user can customize the appearance of news posts by deciding what information to be displayed. I use stack views and as you can see in the first picture there are a facebook and a twitter icon stored in a horizontal stack view. When hiding the twitter link the entire stack view disappears. It works flawlessly when hiding vertical elements as can be seen in the last picture where the image was hidden without the entire stack view disappearing. Does anyone know why this happens? I tested setting alpha instead of hidden but that has even worse behavior as then the stack view won't disappear when both buttons are hidden.
Topic: UI Frameworks SubTopic: UIKit Tags:
3
0
1.7k
May ’16
react native app disappears on iPhone 11 ios 13.7 simulator
I am developing my first react native app on a Mac(m1 chip). The app appears momentarily on the Xcode simulator and disappears in the background with a blank screen. There is no error on the terminal. Below is the terminal dump. Last login: Tue Dec 15 00:36:33 on ttys000 sanjayprasad@Sanjays-MBP ~ % cd awesomeproject sanjayprasad@Sanjays-MBP awesomeproject % npx react-native run-ios info Found Xcode workspace AwesomeProject.xcworkspace info Building (using xcodebuild -workspace AwesomeProject.xcworkspace -configuration Debug -scheme AwesomeProject -destination id=F55281D6-0A7D-414E-98D9-CC776AB102A6) success Successfully built the app info Installing /Users/sanjayprasad/Library/Developer/Xcode/DerivedData/AwesomeProject-gtggsaoeytxphlcmedfucwkufskf/Build/Products/Debug-iphonesimulator/AwesomeProject.app info Launching org.reactjs.native.example.AwesomeProject success Successfully launched the app on the simulator sanjayprasad@Sanjays-MBP awesomeproject % Your help will be greatly
0
0
716
Dec ’20
Reply to Xcode 11 sims not working
Sorry for duplicate, I posted this yesterday and it disappeared. One can be deleted.I removed Xcode and did a clean install from AppStore. Exactly the same issue still.I can build and run on real device but not simulators. Same issue with missing UVKit.framework loading a SwiftUI project, no canvas and can't run on simulator.Yes, sorry, MacOS 10.15.
Sep ’19
Request for location services disappears before it can be tapped
HiI have an app (still in development) which has been running fine for a while. This morning it suddenly stopped being able to get a location (CLLocationCoordinate2D) from the location manager. I tried clean building and deleting and reinstalling the app on an iPhone and the situation got worse.Now when I launch the app the dialog that requests access to location services dissappears immediately it is displayed.I updated the phones IOS a couple of days ago but I'm not sure this is the issue as it was fine this morning.Does anyone know how I can fix this?Many thanks
Replies
5
Boosts
0
Views
2.2k
Activity
Feb ’18
StateObject isn't being deallocated whilst it's containing View has disappeared
Hi! Seems StateObject isn't being deallocated whilst it's containing View has disappeared successfully. Suppose overlay is the cause. StateObject hangs until next view body evaluation happens. import SwiftUI final class Copmanion: ObservableObject { deinit { print(☠️ Copmanion died) } } @MainActor final class SessionManager: ObservableObject { @Published var isActive = false } struct CheckPasscodeView: View { @EnvironmentObject var session: SessionManager @StateObject var copmanion = Copmanion() var body: some View { VStack { Button(Login) { session.isActive = true } } .onAppear { print(CheckPasscodeView appear) } .onDisappear { print(CheckPasscodeView disappear) } } } struct ContentView: View { @StateObject var session = SessionManager() var body: some View { Color.teal .overlay { if !session.isActive { CheckPasscodeView() .environmentObject(session) } else { EmptyView() } } } } ZStack here is one of possible solutions as well as using Observation framework. Conditions: Xcode 16 Xcode 16.1
Topic: UI Frameworks SubTopic: SwiftUI
Replies
1
Boosts
0
Views
304
Activity
Oct ’24
Entire App Record Disappeared - iTunes Connect
I had a client app record created (+ button on the top left of iTunes Connect), went to upload the actual build and everything went through as normal. Added the client testers, and pushed out TestFlight invitations. The client found some bugs, fixed them and uploaded a new build only to find out that the entire app record had been deleted. The client says they haven't touched anything in the portal, and they did not receive any email stating why their app is gone. When I contacted apple dev email about it, they said they cannot find any record of that app name or bundle ID existing, but when I try to create a new app record with the same app name, it gives me an error saying that name is already in use. Has anyone experienced this before, and have a possible resolution?
Replies
0
Boosts
0
Views
436
Activity
Sep ’18
Applications Disappear from Testflight app
I am testing two applications in 9.3 and one disapeared from Testflight, is there a way to get it back?
Replies
1
Boosts
0
Views
513
Activity
Jan ’16
Location Permission Popup disappears
Hi,I am developing some app in which I need to access users location, For that I can taking access of location manager. I get the permission popup on the start, After getting it I lock the device and unlocks then that permission popup disappears.Another issue I'am facing is some my app dont get listed in Setting apps list.Sometime app get listed but Location service doesn't get listed under app from where I can switch location on and off.Please help. Need it in hurryThanks
Replies
0
Boosts
0
Views
294
Activity
May ’16
Assets disappear in Xcode 7
Hi All,I an running Version 7.0 beta 4 (7A165t) and when in the GameScene.sks and have added some sprites Color Sprite and given then a texture which is a png in my assets.xcassets. When I quit xcode and re run it the textures I have assignes have gone and I get a big X instead. Any help here would be great !!!! i.e is this a bug or have I not followed tbhe correct steps to inserting a sprite into an SKS
Replies
1
Boosts
0
Views
514
Activity
Jul ’15
In-Apps disappears after the creation.
Hello everyone!I have faced with an issue, when i'm creating the new consumable in-app, after saving it doesn't display in the Features/In App purchases section. So i can't send it for the approval.Has anyone faced the same issue or do you have any ideas of how it can be solved?Screen cast attached - https://www.dropbox.com/s/vbstzpe4n3wj4qn/Pack_disappear.mp4?dl=0
Replies
0
Boosts
0
Views
330
Activity
Nov ’17
Xcode error won't disappear
I'm getting an error in Xcode, which uses C + +, saying no rule to process file '/Downloads/downloaded plugins for editing/GLS editor/glslEditorAudioPlugin-master/GLSLPlugIn/Source/GLSLComponent.h' of type sourcecode.c.h for architecture x8664. I want to keep the file GLSLComponent.h since getting rid of it results in more errors, but I don't know how to process a file in C++, or what the command for that is, even after Googling it. What should I do or put into the code?
Replies
0
Boosts
0
Views
398
Activity
Dec ’20
App Disappeared From App Store
I have an app in the app store and it’s been up for 5 ish days and i’ve been able to see the page and everything has been fine, but today i went to search for it and it’s gone but app store connect still says that it is ready for sale? Anyone have an answer?
Replies
3
Boosts
0
Views
1.2k
Activity
Jun ’22
CloudKit container data disappeared.
Most of my CloudKit data has been missing from my container for over a week. No response from Apple support. I am very worried it may be unrecoverable.my apps can not access the data and the dashboard shows a huge amount of files and data in other files missing. These are needed to operate our chiropractic clinic and contain patient and transaction history. This might be a disaster for us.
Replies
3
Boosts
0
Views
541
Activity
Sep ’24
Entity disappears when changing position
I have some strange behavior in my app. When I set the position to .zero you can see the sphere normally. But when I change it to any number it doesn't matter which and how small. The Sphere isn't visible or in the view. The RealityView import SwiftUI import RealityKit import RealityKitContent struct TheSphereOfDoomRV: View { @StateObject var viewModel: SphereViewModel = SphereViewModel() let sphere = SphereEntity(radius: 0.25, materials: [SimpleMaterial(color: .red, isMetallic: true)], name: TheSphere) var body: some View { RealityView { content, attachments in content.add(sphere) } update: { content, attachments in sphere.scale = SIMD3(x: viewModel.scale, y: viewModel.scale, z: viewModel.scale) } attachments: { VStack { Text(The Sphere of Doom is one of the most powerful Objects. You can interact with him in every way you can imagine ).multilineTextAlignment(.center) Button { } label: { Text(Play Video!) } }.tag(description) }.modifier(GestureModifier()).environmentObject(viewModel) } } SphereEntity: import
Replies
1
Boosts
0
Views
1k
Activity
Aug ’23
SKReferenceNode disappears in Xcode Scene Editor
I have a couple nodes that I have put into their own sks files so I can reuse them. I have a main level sks file that uses SKReferenceNode to include the other nodes. When I first open Xcode and open the container sks file the references show up fine. However, if I click on any other file and then come back to the container sks file then the reference nodes do not show up. They are just the empty SKReferenceNode icon.Running the project has the same results. If I run it right after opening Xcode then the referenced nodes show up fine. If I open any other file and then build and run the project then the referenced nodes are totally missing.Has anyone run into this? Am I setting up the scene incorrectly?This is how it looks when it is working correctly: https://www.dropbox.com/s/ags040lf8wa8pin/SceneEditorBugCorrect.png?dl=0This is how it looks when the nodes are missing: https://www.dropbox.com/s/c3ijwupn2oi055j/SceneEditorBugMissing.png?dl=0I have tried this in Xcode 7.1 and Xcode 7.2 beta 4.- Bridge
Replies
3
Boosts
0
Views
937
Activity
Dec ’15
Hiding one button in horizontal stack view causes the stack view to disappear
I'm implementing a feature where the user can customize the appearance of news posts by deciding what information to be displayed. I use stack views and as you can see in the first picture there are a facebook and a twitter icon stored in a horizontal stack view. When hiding the twitter link the entire stack view disappears. It works flawlessly when hiding vertical elements as can be seen in the last picture where the image was hidden without the entire stack view disappearing. Does anyone know why this happens? I tested setting alpha instead of hidden but that has even worse behavior as then the stack view won't disappear when both buttons are hidden.
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
3
Boosts
0
Views
1.7k
Activity
May ’16
react native app disappears on iPhone 11 ios 13.7 simulator
I am developing my first react native app on a Mac(m1 chip). The app appears momentarily on the Xcode simulator and disappears in the background with a blank screen. There is no error on the terminal. Below is the terminal dump. Last login: Tue Dec 15 00:36:33 on ttys000 sanjayprasad@Sanjays-MBP ~ % cd awesomeproject sanjayprasad@Sanjays-MBP awesomeproject % npx react-native run-ios info Found Xcode workspace AwesomeProject.xcworkspace info Building (using xcodebuild -workspace AwesomeProject.xcworkspace -configuration Debug -scheme AwesomeProject -destination id=F55281D6-0A7D-414E-98D9-CC776AB102A6) success Successfully built the app info Installing /Users/sanjayprasad/Library/Developer/Xcode/DerivedData/AwesomeProject-gtggsaoeytxphlcmedfucwkufskf/Build/Products/Debug-iphonesimulator/AwesomeProject.app info Launching org.reactjs.native.example.AwesomeProject success Successfully launched the app on the simulator sanjayprasad@Sanjays-MBP awesomeproject % Your help will be greatly
Replies
0
Boosts
0
Views
716
Activity
Dec ’20
Reply to Xcode 11 sims not working
Sorry for duplicate, I posted this yesterday and it disappeared. One can be deleted.I removed Xcode and did a clean install from AppStore. Exactly the same issue still.I can build and run on real device but not simulators. Same issue with missing UVKit.framework loading a SwiftUI project, no canvas and can't run on simulator.Yes, sorry, MacOS 10.15.
Replies
Boosts
Views
Activity
Sep ’19