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“Visual Studio Maui IOS”

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Reply to xcode 9 simulator noise screen
Hello,I have the same problem on my macbook pro 2011 and i can reproduce it.This problem arrive when i launch at the same time an other app who use graphics :- a skype video conversation (with the skype mac app)- or if i launch android studio device simulatorWhen i quit theses applications, the ios simulator comeback to a normal display without restarting.if it could help someone to fix it...best regards.
Oct ’17
Ventura: Presonus Studio One 4 crashes during its start up
This only started happening after upgrading to Ventura. Usually a 3rd party plug-in is to blame, but this looks like the OS. Any help would be greatly appreciated. Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x7ff812b4dbea objc_release + 42 1 libobjc.A.dylib 0x7ff812b51a52 AutoreleasePoolPage::releaseUntil(objc_object) + 168 2 libobjc.A.dylib 0x7ff812b4e8ff objc_autoreleasePoolPop + 227 3 CoreFoundation 0x7ff812f55341 _CFAutoreleasePoolPop + 22 4 Foundation 0x7ff813cf7b82 -[NSAutoreleasePool drain] + 133 ** Translated Report (Full Report Below) Process: studioapp [1586] Path: /Applications/Studio One 4.app/Contents/MacOS/studioapp Identifier: com.presonus.studioone2 Version: 4.6.2 Build 58729 (4.6.2) Code Type: X86-64 (Translated) Parent Process: launchd [1] User ID: 501 Date/Time: 2022-11-29 17:56:04.7222 -0700 OS Version: macOS 13.0.1 (22A400) Report Version: 12 Anonymous UUID: 1413878A-CA17-AF7C-C0F7-E5FB687AEEC8 Time Awake Since Boot: 390 seconds System Integrity Pr
4
0
1.7k
Nov ’22
Is there an equivalent accessibilityElement API for SwiftUI - specifically when making visualizations using the new Canvas view in SwiftUI
What's the most effective equivalent to the accessibilityElement API when you're creating visualizations in SwiftUI using the new Canvas drawing mechanism? When I'm drawing with Canvas, I'd know the same roughly positioning information as drawing in UIKit or AppKit and making charts visualizations, but I didn't spot an equivalent API for marking sections of the visualization to be associated with specific values. (akin to setting the frame coordinates in a UIView accessibility element) I've only just started playing with Canvas, so I may be wrong - but it seems like a monolithic style view element that I can't otherwise easily break down into sub-components like I can by applying separate CALayers or UIViews on which to hang accessibility indicators. For making the equivalent bar chart in straight up SwiftUI, is there a similar mechanism, or is this a place where I'd need to pop the escape hatch to UIKit or AppKit and do the relevant work there, and then host it inside a SwiftUI vie
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1.7k
Jun ’21
TextEdit Opens Files with Text as Visually Blank
Whenever TextEdit opens a file that is full of text, that is, something that should not be blank, it appears totally white and absent of any text. Java //A side note about the tag - this has nothing to do with 3D graphics, but Apple does not provide an adequate tag, and using something closely related like CoreText would mislead you - it's actually TextEdit. A quick solution is to duplicate the file, at which point the duplicate appears with the full text. This is cumbersome, though - it takes about a minute to duplicate the file, rename it, and delete the old one - every time the file is opened. Does anyone know solutions to this? Otherwise, this is a major bug - a text editor that can't display text - and must be fixed.
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329
Feb ’21
Body background-color not updating visually
Hi everyone, I am having a problem that only happens in Safari that is really weird. I tried to google it but I didn't find any information regarding this so I was hoping that someone could help me here. I have a site that supports dark and light theme, and when I switch from dark to light or vise versa the background-color on the body doesn't change. I saw on the dev tools that the rgb on the computed changes but on the screen it stays with the previous color and needs a refresh to change to the correct color. Can somebody help me? Thank you in advance!
1
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735
Jul ’23
Reply to can't codesign the .app file using Visual Studio for Mac
I'm developing a Capplication in Visual Studio for Mac. To start, don’t use --deep. See --deep Considered Harmful - https://forums.developer.apple.com/thread/129980 for an explanation as to why. Rather, you should sign each code item separately, from the inside out. Also, you need to think carefully about your code nesting. Contents/MonoBundle/ is not a valid code nesting site. A better choice would be Contents/Frameworks/. See the Nested Code section of Technote 2206 macOS Code Signing In Depth - https://developer.apple.com/library/archive/technotes/tn2206/_index.html I think the above two points will get you heading in the right direction. Beyond that I recommend that you read through Signing a Mac Product For Distribution - https://forums.developer.apple.com/thread/128166. It has a bunch of detailed info on this process. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @apple.com
Topic: App & System Services SubTopic: Core OS Tags:
Sep ’20
Reply to XCode 16 beta 3 creating a folder instead of a group for all project initial content
I use Xcode (and its predecessors since '90) I ALWAYS liked the old behaviour: you can selectively add folders, files, and even folder in other paths and rearrange. I have been considering that old behaviour FAR better that bogus management approach of Visual studio, and FAR FAR better that IntelliJ / Maven logic (all crap in every sub-folder is good!!) I did appreciate you can move file dropping around the project: helpful to keep related file together. (think about views and controller in a MVC project, for example) A project IS NOT the contents of a folder, that is Finder logic! the new PACKAGE/SPM approach is rough, but acceptable, but honestly old behaviour has many good reasons to be. If Apple did change it to allow young developers coming from Java / maven or worst VS Code to use Apple ecosystem.. id a bad choice, IMHO. otherwise.. I wuold use jet brains IDEs to exploit that behaviour. :)
Aug ’24
Android studio cash saying A fatal error has been detected by the Java Runtime Environment
Unable to install android studio on m1 macos 12.0 monterey Details log: Translated Report (Full Report Below) ------------------------------------- Process: studio [3237] Path: /private/var/folders/*/Android Studio Preview.app/Contents/MacOS/studio Identifier: com.google.android.studio-EAP Version: EAP AI-211.7628.21.2111.7699744 (AI-211.7628.21.2111.7699744) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2021-09-24 16:57:58.5486 +0545 OS Version: macOS 12.0 (21A5506j) Report Version: 12 Anonymous UUID: 964A7656-EFFA-09F5-AAFD-240930CC594F Sleep/Wake UUID: 8E6353F7-0A56-4CF7-9669-EC4543099BD6 Time Awake Since Boot: 6600 seconds Time Since Wake: 1229 seconds System Integrity Protection: enabled Crashed Thread: 4 Exception Type: EXC_BAD_ACCESS (SIGABRT) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000004d00000000 Exception Codes: 0x0000000000000002, 0x0000004d00000000 Exception Note: EXC_CORPSE_NOTIFY VM Region Info: 0x4d00000000 is in 0x1000
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686
Sep ’21
Application installer does not show welcome page visual on El Capitan
Hi; i have project for application installer. I use productbuild to create application installer. The productbuild use a distribution.xml file containing a 'welcome' node. The 'welcome' node refers html file containing text and embedded png file. The application installer shows the visual correct on all OS below Mac OS El Capitan. On Mac OS El Capitan, the installer only shows text, but not the embedded visual.The distribution.xml used to create the pkg filecontains<?xml version...... <installer-gui-script...... <welcome file=Welcome.html mime-type=text/html /> <background file..... </installer-gui-script>Is this a bug in El Capitan or what?best regardsVermeire Baudewijn
0
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436
Apr ’16
Reply to Mouse scrolling stops working in macOS Monterey
Purchased and received a new Mac Studio Ultra today, updated from 12.1 to 12.4 and my Logitech MX Master 3 mouse worked for about an hour and now as others scroll is broken. Why? £5,600 spent on this Mac Studio and it a) doesn't come with a mouse and keyboard so I had to mess about with old peripherals which thankfully I had or I'd have been stuck getting past the setup screen, and b) now this! Sort this out Apple!!!
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’22
Reply to R painfully slow on Air M1 - Big Sur
Hi, I have been using R studio 2022.07.2 Build 576 on my MBA M1 (MacOS Ventura). All was good when I started the data cleaning project on the 1.23 gb dataset. Suddenly, everything has slowed down painfully. It takes a good 10+ minutes to simply ingest a dataset. I believe at this point, R studio is native for M1, so I have no clue what has happened an more importantly how to solve it. Please help. -Jawwad
Topic: App & System Services SubTopic: Core OS Tags:
Dec ’22
Reply to xcode 9 simulator noise screen
Hello,I have the same problem on my macbook pro 2011 and i can reproduce it.This problem arrive when i launch at the same time an other app who use graphics :- a skype video conversation (with the skype mac app)- or if i launch android studio device simulatorWhen i quit theses applications, the ios simulator comeback to a normal display without restarting.if it could help someone to fix it...best regards.
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Oct ’17
Reply to "Reset" button in Xcode 7's signing identities ?
Having the same issue, and it make the app(base on Xamarin.iOS and build by Xamarin studio) could not installed on real device.
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Nov ’15
Ventura: Presonus Studio One 4 crashes during its start up
This only started happening after upgrading to Ventura. Usually a 3rd party plug-in is to blame, but this looks like the OS. Any help would be greatly appreciated. Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x7ff812b4dbea objc_release + 42 1 libobjc.A.dylib 0x7ff812b51a52 AutoreleasePoolPage::releaseUntil(objc_object) + 168 2 libobjc.A.dylib 0x7ff812b4e8ff objc_autoreleasePoolPop + 227 3 CoreFoundation 0x7ff812f55341 _CFAutoreleasePoolPop + 22 4 Foundation 0x7ff813cf7b82 -[NSAutoreleasePool drain] + 133 ** Translated Report (Full Report Below) Process: studioapp [1586] Path: /Applications/Studio One 4.app/Contents/MacOS/studioapp Identifier: com.presonus.studioone2 Version: 4.6.2 Build 58729 (4.6.2) Code Type: X86-64 (Translated) Parent Process: launchd [1] User ID: 501 Date/Time: 2022-11-29 17:56:04.7222 -0700 OS Version: macOS 13.0.1 (22A400) Report Version: 12 Anonymous UUID: 1413878A-CA17-AF7C-C0F7-E5FB687AEEC8 Time Awake Since Boot: 390 seconds System Integrity Pr
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4
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0
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1.7k
Activity
Nov ’22
Can you get or confirm user's location in app clip that is not invoked from NFC tag or visual code?
I read the document saying location service is used to confirm user's location if the app clip is invoked from NFC or visual code. I am wondering if there is a way to also confirm user's location when the invocation method is safari banner.
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1
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0
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296
Activity
Oct ’20
Is there an equivalent accessibilityElement API for SwiftUI - specifically when making visualizations using the new Canvas view in SwiftUI
What's the most effective equivalent to the accessibilityElement API when you're creating visualizations in SwiftUI using the new Canvas drawing mechanism? When I'm drawing with Canvas, I'd know the same roughly positioning information as drawing in UIKit or AppKit and making charts visualizations, but I didn't spot an equivalent API for marking sections of the visualization to be associated with specific values. (akin to setting the frame coordinates in a UIView accessibility element) I've only just started playing with Canvas, so I may be wrong - but it seems like a monolithic style view element that I can't otherwise easily break down into sub-components like I can by applying separate CALayers or UIViews on which to hang accessibility indicators. For making the equivalent bar chart in straight up SwiftUI, is there a similar mechanism, or is this a place where I'd need to pop the escape hatch to UIKit or AppKit and do the relevant work there, and then host it inside a SwiftUI vie
Replies
3
Boosts
0
Views
1.7k
Activity
Jun ’21
TextEdit Opens Files with Text as Visually Blank
Whenever TextEdit opens a file that is full of text, that is, something that should not be blank, it appears totally white and absent of any text. Java //A side note about the tag - this has nothing to do with 3D graphics, but Apple does not provide an adequate tag, and using something closely related like CoreText would mislead you - it's actually TextEdit. A quick solution is to duplicate the file, at which point the duplicate appears with the full text. This is cumbersome, though - it takes about a minute to duplicate the file, rename it, and delete the old one - every time the file is opened. Does anyone know solutions to this? Otherwise, this is a major bug - a text editor that can't display text - and must be fixed.
Replies
0
Boosts
0
Views
329
Activity
Feb ’21
Body background-color not updating visually
Hi everyone, I am having a problem that only happens in Safari that is really weird. I tried to google it but I didn't find any information regarding this so I was hoping that someone could help me here. I have a site that supports dark and light theme, and when I switch from dark to light or vise versa the background-color on the body doesn't change. I saw on the dev tools that the rgb on the computed changes but on the screen it stays with the previous color and needs a refresh to change to the correct color. Can somebody help me? Thank you in advance!
Replies
1
Boosts
0
Views
735
Activity
Jul ’23
Reply to can't codesign the .app file using Visual Studio for Mac
I'm developing a Capplication in Visual Studio for Mac. To start, don’t use --deep. See --deep Considered Harmful - https://forums.developer.apple.com/thread/129980 for an explanation as to why. Rather, you should sign each code item separately, from the inside out. Also, you need to think carefully about your code nesting. Contents/MonoBundle/ is not a valid code nesting site. A better choice would be Contents/Frameworks/. See the Nested Code section of Technote 2206 macOS Code Signing In Depth - https://developer.apple.com/library/archive/technotes/tn2206/_index.html I think the above two points will get you heading in the right direction. Beyond that I recommend that you read through Signing a Mac Product For Distribution - https://forums.developer.apple.com/thread/128166. It has a bunch of detailed info on this process. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @apple.com
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Sep ’20
Reply to XCode 16 beta 3 creating a folder instead of a group for all project initial content
I use Xcode (and its predecessors since '90) I ALWAYS liked the old behaviour: you can selectively add folders, files, and even folder in other paths and rearrange. I have been considering that old behaviour FAR better that bogus management approach of Visual studio, and FAR FAR better that IntelliJ / Maven logic (all crap in every sub-folder is good!!) I did appreciate you can move file dropping around the project: helpful to keep related file together. (think about views and controller in a MVC project, for example) A project IS NOT the contents of a folder, that is Finder logic! the new PACKAGE/SPM approach is rough, but acceptable, but honestly old behaviour has many good reasons to be. If Apple did change it to allow young developers coming from Java / maven or worst VS Code to use Apple ecosystem.. id a bad choice, IMHO. otherwise.. I wuold use jet brains IDEs to exploit that behaviour. :)
Replies
Boosts
Views
Activity
Aug ’24
Android studio cash saying A fatal error has been detected by the Java Runtime Environment
Unable to install android studio on m1 macos 12.0 monterey Details log: Translated Report (Full Report Below) ------------------------------------- Process: studio [3237] Path: /private/var/folders/*/Android Studio Preview.app/Contents/MacOS/studio Identifier: com.google.android.studio-EAP Version: EAP AI-211.7628.21.2111.7699744 (AI-211.7628.21.2111.7699744) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2021-09-24 16:57:58.5486 +0545 OS Version: macOS 12.0 (21A5506j) Report Version: 12 Anonymous UUID: 964A7656-EFFA-09F5-AAFD-240930CC594F Sleep/Wake UUID: 8E6353F7-0A56-4CF7-9669-EC4543099BD6 Time Awake Since Boot: 6600 seconds Time Since Wake: 1229 seconds System Integrity Protection: enabled Crashed Thread: 4 Exception Type: EXC_BAD_ACCESS (SIGABRT) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000004d00000000 Exception Codes: 0x0000000000000002, 0x0000004d00000000 Exception Note: EXC_CORPSE_NOTIFY VM Region Info: 0x4d00000000 is in 0x1000
Replies
0
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0
Views
686
Activity
Sep ’21
Application installer does not show welcome page visual on El Capitan
Hi; i have project for application installer. I use productbuild to create application installer. The productbuild use a distribution.xml file containing a 'welcome' node. The 'welcome' node refers html file containing text and embedded png file. The application installer shows the visual correct on all OS below Mac OS El Capitan. On Mac OS El Capitan, the installer only shows text, but not the embedded visual.The distribution.xml used to create the pkg filecontains<?xml version...... <installer-gui-script...... <welcome file=Welcome.html mime-type=text/html /> <background file..... </installer-gui-script>Is this a bug in El Capitan or what?best regardsVermeire Baudewijn
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0
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0
Views
436
Activity
Apr ’16
Reply to How to make changes of text in search filed to cause animated changes in the view?
The animation(_:value:) modifier might be what you need. You can read full docs about it here. — WindowsMEMZ @ Darock Studio
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Activity
Oct ’24
Reply to Mouse scrolling stops working in macOS Monterey
Purchased and received a new Mac Studio Ultra today, updated from 12.1 to 12.4 and my Logitech MX Master 3 mouse worked for about an hour and now as others scroll is broken. Why? £5,600 spent on this Mac Studio and it a) doesn't come with a mouse and keyboard so I had to mess about with old peripherals which thankfully I had or I'd have been stuck getting past the setup screen, and b) now this! Sort this out Apple!!!
Topic: App & System Services SubTopic: Core OS Tags:
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Views
Activity
Jun ’22
Reply to R painfully slow on Air M1 - Big Sur
Hi, I have been using R studio 2022.07.2 Build 576 on my MBA M1 (MacOS Ventura). All was good when I started the data cleaning project on the 1.23 gb dataset. Suddenly, everything has slowed down painfully. It takes a good 10+ minutes to simply ingest a dataset. I believe at this point, R studio is native for M1, so I have no clue what has happened an more importantly how to solve it. Please help. -Jawwad
Topic: App & System Services SubTopic: Core OS Tags:
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Dec ’22
Reply to Xcode 9 storyboard .. painfully slow
Xcode is really slow, even on the top-most Macbook Pro costing USD 5k.Android Studio runs better in Mac OS!
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Jun ’18