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How to monitor heart rate in background without affecting Activity Rings?
I'm developing a watchOS nap app that detects when the user falls asleep by monitoring heart rate changes. == Technical Implementation == HKWorkoutSession (.mindAndBody) for background execution HKAnchoredObjectQuery for real-time heart rate data CoreMotion for movement detection == Battery Considerations == Heart rate monitoring ONLY active when user explicitly starts a session Monitoring continues until user is awakened OR 60-minute limit is reached If no sleep detected within 60 minutes, session auto-ends (user may have abandoned or forgotten to stop) App displays clear UI indicating monitoring is active Typical session: 15-30 minutes, keeping battery usage minimal == The Problem == HKWorkoutSession affects Activity Rings during the session. Users receive Exercise goal reached notifications while resting — confusing. == What I've Tried == Not using HKLiveWorkoutBuilder → Activity Rings still affected Using builder but not calling finishWorkout() (per https://developer.apple.com/forums/thread/780220) → Acti
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Reply to good morning My app has been approved and in the app store but my subscriptions are not working
Hello - In order to resubmit your three IAP subscription products, the status of each needs to change from Developer Action Needed to Ready to Submit. We recommend editing each of them, in order to save an update (e.g.: add a note to the Review Notes section like [Date] Updating IAP to resubmit with new binary of Version 1.x of [App Name]. Once the status of the IAPs has been successfully updated, proceed to submit a new version of the app - and attach the three IAPs for review as documented here under Submit an In-App Purchase of the first time. If you are still unable to resubmit the IAPs with a new app build, please file a detailed ticket (including screenshots and/or video) via Feedback Assistant, and reply back to this thread with that ticket number - and we will follow-up. Thank you.
2w
Reply to Broken autocomplete in Xcode 26
Thank you for your post and providing this information. I recommend using the direct line you have with Feedback Assistant to upload those files to the team working on your bug. Directly communicating with the appropriate team is always the most efficient approach. If you are unable to do so, I can assist you with the upload. Please let me know how you would like to proceed. Albert Pascual
  Worldwide Developer Relations.
2w
SFCC Integration: onpaymentauthorized Not Firing After Touch ID Authentication (Apple Pay on the Web)
Hello everyone, We've encountered a blocking issue while integrating Apple Pay on the Web within a Salesforce Commerce Cloud (SFCC) environment. The session fails immediately after a successful user authentication. Problem Summary: After a user authenticates a payment with Touch ID or Face ID, the Apple Pay sheet showing error Payment not completed message. The core of the issue is that the onpaymentauthorized event handler is never invoked in our client-side JavaScript. As a result, the corresponding server-side SFCC paymentAuthorized hooks are never triggered, and we cannot obtain a payment token to complete the transaction. Also, No console logs are observed. Observed Flow of Events: The ApplePaySession proceeds correctly through the initial callbacks. We have verified through server-side logs that the corresponding SFCC platform hooks (getRequest, prepareBasket, shippingContactSelected, shippingMethodSelected) fire and complete successfully. The payment sheet correctly updates with shipping costs and the
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Reply to macOS Tahoe 26.4 Beta 4: Rosetta deprecation warning not shown — bug or intended behavior?
Thanks for the backstory. [quote='880252022, shara7, /thread/818906?answerId=880252022#880252022, /profile/shara7'] which made me wonder whether this is a bug or intended behavior. [/quote] Well, it’s an an either or situation. Note this comment from the release notes: During the beta period, the cadence of notifications will be accelerated, enabling Apple and developers to address any issues that might occur. Honestly, I’m not sure whether this is what’s happening in your case or not. You might be able to learn more as to what’s actually going on by monitoring the system log entries from the ecosystemagent process. Many of these are at the debug level, so you’ll need to opt in to that. See Your Friend the System Log for hints and tips on using the system log effectively. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
2w
Reply to How to monitor heart rate in background without affecting Activity Rings?
Hi @Ziqiao Chen and everyone, Thank you for the follow-up. You were right to push for more precise testing — it led me to discover an issue with my original test setup and reach a much clearer understanding of the problem. == Correction: Original Test Setup == My initial frontmost test had a build configuration error: the test build still had an active HKWorkoutSession running in the background. This means the results I would have reported (~10 minutes before termination) did not reflect pure frontmost app state behavior. I've since corrected this and re-tested with precise instrumentation. == Hardware & Software == Apple Watch Series 8 (45mm) — not Series 4 watchOS 11.6.1 (latest stable) Build: Debug, standalone watch app Xcode debugger disconnected before all tests (to avoid priority elevation) == Methodology == I added a 30-second heartbeat timer that logs: Sequential counter and elapsed seconds Current heart rate value and time since last HR sample (hr_age_sec) App lifecycle transitions (ScenePhase ch
2w
Reply to invalid API object reference
[quote='880412022, hasii2021, /thread/818406?answerId=880412022#880412022, /profile/hasii2021'] I put them [in FB22267132] but not sure if this is correct [/quote] That’s cool. When I open the system log snapshot you included (system_logs.logarchive) I see this: type: default time: 2026-03-17 21:32:51.951555 -0500 process: spctl subsystem: com.apple.securityd category: security_exception message: UNIX error exception: 2 type: default time: 2026-03-17 21:32:51.951587 -0500 process: spctl subsystem: com.apple.securityd category: security_exception message: MacOS error: -67068 type: default time: 2026-03-17 21:32:51.951603 -0500 process: spctl subsystem: com.apple.securityd category: security_exception message: MacOS error: -67071 type: default time: 2026-03-17 21:32:51.951615 -0500 process: spctl subsystem: com.apple.securityd category: security_exception message: MacOS error: -67071 This seems like an understandable error cascade: The first error, 2, is ENOENT, which is an e
2w
Reply to FSKit passthrough sample fails to mount
Attaching the logs again: Filtering the log data using subsystem == com.apple.FSKit OR process CONTAINS[c] samplecode Timestamp Ty Process[PID:TID] 2026-03-17 15:15:51.832 I mount[16111:d88caa] [com.apple.FSKit:default] FSClient setting up connection to fskitd 2026-03-17 15:15:51.833 Db fskitd[589:d88a5f] [com.apple.FSKit:default] -[liveFilesMountServiceDelegate listener:shouldAcceptNewConnection:]: start 2026-03-17 15:15:51.833 Df fskitd[589:d88a5f] [com.apple.FSKit:default] Incomming connection, entitled 0 2026-03-17 15:15:51.833 Db fskitd[589:d88a5f] [com.apple.FSKit:default] -[liveFilesMountServiceDelegate listener:shouldAcceptNewConnection:]: accepting connection 2026-03-17 15:15:51.833 Df fskitd[589:d88a5f] [com.apple.FSKit:default] Hello FSClient! entitlement no 2026-03-17 15:15:51.834 Df mount[16111:d88caa] [com.apple.FSKit:default] Setting remote protocol to all XPC 2026-03-17 15:15:51.834 Df fskitd[589:d88a5f] [com.apple.FSKit:default] About to get current agent for 501 2026-03-17
Topic: App & System Services SubTopic: Core OS Tags:
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App stuck in review for over 6 weeks – no response from App Review
Hello, I’m posting here because I’m experiencing a very unusual issue with the App Store review process and haven’t been able to resolve it through normal support channels. Our app has been waiting in App Review for over 6 weeks, which is far beyond the normal review timeframe. During this period, I contacted Apple Developer Support multiple times and even submitted an expedited review request, but the situation has not progressed. Some of my inquiries have unfortunately received no response, and the app remains stuck in review without any explanation. This delay is now causing serious operational and financial impact for our small development business. We had updates and marketing plans scheduled around this release, but the prolonged review status is preventing us from moving forward. I fully understand that review times can vary, but a 6+ week delay without any status update or communication seems highly abnormal. If any Apple staff or experienced developers have encountered a similar sit
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App stuck in “Waiting for Review” for weeks + no support response
Hello, I’m dealing with an update that has been stuck in “Waiting for Review” for weeks with no progress and no meaningful response from Apple. App details: App Name: Dólar Argentina Apple ID: 6758462259 Bundle ID: com.rgioia.dolarargentina Version: 1.3.0 (update) Timeline: First submission: February 19 → stuck in Waiting for Review I canceled and resubmitted: February 28 Since then → still stuck with zero movement This is almost a month with no review activity. What I already did: Requested expedited review → approved Contacted Apple Developer Support multiple times Followed up several times The only response I got was that the expedited review was accepted, but nothing happened after that. Impact: The app is already live, this is just an update I cannot release fixes or improvements Same version was approved on Google Play in ~20 minutes No rejection, no feedback, no communication At this point, this is not just a delay — it’s a complete lack of review and support. Questions: Is anyone else experie
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Reply to Broken autocomplete in Xcode 26
@DTS Engineer I have created fresh virtual machine with latest macOS, installed latest Xcode there and check. Behavior is still broken (check video below). https://drive.google.com/file/d/1THJ-o_4htaP2FvH8w4nt8IsbIsNefgZk/view?usp=sharing As you requested, I've also collected sysdiagnose: https://drive.google.com/file/d/1xv11WVYlVjCEVmggr37cETbqd-5w8Yyd/view?usp=sharing
2w
Reply to Using StoreKit from an AUv3 plugin that can be loaded in-process
[quote='880359022, timboudreau, /thread/818192?answerId=880359022#880359022, /profile/timboudreau'] Seems pretty byzantine and fragile [/quote] Yeah. I considered this approach before I replied to you yesterday, but I concluded that: I’m not sure if it’s possible to pull off [1]. And even if it is, it’s likely to be very fragile. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] Your appex is sandboxed so: It can’t spawn your app’s executable as a child process because that would require reinitialising the sandbox, something that the system specifically blocks. See App Sandbox Inheritance within Resolving Trusted Execution Problems. It should be able to launch the app with NSWorkspace, but NSWorkspace doesn’t honour all of its configuration when it’s called by a sandboxed process.
Topic: Media Technologies SubTopic: Audio Tags:
2w
How to monitor heart rate in background without affecting Activity Rings?
I'm developing a watchOS nap app that detects when the user falls asleep by monitoring heart rate changes. == Technical Implementation == HKWorkoutSession (.mindAndBody) for background execution HKAnchoredObjectQuery for real-time heart rate data CoreMotion for movement detection == Battery Considerations == Heart rate monitoring ONLY active when user explicitly starts a session Monitoring continues until user is awakened OR 60-minute limit is reached If no sleep detected within 60 minutes, session auto-ends (user may have abandoned or forgotten to stop) App displays clear UI indicating monitoring is active Typical session: 15-30 minutes, keeping battery usage minimal == The Problem == HKWorkoutSession affects Activity Rings during the session. Users receive Exercise goal reached notifications while resting — confusing. == What I've Tried == Not using HKLiveWorkoutBuilder → Activity Rings still affected Using builder but not calling finishWorkout() (per https://developer.apple.com/forums/thread/780220) → Acti
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6
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554
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2w
Reply to good morning My app has been approved and in the app store but my subscriptions are not working
Hello - In order to resubmit your three IAP subscription products, the status of each needs to change from Developer Action Needed to Ready to Submit. We recommend editing each of them, in order to save an update (e.g.: add a note to the Review Notes section like [Date] Updating IAP to resubmit with new binary of Version 1.x of [App Name]. Once the status of the IAPs has been successfully updated, proceed to submit a new version of the app - and attach the three IAPs for review as documented here under Submit an In-App Purchase of the first time. If you are still unable to resubmit the IAPs with a new app build, please file a detailed ticket (including screenshots and/or video) via Feedback Assistant, and reply back to this thread with that ticket number - and we will follow-up. Thank you.
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Activity
2w
Reply to Broken autocomplete in Xcode 26
Thank you for your post and providing this information. I recommend using the direct line you have with Feedback Assistant to upload those files to the team working on your bug. Directly communicating with the appropriate team is always the most efficient approach. If you are unable to do so, I can assist you with the upload. Please let me know how you would like to proceed. Albert Pascual
  Worldwide Developer Relations.
Replies
Boosts
Views
Activity
2w
SFCC Integration: onpaymentauthorized Not Firing After Touch ID Authentication (Apple Pay on the Web)
Hello everyone, We've encountered a blocking issue while integrating Apple Pay on the Web within a Salesforce Commerce Cloud (SFCC) environment. The session fails immediately after a successful user authentication. Problem Summary: After a user authenticates a payment with Touch ID or Face ID, the Apple Pay sheet showing error Payment not completed message. The core of the issue is that the onpaymentauthorized event handler is never invoked in our client-side JavaScript. As a result, the corresponding server-side SFCC paymentAuthorized hooks are never triggered, and we cannot obtain a payment token to complete the transaction. Also, No console logs are observed. Observed Flow of Events: The ApplePaySession proceeds correctly through the initial callbacks. We have verified through server-side logs that the corresponding SFCC platform hooks (getRequest, prepareBasket, shippingContactSelected, shippingMethodSelected) fire and complete successfully. The payment sheet correctly updates with shipping costs and the
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3
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0
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96
Activity
2w
Reply to macOS Tahoe 26.4 Beta 4: Rosetta deprecation warning not shown — bug or intended behavior?
Thanks for the backstory. [quote='880252022, shara7, /thread/818906?answerId=880252022#880252022, /profile/shara7'] which made me wonder whether this is a bug or intended behavior. [/quote] Well, it’s an an either or situation. Note this comment from the release notes: During the beta period, the cadence of notifications will be accelerated, enabling Apple and developers to address any issues that might occur. Honestly, I’m not sure whether this is what’s happening in your case or not. You might be able to learn more as to what’s actually going on by monitoring the system log entries from the ecosystemagent process. Many of these are at the debug level, so you’ll need to opt in to that. See Your Friend the System Log for hints and tips on using the system log effectively. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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2w
Reply to How to monitor heart rate in background without affecting Activity Rings?
Hi @Ziqiao Chen and everyone, Thank you for the follow-up. You were right to push for more precise testing — it led me to discover an issue with my original test setup and reach a much clearer understanding of the problem. == Correction: Original Test Setup == My initial frontmost test had a build configuration error: the test build still had an active HKWorkoutSession running in the background. This means the results I would have reported (~10 minutes before termination) did not reflect pure frontmost app state behavior. I've since corrected this and re-tested with precise instrumentation. == Hardware & Software == Apple Watch Series 8 (45mm) — not Series 4 watchOS 11.6.1 (latest stable) Build: Debug, standalone watch app Xcode debugger disconnected before all tests (to avoid priority elevation) == Methodology == I added a 30-second heartbeat timer that logs: Sequential counter and elapsed seconds Current heart rate value and time since last HR sample (hr_age_sec) App lifecycle transitions (ScenePhase ch
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2w
Reply to invalid API object reference
[quote='880412022, hasii2021, /thread/818406?answerId=880412022#880412022, /profile/hasii2021'] I put them [in FB22267132] but not sure if this is correct [/quote] That’s cool. When I open the system log snapshot you included (system_logs.logarchive) I see this: type: default time: 2026-03-17 21:32:51.951555 -0500 process: spctl subsystem: com.apple.securityd category: security_exception message: UNIX error exception: 2 type: default time: 2026-03-17 21:32:51.951587 -0500 process: spctl subsystem: com.apple.securityd category: security_exception message: MacOS error: -67068 type: default time: 2026-03-17 21:32:51.951603 -0500 process: spctl subsystem: com.apple.securityd category: security_exception message: MacOS error: -67071 type: default time: 2026-03-17 21:32:51.951615 -0500 process: spctl subsystem: com.apple.securityd category: security_exception message: MacOS error: -67071 This seems like an understandable error cascade: The first error, 2, is ENOENT, which is an e
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Views
Activity
2w
Reply to FSKit passthrough sample fails to mount
Attaching the logs again: Filtering the log data using subsystem == com.apple.FSKit OR process CONTAINS[c] samplecode Timestamp Ty Process[PID:TID] 2026-03-17 15:15:51.832 I mount[16111:d88caa] [com.apple.FSKit:default] FSClient setting up connection to fskitd 2026-03-17 15:15:51.833 Db fskitd[589:d88a5f] [com.apple.FSKit:default] -[liveFilesMountServiceDelegate listener:shouldAcceptNewConnection:]: start 2026-03-17 15:15:51.833 Df fskitd[589:d88a5f] [com.apple.FSKit:default] Incomming connection, entitled 0 2026-03-17 15:15:51.833 Db fskitd[589:d88a5f] [com.apple.FSKit:default] -[liveFilesMountServiceDelegate listener:shouldAcceptNewConnection:]: accepting connection 2026-03-17 15:15:51.833 Df fskitd[589:d88a5f] [com.apple.FSKit:default] Hello FSClient! entitlement no 2026-03-17 15:15:51.834 Df mount[16111:d88caa] [com.apple.FSKit:default] Setting remote protocol to all XPC 2026-03-17 15:15:51.834 Df fskitd[589:d88a5f] [com.apple.FSKit:default] About to get current agent for 501 2026-03-17
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to iOS App Stuck in 'Waiting for Review' for Over 7 Business Days — Expedited Review Submitted, No Progress
@App Review Thank you for your response. We have not received any contact via App Store Connect so far. We have also submitted another support request through the contact form as suggested. We hope to hear from the review team soon. Thank you.
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Reply to Unable to Verify App... again 😐
I am experiencing the same issue as last week too - I was able to sign apps this morning, now it stopped working. The team ID & everything stayed the same - but my iPhone complains that its Unable to Verify App. Is ppq.apple.com really up & running?
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App stuck in review for over 6 weeks – no response from App Review
Hello, I’m posting here because I’m experiencing a very unusual issue with the App Store review process and haven’t been able to resolve it through normal support channels. Our app has been waiting in App Review for over 6 weeks, which is far beyond the normal review timeframe. During this period, I contacted Apple Developer Support multiple times and even submitted an expedited review request, but the situation has not progressed. Some of my inquiries have unfortunately received no response, and the app remains stuck in review without any explanation. This delay is now causing serious operational and financial impact for our small development business. We had updates and marketing plans scheduled around this release, but the prolonged review status is preventing us from moving forward. I fully understand that review times can vary, but a 6+ week delay without any status update or communication seems highly abnormal. If any Apple staff or experienced developers have encountered a similar sit
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7
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0
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285
Activity
2w
App stuck in “Waiting for Review” for weeks + no support response
Hello, I’m dealing with an update that has been stuck in “Waiting for Review” for weeks with no progress and no meaningful response from Apple. App details: App Name: Dólar Argentina Apple ID: 6758462259 Bundle ID: com.rgioia.dolarargentina Version: 1.3.0 (update) Timeline: First submission: February 19 → stuck in Waiting for Review I canceled and resubmitted: February 28 Since then → still stuck with zero movement This is almost a month with no review activity. What I already did: Requested expedited review → approved Contacted Apple Developer Support multiple times Followed up several times The only response I got was that the expedited review was accepted, but nothing happened after that. Impact: The app is already live, this is just an update I cannot release fixes or improvements Same version was approved on Google Play in ~20 minutes No rejection, no feedback, no communication At this point, this is not just a delay — it’s a complete lack of review and support. Questions: Is anyone else experie
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4
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0
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172
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2w
Reply to Broken autocomplete in Xcode 26
@DTS Engineer I have created fresh virtual machine with latest macOS, installed latest Xcode there and check. Behavior is still broken (check video below). https://drive.google.com/file/d/1THJ-o_4htaP2FvH8w4nt8IsbIsNefgZk/view?usp=sharing As you requested, I've also collected sysdiagnose: https://drive.google.com/file/d/1xv11WVYlVjCEVmggr37cETbqd-5w8Yyd/view?usp=sharing
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Reply to good morning My app has been approved and in the app store but my subscriptions are not working
Update: Still unable to locate the Purchases section under version 1.0.1 to attach the subscription. If anyone has a screenshot of where this appears in App Store Connect UI, that would be incredibly helpful. I dont know how to attach my subscriptions to the binary the UI element is not seen, thanks again
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Reply to Using StoreKit from an AUv3 plugin that can be loaded in-process
[quote='880359022, timboudreau, /thread/818192?answerId=880359022#880359022, /profile/timboudreau'] Seems pretty byzantine and fragile [/quote] Yeah. I considered this approach before I replied to you yesterday, but I concluded that: I’m not sure if it’s possible to pull off [1]. And even if it is, it’s likely to be very fragile. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] Your appex is sandboxed so: It can’t spawn your app’s executable as a child process because that would require reinitialising the sandbox, something that the system specifically blocks. See App Sandbox Inheritance within Resolving Trusted Execution Problems. It should be able to launch the app with NSWorkspace, but NSWorkspace doesn’t honour all of its configuration when it’s called by a sandboxed process.
Topic: Media Technologies SubTopic: Audio Tags:
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