Hi,I need to open Maps from a link within a webview, iOS8 Xcode 7, Swift.It would also even work opening it with Safari or even opening every external URL in Safari. Any help much appreciated.
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Hi there, I’m developing a watchOS app using SwiftUI, and I want to allow users to interact with the map using the panning gesture and also drop waypoints by long pressing anywhere on the map—just like in the built-in Apple Maps app on watchOS, where a long press drops a pin and panning still works seamlessly. However, with SwiftUI’s Map, any attempt to attach a gesture other than .onTapGesture (such as LongPressGesture or DragGesture) seems to block the built-in map interactions, making panning impossible. Is there a supported approach to detect long press gestures anywhere on the map while still allowing all standard map interactions (as seen in Apple Maps on watchOS)? Or is this something only possible with private APIs or internal access? Any guidance or best practices would be greatly appreciated! Thank you!
I am looking at the demo code for CarPlay Maps app - https://developer.apple.com/documentation/carplay/integrating-carplay-with-your-navigation-app This worked in IOS 18 but now on IOS26 it doesn't work, eg the map in the CarPlay app no longer shows up. I don't see any docks to say what has changed, I wonder if anyone has any ideas?
Hi,Just curious if Maps are working yet in Siri Watch Face for anyone.Don't believe this feature is activated yet, but hoping to confirm.Commute times shown in the Keynote:Time to WorkTime to HomeTime to upcoming Calendar eventsTime to other Significant LocationsThanks!Alec
Thanks for reply! I have tried to rename the street on the Apple via map settings many times / Report an Issue/Map Labels/ Rename roads category but unfortunately do not have any feedback yet. I also submitted an inquiry on the Apple Maps Product Feedback website and got an answer that my issue was forwarded to the internal team of the map but it may fall into the category of being longer-term fixes. I need to know is it possible to speed up the process of fixing the issue? Can I hope that this issue will be finally fixed?
Topic:
App & System Services
SubTopic:
Maps & Location
Tags:
We have an Open Layers 3 (OL3) map on our website, that can have multiple markers on it, with different popups per marker. When this loads on some iOS devices, after the first initial map move by a user, the map freezes, and the page becomes unresponsive. In our best efforts to troubleshoot, tried Chrome and Safari on a device that is experiencing this issue, and both end up with the same result. It doesn't appear to be on everyone's device. Any help on tracking down what might be causing this would be much appreciated.Thanks,Doug
I thought you'd like to see this pathfinding example on a hexagon tilemap. Unfortunately, I can't embed images so you'll have to click on the links (sorry for that). Image: http://tilemapkit.com/tkwp/wp-content/uploads/Screen-Shot-2015-07-11-at-20.06.18.pngVideo: https://www.youtube.com/watch?v=mq9UGYRiaagCode sample:NSArray* walkableTiles = [map tilesWithProperty:@walkable value:@1];NSArray* blockedTiles = [map tilesWithProperty:@blocked value:@1];GKGridGraph* graph = [map gridGraphForTileLayersNamed:@[@Ground, @Objects, @Vehicles] walkableTiles:walkableTiles blockedTiles:blockedTiles diagonalsAllowed:YES];For more info see http://tilemapkit.com
Using the front Truedepth camera of a fixed-positioned iphone13, I capture the depth map of a static scene through AR Kit and then rectify (undistorted) them using the inverseLensDistortionLookupTable. Without changing the position of camera and the scene, every time that I launch the session, the rendered depth maps are randomly different. Given that I roughly know the ground truth, depending on the launched session, the depth maps are sometimes reasonably accurate and sometimes severely distorted non-linearly (up to 10cm bias), i.e. one side of the depth frame is still accurate other side is off. Is there any solution? or if there is any metadata to correct or rectify the depth maps later on?
https://github.com/apple/swift-evolution/pull/2165/files?short_path=c413722#diff-c4137225f01736a83bc207df99b560bc7a8f1a6710b82008e95eac866bfa6032 Sometimes the access level doesn't follow the guiding principle, so I did Pull-Request the swift-evolution on Github, and if you're curious about this, I'd like you to take a look. Please tell me if there is anything wrong. Thank you.
Hi,I have created a custom map on google maps. I can able to view the map page in safari browser without issue. But once when i click button to show the same custom maps in my google maps App. It says couldn't open mapThe same issue dosent occur once am logged into google account in google Maps App. Is it mandatory to login into google maps to view custom maps in IOS. Kindly confirmThanks
Hi, Apple web maps page (https://developer.apple.com/maps/web/) states: MapKit JS beta provides a free daily limit of 250,000 map views and 25,000 service calls per Apple Developer Program membership. For additional capacity needs, contact us. I am interested to know what are charges for usage beyond this limit. I have dropped multiple emails at 'contact us' however there has been no reply to my query.
Is there a way to opt into readable content guide for modern collection views on iOS 14 with the new list and cell configurations? I can inject the correct values in via the content directionalLayoutMargin but the accessory view still floats out at the edge of the superview.
Is there an easier way in Xcode to create mapping models. Currently I'm on model 15 and having to create individual models from 1 to 15 is time consuming. I've tried copying an older model and changing the destination but am unable to see any of the new fields added
I'm wondering if it's possible to do Parallax Occlusion Mapping in RealityKit? Does RK's metal shader API provide enough? I think it would need to be able to discard fragments and thus can't be run as a deferred pass. Not sure though!
The only issue I've had so far is Maps; the actual map doesn't appear. Not a biggie. Otherwise, Apple Watch OS 2 beta 3.
Topic:
App & System Services
SubTopic:
Core OS
Tags: