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“DTiPhoneSimulatorErrorDomain Code 2”

167,670 results found

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TestFlight > Two Step Process for Users
We have our app in TestFlight. To have new users signup requires two steps (not user friendly). The user clicks our link or scans are QR code. They get the page to show they have to download TestFlight and then install our app. Once TestFlight is downloaded and the user opens it, there is no app visible. The user has to click the link or scan the QR code again for it to show up in TestFlight. Has anyone been able to resolve this issue? Or is this just the user experience?
0
0
539
Sep ’22
TextureResource.DrawableQueue broken in VisionOS 2?
I have an input texture in a ShaderGraphMaterial. I use .replace(withDrawables:) to replace the texture with a drawable queue. When I present drawables to this queue, nothing happens in VisionOS 2. The drawables are not presented, I can't get any more via nextDrawable() because the unpresented ones are holding things up. This is with both bgra8Unorm_srgb and rgba16float formats. I have confirmed the material applied to my object has the modified texture resources on them. It was working in VisionOS 1.2. What changed in VisionOS 2 to cause this?
3
0
964
Jun ’24
watch os 2 file exchange
I'm trying to send a text data from watchOS 2 to iPhone but found out the hard way that I can no longer use openParentApplication on iOS9. So my next recommended option is to save text into a file and send it via shared groups, which from the watchOS 2 transitioning guide is no longer possible:You cannot rely on a shared group container to exchange files with your iOS app. Fetching files involves transferring them wirelessly to Apple Watch.WatchOS2 transition doc says there are mechanisms to do transfer of a file over network but no specifics or guidance.While Apple Watch provides mechanisms to facilitate those transfers, you must update your data-handling code to support those mechanisms.What are the mechanisms?I read through the WKInterfaceController doc and header file and didn't see an API to do network file transfer.
2
0
619
Jun ’15
How to test a multiplayer game with two devices
I am new to iOS game development and have been trying without success to set up a simple test environment to test the invitation process for my game. I am very confused about how iTunes connect is supposed to work. To test a two player real time game do I need to set up two new apple IDs in iTunes connect? If so, then what? I have an iPod and and iPhone I'm using to test the game. Do I need to log out of the current apple ID on each of those devices and then log in with the new apple IDs? Both devices are logged into GameCenter and I see the devices sending messages to each other to start the game but when I click on the invitation on the receiving device, the sending device just spins waiting for the invitation to be accepted and never runs the didFind protocol code in the GKMatchmakerViewController class. Thank you in advance for your help.
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0
2.1k
Jan ’18
StoreKit 2: Product.purchase() returns StoreKitError (2) when canceling "Pending Downgrade" in Production ONLY
Environment OS: iOS 26.2 ~ 26.3 SDK: Xcode 16.4 (Target: iOS 17.6) Framework: StoreKit 2 Environment: Production (Cannot reproduce in Sandbox or Xcode Configuration) Issue Description We are encountering a critical purchase failure that occurs exclusively in the Production environment. When a user who has a Pending Downgrade (scheduled for the next renewal date) attempts to re-purchase their current higher-tier product to cancel the downgrade, StoreKit 2 returns an error. Steps to Reproduce User is currently on Product A (Higher Tier). User schedules a downgrade to Product B (Lower Tier). The status changes to Pending Downgrade. User attempts to purchase Product A again via Product.purchase(). The system purchase sheet appears, and the user confirms the purchase. Immediately after authentication, a system alert from StoreKit appears saying: Cannot process request at this time. Please try again later. (現在リクエストを一時的に処理できません。しばらくしてからもう一度お試しください。) After dismissing the alert, the app receives Stor
2
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356
Feb ’26
Messaging problem with beta 2
mHi everyone,since I switched to Beta 2 IOS 13 I have problems with receiving mail, they only load very slowly, if at allhave you encountered this problemFriendlyGuy
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1
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0
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410
Activity
Jun ’19
TestFlight > Two Step Process for Users
We have our app in TestFlight. To have new users signup requires two steps (not user friendly). The user clicks our link or scans are QR code. They get the page to show they have to download TestFlight and then install our app. Once TestFlight is downloaded and the user opens it, there is no app visible. The user has to click the link or scan the QR code again for it to show up in TestFlight. Has anyone been able to resolve this issue? Or is this just the user experience?
Replies
0
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0
Views
539
Activity
Sep ’22
App "In Review" for two weeks
Hi,My app has been In Review for two weeks. What should I do?I tried going to the Resolution Center, but can't find any way there to send Apple a message.
Replies
3
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0
Views
980
Activity
Dec ’18
TextureResource.DrawableQueue broken in VisionOS 2?
I have an input texture in a ShaderGraphMaterial. I use .replace(withDrawables:) to replace the texture with a drawable queue. When I present drawables to this queue, nothing happens in VisionOS 2. The drawables are not presented, I can't get any more via nextDrawable() because the unpresented ones are holding things up. This is with both bgra8Unorm_srgb and rgba16float formats. I have confirmed the material applied to my object has the modified texture resources on them. It was working in VisionOS 1.2. What changed in VisionOS 2 to cause this?
Replies
3
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0
Views
964
Activity
Jun ’24
Code
Redeem code
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0
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0
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351
Activity
Aug ’20
Location problem in watchOS 2?
How odd. I'm at WWDC, but watchOS 2 think I'm in the South Atlantic Ocean! My iOS9 iPhone 6 is still convinced I'm in San Francisco though...
Replies
5
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0
Views
923
Activity
Jun ’15
macOS 10.12.5 Beta 2
When you click on the Release Notes link for macOS 10.12.5 beta 2 it takes you to iOS 10.3.2 beta release notes @ http://adcdownload.apple.com/Documentation/Beta_Release_Notes_Apr_10_2017/iOS_10.3.2_beta_2_Release_Notes.pdf
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3
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0
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1.1k
Activity
Apr ’17
MetalKit masking two quads
Hello, I have two quads with different vertex coordinates. How can I multiply the first quad color to mask components like Red or blue or green from the second quad color.
Replies
11
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0
Views
1.1k
Activity
Aug ’21
watch os 2 file exchange
I'm trying to send a text data from watchOS 2 to iPhone but found out the hard way that I can no longer use openParentApplication on iOS9. So my next recommended option is to save text into a file and send it via shared groups, which from the watchOS 2 transitioning guide is no longer possible:You cannot rely on a shared group container to exchange files with your iOS app. Fetching files involves transferring them wirelessly to Apple Watch.WatchOS2 transition doc says there are mechanisms to do transfer of a file over network but no specifics or guidance.While Apple Watch provides mechanisms to facilitate those transfers, you must update your data-handling code to support those mechanisms.What are the mechanisms?I read through the WKInterfaceController doc and header file and didn't see an API to do network file transfer.
Replies
2
Boosts
0
Views
619
Activity
Jun ’15
How to test a multiplayer game with two devices
I am new to iOS game development and have been trying without success to set up a simple test environment to test the invitation process for my game. I am very confused about how iTunes connect is supposed to work. To test a two player real time game do I need to set up two new apple IDs in iTunes connect? If so, then what? I have an iPod and and iPhone I'm using to test the game. Do I need to log out of the current apple ID on each of those devices and then log in with the new apple IDs? Both devices are logged into GameCenter and I see the devices sending messages to each other to start the game but when I click on the invitation on the receiving device, the sending device just spins waiting for the invitation to be accepted and never runs the didFind protocol code in the GKMatchmakerViewController class. Thank you in advance for your help.
Replies
3
Boosts
0
Views
2.1k
Activity
Jan ’18
Two of the same app due to configuration, can I delete one of them?
I have two of the same app on App Store Connect (with similar code) due to configuration error earlier, can I delete one of them? How do I delete it?
Replies
1
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0
Views
213
Activity
Jan ’26
merge two apps in a single app
I have two different apps and would like two merge them into a single app
Replies
1
Boosts
0
Views
622
Activity
Mar ’23
StoreKit 2: Product.purchase() returns StoreKitError (2) when canceling "Pending Downgrade" in Production ONLY
Environment OS: iOS 26.2 ~ 26.3 SDK: Xcode 16.4 (Target: iOS 17.6) Framework: StoreKit 2 Environment: Production (Cannot reproduce in Sandbox or Xcode Configuration) Issue Description We are encountering a critical purchase failure that occurs exclusively in the Production environment. When a user who has a Pending Downgrade (scheduled for the next renewal date) attempts to re-purchase their current higher-tier product to cancel the downgrade, StoreKit 2 returns an error. Steps to Reproduce User is currently on Product A (Higher Tier). User schedules a downgrade to Product B (Lower Tier). The status changes to Pending Downgrade. User attempts to purchase Product A again via Product.purchase(). The system purchase sheet appears, and the user confirms the purchase. Immediately after authentication, a system alert from StoreKit appears saying: Cannot process request at this time. Please try again later. (現在リクエストを一時的に処理できません。しばらくしてからもう一度お試しください。) After dismissing the alert, the app receives Stor
Replies
2
Boosts
0
Views
356
Activity
Feb ’26
object tracking for VisionOS 2
Hello! I encountered a problem accessing APi for VisionOS 2 https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_developer_arkit_object-tracking-parameter-adjustment_allow How can I use it in a regular developer account?
Replies
1
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0
Views
559
Activity
Jul ’24
Refreshable lists with 2 columns
Is it possible to have a new SwiftUI List with 2 columns? I'm trying to replicate on iOS the Library view from the podcasts app and it looks to be impossible...
Replies
5
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0
Views
3.4k
Activity
Jun ’21