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İOS 26 beta battery %1

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Xcode's new-tab vs. reuse-tab behavior is still infuriating and baffling.
Is there any way to stop Xcode from randomly re-using a tab when you click on a file in the project treeview? I never, never, NEVER want the file in the current tab replaced. If the clicked-on file is not already open in a tab, I want a new one. Every time. But in Xcode, you sometimes get a new tab, and sometimes don't. I can't find any pattern to this absurd behavior. Even double-clicking doesn't produce a new tab, even though the Navigation settings say, Double-click: Opens tab in focused editor. WTH is this thing doing, and how do we stop it? This is Xcode 16.4.
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Urgent help – account flagged for termination without prior notice
Hello everyone, Today we suddenly received a Pending Termination Notice for our Apple Developer account. What makes this situation especially difficult is that there were no prior warnings, rejections, or requests for clarification before this action was taken. Our app was published on September 1, and just a short while ago (September 12) we were notified that the account is flagged for removal and our product was already taken down from the App Store. We submitted a formal appeal to the App Review Board a few minutes ago, but we are extremely concerned. Our company is a U.S.-registered business and we provided all required documentation during enrollment and afterwards. Everything is legitimate, and we strongly believe this is a mistake. For us, every minute matters — we run a large-scale marketing campaign, and each delay is already costing us thousands of dollars in losses. This sudden removal without prior communication feels devastating. Has anyone else faced a similar situation? How long did i
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iOS 26 Beta 9 Purchase Issues
Hello all, Posting here before I put in a support ticket to see if there are any ideas. The previous beta issues seem to have been resolved, but now we are having intermittent problems with sandbox purchases. We do not know if this will affect real purchases. This is happening on beta 9 in both public and dev channels for us, most often on iPad Pro 4th. gen (Though idk if that is relevant). Sometimes running TestFlight builds on iOS 26 beta 9 devices we will have attempts to make sandbox purchases just go into a black hole. We do not get a Do you want to buy this popup, or the credentials screen. It just pauses for a bit in the section of our code that would be akin to: let result = try await product.purchase( options: [.appAccountToken(accountUUID) ] ) Then wait a couple seconds, and then nothing. The game returns to normal flow as if it was a pending purchase, but nothing more ever happens. We have not been able to get a local debug build to do this, so it's hard
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Custom SF Symbols with badges not vertically centered in SwiftUI buttons
[Also submitted as FB20225387] When using a custom SF Symbol that combines a base symbol with a badge, the symbol doesn’t stay vertically centered when displayed in code. The vertical alignment shifts based on the Y offset of the badge. There are two problems with this: The base element shouldn’t move vertically when a badge is added—the badge is meant to add to the symbol, not change its alignment. The badge position should be consistent with system-provided badged symbols, where badges always appear in a predictable spot relative to the corner they're in (usually at X,Y offsets of 90% or 10%). Neither of these behaviors match what’s expected, leading to inconsistent and misaligned symbols in the UI. Screenshot of Problem The ellipsis shifts vertically whenever the badge Y offset is set to anything other than 50%. Even at a 90/10 offset, it still doesn’t align with the badge position of the system envelope.badge symbol. SF Symbols Export This seem to be a SwiftUI issue since both the export from SF Symbols i
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Reply to macOS 26 Launch Constraints
I'm only attempting to apply launch constraints because it seems to be the remedy to the helper/daemon crash. If there is a simpler remedy (like a new build setting I'm missing in XCode 26?) that would be even better. Mainly, I'm confused as to why building with XCode 26 and linking with macOS 26 would cause a crash with that code signing reason when previously it did not.
Topic: Code Signing SubTopic: General Tags:
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Reply to App Review – How to Validate Referral Feature with Third-Party Consent (Guideline 5.1.2)
If your app has been rejected and you need help resolving the issue, consider taking advantage of one of the following support options available from App Review: Reply to the message from App Review in App Store Connect and request clarification. Request a call with an Apple representative to discuss the outcome of the review. Submit an appeal to the App Review Board if you believe your app follows the App Review Guidelines. Visit the Contact Us page on Apple Developer and select the App Review tile to learn more.
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Reply to Xcode fails to provision target
and I've filed some bugs related to the behavior. FB20212935 FB19451832 FB19450508 FB19450162 FB19449747 Thank you so much, I really appreciate you taking the time to file all of those. DriverKit code signing pushes our code signing infrastructure in ways that nothing else in our ecosystem does and, unfortunately, that means it hasn't really been properly supported by the broader improvements we've made. Filling bugs is a huge help in pushing to improve things. Moving into specifics and reordering things for clarity: I can't see a managed entitlements section on the account portal. At WWDC, we revised the portal UI by replacing the: Managed Entitlements-> which showed any managed entitlements you'd been granted. with: Capability Requests-> which lists the entitlement that a developer can apply for them and links to the application form/process in a single, unified form. As part of that change, all the entitlement available to your team were merged into the single Capabilities tab. In your case, that mea
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Reply to Seeking Guidance: Car Play App Rejected.
If your app has been rejected and you need help resolving the issue, consider taking advantage of one of the following support options available from App Review: Reply to the message from App Review in App Store Connect and request clarification. Request a call with an Apple representative to discuss the outcome of the review. Submit an appeal to the App Review Board if you believe your app follows the App Review Guidelines. Visit the Contact Us page on Apple Developer and select the App Review tile to learn more.
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Reply to Rejection of VPN App for Guideline 4.3(a) - Design - Spam
Thank you for your post. If you disagree with the outcome of the review, we recommend submitting an appeal to the App Review Board. When filing your appeal, make sure to: Provide specific reasons why you believe your app complies with the App Review Guidelines. Submit only one appeal per rejection. Respond to any requests for additional information before submitting an appeal. Once you have submitted the appeal we can escalate it to the App Review Board for review. The App Review Board will contact you directly as soon as they've completed their investigation.
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is fusion drive stopped being supported in tahoe
Hi, my fusion drive is not recognized with the latest tahoe developer beta. is it official or it's a bug ? it works when I reboot into previous verion of macOS. APFS Containers (6 found) | +-- Container disk3 AD9B43A5-66E7-4696-8183-8FD75230DAD2 | ==================================================== | APFS Container Reference: disk3 | Size (Capacity Ceiling): 994662584320 B (994.7 GB) | Capacity In Use By Volumes: 899491840000 B (899.5 GB) (90.4% used) | Capacity Not Allocated: 95170744320 B (95.2 GB) (9.6% free) | | | +-< Physical Store disk0s2 8183A70B-64A7-434E-85A4-5FA40F692BC9 | | ----------------------------------------------------------- | | APFS Physical Store Disk: disk0s2 | | Size: 994662584320 B (994.7 GB) | | | +-> Volume disk3s1 295CC2B7-EFA6-4706-8A6F-4C8FDC455857 | | --------------------------------------------------- | | APFS Volume Disk (Role): disk3s1 (System) | | Name: Macintosh HD (Case-insensitive) | | Mount Point: Not Mounted | | Capacity Consumed: 12576616448 B (12.6 GB)
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App Review – How to Validate Referral Feature with Third-Party Consent (Guideline 5.1.2)
Hello everyone, I’m developing an app for our insurance franchise network called Avantar Indica. The core functionality of the app is to allow a user (after being affiliated to one of our units) to refer friends or family members so that the franchise unit can contact them and offer our services. During App Review, the app was rejected under Guideline 5.1.2 – Privacy – Data Collection and Storage, since the app currently collects name and phone number of third-party contacts without their explicit consent. I completely understand Apple’s concern and would like to adapt the functionality in order to make it compliant with the App Store Guidelines. 👉 New proposed flow: When a user selects a contact to refer, no personal data is stored immediately. Instead, the app will send an email or SMS invitation to the referred person, informing them that they have been invited by [User’s Name]. The referred person will be able to accept or decline the referral. Only if the referred person explicitly accepts will
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