Search results for

LLDB crash

29,541 results found

Post

Replies

Boosts

Views

Activity

Reply to TextEditor Problem Or Me?
I am also able to reproduce a crash using the provided code; however, it does not immediately crash for me; rather, if I select the text then it will crash (with a metal-related error). I'm running MacOS Sequoia (15.5) with XCode Version 26.0 beta 4 (17A5285i).
Topic: UI Frameworks SubTopic: SwiftUI
1w
Reply to TextEditor Problem Or Me?
I see a very similar issue. The swift code has a text editor (NSTextView) and as soon as a scroll bar is added, the app crashes with an error like: [MTLDebugRenderCommandEncoder setRenderPipelineState:]:1616: failed assertion `Set Render Pipeline State Validation For color attachment 0, the texture sample count (1) does not match the renderPipelineState sampleCount (1065353216). and a similar-looking stacktrace involving MTLReportFailureand other drawing-related functions like QuartzCore (draw_shape, array_flush, draw_elements, draw etc). Possibly relevant - this is on an older intel mac with a now-unsupported GPU.
Topic: UI Frameworks SubTopic: SwiftUI
1w
Reply to FSKit volume mount fails with "Permission denied"
As a quick admin note, the comment feature in our forums doesn't really work very well, so I'd always recommend just posting your reply. These log message from com.apple.FSKit, category default, seem relevant. Looking at our code, I think something went wrong in your probeResource. Breaking down the log messages, these three messages are logged before calling probeResource and validates basic I/O: Successful dynamic cast of resource to bd. Got fd 3 readFirstSectorAndLog reading from 3 got rv 512 error (null) Successful read, first characters 4c4b:6000 This is logged by the reply block we pass to probeResource. The null here indicates that the FSProbeResult you returned was NULL: Returning (null) And this is logged shortly after in the same block, logging the Error probeResource returned: FSModule dev.steve.MFSLives.MFS probe: returned Error Domain=NSPOSIXErrorDomain Code=22 Invalid argument Notably, I don't see any logs from my code, so although it claims that the probe failed, it's not because of my code. So
Topic: App & System Services SubTopic: Core OS Tags:
1w
Popovers are broken on macCatalyst
.popover(isPresented: modifier doesn't work on Mac Catalyst when attached to the item in the toolbar. The app crashes on button click, when trying to present the popover. iOS 26 RC (macOS 26 RC) Feedback ID - FB20145491 import SwiftUI struct ContentView: View { @State private var isPresented: Bool = false var body: some View { NavigationStack { Text(Hello, world!) .toolbar { ToolbarItem(placement: .automatic) { Button(action: { self.isPresented.toggle() }) { Text(Toggle popover) } .popover(isPresented: $isPresented) { Text(Hello, world!) } } } } } } #Preview { ContentView() }
0
0
47
1w
Reply to SwiftData Fatal error: Editors must register their identifiers before invoking operations on this store
I had the same crash happening, i managed to fix it. let me explain my use case, maybe it helps someone. I had a local database and a cloud database. The user could choose to migrate from local to cloud. During this process, I sometimes got OPs crash. I had something like this: local = try ModelContainer.local() cloud = try ModelContainer.cloud() try migrate(toCloud: true) try local.erase() //after migration, I erased the local instance. local = try ModelContainer.local() // << the fix // reinitializing the local container fixed the crash.
1w
Reply to macOS 26 Launch Constraints
When building as described above, the helper crashes in such a way (Termination Reason: CODESIGNING 4 Launch Constraint Violation) that suggests I need to apply launch constraints to resolve the problem. I had not previously had launch constraints in my project.
Topic: Code Signing SubTopic: General Tags:
1w
Reply to In the iOS 26 beta, enterprise Apps installed via MDM cannot be run
Hi , Were having a similar issue, our company builds a web safari extension for enterprise. before iOS 26 (beta) release we would archive our extension and install to our devices no problem. since iOS 26 (beta) (we also tried in beta 4 23A5297m) the extension would archive perfectly but when installing the extension would just not run. its found in settings under safari extension, but when enabled the extension and open safari it will show error message Ext is no longer available. to rule out all code issues, we built a new project from scratch with a new bundle id, tried to archive with no problem, but when installed in an iphone 16 with iOS 26 BETA (23A5297m) same error ocurs it installs but when opening safari it will give an error message saying extension is no longer available. attached in the google drive link is a zip file of the new project, a zip file with a succesfull build of the ipa file with enterprise distribute, a video of the entire proccess and the error that the iphone gives. also attached a
1w
Inheritance in SwiftData — Fatal error: Never access a full future backing data
I'm implementing SwiftData with inheritance in an app. I have an Entity class with a property name. This class is inherited by two other classes: Store and Person. The Entity model has a one-to-many relationship with a Transaction class. I can list all my Entity models in a List with a @Query annotation without a problem. However, then I try to access the name property of an Entity from a Transaction relationship, the app crashes with the following error: Thread 1: Fatal error: Never access a full future backing data - PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(backing: SwiftData.PersistentIdentifier.PersistentIdentifierBacking.managedObjectID(0x96530ce28d41eb63 ))) with Optional(F07E7E23-F8F0-4CC0-B282-270B5EDDC7F3) From my attempts to fix the issue, I noticed that: The crash seems related to the relationships with classes that has inherit from another class, since it only happens there. When I create new data, I can usually access it without any problem. The crash
1
0
103
1w
Reply to App mysteriously crashing in CFNetwork.LoaderQ queue
The property you're referring to (usesClassicLoadingMode) is available on 18.4+ (wouldn't help for my users who are on iOS 17 and early 18) and it's true by default on the shared URLSession which I use throughout the entire app. I don't use any other session, no custom configurations. I just use Task a lot. Yet I still get crash reports from users on 18.6.2. Therefore I think it's safe to say it doesn't help. As per the crashlogs -> I would most certainly and happily get rid of a third party one, but it delivers more reports that Apple's own one. Perhaps I am doing something wrong but in the Organizer there's just less of them. Looking at Organizer though, the same crash report is also there and when I open the .xccrashpoint and dig in the folder structure and open any of the .crash items in the Logs directory, the same thread crashes occur: Thread 10 name: Thread 10 Crashed: 0 libdispatch.dylib 0x00000001a181de08 _dispatch_source_set_runloop_timer_4CF + 36 (sou
Topic: Programming Languages SubTopic: Swift Tags:
1w
Reply to SMAppService Sample Code seems broken
My reasoning is difficult to phrase in a way that will not come across as combative or insulting, but suffice to say I explicitly object to the existence of most--if not all--of the features that Apple has shipped in more recent releases and prefer to keep them all out of my house so to speak. I only update the OS when a machine dies and I have to buy a new one. If there's a solid guarantee that all of this is better in 15 then I'll absolutely bite that bullet anyway, but right now I'm essentially just doing a feasibility study and cannot destabilize everything else in my world just to find out whether or not maturity has crept in. My goal is simply an app with an overly-privileged helper that will never appear in any app store or be run on any machine that doesn't belong to a person who immediately disables SIP as a matter of principle. I've already removed all the PackageBuilder stuff as it was very much in the way of testing--that was the only sample project I could find that was close to what I wanted but
1w
React Native/Expo App Shows White Screen in Production Builds - Works Fine in Development
Hello Apple Developer Community, I'm experiencing a persistent issue with my React Native/Expo app that I've been trying to resolve for weeks. I'm hoping someone here has encountered and solved this problem. The Problem: • My app works perfectly in development (Expo Go, local builds, simulators) • When built for production and installed via TestFlight, it shows only a white screen • The app launches successfully (no crashes) but never renders any UI • This happens consistently across multiple builds and attempts Technical Details: • Framework: React Native 0.79.5 with Expo SDK 53 • Backend: Supabase • Navigation: React Navigation What I've Tried: ✅ Created missing .env file with environment variables ✅ Installed missing peer dependencies (expo-font) ✅ Ran npx expo-doctor - all checks pass ✅ Added error boundaries and loading screens ✅ Incremented build numbers and rebuilt multiple times ✅ Verified Supabase credentials are correct ✅ Checked native iOS logs - app launches successfully, no crashes
Topic: UI Frameworks SubTopic: General
1
0
15
1w
iOS 26 BETA 4 Safari Web Extension disappearing right after install, "extension" is no longer available.
our company created a web safari extension. before iOS 26 (beta) release we would archive our extension and install to our devices no problem. since iOS 26 (beta) (we also tried in beta 4 23A5297m) the extension would archive perfectly but when installing the extension would just not run. its found in settings under safari extension, but when enabled the extension and open safari it will show error message Ext is no longer available. to rule out all code issues, we built a new project from scratch with a new bundle id, tried to archive with no problem, but when installed in an iphone 16 with iOS 26 BETA (23A5297m) same error ocurs it installs but when opening safari it will give an error message saying extension is no longer available. attached in the google drive link is a zip file of the new project, a zip file with a succesfull build of the ipa file with enterprise distribute, a video of the entire proccess and the error that the iphone gives. also attached a log file from the iphone that includes the inst
6
0
538
1w
macOS 26 Launch Constraints
I've recently upgraded to the RC candidates of macOS 26 and Xcode 26. The app I'm building has a helper tool using SMAppService. When I run the app and helper tool in macOS 15 or macOS 26, all works as expected. When it runs on macOS 13 or 14, which previously worked. The helper now crashes on launch with the following reason: Termination Reason: CODESIGNING 4 Launch Constraint Violation I found this developer session which seems to address this, but the plist I've added doesn't seem to satisfy the constraint. https://developer.apple.com/videos/play/wwdc2023/10266/ Here are the contents of my new plist: Are there any gotchas here that I might be missing? Thanks!
10
0
830
1w
Reply to [iOS 26] [CallKit] [SDK 26] Application got crashed while App was Inactive
However, cross-referencing with the SysDiagnose logs, there is no corresponding process or activity for the application at the reported crash time. The newly uploaded logs in the feedback contain the relevant information regarding the issue. Unfortunately, the device was rebooted (at ~11:50am) before the sysdiagnose was triggered, which, unfortunately, renders the log largely useless for diagnostic purposes as log purging has destroyed too much context. In terms of what you said here: The app was not active, nor was it woken up by any event. I'm not sure what you mean here. There were three crash logs attached to the bugs. In all three cases, callservicesd initiated the launch: (1) PID 286: 2025-08-29 11:47:42.381409+0530 runningboardd: Acquiring assertion targeting app< ___ > from originator [osservice:35] with description attributes:[ 2025-08-29 11:47:42.381844+0530 runningboardd: Assertion 34-35-111 (target:app< ___ >) will be created as active 2025-08-29 11:47:42.418884+0530
Topic: App & System Services SubTopic: General Tags:
1w
Xcode Cloud builds are running very long, trying to launch simulator
We have a simple workflow that just runs the Test action on my unit_tests scheme (see Xcode Cloud workflow configuration screenshot). The workflow is configured to use Xcode 16.4 (Latest Release), macOS Sequoia 15.6 (Latest Release), and iOS 18.0 simulators. Today, this workflow has been consistently running indefinitely. The Xcode cloud runner tries to launch the simulator to execute the tests, but it fails. See the error message in the screenshot from Xcode Cloud logs. Link to corresponding build is in my Feedback Assistant ticket. It continues to retry this operation for a very long time — I had one job that ran for over 90 minutes. Link to corresponding build also in that same Feedback Assistant ticket. Are Xcode Cloud runners perhaps currently undergoing maintenance? Or is something else going on. I would appreciate if Xcode Cloud usage from today could be refunded to my team’s account. Feedback Assistant ticket #FB20195292. Error message: MyApp encountered an error (Failed to prepare device 'iPhone 16'
4
0
169
1w