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“testflight the requested app is not avaliable”

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App rejected 13+ times for UIRequiredDeviceCapabilities after adding DeviceActivity extensions — what am I missing?
I've been stuck on Guideline 2.3 for two weeks now and I'm running out of ideas. My app is iPhone-only (UIDeviceFamily = [1]) and has been on the App Store since January. Version 2.1.9 passed review fine. The only change in 2.1.10 is adding two DeviceActivity extensions — a DeviceActivityMonitor and a DeviceActivityReport — for screen time-based stress detection. Every build since then gets rejected with the same message: The UIRequiredDeviceCapabilities key in the Info.plist is set up in such a way that the app will not install on the device used in review. Review devices: iPhone 14 Pro, iPhone 17 Pro Max, iPad Air M3. Here's what I've tried across 13+ submissions: UIRequiredDeviceCapabilities as [arm64] (array) — rejected Empty array [] — rejected Removed the key entirely — upload validation fails, Xcode re-injects arm64 anyway Post-build script to force [arm64] — rejected Dictionary format {arm64: true} — rejected Added com.apple.developer.family-controls to extension en
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Part XX of the ITA blocking submission
All my business documents are in an active state, including the Part XX of the Income Tax Act (necessary for Canadians), but app.store connect won't let me bundle subcriptions or in-store payements with my app or let me submit it b/c is says I'm not in compliance. It's incredibly frustrating b/c it must be an internal error. anyone else having this issue?
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Unable to submit for App Review
Hi. I’m unable submit to a new Version of my App. If i want to Add for Review, i get the Error Message: “Unable to Add for Review The items below are required to start the review process: This build is using a beta version of Xcode and can’t be submitted.” The new Version is Uploaded from the Latest Version of Swift Playground for iPad(4.7). No Betas
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Inquiry Regarding In-App Purchase Refund Handling
After a user successfully completes a purchase and later requests a refund, how long does it typically take for the refund to be processed and take effect? How does Apple notify developers when a refund has been issued for an in-app purchase? Are there specific mechanisms or recommended approaches to reliably receive such notifications? In cases where users may abuse the refund system (e.g., frequent or malicious refund requests), is there any way for developers to prevent or intervene in the refund process?
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Reply to Inquiry Regarding In-App Purchase Refund Handling
After a user successfully completes a purchase and later requests a refund, how long does it typically take for the refund to be processed and take effect? What does the App Store app tell you about requesting a refund? In cases where users may abuse the refund system (e.g., frequent or malicious refund requests), is there any way for developers to prevent or intervene in the refund process? There are cheaters wherever you go. It's not just app users. There are software developers who abuse the system with fake 5-star ratings and bogus last-minute discount price claims. You are simply better off staying away from these people and concentrating on development instead. I wouldn't waste a minute of my valuable time becoming a cat to chase mice.
Topic: App & System Services SubTopic: StoreKit Tags:
10h
DeviceActivityMonitor extension rejected by App Store Connect validator — NSExtensionPointIdentifier "com.apple.deviceactivity.monitor" invalid (IrisAPI -19241)
Hi everyone, I'm building an iOS app that uses a DeviceActivityMonitor app extension as part of the Screen Time / Family Controls API. Every time I try to upload my IPA to App Store Connect, the validation fails with this error: Invalid Info.plist value. The value of the NSExtensionPointIdentifier key, com.apple.deviceactivity.monitor, in the Info.plist of 'Alexandria.app/PlugIns/AlexandriaActivityMonitor.appex' is invalid. Error Domain=IrisAPI Code=-19241, iris-code=STATE_ERROR.VALIDATION_ERROR What I have verified (everything looks correct): NSExtensionPointIdentifier = com.apple.deviceactivity.monitor NSExtensionPrincipalClass = AlexandriaActivityMonitor.AlexandriaActivityMonitorExtension (correctly resolved in the compiled binary, verified with plutil -p) The Swift class correctly subclasses DeviceActivityMonitor CFBundleShortVersionString matches the main app Both the main app and extension provisioning profiles explicitly contain com.apple.developer.family-co
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App rejected 13+ times for UIRequiredDeviceCapabilities after adding DeviceActivity extensions — what am I missing?
I've been stuck on Guideline 2.3 for two weeks now and I'm running out of ideas. My app is iPhone-only (UIDeviceFamily = [1]) and has been on the App Store since January. Version 2.1.9 passed review fine. The only change in 2.1.10 is adding two DeviceActivity extensions — a DeviceActivityMonitor and a DeviceActivityReport — for screen time-based stress detection. Every build since then gets rejected with the same message: The UIRequiredDeviceCapabilities key in the Info.plist is set up in such a way that the app will not install on the device used in review. Review devices: iPhone 14 Pro, iPhone 17 Pro Max, iPad Air M3. Here's what I've tried across 13+ submissions: UIRequiredDeviceCapabilities as [arm64] (array) — rejected Empty array [] — rejected Removed the key entirely — upload validation fails, Xcode re-injects arm64 anyway Post-build script to force [arm64] — rejected Dictionary format {arm64: true} — rejected Added com.apple.developer.family-controls to extension en
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8h
Reply to App rejected 13+ times for UIRequiredDeviceCapabilities after adding DeviceActivity extensions — what am I missing?
Saw your Post and noticed no advice has been given as yet. Unfortunately this seems common on here! I am not a member of the Apple Developer Program so not sure how good it is but am suggesting you have a look at it and see if you have more luck by joining.
Topic: App & System Services SubTopic: General Tags:
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8h
Reply to Should Enhanced Security entitlements use string values or Boolean true for Mac App Store submission?
For reference, I’m attaching screenshots of: the App Review message that says these entitlements must be boolean and true, and the Xcode 26.4 release note section that says to use the new -string variants with values 1 and 2. These are the two pieces of guidance I’m trying to reconcile.
Topic: Code Signing SubTopic: Entitlements Tags:
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1h
Reply to Part XX of the ITA blocking submission
Same here, it's filled out and was filled out for a while, can't send apps for review... tried logout/login.
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1h
Part XX of the ITA blocking submission
All my business documents are in an active state, including the Part XX of the Income Tax Act (necessary for Canadians), but app.store connect won't let me bundle subcriptions or in-store payements with my app or let me submit it b/c is says I'm not in compliance. It's incredibly frustrating b/c it must be an internal error. anyone else having this issue?
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1h
Reply to App crashes on launch for iOS 12 users after App Store release (Xcode 16.4) — BKSProcessErrorDomain bootstrap-failed
I have tried to build the app store bundle and test on a local device via dropping the .ipa Apple Configurator. I still have the same issue. Would this be fixed once it is submitted and deployed with App Store version for iOS 12 devices?
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4h
Reply to Swift Playgrounds and App Store Connect
I can only advise you the way I do it… I don’t use AppStore Connect to find my App upload. I use Safari and login to https://appstoreconnect.apple.com Try that and you should be able to find your app.
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9h
Swift Playgrounds and App Store Connect
Hello everyone, On my iPad when I press upload to App Store Connect, It tells me uploaded successfully to App Store Connect. When I go to App Store Connect and to Build section, My app is not there. Am I looking in the right place?
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9h
Reply to Unable to submit for App Review
I am experiencing the same problem and have just submitted a Post (unfortunately before seeing your post). ChatGTP has advised me that it could be a matter of waiting for Apple to update the latest version from Beta to a Full Version. This I have not been able to confirm.
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9h
Unable to submit for App Review
Hi. I’m unable submit to a new Version of my App. If i want to Add for Review, i get the Error Message: “Unable to Add for Review The items below are required to start the review process: This build is using a beta version of Xcode and can’t be submitted.” The new Version is Uploaded from the Latest Version of Swift Playground for iPad(4.7). No Betas
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212
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9h
Inquiry Regarding In-App Purchase Refund Handling
After a user successfully completes a purchase and later requests a refund, how long does it typically take for the refund to be processed and take effect? How does Apple notify developers when a refund has been issued for an in-app purchase? Are there specific mechanisms or recommended approaches to reliably receive such notifications? In cases where users may abuse the refund system (e.g., frequent or malicious refund requests), is there any way for developers to prevent or intervene in the refund process?
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1
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0
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58
Activity
10h
Reply to Inquiry Regarding In-App Purchase Refund Handling
After a user successfully completes a purchase and later requests a refund, how long does it typically take for the refund to be processed and take effect? What does the App Store app tell you about requesting a refund? In cases where users may abuse the refund system (e.g., frequent or malicious refund requests), is there any way for developers to prevent or intervene in the refund process? There are cheaters wherever you go. It's not just app users. There are software developers who abuse the system with fake 5-star ratings and bogus last-minute discount price claims. You are simply better off staying away from these people and concentrating on development instead. I wouldn't waste a minute of my valuable time becoming a cat to chase mice.
Topic: App & System Services SubTopic: StoreKit Tags:
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Activity
10h
DeviceActivityMonitor extension rejected by App Store Connect validator — NSExtensionPointIdentifier "com.apple.deviceactivity.monitor" invalid (IrisAPI -19241)
Hi everyone, I'm building an iOS app that uses a DeviceActivityMonitor app extension as part of the Screen Time / Family Controls API. Every time I try to upload my IPA to App Store Connect, the validation fails with this error: Invalid Info.plist value. The value of the NSExtensionPointIdentifier key, com.apple.deviceactivity.monitor, in the Info.plist of 'Alexandria.app/PlugIns/AlexandriaActivityMonitor.appex' is invalid. Error Domain=IrisAPI Code=-19241, iris-code=STATE_ERROR.VALIDATION_ERROR What I have verified (everything looks correct): NSExtensionPointIdentifier = com.apple.deviceactivity.monitor NSExtensionPrincipalClass = AlexandriaActivityMonitor.AlexandriaActivityMonitorExtension (correctly resolved in the compiled binary, verified with plutil -p) The Swift class correctly subclasses DeviceActivityMonitor CFBundleShortVersionString matches the main app Both the main app and extension provisioning profiles explicitly contain com.apple.developer.family-co
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4
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171
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10h
Reply to DeviceActivityMonitor extension rejected by App Store Connect validator — NSExtensionPointIdentifier "com.apple.deviceactivity.monitor" invalid (IrisAPI -19241)
Same issue! Moreover, device activity monitor isn't even being instantiated in the app based on OS logs. Would be grateful for an update here if anyone has one. Thanks :)
Topic: App & System Services SubTopic: General Tags:
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10h
Reply to Cannot submit a new app because of a bug in a compliance
I'm having the same problem with Part XX of the ITA (I'm in Canada). I've been in compliance for days, everything in an active state, but app store connect says I'm not, so I can't bundle subscriptions/in-app purchases in my app, which means I can't submit it.
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11h