We read through all of the documentation, Xcode 7 header files, and tried to summarize everything we could figure out about watchOS 2. We hope this is a quick jumping off point for developers who just want a quick description and links directly into the Apple documentation. http://www.sneakycrab.com/blog/2015/6/8/watchos-20-tldrPlease give feedback, corrections and new discoveries, and we'll update the post with new information as we find it.
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As as me. Here's the error log.Process: Mail [14455]Path: /Applications/Mail.app/Contents/MacOS/MailIdentifier: com.apple.mailVersion: ???Build Info: Mail-3054000000000000~1Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Mail [14455]User ID: 501Date/Time: 2015-06-09 15:49:27.381 +0800OS Version: Mac OS X 10.11 (15A178w)Report Version: 11Anonymous UUID: 37B38C53-1044-6C10-0E8C-BAD68E644D0ASleep/Wake UUID: 9CE95D61-7A1A-45BC-88E5-C0EEB367AE90Time Awake Since Boot: 7900 secondsTime Since Wake: 3600 secondsCrashed Thread: 0Exception Type: EXC_BREAKPOINT (SIGTRAP)Exception Codes: 0x0000000000000002, 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYApplication Specific Information:dyld: launch, loading dependent librariesDyld Error Message: Library not loaded: /System/Library/PrivateFrameworks/AccountsUI.framework/Versions/A/AccountsUI Referenced from: /Applications/Mail.app/Contents/MacOS/Mail Reason: image not foundBinary Images: 0x7fff62c3e000 - 0x7fff62c7476f dyld (360.3) <E
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Enrolling is completely broken for me. - For my Personal account I get always to the enter US ASCII accout information screen, once I fill out and accept, I'm there again with reset fields.- My Apple-ID is also associated with two company Dev-Programs which are still valid. Trying to download Xcode / iOS / ... just results in the login page displayed over and over.Summary: Flawed, and you're not alone.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Hey everyone. I wasn't sure which section to put this in but this was the most relevent i could find.Im new to all this and this is my first app so bare with me.I've created an app using Unity and then built it through xcode. When submitting to the app store i got 3 crash reports. I've tried to understand them but I cant seem to get my head around what they mean.All 3 crash reports are fairly simmilar with the following error: Exception Subtype: KERN_INVALID_ADDRESS at ... I will post one example below. If you want the other 2 reports then just ask!Thanks for your help!Incident Identifier: 938FFF53-56A2-4A1D-BF23-4E24567BA101CrashReporter Key: 3286a932eadfb6a4501de9b1e0044450b3f54fb3Hardware Model: xxxProcess: Box [1376]Path: /private/var/mobile/Containers/Bundle/Application/00E4561A-F30C-4C48-B2BD-355A71A4D971/Box.app/BoxIdentifier: Bob.BobVersion: 1 (1)Code Type: ARM (Native)Parent Process: launchd [1]Date/Time: 2015-06-02 17:16:47.033 -0700Launch Time: 2015-06-02 17:16:42.956 -0700OS Version: iOS
Hi, I've read this morning that we can use the new xcode 7 beta and to run / debug or apps directly on the device _without_ the need of a app developer program subscription. But when i try this out it turns that the IDE is complaining about my account not having the subscription done.* first issue:failed to code sign <app name>.No valid signing identities (i.e. certificate and private key pair) matching the team ID “<my id>” were found.Xcode can attempt to fix this issue.* second issue, when i press the fix button:The selected team does not have a program membership that is eligible for this feature. If you need assistance, please contact Apple Developer Program Support.https://developer.apple.com/supportCan anyone help me on this, as I really want to try my work before program subscription.Thanks in advance.
Hi allI just put iOS 9 on a device and downloaded my app from the app store.The affected code is swift code.When i use a dateformatter with format:yyyy-MM-dd'T'HH:mm:ss.SSSSSZZZIt translates to2015-05-30T10.52.00.00000+0200 instead of 2015-05-30T10:52:00.00000+0200Anyone else experiencing this?I am using a very specific format here, the colons are specified directly, its pretty crazy they would turn into dots...I have not download the new xcode yet so i haven't seen it in debug mode, but this is what is sent to my backend server from iOS 9.Thanks in advance
Ad hoc distribution is the supported mechanism to use if you want to build using an old version of Xcode and load the application onto a device too new for that version of Xcode.There are hackish work arounds involving swapping between Xcode 6 and Xcode 7, but that's likely to cause handshaking problems with the device.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Hi,We have a CI setup with multiple slaves. One stumbling block for us is that different versions of the iOS simulator need to be installed from the Downloads tab in the Xcode Preferences. Ideally there would be a command line tool that we could run to download and install specific versions. Does this exist?Many thanks,Charles
If you dig in to the Xcode-beta bundle and find the framework headers, here's how NSArray is now declared:@interface NSArray<__covariant ObjectType> : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration>That <__covariant ObjectType> bit sure looks to me like a user-accessible generic syntax. (Covariant and its opposite, contravariant, have to do with which direction the types should be considered compatible in; for instance, should you be able to pass an NSArray<NSString *> where an NSArray<NSObject *> is expected? Or vice versa? Or neither one?)
Topic:
Programming Languages
SubTopic:
General
Tags:
Puh so you are trying to call it from the command shell? Have you made the Xcode7beta command line tools the active ones in Xcode? If not ld calls the old one from the prior Xcode version.
Topic:
Programming Languages
SubTopic:
Swift
Tags:
I have a question regarding xcodebuild. I have created a static library and I want to build it and create my .a file without using Xcode. I run xcodebuild from the terminal and it runs without generating an error and tells me that the code is built but there are no files generated in product folder. Any thoughts?
Hello Developers,I just updated to Xcode 7 and opened up my project which i started a couple months ago on 6.3 using Swift. I'm now getting hundreds of error codes, some of them i have never herd of, anyone know why?
I lost connection and my download of El Capitan failed, now when I re-try code is insered automatically and I get an error: This code has already been redeemed. How do I refresh the code or restart the download?
I have a very small Swift 2.0 project which should run on 7.1 and newer.It should use WKWebView on iOS > 8.0 and UIWebView on iOS < 8.0.As soon as I add the WKWebView I can't compile the app again:import UIKit import WebKit class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() if #available(iOS 8.0, *) { let w = WKWebView() w.frame = self.view.frame w.autoresizingMask = [UIViewAutoresizing.FlexibleWidth, UIViewAutoresizing.FlexibleHeight] self.view.addSubview(w) } else { let w = UIWebView() w.frame = self.view.frame w.autoresizingMask = [UIViewAutoresizing.FlexibleWidth, UIViewAutoresizing.FlexibleHeight] self.view.addSubview(w) } } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() } }When I compile for the simulator I have no problems at all, but when compiling for devices I get the following warning:ld: warning: URGENT: all bitcode will be dropped because '/Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/D
I have rebuilt my app using XCode 7 and am testing that it works on my watch running watchOS 1.0.1 before I upgrade the device to version 2.0. Everything seems fine so far except that my groups do not have their custom insets (all zero) but instead have insets of 2. If I change the insets to larger values then it seems to work as expected, but not for zeroes.This works fine in the simulator (which runs 2.0) but not on the watch when running 1.0.1. I notice that the new API offers the ability to set the insets at runtime (which is very useful - thanks for that) so I'm wondering if this is related to that?Sounds like I need to file a bug report but I thought I'd mention it here in case anyone else notices that things are positioned strangely when running an app built with XCode 7 on a watch running 1.0.1.