Search results for

xcode github

94,008 results found

Post

Replies

Boosts

Views

Activity

Reply to DeclaredAgeRange framework new cases and properties cause runtime crash with missing symbol
The crash issue that @edorphy reported in FB21121092 is resolved when you build the app with the released Xcode 26.2 version that came out today, build number 17C52. This version is not the same build as the Xcode 16.2 Release Candidate, so make sure to update to the final release version. @edorphy, had a follow-up statement to me for a different but related issue: you or others may have already seen this one but just in case you haven't: FB21240249 - DeclaredAgeRange: DeclaredAgeRangeAction symbol unavailable on macOS catalyst apps causing crash - documentation says otherwise I appreciate that! I personally had not seen this report, though others within Apple have. We're looking in to it. — Ed Ford,  DTS Engineer
5d
Reply to Cannot submit apps with Xcode 26.2 RC
Even with the new Xcode (not release candidate), I get error when uploading from Xcode: Validation Failed: This bundle is invalid. Apple is not currently accepting applications built with this version of Xcode. This is with Xcode 26.2 which has Released December 12, 2025 and Build 17C52. Also, the file name is Xcode_26.2_Apple_silicon.xip.
5d
Reply to Exporting and re-importing ECC keys with file-based keychain
The weird thing is, SecKeyCreateRandomKey() does create an entry with the correct ACL where only my program can access the key. In all cases I'm creating the ACL simply like so: SecAccessCreate(label as CFString, nil, &acl) The program should also have a valid code signature, because otherwise macOS doesn't even let it start up. Running from a terminal immediately results in Killed: 9, with the Console program showing an accompanying ASP: Security policy would not allow process, and opening from Finder results in The application “something.app” can’t be opened. And indeed, I do have a Personal Team set in Xcode, it's just not enrolled in the paid developer program. I did also notice that my signed executables actually ran even without updates within a year, so I simply figured that it works because my Personal Team's certificate was still in fact signed by Apple, it just doesn't have access to any restricted entitlements. Since I'm not using those, there's also no provisioning profile to deal wit
Topic: Privacy & Security SubTopic: General Tags:
5d
Facing 2 issues: Issue uploading for external testers, and issue in downloading the app for internal testers. Although the app work perfeclty when i build it directly locally to my phone.
Although the application functions correctly when deployed locally to a physical iPhone using Flutter (direct debug/development build via Xcode), we are encountering the following issues only within App Store Connect / TestFlight: 1- Internal Testing Issue: After completing all required steps in App Store Connect and adding internal testers, testers are unable to install the app. TestFlight displays the error: “Could not install app. The requested app is not available or doesn’t exist.” 2- External Testing Issue: When attempting to add a processed build to an External Testing group (Public Link), App Store Connect returns the following message: “There was an error processing your request. Please try again later.” The build has successfully uploaded and processed, and is marked as Ready to Submit in TestFlight. These issues do not occur during direct device deployment and appear to be isolated to TestFlight / App Store Connect. We would appreciate guidance on how to solve this issue which is preventin
1
0
65
6d
Reply to Xcode 26 CompileMetalFile failed
I also have the same problem on a MacStudio M1Max (and not on a MBP M1Max) after upgrading to Xcode 26.1.1: no MetalToolchain accessible from this application. Running on Tahoe 26.1 Running today xcodebuild -downloadComponent metalToolchain gives: `Beginning asset download... Downloaded asset to: /System/Library/AssetsV2/com_apple_MobileAsset_MetalToolchain/68d8db6212b48d387d071ff7b905df796658e713.asset/AssetData/Restore/022-20369-066.dmg Done downloading: Metal Toolchain 17B54.` Then when I run xcrun metal --version, I got an error message: error: error: cannot execute tool 'metal' due to missing Metal Toolchain; use: xcodebuild -downloadComponent MetalToolchain Last when I run: xcodebuild -showComponent metalToolchain, I got: 2025-12-12 18:34:14.045 xcodebuild[27394:1591467] IDEDownloadableMetalToolchainCoordinator: Failed to remount the Metal Toolchain: The file “com.apple.MobileAsset.MetalToolchain-v17.2.54.0.BttmuJ” couldn’t be opened because you don’t have permission to view it. 2025-12-12 18:3
6d
mDNSResponder: legacy OpenSSL licence
Hello, I’m reviewing the open-source mDNSResponder repository and have a question regarding licensing/provenance in mDNSCore/DNSDigest.c file. That file contains an embedded notice stating that parts of the MD5/digest implementation were derived from older OpenSSL sources and therefore include the legacy OpenSSL/SSLeay license text, even though OpenSSL itself is now Apache-2.0 starting from version 3.0. The legacy OpenSSL/SSLeay license is widely understood to impose additional attribution and notice requirements compared to Apache-2.0, and some downstream projects prefer to avoid it when a permissively licensed alternative is available. Repository: https://github.com/apple-oss-distributions/mDNSResponder File: https://github.com/apple-oss-distributions/mDNSResponder/blob/main/mDNSCore/DNSDigest.c#L66 I’d like to clarify a few points: Is the MD5/digest code in DNSDigest.c still based on pre–OpenSSL-3.0 sources, such that retaining the legacy OpenSSL/SSLeay license block is intentional and required? I
1
0
44
6d
Reply to Exporting and re-importing ECC keys with file-based keychain
First up, you’re correct that there’s a contradiction here: Apple has effectively deprecated the file-base keychain in favour of the data protection keychain. But the Personal Team limits, which come from iOS, run counter to the expectations of macOS developers. I don’t have any answers for you on that front, but if you file a bug describing this contradiction and post the bug number here, I’ll make sure that the relevant folks see it. Coming back to your real issue, there’s a lot to unpack there and I don’t have time to dig into it all. However, you seem to have bumped into a pretty fundamental limitation: You want the system to protect your item such that only your program can access it. But you’re not giving it any code-signing credentials to do that. Something has to give. The file-based keychain has a bunch of legacy access control centred around code-signing requirements — see TN3127 Inside Code Signing: Requirements — so that’s one thing you might explore. But that still requires you to have a stable c
Topic: Privacy & Security SubTopic: General Tags:
6d
Code Coverage Not Generated in Xcode 26.1 Despite Successful Test Runs
We’re facing an issue with Xcode 26.1 where code coverage is not being generated. All our test cases run and pass successfully, but the .xccovreport / .xccovarchive files are never produced. Code coverage is enabled in the scheme, and this setup used to work correctly in earlier Xcode versions. We are trying to determine whether this is a configuration issue on our end or a possible Xcode 26.1 bug. Is anyone else experiencing the same problem with code coverage in Xcode 26.1? Any insights or workarounds would be appreciated.
1
0
119
6d
Reply to iOS 26 Network Framework AWDL not working
Well, that’s weird. And it doesn’t gel with my experience. Admittedly, that was all prior to iOS 26, so it’s possible we broke something. I’m gonna try to reproduce this here in my office, but I won’t have time to do that until after the winter break. [quote='869103022, captadoh, /thread/808917?answerId=869103022#869103022, /profile/captadoh'] Are you open to me inviting you to a private Github repo? [/quote] It’s much more convenient to do this with public source code. Keep in mind that you don’t need a full app to test this. Just getting TCP to connect (or the QUIC tunnel) is sufficient to confirm that peer-to-peer Wi-Fi is working. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
6d
Reply to Xcode Cloud fail in task Export archive
[quote='869201022, Gong, /thread/765648?answerId=869201022#869201022, /profile/Gong'] Same issue here. [/quote] Are you specifically referring to the com.apple.CommCenter.fine-grained? If so, are you seeing this problem only with Xcode Cloud builds? Or are you seeing it when you build with Xcode locally? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
6d
Provisioning profile failed qualification - SensorKit Reader Access entitlement issue during app distribution
Hello, I'm currently developing an iOS app that uses SensorKit. Everything works fine in development and testing — the app correctly requests and receives SensorKit permissions on test devices. In my App ID configuration, the SensorKit Reader Access entitlement (com.apple.developer.sensorkit.reader.allow) is included and visible in Xcode under the project’s entitlements list. However, when I try to archive and distribute the app, I get the following errors in Xcode: Provisioning profile failed qualification Profile doesn't support SensorKit Reader Access. Provisioning profile failed qualification Profile doesn't include the com.apple.developer.sensorkit.reader.allow entitlement. Even though my provisioning profile includes this entitlement, Xcode still refuses to distribute the app. Here’s what I’ve confirmed so far: The provisioning profile lists com.apple.developer.sensorkit.reader.allow in its entitlements. SensorKit works perfectly in debug and development builds. The issue only
1
0
295
6d
Xcode Cloud Export Archive Fails with Xcode 26.2 RC
Export archive step fails in Xcode Cloud when using Xcode 26.2 (17C48) RC. The same project exports successfully when switching back to Xcode 26.1 in Xcode Cloud workflow settings. The same project exports successfully when using Xcode 26.2 RC locally. Projects without Apple Watch app do not encounter this issue (not so sure about this). From Xcode Cloud UI: Exporting for App Store Distribution failed. Please download the logs artifact for more information. Run command: 'xcodebuild -exportArchive ... Command exited with non-zero exit-code: 70 From xcodebuild-export-archive.log: error: exportArchive Automatic signing cannot update bundle identifier io.***.***.watchkitapp. error: exportArchive No profiles for 'io.***.***.watchkitapp' were found error: exportArchive Automatic signing cannot update bundle identifier io.***.***. error: exportArchive No profiles for 'io.***.***' were found ** EXPORT FAILED ** IDEDistribution: App Store Connect request for store
8
0
397
6d