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“build disappears”

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Stuck with subscription review
I've published my app with subscriptions (app changed from paid to subscription model). I've have succesfully pass review process and app was published to App Store without subscription store, so no one can buy app (still working as paid, but will expire in few days forcing users to subscribe). I want to attach subscriptions to new build, but I can't - there are no options mentioned in documentation. I'm stuck. There is no any contact point to review team. I've created 3 cases, nobody reads them (oldest 3 weeks). The whole approval process looks broken, Apple team shouldn't approve app with subscriptions without subscriptions added to review. I must immediately publish my app with critical fixes, but I can't. I am devastated, i don't know what to do...
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Website environment disappears suddenly
After I updated to visionOS 26.4, I noticed my website environment would suddenly turn off occasionally while I was watching YouTube in Safari. My M2 AVP was still warm after the update. Is turning off a website environment expected behavior when the headset gets warm (e.g., perhaps to reduce load)? If not, anyone have an idea this might happen?
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App through lovable
Hello, built my app with no code ( lovable website ) now I would like to include it on App Store. I know this could be somewhat strange to ask but here it goes, can I copy URL and tweak on developer App Store till I get new app ? just to make myself clear, the app is running but how do I get it on App Store w/o building it from scratch? thank you in advance.
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409 Error when submitting app for App Store review — stuck submission
I've been trying to submit my iOS app for App Store review and keep getting a 409 error when clicking Add for Review in App Store Connect. The error appears in the console on appStoreVersions. Bundle ID: com.aigency.tabby Team ID: T8J2WDTJWB Everything is filled out — screenshots, description, pricing, privacy policy, build selected (Build 7, status Complete). The submission just fails silently with a red stop icon on the Save button and a 409 conflict on the API call. Called Apple Developer Support and was directed here. Is there a stuck submission on the backend that needs to be cleared? Any help appreciated.
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3.2(f) triggered — account pending termination despite repeated attempts to comply
Hi all, Looking for some clarity.. I have an app (Pocket Love: AI Roleplay Chat, Apple ID: 6745031268) that went through a long review process with many resubmissions. The feedback I received across those reviews was often generic “overtly sexual”) message, but without any detail on exactly what needed to change. Because of that, I approached it iteratively making adjustments each time based on what I thought the issue might be. Over time I made quite significant changes across the app (imagery, unlockable content, voice-overs, menus, copy, etc.), and increased the age rating to 18+. I also had a call with a policy eexpert & App Review. In the final interaction, I was asked to ensure all unlockable content was visible, so I re-uploaded a build and provided screenshots with everything pre-unlocked for transparency. Despite this, my account has now been flagged under 3.2(f) for “dishonest or fraudulent activity,” and is pending termination. What I’m struggling to understand is: Can repeated resubmi
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Xcode 26.4 and 26.3: Swift compiler crashes during archive with iOS 17 deployment target
I submitted this to Feedback Assistant as FB22331090 and wanted to share a minimal reproducible example here in case others are seeing the same issue. Environment: Xcode 26.4 or Xcode 26.3 Apple Swift version 6.3 (swiftlang-6.3.0.123.5 clang-2100.0.123.102) Effective Swift language version 5.10 Deployment target: iOS 17.0 The sample app builds successfully for normal development use, but archive fails. The crash happens during optimization in EarlyPerfInliner while compiling the synthesized deinit of a nested generic Coordinator class. The coordinator stores a UIHostingController. Minimal reproducer: import SwiftUI struct ReproView: UIViewRepresentable { let content: Content func makeUIView(context: Context) -> UIView { context.coordinator.host.view } func updateUIView(_ uiView: UIView, context: Context) { context.coordinator.host.rootView = content } func makeCoordinator() -> Coordinator { Coordinator(content: content) } final class Coordinator { let host: UIHostingController init(content: Con
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Reply to Code Signing "Invalid", No Reason Given
[quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] I tried to put this in a comment [/quote] It’s better to reply as a reply, rather than as a comment; see Quinn’s Top Ten DevForums Tips for this and other titbits. [quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] Fetching the Notary Log was exactly what I was looking for. [/quote] Yay! [quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] Any idea how to request signed artifacts from Maven? [/quote] No, sorry, I don’t have any experience with Java build systems (just their output :-). Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
1w
Expedited Review Stuck After Reply
I submitted an app build and filled out the expedited review form, they quickly replied: “The issues we've identified below are eligible to be resolved on your next update. If this submission includes bug fixes and you'd like to have it approved at this time, reply to this message and let us know. You do not need to resubmit your app for us to proceed.” I replied with “Yes, please accept the current version now as it contains bug fixes, will resolve that issue later lalala” I replied again 1 day after the letter. And nothing. 2 days total have passed. So the replies do not go to the Expedited Review queue? What should I do? Reply again? Or resubmit the build with a comment “Important bug fixes, please accept immediately”? Or maybe call them, will a call help? Thank you so much!
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Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hi Michael, As requested, I updated the sample app to use ToggleImmersiveSpaceButton instead of a manual open/close button. I rebuilt the app, distributed it via TestFlight, and reproduced the issue on Apple Vision Pro. The issue still occurs consistently. Attachments: Screen recording demonstrating the issue - TestFlight distributed Build. Sysdiagnose captured after reproduction of the issue. Updated sample project. Steps to reproduce: Archive and upload a build to TestFlight. Install the application via TestFlight. Tap Show Immersive Space. Lock the window. Tap Hide Immersive Space. Tap Show Immersive Space. The red cube is missing and even immersive space and window disappears for a brief moment and then appears. Device: Apple Vision Pro visionOS 26.0 Xcode: Version 26.3
Topic: Spatial Computing SubTopic: General Tags:
1w
Official visionOS sample "Creating an interactive 3D model in visionOS" fails to restore/show the car model when relaunched from Home
Environment: Device: Apple Vision Pro visionOS: 26.3.1 Xcode: 26.2 (17C52) Sample: Creating an interactive 3D model in visionOS Repro steps: Build and run the official sample from Xcode Confirm the car model displays correctly Quit the app Relaunch the app from Home Observe that the official car model no longer appears / fails to restore correctly Expected: The official car model should display normally after relaunching from Home Actual: The sample works when launched from Xcode, but fails when relaunched from Home
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26
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Real world anchors
I’m trying to build a persistent world map of my college campus using ARKit, but it’s not very reliable. Anchors don’t consistently appear in the same place across sessions. I’ve tried using image anchors, but they didn’t improve accuracy much. How can I create a stable world map for a larger area and reliably relocalize anchors? Are there better approaches or recommended resources for this?
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Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hi Michael, Thank you for looking into this. To clarify, this issue is not reproducible when running locally (Debug or Release). It only occurs in TestFlight distribution builds. In our production app as well as the minimal sample project, the behavior is consistent — the bug only appears when installed via TestFlight, not when run directly from Xcode. Regarding the video - at 0:31 you can see the cube briefly disappears after Lock In Place. That is the moment we are referring to. Could you please try the following: Archive the sample project Upload to TestFlight Install via TestFlight on the device Reproduce the Lock In Place steps I am confident it will be reproducible in that configuration. I am happy to provide another screen recording specifically showing this if that would help. Please let me know if you need anything else. Thanks, Kunal
Topic: Spatial Computing SubTopic: General Tags:
1w
AI framework usage without user session
We are evaluating various AI frameworks to use within our code, and are hoping to use some of the build-in frameworks in macOS including CoreML and Vision. However, we need to use these frameworks in a background process (system extension) that has no user session attached to it. (To be pedantic, we'll be using an XPC service that is spawned by the system extension, but neither would have an associated user session). Saying the daemon-safe frameworks list has not been updated in a while is an understatement, but it's all we have to go on. CoreGraphics isn't even listed--back then it part of ApplicationServices (I think?) and ApplicationServices is a no go. Vision does use CoreGraphics symbols and data types so I have doubts. We do have a POC that uses both frameworks and they seem to function fine but obviously having something official is better. Any Apple engineers that can comment on this?
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Reply to Please, Apple. I am begging you. Fix the broken Text-To-Speech in macOS
I do hope someone at Apple is still paying attention to this. I haven't seen any updates on the bug reports I filed, and no one has reached out to me directly. I will just add that none of the issues I've reported have been fixed in the build of 26.4 (25E246) that released to the public this week.
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1w
Stuck with subscription review
I've published my app with subscriptions (app changed from paid to subscription model). I've have succesfully pass review process and app was published to App Store without subscription store, so no one can buy app (still working as paid, but will expire in few days forcing users to subscribe). I want to attach subscriptions to new build, but I can't - there are no options mentioned in documentation. I'm stuck. There is no any contact point to review team. I've created 3 cases, nobody reads them (oldest 3 weeks). The whole approval process looks broken, Apple team shouldn't approve app with subscriptions without subscriptions added to review. I must immediately publish my app with critical fixes, but I can't. I am devastated, i don't know what to do...
Replies
4
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0
Views
126
Activity
1w
Website environment disappears suddenly
After I updated to visionOS 26.4, I noticed my website environment would suddenly turn off occasionally while I was watching YouTube in Safari. My M2 AVP was still warm after the update. Is turning off a website environment expected behavior when the headset gets warm (e.g., perhaps to reduce load)? If not, anyone have an idea this might happen?
Replies
1
Boosts
0
Views
243
Activity
1w
App through lovable
Hello, built my app with no code ( lovable website ) now I would like to include it on App Store. I know this could be somewhat strange to ask but here it goes, can I copy URL and tweak on developer App Store till I get new app ? just to make myself clear, the app is running but how do I get it on App Store w/o building it from scratch? thank you in advance.
Replies
0
Boosts
0
Views
43
Activity
1w
409 Error when submitting app for App Store review — stuck submission
I've been trying to submit my iOS app for App Store review and keep getting a 409 error when clicking Add for Review in App Store Connect. The error appears in the console on appStoreVersions. Bundle ID: com.aigency.tabby Team ID: T8J2WDTJWB Everything is filled out — screenshots, description, pricing, privacy policy, build selected (Build 7, status Complete). The submission just fails silently with a red stop icon on the Save button and a 409 conflict on the API call. Called Apple Developer Support and was directed here. Is there a stuck submission on the backend that needs to be cleared? Any help appreciated.
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1
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0
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96
Activity
1w
3.2(f) triggered — account pending termination despite repeated attempts to comply
Hi all, Looking for some clarity.. I have an app (Pocket Love: AI Roleplay Chat, Apple ID: 6745031268) that went through a long review process with many resubmissions. The feedback I received across those reviews was often generic “overtly sexual”) message, but without any detail on exactly what needed to change. Because of that, I approached it iteratively making adjustments each time based on what I thought the issue might be. Over time I made quite significant changes across the app (imagery, unlockable content, voice-overs, menus, copy, etc.), and increased the age rating to 18+. I also had a call with a policy eexpert & App Review. In the final interaction, I was asked to ensure all unlockable content was visible, so I re-uploaded a build and provided screenshots with everything pre-unlocked for transparency. Despite this, my account has now been flagged under 3.2(f) for “dishonest or fraudulent activity,” and is pending termination. What I’m struggling to understand is: Can repeated resubmi
Replies
6
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0
Views
151
Activity
1w
Xcode 26.4 and 26.3: Swift compiler crashes during archive with iOS 17 deployment target
I submitted this to Feedback Assistant as FB22331090 and wanted to share a minimal reproducible example here in case others are seeing the same issue. Environment: Xcode 26.4 or Xcode 26.3 Apple Swift version 6.3 (swiftlang-6.3.0.123.5 clang-2100.0.123.102) Effective Swift language version 5.10 Deployment target: iOS 17.0 The sample app builds successfully for normal development use, but archive fails. The crash happens during optimization in EarlyPerfInliner while compiling the synthesized deinit of a nested generic Coordinator class. The coordinator stores a UIHostingController. Minimal reproducer: import SwiftUI struct ReproView: UIViewRepresentable { let content: Content func makeUIView(context: Context) -> UIView { context.coordinator.host.view } func updateUIView(_ uiView: UIView, context: Context) { context.coordinator.host.rootView = content } func makeCoordinator() -> Coordinator { Coordinator(content: content) } final class Coordinator { let host: UIHostingController init(content: Con
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1
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0
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68
Activity
1w
Reply to Code Signing "Invalid", No Reason Given
[quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] I tried to put this in a comment [/quote] It’s better to reply as a reply, rather than as a comment; see Quinn’s Top Ten DevForums Tips for this and other titbits. [quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] Fetching the Notary Log was exactly what I was looking for. [/quote] Yay! [quote='881346022, alex_strong, /thread/820155?answerId=881346022#881346022, /profile/alex_strong'] Any idea how to request signed artifacts from Maven? [/quote] No, sorry, I don’t have any experience with Java build systems (just their output :-). Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
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1w
Expedited Review Stuck After Reply
I submitted an app build and filled out the expedited review form, they quickly replied: “The issues we've identified below are eligible to be resolved on your next update. If this submission includes bug fixes and you'd like to have it approved at this time, reply to this message and let us know. You do not need to resubmit your app for us to proceed.” I replied with “Yes, please accept the current version now as it contains bug fixes, will resolve that issue later lalala” I replied again 1 day after the letter. And nothing. 2 days total have passed. So the replies do not go to the Expedited Review queue? What should I do? Reply again? Or resubmit the build with a comment “Important bug fixes, please accept immediately”? Or maybe call them, will a call help? Thank you so much!
Replies
1
Boosts
0
Views
48
Activity
1w
Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hi Michael, As requested, I updated the sample app to use ToggleImmersiveSpaceButton instead of a manual open/close button. I rebuilt the app, distributed it via TestFlight, and reproduced the issue on Apple Vision Pro. The issue still occurs consistently. Attachments: Screen recording demonstrating the issue - TestFlight distributed Build. Sysdiagnose captured after reproduction of the issue. Updated sample project. Steps to reproduce: Archive and upload a build to TestFlight. Install the application via TestFlight. Tap Show Immersive Space. Lock the window. Tap Hide Immersive Space. Tap Show Immersive Space. The red cube is missing and even immersive space and window disappears for a brief moment and then appears. Device: Apple Vision Pro visionOS 26.0 Xcode: Version 26.3
Topic: Spatial Computing SubTopic: General Tags:
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1w
Official visionOS sample "Creating an interactive 3D model in visionOS" fails to restore/show the car model when relaunched from Home
Environment: Device: Apple Vision Pro visionOS: 26.3.1 Xcode: 26.2 (17C52) Sample: Creating an interactive 3D model in visionOS Repro steps: Build and run the official sample from Xcode Confirm the car model displays correctly Quit the app Relaunch the app from Home Observe that the official car model no longer appears / fails to restore correctly Expected: The official car model should display normally after relaunching from Home Actual: The sample works when launched from Xcode, but fails when relaunched from Home
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1
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0
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26
Activity
1w
Real world anchors
I’m trying to build a persistent world map of my college campus using ARKit, but it’s not very reliable. Anchors don’t consistently appear in the same place across sessions. I’ve tried using image anchors, but they didn’t improve accuracy much. How can I create a stable world map for a larger area and reliably relocalize anchors? Are there better approaches or recommended resources for this?
Replies
0
Boosts
0
Views
23
Activity
1w
Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hi Michael, Thank you for looking into this. To clarify, this issue is not reproducible when running locally (Debug or Release). It only occurs in TestFlight distribution builds. In our production app as well as the minimal sample project, the behavior is consistent — the bug only appears when installed via TestFlight, not when run directly from Xcode. Regarding the video - at 0:31 you can see the cube briefly disappears after Lock In Place. That is the moment we are referring to. Could you please try the following: Archive the sample project Upload to TestFlight Install via TestFlight on the device Reproduce the Lock In Place steps I am confident it will be reproducible in that configuration. I am happy to provide another screen recording specifically showing this if that would help. Please let me know if you need anything else. Thanks, Kunal
Topic: Spatial Computing SubTopic: General Tags:
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1w
unable to save after upload build
Any one can help to tell me what is the problem with my submission? there was no error message but i was unable to save. Thanks
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1
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0
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77
Activity
1w
AI framework usage without user session
We are evaluating various AI frameworks to use within our code, and are hoping to use some of the build-in frameworks in macOS including CoreML and Vision. However, we need to use these frameworks in a background process (system extension) that has no user session attached to it. (To be pedantic, we'll be using an XPC service that is spawned by the system extension, but neither would have an associated user session). Saying the daemon-safe frameworks list has not been updated in a while is an understatement, but it's all we have to go on. CoreGraphics isn't even listed--back then it part of ApplicationServices (I think?) and ApplicationServices is a no go. Vision does use CoreGraphics symbols and data types so I have doubts. We do have a POC that uses both frameworks and they seem to function fine but obviously having something official is better. Any Apple engineers that can comment on this?
Replies
1
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0
Views
179
Activity
1w