Apple Pay

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Provide a fast, easy, and secure way for users to buy goods and services in your app or on your website using Apple Pay.

Posts under Apple Pay tag

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Apple Pay In-App Provisioning – Apple server failure when adding a card
During Apple Pay in-app provisioning (EV_ECC_v2), our iOS app successfully obtains the issuer provisioning certificates and generates cryptographic material. The flow fails when Apple posts the card blob to Apple’s broker (card creation step), returning HTTP 500 from .../broker/v4/devices/{SEID}/cards. Steps: Call issuerProvisioningCertificates?encryptionVersion=EV_ECC_v2 → 200 OK; returns ECC leaf + Apple Root CA chain; nonce=2a831be4. 2. Build {encryptedCardData, activationData, ephemeralPublicKey} 3. POST /broker/v4/devices/{SEID}/cards Expected: 200 OK on /broker/v4/devices/{SEID}/cards, or 5xx with a descriptive error if payload/cryptography is invalid. Observed: 500 Internal Server Error from Apple broker on /cards (labeled “eligibility” in PassKit logs), causing a terminal failure in Wallet UI.
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507
Feb ’26
Apple Pay - Missing ECIIndicator in PassKit Payment token
Hello, I'm using PassKit with to perform Apple Pay payment in a financial application. Our approach are: On iOS application, define PKMerchantCapability threeDSecure and credit, perform apple pay experience and get the encrypted response. On PCI service, receive the encrypted data Payment token, decrypt this data, and use to perform the payment. The problem is, in MasterCard transaction the eciIndicator is missing. I want to know if has some rule or problem about it.
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458
Feb ’26
Payment sheet will not show in second payment
I developed a web app using .net c#. The app runs a workflow which included Apple payment. App can work on any browser of any device (even non-IOS). When the app is browsed using PC windows Chrome browser, the payment sheet will show with QR code to scan using iPhone. If I cancelled the pop-up by clicking on X without scanning the code, and then returned to idle screen and performed another payment, I will reach paymentRequest.Show() but nothing will show and no errors are logged in console. Note that: I use Payment Request API The issue appear on the second payment. The issue will be solved once I refresh the page. My app supports both single and separate pages mode and issue appear on both. I used to see an error "Uncaught NotSupportedError: Failed to execute 'define' on 'CustomElementRegistry': the name apple spinner has already been used with this registry. So I thought the issue might be in loading the apple SDK script multiple times, and solved the issue to be loaded only once. The error disappeared but the issue persist without errors.
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Nov ’25
PKPaymentButtonType.plain renders blank on iOS 26.1 when built with Xcode 26 (snapshot returns transparent image)
Hello Apple Team, I’ve encountered a regression in iOS 26.1 when building my app with Xcode 26 (iOS 26 SDK). The issue affects PKPaymentButtonType.plain, which now renders as fully invisible and produces transparent snapshots, even though the same code worked correctly in previous Xcode/iOS versions. This has a real-world impact because many apps generate static images from PKPaymentButton for payment selection UIs using UIGraphicsImageRenderer, layer.render(in:), or custom snapshot utilities. When using PKPaymentButton(paymentButtonType: .plain, paymentButtonStyle: .black) on iOS 26.1, when built with Xcode 26, the button: Appears blank / invisible Cannot be snapshotted Produces a fully transparent UIImage, even though the CGImage object exists Behaves differently than older SDKs (Xcode 16.x / iOS < 26.1 This regression only appears when compiling with the new SDK. Other button types work fine. Expected Behavior .plain button should render glyphs as documented snapshot generated via UIGraphicsImageRenderer or drawHierarchy(in:) should produce a visible image Behavior should be consistent with older SDKs unless explicitly deprecated in release notes Expected Behavior .plain button should render glyphs as documented Snapshot generated via UIGraphicsImageRenderer or drawHierarchy(in:) should produce a visible image Behavior should be consistent with older SDKs unless explicitly deprecated in release notes Actual Behavior .plain button renders no glyph at all Snapshot image is fully transparent (alpha = 0), even though size and CGImage metadata are correct Only happens when built with Xcode 26 SDK Same build from Xcode 16.x does not reproduce the issue Steps to Reproduce Create a minimal sample project in Xcode 26 Add the following code: let button = PKPaymentButton(paymentButtonType: .plain, paymentButtonStyle: .black) button.frame = CGRect(x: 0, y: 0, width: 180, height: 48) let renderer = UIGraphicsImageRenderer(size: button.bounds.size) let image = renderer.image { _ in button.drawHierarchy(in: button.bounds, afterScreenUpdates: true) } print(image) Run on iOS 26.1 device or simulator Observe that: The button appears visually empty The generated image is fully transparent Environment Xcode: 26.x (iOS 26 SDK) iOS: 26.1 (iPhone 15 Pro tested) Device: Real device Framework: UIKit + PassKit Button type: .plain ONLY Other types: .pay/.buy/.checkout = OK
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Nov ’25
Apple Pay appears in Stripe Payment Sheet but closes immediately when attempting payment (React Native iOS)
Hi everyone, I’m encountering a strange issue with Apple Pay in our React Native iOS app using the Stripe React Native SDK. Summary of the Problem: • Apple Pay shows up as an available payment method inside the Stripe Payment Sheet. • When I tap Apple Pay, the Apple Pay sheet opens normally. • After confirming payment, the Apple Pay sheet immediately closes, and nothing happens. • No payment is created and no request reaches Stripe’s servers. On Stripe Dashboard the PaymentIntent remains incomplete, with no errors, which means the failure happens before Stripe receives anything. Environment • React Native with @stripe/stripe-react-native • StripeProvider configured with: <StripeProvider publishableKey={...} merchantIdentifier="merchant.com.app.venga" stripeAccountId={...} urlScheme="venga" > Apple Pay works on our web checkout with the same merchant identifier. We have verified all of the required Apple Pay setup: • Merchant ID exists, active, and matches exactly. • Merchant ID added to the iOS app target in Xcode → Signing & Capabilities. • Apple Pay capability enabled. • Merchant domain is verified (web checkout works). • Apple Pay certificate and merchant certificate are valid. • Stripe publishable key and merchantIdentifier are correct. • Stripe SDK correctly initialized. • Device region supports Apple Pay. Extra Observations: • The PaymentIntent’s allowed_payment_methods includes "card" and Apple Pay does appear in the payment sheet. • But after tapping Pay → the Apple Pay sheet closes instantly. • There is no callback with an error, and nothing appears in Stripe logs. • We are testing in Sweden. As far as I know Apple Pay should work fine here. Questions: What could cause the Apple Pay sheet to dismiss instantly after attempting a payment? Could this be caused by a merchant ID mismatch—even if Apple Pay appears in the sheet? Is there any Apple-device-level requirement (region, wallet config, card type) that could cause this silent failure? Is there a way to get more detailed logs when Apple Pay closes before Stripe receives anything? Any help or suggestions would be greatly appreciated. Thanks!
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Nov ’25
Unable to Provision Payment pass to Apple Wallet via Wallet Extensions.
We are working with two types of wallet passes. Provisioning works successfully for one pass type via wallet extensions, but the same process is not functioning for the other. For the second pass type, we are able to generate the required data for pull provisioning and send it to Apple. Additionally, in-app push provisioning for this pass type completes without issue. We would appreciate guidance on how to further debug and resolve this provisioning problem.
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Nov ’25
Identifying Card Type (Credit/Debit) Before Transaction Initiation – Apple Pay
PLATFORM AND VERSION iOS Development environment: Xcode Version 16.2 (16C5032a), macOS 14.6.1 Run-time configuration: iOS 26 DESCRIPTION OF PROBLEM We would like to seek clarification on how to determine whether a card used via Apple Pay is a credit or debit card before sending the transaction request. Currently, we can retrieve the card type information (credit/debit) from the Apple Pay response payload, but this is only available after the payment has been processed. However, we need to determine the card type in advance, as our system calculates and applies transaction fees based on the card type, which should be added to the total transaction amount before submission. Could you please advise if there is any parameter, API field, or pre-authorization mechanism available to identify the card type prior to initiating the transaction request? We would appreciate your guidance or any related documentation for implementing this. STEPS TO REPRODUCE Initiate Apple pay Payment from Apple pay Getting payload we can retrieve the card type information (credit/debit) from the Apple Pay response payload, but this is only available after the payment has been processed. We need to identify if there's any way to know the card user selected(whether it is credit/debit) before processing the payment.
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Nov ’25
我在使用java验证apple pay支付提示401
我在对接apple pay内购,调用https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/{transactionId},一直提示401,我不知道是我对接代码的错误,还是在开发者配置有问题或者是对应的参数提供错误,排查很久,依旧提示: Server returned HTTP response code: 401 for URL: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/xxx 请问我该如何去查找我的问题呢
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136
Oct ’25
Determining which Apple Pay token is completing activation when issuer app is launched from Wallet
Hi, we are implementing ID&V and there is a requirement regarding the flow for Apple Pay. In order to clarify the case I will describe the use case scenario or steps to reproduce first: add a card to the iPhone wallet app (yellow path verification required). Do not complete the ID&V process. add a card to the Watch via the Wallet inside the iPhone Watch app (yellow path verification required). Same as before, do not complete the ID&V complete ID&V process using the Issuer App either from iPhone or Watch. the Issuer app receives the application:openURL:options: callback on its AppDelegate. In the options dictionary, we can not see the UIApplicationOpenURLOptionsSourceApplicationKey populated (it is nil). At this moment, for the card we are adding there are now two tokens, both to be verified via ID&V process. One is on the iPhone and one is on the Apple Watch associated with the same iPhone. The url received at step 4 contains the serial number which identifies the digitized card and matches with both the tokens in the iPhone and in the Apple Watch. We need something to detect programmatically if the digitization process started from the iPhone Wallet app or from the wallet inside the Watch app. Could you please help us to identify how we could discriminate if the ID&V process has been started for the iPhone token or for the Apple Watch token? Thanks
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90
Oct ’25
Unable to enable Apple Pay for App Clip – “relationship 'undefined'” error when adding capability
Hey everyone, hoping someone here has run into this before. I have a fully functional App Clip (com.didyoucatchit.app.Clip) linked to my main app (com.didyoucatchit.app). The Clip builds and runs perfectly, but I’m seeing issues trying to enable Apple Pay for it. When I try to link my Merchant ID under the “On Demand Install Capable” capability in the Apple Developer portal, I get this error: A relationship in the provided entity is not allowed for this request. The relationship 'undefined' can not be included in a 'bundleIdCapabilities' request. Here’s what I have already configured and confirmed: App Clip capabilities in Xcode include: Apple Pay Payment Processing Associated Domains (appclips:app.didyoucatchit.com) Provisioning profile includes: Apple Pay Payment Processing Associated Domains In-App Purchase On-Demand Install Capable Entitlements file for the Clip: <key>com.apple.developer.associated-domains</key> <array> <string>appclips:app.didyoucatchit.com</string> </array> <key>com.apple.developer.in-app-payments</key> <array> <string>merchant.com.didyoucatchit.app</string> </array> <key>com.apple.developer.parent-application-identifiers</key> <array> <string>$(AppIdentifierPrefix)com.didyoucatchit.app</string> </array> Merchant ID (merchant.com.didyoucatchit.app) is active and connected to Stripe Stripe Apple Pay configuration matches the same merchant ID and certificate Both provisioning profiles have been refreshed and downloaded However: The portal still throws the “relationship 'undefined'” error anytime I try to modify the Clip’s capabilities In testing, Apple Pay doesn’t show up as a payment option in the Clip (using Stripe’s Payment Element integration) Questions: Is this a known issue with the Developer portal when linking App Clips to merchant IDs? Is there a specific way to re-establish the parent–child relationship between the main app and the App Clip so the bundleIdCapabilities request includes the proper relationship JSON? Are there any additional configuration steps required when using Stripe for Apple Pay inside an App Clip? System Setup: Xcode: 16.2 (build 16C5032a) macOS: Sequoia 15.3.1 iOS: 18.5 (testing on physical device) Merchant ID: merchant.com.didyoucatchit.app Main App ID: com.didyoucatchit.app App Clip ID: com.didyoucatchit.app.Clip Any help or insight would be hugely appreciated Thanks in advance!
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Oct ’25
Apple Pay 3dSecure Version for Mastercard
We have finished integrating Apple Pay in our app and our payment processor is requiring us to send the 3dSecure version used for apple pay (2.1,2.2,2.3,etc.). I believe this only applies to mastercard but would appreciate if anyone has run into something similar and what you specified. I have not been able to find anything in Apple's documentation specifying the version that is used.
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Oct ’25
Apple Pay integration in our app
Hi, We have app in which we take donations from people and send to non-profit organisations. I have read that Apple Pay can be integrated on non profit platforms to take donations, but we are middle man, we are not non profit .. we take donations, cut our platform fees and then sent to donations to non profit orgs. My question is can we integrate Apple Pay in our iOS app to take donations from apple? as we have integrated Apple Pay on the web.
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Oct ’25
Apple Pay JS API - applePayCapabilities no longer working
We’ve noticed that the ApplePaySession.applePayCapabilities() check has stopped working correctly in Safari over the past couple of days. Behavior observed: 1.) In Safari Private Window, paymentCredentialStatus behaves as expected and case 1 is triggered. 2.) In a normal Safari window, it always triggers case 3 (paymentCredentialsUnavailable), even when the user has active cards provisioned in Wallet. We tested across multiple devices, and the behavior is consistent. if (window.ApplePaySession) { var merchantIdentifier = 'YOUR MERCHANT IDENTIFIER'; var promise = ApplePaySession.applePayCapabilities(merchantIdentifier); promise.then(function(capabilities) { switch (capabilities.paymentCredentialStatus) { case "paymentCredentialsAvailable": // Show Apple Pay button as primary option case "paymentCredentialStatusUnknown": // Offer Apple Pay case "paymentCredentialsUnavailable": // Consider showing Apple Pay button case "applePayUnsupported": // Don’t show Apple Pay button } }) } This used to work fine until a few days ago, but now the capability check in non-private Safari windows always indicates unavailable, even with valid active cards. Has anyone else faced this issue recently? Could this be a Safari regression or a change on Apple’s side? Thanks in advance!
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Oct ’25
Apple Pay pre-auth: how to not show hold amount (gas-station style) for usage-based rentals?
We’re building a usage-based rental flow. The final charge is only known after the session ends (like gas pumps). We want the same Apple Pay UX that gas stations like at a gas station has: the user does not see a pre-authorization amount up front; they only see “approved” and later the final posted amount on the statement. What we observe (gas stations / desired UX) When paying at gas station with Apple Pay (card-present), the user confirms their card (double-tap) but no pre-auth amount is shown in Wallet/notification UI. The small notification is from the bank (not the merchant) and shows only bank + merchant name, no total. After fueling ends, the final amount appears on the statement from the merchant. What happens in our flow (current behavior) Platform: Apple Pay via Stripe (Apple Pay on the Web with QR → mobile Safari Wallet sheet). When a user confirms payment, the pre-authorization amount is shown immediately to the user (appears like a charge from the user’s perspective). We want to avoid showing that amount, matching the pay-at-pump experience.
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Oct ’25
Adding a previous card to Apple Wallet and Express Travel Enabled
We are working with a large fintech org on project connected with provisioning payment cards to Apple Wallet. When we add a previously provisioned card to the Wallet (using the Wallet UI, Add card -> Previous card). It adds the card on one device showing the Express Travel card screen after the card is added allowing the user to set the card as an express travel card during the provisioning flow but never on our other devices. All of the test devices are clean and have only the same single card provisioned. What triggers the Express Travel Card screen to be shown during the add previous card flow? (Why is it showing on one device and not another).
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Sep ’25
iOS Subscriptions in Russia – Is Apple In-App Purchase mandatory or can local providers be used?
Hello, We are working on integrating billing into our dating app, targeted at the Russian market. Our main requirement is to support subscriptions with automatic renewal and cancellation. We understand that, according to App Store Review Guideline, all digital subscriptions should use Apple In-App Purchase (IAP). However, we are unsure how this applies in Russia, where some local regulations may limit the use of non-Russian payment processors, and where not all Russian bank cards are accepted by Apple. Our question is: -For iOS apps in Russia, is it strictly required to use Apple IAP for subscriptions? -Are there any approved exceptions allowing integration with local processors such as Robokassa or YooKassa? -How are other developers currently handling subscriptions for the Russian market? We want to ensure full compliance and avoid any risk of rejection or removal. Thank you in advance for any clarification. Best regards, Dan
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Sep ’25
Apple Pay fractional amounts for RSD
Hello all, I’m helping a customer integrate Apple Pay, and I’m seeing a behavior I can’t fully explain. I hope someone here can help clarify whether this is expected or whether it’s a bug / misconfiguration on my side. Currency: RSD (Serbian Dinar) Amount: 3.45 RSD (two decimals) Result: Apple Pay cancels the payment automatically when the amount includes decimals, without even displaying the paymentsheet. Things I have checked: ISO 4217 defines RSD with 2 minor units, so fractional amounts like 3.45 should be valid. Processors treat RSD as a two-decimal currency. Apple’s documentation does not provide a per-currency decimal rule table. In testing, whole-number RSD amounts succeed, while fractional amounts (e.g. 3.45 RSD) fail. I did not encounter this problem with other currencies like EUR, USD. Has anyone encountered this issue before?
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Oct ’25
App ID Configuration - Capabilities state inconsistency
Hello, I am experiencing an issue with the Apple Pay capability on my App ID. I have created a Merchant ID. I enabled Apple Pay in the App ID configuration and linked it to the merchant. However, sometimes when I revisit the App ID in the Apple Developer portal, the Apple Pay capability appears disabled, even though I saved it. This happens intermittently; at some times the capability is correctly shown as enabled, and other times it disappears. Context: I am using Expo Managed Workflow with EAS Build for iOS. The issue prevents the provisioning profile from including Apple Pay, which causes Stripe isPlatformPaySupported function to return false on ios devices. Attached: Screenshots of the App ID page showing Apple Pay enabled and disabled. Could you please advise why the capability is not being consistently saved, and how to ensure it stays enabled? Thank you,
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Oct ’25
Apple Pay In-App Provisioning – Apple server failure when adding a card
During Apple Pay in-app provisioning (EV_ECC_v2), our iOS app successfully obtains the issuer provisioning certificates and generates cryptographic material. The flow fails when Apple posts the card blob to Apple’s broker (card creation step), returning HTTP 500 from .../broker/v4/devices/{SEID}/cards. Steps: Call issuerProvisioningCertificates?encryptionVersion=EV_ECC_v2 → 200 OK; returns ECC leaf + Apple Root CA chain; nonce=2a831be4. 2. Build {encryptedCardData, activationData, ephemeralPublicKey} 3. POST /broker/v4/devices/{SEID}/cards Expected: 200 OK on /broker/v4/devices/{SEID}/cards, or 5xx with a descriptive error if payload/cryptography is invalid. Observed: 500 Internal Server Error from Apple broker on /cards (labeled “eligibility” in PassKit logs), causing a terminal failure in Wallet UI.
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9
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507
Activity
Feb ’26
Cannot Add Mastercard for Apple Pay Testing
For Apple Pay Testing purposes, we're trying out cards from https://developer.apple.com/apple-pay/sandbox-testing/ Visa, AMEX, Discover cards can be added to the wallet. But all 5 of the listed options for Mastercard cannot be added to the wallet with the error "Card Device Limit". How can we resolve this?
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1
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2
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211
Activity
Dec ’25
Apple Pay - Missing ECIIndicator in PassKit Payment token
Hello, I'm using PassKit with to perform Apple Pay payment in a financial application. Our approach are: On iOS application, define PKMerchantCapability threeDSecure and credit, perform apple pay experience and get the encrypted response. On PCI service, receive the encrypted data Payment token, decrypt this data, and use to perform the payment. The problem is, in MasterCard transaction the eciIndicator is missing. I want to know if has some rule or problem about it.
Replies
1
Boosts
0
Views
458
Activity
Feb ’26
Payment sheet will not show in second payment
I developed a web app using .net c#. The app runs a workflow which included Apple payment. App can work on any browser of any device (even non-IOS). When the app is browsed using PC windows Chrome browser, the payment sheet will show with QR code to scan using iPhone. If I cancelled the pop-up by clicking on X without scanning the code, and then returned to idle screen and performed another payment, I will reach paymentRequest.Show() but nothing will show and no errors are logged in console. Note that: I use Payment Request API The issue appear on the second payment. The issue will be solved once I refresh the page. My app supports both single and separate pages mode and issue appear on both. I used to see an error "Uncaught NotSupportedError: Failed to execute 'define' on 'CustomElementRegistry': the name apple spinner has already been used with this registry. So I thought the issue might be in loading the apple SDK script multiple times, and solved the issue to be loaded only once. The error disappeared but the issue persist without errors.
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0
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316
Activity
Nov ’25
PKPaymentButtonType.plain renders blank on iOS 26.1 when built with Xcode 26 (snapshot returns transparent image)
Hello Apple Team, I’ve encountered a regression in iOS 26.1 when building my app with Xcode 26 (iOS 26 SDK). The issue affects PKPaymentButtonType.plain, which now renders as fully invisible and produces transparent snapshots, even though the same code worked correctly in previous Xcode/iOS versions. This has a real-world impact because many apps generate static images from PKPaymentButton for payment selection UIs using UIGraphicsImageRenderer, layer.render(in:), or custom snapshot utilities. When using PKPaymentButton(paymentButtonType: .plain, paymentButtonStyle: .black) on iOS 26.1, when built with Xcode 26, the button: Appears blank / invisible Cannot be snapshotted Produces a fully transparent UIImage, even though the CGImage object exists Behaves differently than older SDKs (Xcode 16.x / iOS < 26.1 This regression only appears when compiling with the new SDK. Other button types work fine. Expected Behavior .plain button should render glyphs as documented snapshot generated via UIGraphicsImageRenderer or drawHierarchy(in:) should produce a visible image Behavior should be consistent with older SDKs unless explicitly deprecated in release notes Expected Behavior .plain button should render glyphs as documented Snapshot generated via UIGraphicsImageRenderer or drawHierarchy(in:) should produce a visible image Behavior should be consistent with older SDKs unless explicitly deprecated in release notes Actual Behavior .plain button renders no glyph at all Snapshot image is fully transparent (alpha = 0), even though size and CGImage metadata are correct Only happens when built with Xcode 26 SDK Same build from Xcode 16.x does not reproduce the issue Steps to Reproduce Create a minimal sample project in Xcode 26 Add the following code: let button = PKPaymentButton(paymentButtonType: .plain, paymentButtonStyle: .black) button.frame = CGRect(x: 0, y: 0, width: 180, height: 48) let renderer = UIGraphicsImageRenderer(size: button.bounds.size) let image = renderer.image { _ in button.drawHierarchy(in: button.bounds, afterScreenUpdates: true) } print(image) Run on iOS 26.1 device or simulator Observe that: The button appears visually empty The generated image is fully transparent Environment Xcode: 26.x (iOS 26 SDK) iOS: 26.1 (iPhone 15 Pro tested) Device: Real device Framework: UIKit + PassKit Button type: .plain ONLY Other types: .pay/.buy/.checkout = OK
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2
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1
Views
447
Activity
Nov ’25
Apple Pay appears in Stripe Payment Sheet but closes immediately when attempting payment (React Native iOS)
Hi everyone, I’m encountering a strange issue with Apple Pay in our React Native iOS app using the Stripe React Native SDK. Summary of the Problem: • Apple Pay shows up as an available payment method inside the Stripe Payment Sheet. • When I tap Apple Pay, the Apple Pay sheet opens normally. • After confirming payment, the Apple Pay sheet immediately closes, and nothing happens. • No payment is created and no request reaches Stripe’s servers. On Stripe Dashboard the PaymentIntent remains incomplete, with no errors, which means the failure happens before Stripe receives anything. Environment • React Native with @stripe/stripe-react-native • StripeProvider configured with: <StripeProvider publishableKey={...} merchantIdentifier="merchant.com.app.venga" stripeAccountId={...} urlScheme="venga" > Apple Pay works on our web checkout with the same merchant identifier. We have verified all of the required Apple Pay setup: • Merchant ID exists, active, and matches exactly. • Merchant ID added to the iOS app target in Xcode → Signing & Capabilities. • Apple Pay capability enabled. • Merchant domain is verified (web checkout works). • Apple Pay certificate and merchant certificate are valid. • Stripe publishable key and merchantIdentifier are correct. • Stripe SDK correctly initialized. • Device region supports Apple Pay. Extra Observations: • The PaymentIntent’s allowed_payment_methods includes "card" and Apple Pay does appear in the payment sheet. • But after tapping Pay → the Apple Pay sheet closes instantly. • There is no callback with an error, and nothing appears in Stripe logs. • We are testing in Sweden. As far as I know Apple Pay should work fine here. Questions: What could cause the Apple Pay sheet to dismiss instantly after attempting a payment? Could this be caused by a merchant ID mismatch—even if Apple Pay appears in the sheet? Is there any Apple-device-level requirement (region, wallet config, card type) that could cause this silent failure? Is there a way to get more detailed logs when Apple Pay closes before Stripe receives anything? Any help or suggestions would be greatly appreciated. Thanks!
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1
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0
Views
237
Activity
Nov ’25
Unable to Provision Payment pass to Apple Wallet via Wallet Extensions.
We are working with two types of wallet passes. Provisioning works successfully for one pass type via wallet extensions, but the same process is not functioning for the other. For the second pass type, we are able to generate the required data for pull provisioning and send it to Apple. Additionally, in-app push provisioning for this pass type completes without issue. We would appreciate guidance on how to further debug and resolve this provisioning problem.
Replies
0
Boosts
0
Views
254
Activity
Nov ’25
Identifying Card Type (Credit/Debit) Before Transaction Initiation – Apple Pay
PLATFORM AND VERSION iOS Development environment: Xcode Version 16.2 (16C5032a), macOS 14.6.1 Run-time configuration: iOS 26 DESCRIPTION OF PROBLEM We would like to seek clarification on how to determine whether a card used via Apple Pay is a credit or debit card before sending the transaction request. Currently, we can retrieve the card type information (credit/debit) from the Apple Pay response payload, but this is only available after the payment has been processed. However, we need to determine the card type in advance, as our system calculates and applies transaction fees based on the card type, which should be added to the total transaction amount before submission. Could you please advise if there is any parameter, API field, or pre-authorization mechanism available to identify the card type prior to initiating the transaction request? We would appreciate your guidance or any related documentation for implementing this. STEPS TO REPRODUCE Initiate Apple pay Payment from Apple pay Getting payload we can retrieve the card type information (credit/debit) from the Apple Pay response payload, but this is only available after the payment has been processed. We need to identify if there's any way to know the card user selected(whether it is credit/debit) before processing the payment.
Replies
1
Boosts
0
Views
229
Activity
Nov ’25
我在使用java验证apple pay支付提示401
我在对接apple pay内购,调用https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/{transactionId},一直提示401,我不知道是我对接代码的错误,还是在开发者配置有问题或者是对应的参数提供错误,排查很久,依旧提示: Server returned HTTP response code: 401 for URL: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/xxx 请问我该如何去查找我的问题呢
Replies
0
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0
Views
136
Activity
Oct ’25
Determining which Apple Pay token is completing activation when issuer app is launched from Wallet
Hi, we are implementing ID&V and there is a requirement regarding the flow for Apple Pay. In order to clarify the case I will describe the use case scenario or steps to reproduce first: add a card to the iPhone wallet app (yellow path verification required). Do not complete the ID&V process. add a card to the Watch via the Wallet inside the iPhone Watch app (yellow path verification required). Same as before, do not complete the ID&V complete ID&V process using the Issuer App either from iPhone or Watch. the Issuer app receives the application:openURL:options: callback on its AppDelegate. In the options dictionary, we can not see the UIApplicationOpenURLOptionsSourceApplicationKey populated (it is nil). At this moment, for the card we are adding there are now two tokens, both to be verified via ID&V process. One is on the iPhone and one is on the Apple Watch associated with the same iPhone. The url received at step 4 contains the serial number which identifies the digitized card and matches with both the tokens in the iPhone and in the Apple Watch. We need something to detect programmatically if the digitization process started from the iPhone Wallet app or from the wallet inside the Watch app. Could you please help us to identify how we could discriminate if the ID&V process has been started for the iPhone token or for the Apple Watch token? Thanks
Replies
0
Boosts
0
Views
90
Activity
Oct ’25
Unable to enable Apple Pay for App Clip – “relationship 'undefined'” error when adding capability
Hey everyone, hoping someone here has run into this before. I have a fully functional App Clip (com.didyoucatchit.app.Clip) linked to my main app (com.didyoucatchit.app). The Clip builds and runs perfectly, but I’m seeing issues trying to enable Apple Pay for it. When I try to link my Merchant ID under the “On Demand Install Capable” capability in the Apple Developer portal, I get this error: A relationship in the provided entity is not allowed for this request. The relationship 'undefined' can not be included in a 'bundleIdCapabilities' request. Here’s what I have already configured and confirmed: App Clip capabilities in Xcode include: Apple Pay Payment Processing Associated Domains (appclips:app.didyoucatchit.com) Provisioning profile includes: Apple Pay Payment Processing Associated Domains In-App Purchase On-Demand Install Capable Entitlements file for the Clip: <key>com.apple.developer.associated-domains</key> <array> <string>appclips:app.didyoucatchit.com</string> </array> <key>com.apple.developer.in-app-payments</key> <array> <string>merchant.com.didyoucatchit.app</string> </array> <key>com.apple.developer.parent-application-identifiers</key> <array> <string>$(AppIdentifierPrefix)com.didyoucatchit.app</string> </array> Merchant ID (merchant.com.didyoucatchit.app) is active and connected to Stripe Stripe Apple Pay configuration matches the same merchant ID and certificate Both provisioning profiles have been refreshed and downloaded However: The portal still throws the “relationship 'undefined'” error anytime I try to modify the Clip’s capabilities In testing, Apple Pay doesn’t show up as a payment option in the Clip (using Stripe’s Payment Element integration) Questions: Is this a known issue with the Developer portal when linking App Clips to merchant IDs? Is there a specific way to re-establish the parent–child relationship between the main app and the App Clip so the bundleIdCapabilities request includes the proper relationship JSON? Are there any additional configuration steps required when using Stripe for Apple Pay inside an App Clip? System Setup: Xcode: 16.2 (build 16C5032a) macOS: Sequoia 15.3.1 iOS: 18.5 (testing on physical device) Merchant ID: merchant.com.didyoucatchit.app Main App ID: com.didyoucatchit.app App Clip ID: com.didyoucatchit.app.Clip Any help or insight would be hugely appreciated Thanks in advance!
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166
Activity
Oct ’25
Apple Pay 3dSecure Version for Mastercard
We have finished integrating Apple Pay in our app and our payment processor is requiring us to send the 3dSecure version used for apple pay (2.1,2.2,2.3,etc.). I believe this only applies to mastercard but would appreciate if anyone has run into something similar and what you specified. I have not been able to find anything in Apple's documentation specifying the version that is used.
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1
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106
Activity
Oct ’25
Apple Pay integration in our app
Hi, We have app in which we take donations from people and send to non-profit organisations. I have read that Apple Pay can be integrated on non profit platforms to take donations, but we are middle man, we are not non profit .. we take donations, cut our platform fees and then sent to donations to non profit orgs. My question is can we integrate Apple Pay in our iOS app to take donations from apple? as we have integrated Apple Pay on the web.
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1
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151
Activity
Oct ’25
Apple Pay JS API - applePayCapabilities no longer working
We’ve noticed that the ApplePaySession.applePayCapabilities() check has stopped working correctly in Safari over the past couple of days. Behavior observed: 1.) In Safari Private Window, paymentCredentialStatus behaves as expected and case 1 is triggered. 2.) In a normal Safari window, it always triggers case 3 (paymentCredentialsUnavailable), even when the user has active cards provisioned in Wallet. We tested across multiple devices, and the behavior is consistent. if (window.ApplePaySession) { var merchantIdentifier = 'YOUR MERCHANT IDENTIFIER'; var promise = ApplePaySession.applePayCapabilities(merchantIdentifier); promise.then(function(capabilities) { switch (capabilities.paymentCredentialStatus) { case "paymentCredentialsAvailable": // Show Apple Pay button as primary option case "paymentCredentialStatusUnknown": // Offer Apple Pay case "paymentCredentialsUnavailable": // Consider showing Apple Pay button case "applePayUnsupported": // Don’t show Apple Pay button } }) } This used to work fine until a few days ago, but now the capability check in non-private Safari windows always indicates unavailable, even with valid active cards. Has anyone else faced this issue recently? Could this be a Safari regression or a change on Apple’s side? Thanks in advance!
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1
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325
Activity
Oct ’25
Apple Pay pre-auth: how to not show hold amount (gas-station style) for usage-based rentals?
We’re building a usage-based rental flow. The final charge is only known after the session ends (like gas pumps). We want the same Apple Pay UX that gas stations like at a gas station has: the user does not see a pre-authorization amount up front; they only see “approved” and later the final posted amount on the statement. What we observe (gas stations / desired UX) When paying at gas station with Apple Pay (card-present), the user confirms their card (double-tap) but no pre-auth amount is shown in Wallet/notification UI. The small notification is from the bank (not the merchant) and shows only bank + merchant name, no total. After fueling ends, the final amount appears on the statement from the merchant. What happens in our flow (current behavior) Platform: Apple Pay via Stripe (Apple Pay on the Web with QR → mobile Safari Wallet sheet). When a user confirms payment, the pre-authorization amount is shown immediately to the user (appears like a charge from the user’s perspective). We want to avoid showing that amount, matching the pay-at-pump experience.
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3
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202
Activity
Oct ’25
Adding a previous card to Apple Wallet and Express Travel Enabled
We are working with a large fintech org on project connected with provisioning payment cards to Apple Wallet. When we add a previously provisioned card to the Wallet (using the Wallet UI, Add card -> Previous card). It adds the card on one device showing the Express Travel card screen after the card is added allowing the user to set the card as an express travel card during the provisioning flow but never on our other devices. All of the test devices are clean and have only the same single card provisioned. What triggers the Express Travel Card screen to be shown during the add previous card flow? (Why is it showing on one device and not another).
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83
Activity
Sep ’25
Remove Apple Pay on my website
I’m restructuring my business and want to remove Apple Pay. I use Woocommerce Square for payments. Do I do it in the Square dashboard or here? I honestly can’t remember how I set it up. I’m not a developer. I’m a farmer and work on my own website. Thanks!
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142
Activity
Oct ’25
iOS Subscriptions in Russia – Is Apple In-App Purchase mandatory or can local providers be used?
Hello, We are working on integrating billing into our dating app, targeted at the Russian market. Our main requirement is to support subscriptions with automatic renewal and cancellation. We understand that, according to App Store Review Guideline, all digital subscriptions should use Apple In-App Purchase (IAP). However, we are unsure how this applies in Russia, where some local regulations may limit the use of non-Russian payment processors, and where not all Russian bank cards are accepted by Apple. Our question is: -For iOS apps in Russia, is it strictly required to use Apple IAP for subscriptions? -Are there any approved exceptions allowing integration with local processors such as Robokassa or YooKassa? -How are other developers currently handling subscriptions for the Russian market? We want to ensure full compliance and avoid any risk of rejection or removal. Thank you in advance for any clarification. Best regards, Dan
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90
Activity
Sep ’25
Apple Pay fractional amounts for RSD
Hello all, I’m helping a customer integrate Apple Pay, and I’m seeing a behavior I can’t fully explain. I hope someone here can help clarify whether this is expected or whether it’s a bug / misconfiguration on my side. Currency: RSD (Serbian Dinar) Amount: 3.45 RSD (two decimals) Result: Apple Pay cancels the payment automatically when the amount includes decimals, without even displaying the paymentsheet. Things I have checked: ISO 4217 defines RSD with 2 minor units, so fractional amounts like 3.45 should be valid. Processors treat RSD as a two-decimal currency. Apple’s documentation does not provide a per-currency decimal rule table. In testing, whole-number RSD amounts succeed, while fractional amounts (e.g. 3.45 RSD) fail. I did not encounter this problem with other currencies like EUR, USD. Has anyone encountered this issue before?
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3
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175
Activity
Oct ’25
App ID Configuration - Capabilities state inconsistency
Hello, I am experiencing an issue with the Apple Pay capability on my App ID. I have created a Merchant ID. I enabled Apple Pay in the App ID configuration and linked it to the merchant. However, sometimes when I revisit the App ID in the Apple Developer portal, the Apple Pay capability appears disabled, even though I saved it. This happens intermittently; at some times the capability is correctly shown as enabled, and other times it disappears. Context: I am using Expo Managed Workflow with EAS Build for iOS. The issue prevents the provisioning profile from including Apple Pay, which causes Stripe isPlatformPaySupported function to return false on ios devices. Attached: Screenshots of the App ID page showing Apple Pay enabled and disabled. Could you please advise why the capability is not being consistently saved, and how to ensure it stays enabled? Thank you,
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2
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233
Activity
Oct ’25