Developer ID

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Developer ID certificates are unique identifiers from Apple that assure users that you are a trusted developer.

Posts under Developer ID tag

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stapling DMG fails with error 68: Certificate authority pinning mismatch.
We have a DMG for our Mac desktop app that has notarized OK, but on stapling we get the error below. The DMG and its contained app are signed (prior to Catalina this was sufficient.) The .app folder is directly constructed in our build process (not using XCode or similar); the .dmg is by DMGCanvas. The app only contains the UI; the libs and command-line tools are in a sibling folder, laid out much as they are on our other *nix builds. (When installed, everything is placed in a dedicated folder inside /Applications to keep it all in one place.)Searching for the error "Certificate authority pinning mismatch" almost entirely links to cssmapple.h, which implies not many other people have run into this?OS: 10.15.1Xcode: 11.1xcrun: 48Notarization:Request Identifier: 71c0468a-2a58-46ae-b699-22462e8593b0Stapling:Properties are { NSURLIsDirectoryKey = 0; NSURLIsPackageKey = 0; NSURLIsSymbolicLinkKey = 0; NSURLLocalizedTypeDescriptionKey = "Disk Image"; NSURLTypeIdentifierKey = "com.apple.disk-image-udif"; "_NSURLIsApplicationKey" = 0; } Codesign offset 0xcee4caf length: 9556 Stored Codesign length: 9556 number of blobs: 3 Total Length: 9556 Found blobs: 3 Props are { cdhash = {length = 20, bytes = 0xfb512617c5c078595f7a2ab6f74c73d7fa00a73c}; digestAlgorithm = 2; flags = 0; secureTimestamp = "2019-09-12 15:10:53 +0000"; signingId = "FICO Xpress 8.7.0 for Mac Installer"; teamId = KL84GEX7ZW; } JSON Data is { records = ( { recordName = "2/2/fb512617c5c078595f7a2ab6f74c73d7fa00a73c"; } ); } Headers: { "Content-Type" = "application/json"; } Domain is api.apple-cloudkit.com Certificate trust evaluation did not return expected result. (5) [leaf AnchorApple ChainLength IntermediateMarkerOid] Certificate trust evaluation for api.apple-cloudkit.com did not return expected result. Certificate authority pinning mismatch. Certificate trust evaluation did not return expected result. (5) [leaf AnchorApple ChainLength IntermediateMarkerOid] Certificate trust evaluation for api.apple-cloudkit.com did not return expected result. Certificate authority pinning mismatch. Could not establish secure connection to api.apple-cloudkit.com Response is (null) error is Error Domain=NSURLErrorDomain Code=-999 "cancelled" UserInfo={NSErrorFailingURLStringKey=https://api.apple-cloudkit.com/database/1/com.apple.gk.ticket-delivery/production/public/records/lookup, NSLocalizedDescription=cancelled, NSErrorFailingURLKey=https://api.apple-cloudkit.com/database/1/com.apple.gk.ticket-delivery/production/public/records/lookup} Size of data is 0 CloudKit's response is inconsistent with expections: (null) The staple and validate action failed! Error 68.
9
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6.3k
May ’23
Is it possible to code sign a screensaver?
I'd like to share a screensaver I developed (for OSX) but I couldn't find a way to code-sign it. Without it, it is almost impossible to install on other machines due to 'Gatekeepr' warnings. (right click & `open` works, but most people don't know about it.)Any ideas on code-signing or distribution alternatives? I'm simply sending the .saver bundle at the moment
6
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3.5k
Apr ’23
Creating a new certificate for Apple Apps
Hi, I manage an app for The Unity Center. I've only been doing this for about 3 years, I've never had to create a certificate for our app on my own, so I need help with doing this, please. I tried to do it on my own but I don't think I'm doing it correctly because my mac doesn't seem to be able to create a new certificate without a CSR. And I don't know how to create a CSR. Here are the screenshots I took of what I tried to do and the link to instructions I have been following: https://help.apple.com/xcode/mac/current/#/dev154b28f09. I have also asked my company's tech person to help me because his tech knowledge is beyond mine and might be able to assist me with this on my computer. If he can't help me though maybe one of you can. Also this is the email I had sent to apple about this issue: "I have hit a tech roadblock that is beyond my tech capabilities. I don’t know how request a new certificate for our app from Apple for The Unity Center. I have taken screenshots of what I’ve tried to do so far. Can you help me please? I haven’t done this before for my job so I’m new at this. I have been managing our app with Apple Developers for the past 3 years through Subsplash. I’m not sure what to type in the location area because I’ve tried The Unity Center with the member ID but that doesn’t work."
0
0
1.3k
Apr ’23
Are cloud-managed certificates usable from the command line?
Hello, I am trying to distribute a macOS app directly to consumers. Recently I came across this article titled 'Cloud-managed certificates', which details that Apple will sign apps by authorizing you via you Developer program membership, but would like to see if this is usable from the command line or thirdparty tools. To confirm that this article does what it says, I created a new generic SwiftUI app on a new Mac that does not have any existing "Developer ID Application" certificates in keychain. In the signing tab, it shows With this, when I 'archive', the Xcode Organizer appears. If I click distribute, then 'Developer ID', 'Upload', 'Automatically manage signing', it correctly displays "Certificate: Cloud Managed Developer ID Application" and then gives me the option to notarize it. Now, this was all done via the Xcode Organizer via an Xcode-managed app. I was wondering if it would be possible to use this cloud-managed signing service from the CLI, so that I can integrate it with existing tooling and CI/CD pipelines.
1
1
1.6k
Apr ’23
Unable to sign using cloud managed Developer ID certificate
I want to sign a macApp using the Cloud managed Developer ID certificate. With the help of this forum discussion and the official documentation, I have tried to sign it using the following steps. Make sure "Access to Cloud Managed Developer ID Certificate" is enabled Remove all Developer ID certificates from the keychain. In Xcode, click Products > Archive. Click "Distribute App > Developer ID > Export" (selecting "Upload" will give the same result) Select "Automatically manage signing" The following text will appear and the signing process will stop. "The following errors occurred while locating and generating signing assets. Xcode is unable to resolve these issues automatically." Communication with Apple failed. You are not allowed to perform this operation. No signing certificate "Developer ID Application" found. Why do I get these errors? Restarting PC, xcode, or re-signing in to the Apple Developer account in Xcode settings did not contribute to resolving this issue. And our Account Holder is suffering from the same error. Xcode:14.3 macOS:13.2.1 PC:MacBookPro M1 2020 My Role: Admin Best regards.
0
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1.9k
Apr ’23
Developer ID hash (codesign)
I want to sign an application that I have maintained for years. It compiles, passes its own tests, and runs without error on Mac OSX. It is a variant of an upstream project that is properly signed. I want to sign my own application, using the upstream build chain. The upstream build chain is a bash script that calls for several values to perform signing with codesign: DEVELOPER_ID= KEYCHAIN= KEYCHAIN_PASSWORD= NOTARIZATION_BUNDLE_ID= NOTARIZATION_USER= NOTARIZATION_PASSWORD= For a start, I'm stuck at DEVELOPER_ID. The value is meant to be a hash, but from the XCode documentation and various third-party explainers, I've been unable to figure out how to acquire that value. In codesign, the upstream script applies it like so: /usr/bin/codesign --force --options runtime \ --entitlements "$entitlements_file" \ --sign "$DEVELOPER_ID" \ <path_to_application> (The entitlements file is provided in the source.) I don't have any experience working in XCode, and I've been unable to solve this problem. Apple Developer Support have pointed me back at the documentation, where I had been unable to find the answer. I'm stuck. Any advice or pointers would be extremely helpful at this stage.
1
0
1.3k
Mar ’23
Using Apple sign in with Developer ID for a Mac Catalyst app distribution
I am trying to export a Catalyst app using Developer ID as distribution method. However I am unable to do it because xcode complains about Apple Sign in capability not being included in the profile (which clearly is, see attached - https://www.icloud.com/iclouddrive/0T4Qf6NuPPtD97uLJ_dCxh-3w#Image_1-14-21_at_7.43_AM). Any solutions or workarounds? Thank you.
5
0
3.2k
Mar ’23
how to create Developer ID Provisioning file
I'm working on distributing a MAC App, and I'm also a complete beginner. During deployment, the following was confirmed in the apple log: Provisioning Profile Validation: profile 'teamid.Bundleid' is not provisioned for this device () embedded provisioning profile not valid: file:///Applications/SystemExtensions.app/Contents/embedded.provisionprofile error: Error Domain=CPProfileManager Code=-212 "Provisioning profile does not allow this device." UserInfo={NSLocalizedDescription=Provisioning profile does not allow this device.} Disallowing "BundleID" because no eligible provisioning profiles found The app is notarized and runs normally, but when it runs, the app fails to start and ends with the error. So I decided to create a Developer ID provisioning file. Go to the Apple Developer site. Since you already have a "Developer ID Applications" certificate and a Bundle ID is registered, you only need to create a provisioning file. On the Profile tab, on the Distribution tab, choose Developer ID and choose app Id. Then it will show no certificate as below screen. Actually, there are two Developer ID Application certificates as shown below. How do I create it?
11
1
4.5k
Feb ’23
Signing certificates stolen in data breach - what are the risks?
Hi there, thanks in advance for the help. Two of my code signing certificates (Installer & Developer ID) and an app-specific password were part of a data breach of a CI platform. I have revoked the app-specific password. As I understand it, the risk is that someone in control of a private key and certificate can sign code in my name, which would be detrimental to my reputation as a developer. I was wary of handing over my certificate and private key to the platform, so I created 2 new certificate and private key pairs (Developer ID & Developer ID Installer) for use on the platform. So far, none of my software has been signed with these certificates. All software currently in distribution has been signed with certificates that I have kept offline. Do I need to revoke all my certificates or just those that were breached? What risks am I exposed to currently? Thank you.
4
1
1.9k
Jan ’23
the package was signed with a certificate that has expired
I am very new to this, so apologies if this is a noob question. I am creating a package using Packages. I have a Developer ID certificate that expires in 2027. If I set my project to use that certificate before building in Packages, the build fails. So I am certifying after using terminal. However, in both the Terminal certification and running the installer for my .pkg, it says that the certificate is expired. I don't understand how a certificate that expires in 2027 can already be expired. Any ideas out there? I found a post with the same problem from 7 years ago and there were no responses. Thanks all!
1
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971
Jan ’23
Getting com.apple.xpc.launchd[1] (ouc.plist): Service exited with abnormal code: 126
Whenever I launch my system preference pane application i am getting console message (Only shows in Mac OS X Catalina):com.apple.xpc.launchd[1] (ouc.plist): Service only ran for 0 seconds. Pushing respawn out by 10 seconds.com.apple.xpc.launchd[1] (ouc.plist[16059]): Service exited with abnormal code: 126Its runs the app but its take long time to run.Could anyone help how this generated and what ouc.plist is?
2
1
3.6k
Jan ’23
Certificate Help (I deleted them all for a stupid reason)
So I was basically trying to test my application on my own phone and then it was requesting authorization to the Apple Developer keychain with the certificate. I didn't know the password so I reset the entire login keychain's passwords which resulted in a new private key. Then I didn't know how to solve that issue and then deleted ALL of my certificates in hope it would somehow fix itself. They're all listed as untitled with a missing private key on my apple developer account, what should I do in order to restore these certificates? Thank you for the help.
0
0
849
Dec ’22
Do I need an Apple developer account?
Hello, I want users to be able to download an electron app from my website and install this on their Mac, Windows or Linux computer. I would like to be able to sign the application so that macOS will allow the installation to take place and not complain about an unknown app/ potential security issue. Do I need an Apple Developer account in order to do this and if so, which version of the Developer account would I need? I am not currently looking to make the app available in the Apple App store however this may well change in the future so it would be good also to have the possibility of being able to submit the application to the apple app store if things change in the future. Currently, I am not sure what my options would be with regard to this - I understand there is a $99 developer account option and a $299 option, but I am not sure which, if any, would allow me to digitally sign my application so that it can be installed without flagging security warnings on macOS when downloaded from my website, and which would also allow me to submit the app to the apple app store at a later date if needs be... Thanks in advance for any help, tips or pointers you can give!
2
0
1.8k
Dec ’22
PostInstall script not running on MacOS
I have created a package installer for MacOS with "productbuild" command line and adding the postinstall script in the package through command. And even I have changed the file mode to executable "chmod a+x" before using it in "productbuild" command. Here is what I am using for command line and in postinstall script and I have name the file to "postinstall.sh". command line:- productbuild --component "$appDir" "/Applications" --scripts "../Scripts" --sign "Developer ID Installer: $DEVNAME" "$appName.pkg" postinstall.sh:- #!/usr/bin/env bash open -n -a /Applications/appname.app exit 0 when package is created and I try to install the application on my mac, Installation runs smooth and app is install under application folder but postinstall script does not for some reason. please advise if I have missed out something or anything on running the postinstall script would be appreciated. Thanks in advance Note : This app is generated by Unity engine.
10
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11k
Nov ’22
Deleting and Re-Adding Identifiers?
I am using Codemagic, through a low-code tool, to deploy my app to the App Store. It has worked great up until a few days ago when the deployment stopped working. Their support suggested deleting and re-adding my app's Identifiers (the app is already published and being used). However, after searching around, it appears these IDs cannot be re-used, specifically the Bundle ID that is associated with the Developer ID, even if that Developer ID is deleted. Is that true? I am having trouble fully understanding the differences between Certificates and Identifiers, but it is okay to delete an ID and re-add the exact same information (Bundle ID, Description, ect.)? Also, do Identifiers expire like Certificates do?
3
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2.5k
Nov ’22
stapling DMG fails with error 68: Certificate authority pinning mismatch.
We have a DMG for our Mac desktop app that has notarized OK, but on stapling we get the error below. The DMG and its contained app are signed (prior to Catalina this was sufficient.) The .app folder is directly constructed in our build process (not using XCode or similar); the .dmg is by DMGCanvas. The app only contains the UI; the libs and command-line tools are in a sibling folder, laid out much as they are on our other *nix builds. (When installed, everything is placed in a dedicated folder inside /Applications to keep it all in one place.)Searching for the error "Certificate authority pinning mismatch" almost entirely links to cssmapple.h, which implies not many other people have run into this?OS: 10.15.1Xcode: 11.1xcrun: 48Notarization:Request Identifier: 71c0468a-2a58-46ae-b699-22462e8593b0Stapling:Properties are { NSURLIsDirectoryKey = 0; NSURLIsPackageKey = 0; NSURLIsSymbolicLinkKey = 0; NSURLLocalizedTypeDescriptionKey = "Disk Image"; NSURLTypeIdentifierKey = "com.apple.disk-image-udif"; "_NSURLIsApplicationKey" = 0; } Codesign offset 0xcee4caf length: 9556 Stored Codesign length: 9556 number of blobs: 3 Total Length: 9556 Found blobs: 3 Props are { cdhash = {length = 20, bytes = 0xfb512617c5c078595f7a2ab6f74c73d7fa00a73c}; digestAlgorithm = 2; flags = 0; secureTimestamp = "2019-09-12 15:10:53 +0000"; signingId = "FICO Xpress 8.7.0 for Mac Installer"; teamId = KL84GEX7ZW; } JSON Data is { records = ( { recordName = "2/2/fb512617c5c078595f7a2ab6f74c73d7fa00a73c"; } ); } Headers: { "Content-Type" = "application/json"; } Domain is api.apple-cloudkit.com Certificate trust evaluation did not return expected result. (5) [leaf AnchorApple ChainLength IntermediateMarkerOid] Certificate trust evaluation for api.apple-cloudkit.com did not return expected result. Certificate authority pinning mismatch. Certificate trust evaluation did not return expected result. (5) [leaf AnchorApple ChainLength IntermediateMarkerOid] Certificate trust evaluation for api.apple-cloudkit.com did not return expected result. Certificate authority pinning mismatch. Could not establish secure connection to api.apple-cloudkit.com Response is (null) error is Error Domain=NSURLErrorDomain Code=-999 "cancelled" UserInfo={NSErrorFailingURLStringKey=https://api.apple-cloudkit.com/database/1/com.apple.gk.ticket-delivery/production/public/records/lookup, NSLocalizedDescription=cancelled, NSErrorFailingURLKey=https://api.apple-cloudkit.com/database/1/com.apple.gk.ticket-delivery/production/public/records/lookup} Size of data is 0 CloudKit's response is inconsistent with expections: (null) The staple and validate action failed! Error 68.
Replies
9
Boosts
0
Views
6.3k
Activity
May ’23
Is it possible to code sign a screensaver?
I'd like to share a screensaver I developed (for OSX) but I couldn't find a way to code-sign it. Without it, it is almost impossible to install on other machines due to 'Gatekeepr' warnings. (right click & `open` works, but most people don't know about it.)Any ideas on code-signing or distribution alternatives? I'm simply sending the .saver bundle at the moment
Replies
6
Boosts
0
Views
3.5k
Activity
Apr ’23
Creating a new certificate for Apple Apps
Hi, I manage an app for The Unity Center. I've only been doing this for about 3 years, I've never had to create a certificate for our app on my own, so I need help with doing this, please. I tried to do it on my own but I don't think I'm doing it correctly because my mac doesn't seem to be able to create a new certificate without a CSR. And I don't know how to create a CSR. Here are the screenshots I took of what I tried to do and the link to instructions I have been following: https://help.apple.com/xcode/mac/current/#/dev154b28f09. I have also asked my company's tech person to help me because his tech knowledge is beyond mine and might be able to assist me with this on my computer. If he can't help me though maybe one of you can. Also this is the email I had sent to apple about this issue: "I have hit a tech roadblock that is beyond my tech capabilities. I don’t know how request a new certificate for our app from Apple for The Unity Center. I have taken screenshots of what I’ve tried to do so far. Can you help me please? I haven’t done this before for my job so I’m new at this. I have been managing our app with Apple Developers for the past 3 years through Subsplash. I’m not sure what to type in the location area because I’ve tried The Unity Center with the member ID but that doesn’t work."
Replies
0
Boosts
0
Views
1.3k
Activity
Apr ’23
Are cloud-managed certificates usable from the command line?
Hello, I am trying to distribute a macOS app directly to consumers. Recently I came across this article titled 'Cloud-managed certificates', which details that Apple will sign apps by authorizing you via you Developer program membership, but would like to see if this is usable from the command line or thirdparty tools. To confirm that this article does what it says, I created a new generic SwiftUI app on a new Mac that does not have any existing "Developer ID Application" certificates in keychain. In the signing tab, it shows With this, when I 'archive', the Xcode Organizer appears. If I click distribute, then 'Developer ID', 'Upload', 'Automatically manage signing', it correctly displays "Certificate: Cloud Managed Developer ID Application" and then gives me the option to notarize it. Now, this was all done via the Xcode Organizer via an Xcode-managed app. I was wondering if it would be possible to use this cloud-managed signing service from the CLI, so that I can integrate it with existing tooling and CI/CD pipelines.
Replies
1
Boosts
1
Views
1.6k
Activity
Apr ’23
Unable to sign using cloud managed Developer ID certificate
I want to sign a macApp using the Cloud managed Developer ID certificate. With the help of this forum discussion and the official documentation, I have tried to sign it using the following steps. Make sure "Access to Cloud Managed Developer ID Certificate" is enabled Remove all Developer ID certificates from the keychain. In Xcode, click Products > Archive. Click "Distribute App > Developer ID > Export" (selecting "Upload" will give the same result) Select "Automatically manage signing" The following text will appear and the signing process will stop. "The following errors occurred while locating and generating signing assets. Xcode is unable to resolve these issues automatically." Communication with Apple failed. You are not allowed to perform this operation. No signing certificate "Developer ID Application" found. Why do I get these errors? Restarting PC, xcode, or re-signing in to the Apple Developer account in Xcode settings did not contribute to resolving this issue. And our Account Holder is suffering from the same error. Xcode:14.3 macOS:13.2.1 PC:MacBookPro M1 2020 My Role: Admin Best regards.
Replies
0
Boosts
0
Views
1.9k
Activity
Apr ’23
Developer ID hash (codesign)
I want to sign an application that I have maintained for years. It compiles, passes its own tests, and runs without error on Mac OSX. It is a variant of an upstream project that is properly signed. I want to sign my own application, using the upstream build chain. The upstream build chain is a bash script that calls for several values to perform signing with codesign: DEVELOPER_ID= KEYCHAIN= KEYCHAIN_PASSWORD= NOTARIZATION_BUNDLE_ID= NOTARIZATION_USER= NOTARIZATION_PASSWORD= For a start, I'm stuck at DEVELOPER_ID. The value is meant to be a hash, but from the XCode documentation and various third-party explainers, I've been unable to figure out how to acquire that value. In codesign, the upstream script applies it like so: /usr/bin/codesign --force --options runtime \ --entitlements "$entitlements_file" \ --sign "$DEVELOPER_ID" \ <path_to_application> (The entitlements file is provided in the source.) I don't have any experience working in XCode, and I've been unable to solve this problem. Apple Developer Support have pointed me back at the documentation, where I had been unable to find the answer. I'm stuck. Any advice or pointers would be extremely helpful at this stage.
Replies
1
Boosts
0
Views
1.3k
Activity
Mar ’23
Using Apple sign in with Developer ID for a Mac Catalyst app distribution
I am trying to export a Catalyst app using Developer ID as distribution method. However I am unable to do it because xcode complains about Apple Sign in capability not being included in the profile (which clearly is, see attached - https://www.icloud.com/iclouddrive/0T4Qf6NuPPtD97uLJ_dCxh-3w#Image_1-14-21_at_7.43_AM). Any solutions or workarounds? Thank you.
Replies
5
Boosts
0
Views
3.2k
Activity
Mar ’23
I wrongly revoked the certificate of my current published app
How can I restore a certificate?
Replies
1
Boosts
0
Views
882
Activity
Feb ’23
how to create Developer ID Provisioning file
I'm working on distributing a MAC App, and I'm also a complete beginner. During deployment, the following was confirmed in the apple log: Provisioning Profile Validation: profile 'teamid.Bundleid' is not provisioned for this device () embedded provisioning profile not valid: file:///Applications/SystemExtensions.app/Contents/embedded.provisionprofile error: Error Domain=CPProfileManager Code=-212 "Provisioning profile does not allow this device." UserInfo={NSLocalizedDescription=Provisioning profile does not allow this device.} Disallowing "BundleID" because no eligible provisioning profiles found The app is notarized and runs normally, but when it runs, the app fails to start and ends with the error. So I decided to create a Developer ID provisioning file. Go to the Apple Developer site. Since you already have a "Developer ID Applications" certificate and a Bundle ID is registered, you only need to create a provisioning file. On the Profile tab, on the Distribution tab, choose Developer ID and choose app Id. Then it will show no certificate as below screen. Actually, there are two Developer ID Application certificates as shown below. How do I create it?
Replies
11
Boosts
1
Views
4.5k
Activity
Feb ’23
App running shell script question
I want to use NSTask to run a shell script that resides in Resouces directory. The script performs some operations on files in the app's Data directory.But I am concerned that Apple could refuse my app for some reasons. Can anyone confirm if this approach is safe. Thanks.
Replies
7
Boosts
0
Views
5.6k
Activity
Jan ’23
Signing certificates stolen in data breach - what are the risks?
Hi there, thanks in advance for the help. Two of my code signing certificates (Installer & Developer ID) and an app-specific password were part of a data breach of a CI platform. I have revoked the app-specific password. As I understand it, the risk is that someone in control of a private key and certificate can sign code in my name, which would be detrimental to my reputation as a developer. I was wary of handing over my certificate and private key to the platform, so I created 2 new certificate and private key pairs (Developer ID & Developer ID Installer) for use on the platform. So far, none of my software has been signed with these certificates. All software currently in distribution has been signed with certificates that I have kept offline. Do I need to revoke all my certificates or just those that were breached? What risks am I exposed to currently? Thank you.
Replies
4
Boosts
1
Views
1.9k
Activity
Jan ’23
the package was signed with a certificate that has expired
I am very new to this, so apologies if this is a noob question. I am creating a package using Packages. I have a Developer ID certificate that expires in 2027. If I set my project to use that certificate before building in Packages, the build fails. So I am certifying after using terminal. However, in both the Terminal certification and running the installer for my .pkg, it says that the certificate is expired. I don't understand how a certificate that expires in 2027 can already be expired. Any ideas out there? I found a post with the same problem from 7 years ago and there were no responses. Thanks all!
Replies
1
Boosts
0
Views
971
Activity
Jan ’23
Getting com.apple.xpc.launchd[1] (ouc.plist): Service exited with abnormal code: 126
Whenever I launch my system preference pane application i am getting console message (Only shows in Mac OS X Catalina):com.apple.xpc.launchd[1] (ouc.plist): Service only ran for 0 seconds. Pushing respawn out by 10 seconds.com.apple.xpc.launchd[1] (ouc.plist[16059]): Service exited with abnormal code: 126Its runs the app but its take long time to run.Could anyone help how this generated and what ouc.plist is?
Replies
2
Boosts
1
Views
3.6k
Activity
Jan ’23
Certificate Help (I deleted them all for a stupid reason)
So I was basically trying to test my application on my own phone and then it was requesting authorization to the Apple Developer keychain with the certificate. I didn't know the password so I reset the entire login keychain's passwords which resulted in a new private key. Then I didn't know how to solve that issue and then deleted ALL of my certificates in hope it would somehow fix itself. They're all listed as untitled with a missing private key on my apple developer account, what should I do in order to restore these certificates? Thank you for the help.
Replies
0
Boosts
0
Views
849
Activity
Dec ’22
Do I need an Apple developer account?
Hello, I want users to be able to download an electron app from my website and install this on their Mac, Windows or Linux computer. I would like to be able to sign the application so that macOS will allow the installation to take place and not complain about an unknown app/ potential security issue. Do I need an Apple Developer account in order to do this and if so, which version of the Developer account would I need? I am not currently looking to make the app available in the Apple App store however this may well change in the future so it would be good also to have the possibility of being able to submit the application to the apple app store if things change in the future. Currently, I am not sure what my options would be with regard to this - I understand there is a $99 developer account option and a $299 option, but I am not sure which, if any, would allow me to digitally sign my application so that it can be installed without flagging security warnings on macOS when downloaded from my website, and which would also allow me to submit the app to the apple app store at a later date if needs be... Thanks in advance for any help, tips or pointers you can give!
Replies
2
Boosts
0
Views
1.8k
Activity
Dec ’22
PostInstall script not running on MacOS
I have created a package installer for MacOS with "productbuild" command line and adding the postinstall script in the package through command. And even I have changed the file mode to executable "chmod a+x" before using it in "productbuild" command. Here is what I am using for command line and in postinstall script and I have name the file to "postinstall.sh". command line:- productbuild --component "$appDir" "/Applications" --scripts "../Scripts" --sign "Developer ID Installer: $DEVNAME" "$appName.pkg" postinstall.sh:- #!/usr/bin/env bash open -n -a /Applications/appname.app exit 0 when package is created and I try to install the application on my mac, Installation runs smooth and app is install under application folder but postinstall script does not for some reason. please advise if I have missed out something or anything on running the postinstall script would be appreciated. Thanks in advance Note : This app is generated by Unity engine.
Replies
10
Boosts
0
Views
11k
Activity
Nov ’22
Deleting and Re-Adding Identifiers?
I am using Codemagic, through a low-code tool, to deploy my app to the App Store. It has worked great up until a few days ago when the deployment stopped working. Their support suggested deleting and re-adding my app's Identifiers (the app is already published and being used). However, after searching around, it appears these IDs cannot be re-used, specifically the Bundle ID that is associated with the Developer ID, even if that Developer ID is deleted. Is that true? I am having trouble fully understanding the differences between Certificates and Identifiers, but it is okay to delete an ID and re-add the exact same information (Bundle ID, Description, ect.)? Also, do Identifiers expire like Certificates do?
Replies
3
Boosts
0
Views
2.5k
Activity
Nov ’22
Organization Name change
If the organization name is changed but not the team name and bundle ID, is there anything a developer or a build process (CI) side has to do, such as re-creating certificates or provisioning profiles? What factors impact the product regarding this change?
Replies
3
Boosts
1
Views
3.3k
Activity
Oct ’22
Developer ID Certificate for Signing Kexts
I send a Requesting a Developer ID Certificate for Signing Kexts.  But there was no response in the past four months. How can I know the progress?
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0
Boosts
0
Views
765
Activity
Oct ’22