MusicKit

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Let users play Apple Music and their local music library from your app using MusicKit.

Posts under MusicKit tag

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MusicKit / macOS : Song.Artwork not nil when there is no Artwork
I'm using iCloud Music Library. I’m using macOS 14.1 (23B74) and iOS 17.1. i’m using MusicKit to find songs that do not have artwork. On iOS, Song.artwork will be nil for items I know do not have artwork. On macOS, Song.artwork is not nil. However when the songs are shown in Music.app, they do not have Artwork. Is this expected? Alternately, is there a more correct way to determine that a Song has no Artwork? I have also filed FB13315721. Thank you for any tips!
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827
Nov ’24
Thoughts on MusicLibraryRequest as a replacement for MPMediaQuery
I'm very excited about the new MusicLibrary API, but after a couple of days of playing around with it, I have to say that I find the implementation of filtering MusicLibraryRequests a little confusing. MPMediaQuery has a fairly extensive list of predicates that can be applied, including string and persistentID comparisons for artist, album artist genre, and more. It also lets you filter on an item’s title. MusicLibraryRequests let you filter on the item’s ID, or on its MusicKit Artist and Genre relationships. To me, this seems like it adds an extra step.  With an MPMediaQuery, if I wanted to fetch every album by a given artist, I’d apply an MPMediaPropertyPredicate looking at MPMediaItemPropertyAlbumArtist and compare the string. It was also easy to change the MPMediaPredicateComparison to .contains to match more widely. If I wanted to surface albums by “Aesop Rock” or “Aesop Rock & Blockhead,” I could use that. In the MusicLibraryRequest implementation, it looks like I need to perform a MusicLibraryRequest<Artist> first in order to get the Artist objects. There’s no filter for the name property, so if I don’t have their IDs, I’ve got to use filter(text:). From there, I can take the results of that request and apply them to my MusicLibraryRequest<Album> using the filter(matching:memberOf) function.  I could use filter(text:) on the MusicLibraryRequest<Album>, but that filters across multiple properties (title and artistName?) and is less precise than defining the actual property I want to match against. I think my ideal version of the MusicLibraryRequest API would offer something like filter(matching:equalTo:) or filter(matching:contains:) that worked off of KeyPaths rather than relationships. That seems more intuitive to me. I’m not saying we need every property from every filterable MPMediaItemProperty key, but I’d love to be able to do it on title, artistName, and other common metadata. That might look something like: filter(matching: \.title, contains: “Abbey Road”) filter(matching: \.artistName, equalTo: “Between The Buried And Me”) I noticed that filter(text:) is case insensitive, which is awesome, and something I’ve wanted for a long time in MPMediaPropertyPredicate. As a bonus, it would be great if a KeyPath based filter API supported a case sensitivity flag. This is less of a problem when dealing with Apple Music catalog content, but users’ libraries are a harsh environment, and you might have an artist “Between The Buried And Me” and one called “Between the Buried and Me.” It would be great to get albums from both with something like: filter(matching: \.artistName, equalTo: “Between The Buried And Me”, caseSensitive: false)  I've submitted the above as FB10185685. I also submitted another feedback this morning regarding filter(text:) and repeating text as FB10184823. My last wishlist item for this API (for the time being!) is exposing the MPMediaItemPropertyAlbumPersistentID as an available filter attribute. I know, I know… hear me out. If you take a look at the other thread I made today, you’ll see that due to missing metadata in MusicKit, I still have some use cases where I need to be able to reference an MPMediaItem and might need to fetch its containing MPMediaItemCollection to get at other tracks on the album. It would be nice to seamlessly be able to fetch the MPMediaItemCollection or the library Album using a shared identifier, especially when it comes to being able to play the album in MusicKit’s player rather than Media Player’s.  I've submitted that list bit as FB10185789 Thanks for bearing with my walls of text today. Keep up the great work!
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4.2k
Nov ’24
MusicKit UPCs changing and handling that
I use Universal Product Codes (UPC) in my app to reliably identify albums after having used albumIDs for a time. AlbumIDs can change over time for no obvious reasons (see here for songIDs) so I switched to UPCs since I believed they cannot change. Well apparently they can. A few days ago I populated a JSON with UPCs including 196871067713. Today trying to perform a MusicCatalogResourchRequest for the UPC does not return anything. When using that UPC and putting it into an Apple Music link like https://music.apple.com/de/album/folge-89-im-geistergarten/1683337782?l=en-GB redirects to https://music.apple.com/de/album/folge-89-im-geistergarten/1683337782?l=en-GB so I assume the UPC has changed from 196871067713 to 1683337782. Apple Music can handle that and redirects to the new upc both in the app and as a website. But a MusicCatalogResourceRequest cannot do that. I filed a suggestion for that (FB15167146) but I need a solution quicker. Can I somehow detect where the URL is redirecting to? Is there a way MusicCatalogResourceRequest can do this? Performing a MusicCatalogSearchRequest can be an option but seems unreliable when using the title as search term. Other ideas? Thank you
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805
Oct ’24
Unable to prepareToPlay() only on release build
Having an issue playing songs fetched with MusicKit but only on release builds, ApplicationMusicPlayer.shared.prepareToPlay() throws "The operation couldn’t be completed. (MPMusicPlayerControllerErrorDomain error 6.)" The authorization status is .authorized The debug version of the app works perfectly. Here is my project for the reference. Thank you. macOS 15.0.1, Xcode 16.0
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984
Oct ’24
MusicKit currentEntry.item is nil but currentEntry exists.
I'm trying to get the item that's assigned to the currentEntry when playing any song which is currently coming up nil when the song is playing. Note currentEntry returns: MusicPlayer.Queue.Entry(id: "evn7UntpH::ncK1NN3HS", title: "SONG TITLE") I'm a bit stumped on the API usage. if the song is playing, how could the queue item be nil? if queueObserver == nil { queueObserver = ApplicationMusicPlayer.shared.queue.objectWillChange .sink { [weak self] in self?.handleNowPlayingChange() } } } private func handleNowPlayingChange() { if let currentItem = ApplicationMusicPlayer.shared.queue.currentEntry { if let song = currentItem.item { self.currentlyPlayingID = song.id self.objectWillChange.send() print("Song ID: \(song.id)") } else { print("NO ITEM: \(currentItem)") } } else { print("No Entries: \(ApplicationMusicPlayer.shared.queue.currentEntry)") } }
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411
Oct ’24
How to get Song Information From Queue?
I have a recent post kind of outlining a similar question here. This time though I'm confident that inserting an array of Track works when inserting into the ApplicationMusicPlayer.shared.queue but now I'm not sure how I can initialize the queue to display song title and artwork for example. I'm also not sure how to get the current item in the queue's artist information and album information which I feel should be easy to do so maybe I'm missing something obvious. Hope this paints of what I'm trying to do and I'm going to post the neccessary code here to help me debug/figure out this problem. import SwiftUI import MusicKit struct PlayBackView: View { @Environment(\.scenePhase) var scenePhase @Environment(\.openURL) private var openURL // Adding Enum Here for Question Sake enum PlayState { case play case pause } @State var song: Track @Binding var songs: [Track]? @State var isShuffled = false @State private var playState: PlayState = .pause @State private var songTimer: Int = Int.random(in: 5...30) @State private var roundTimer: Int = 5 @State private var isTimerActive = false // @State private var volumeValue = VolumeObserver() @State private var isFirstPlay = true @State private var isDancing = false @State private var player = ApplicationMusicPlayer.shared private var isPlaying: Bool { return (player.state.playbackStatus == .playing) } let timer = Timer.publish(every: 1, on: .main, in: .common).autoconnect() var playPauseImage: String { switch playState { case .play: "pause.fill" case .pause: "play.fill" } } var body: some View { VStack { // Album Cover HStack(spacing: 20) { if let artwork = player.queue.currentEntry?.artwork { ArtworkImage(artwork, height: 100) } else { Image(systemName: "music.note") .resizable() .frame(width: 100, height: 100) } VStack(alignment: .leading) { /* This is where I want to display song title, album title, and artist name for example */ // Song Title Text(player.queue.currentEntry?.title ?? "Unable to Find Song Title") .font(.title) .fixedSize(horizontal: false, vertical: true) // Album Title // Text(player.queue.currentEntry ?? "Album Title Not Found") // .font(.caption) // .fixedSize(horizontal: false, vertical: true) // I don't know what the subtitle actually grabs Text(player.queue.currentEntry?.subtitle ?? "Artist Name Not Found") .font(.caption) } } .padding() // Play/Pause Button Button(action: { handlePlayButton() isFirstPlay = false }, label: { Text(playState == .play ? "Pause" : isFirstPlay ? "Play" : "Resume") .frame(maxWidth: .infinity) }) .buttonStyle(.borderedProminent) .padding() .font(.largeTitle) .tint(.red) } .padding() // Maybe I should use the `.task` modifier here? .onAppear { // I'm sure this code could be improved but don't think it'll help answer the question at the moment. Task { if let songs = songs { do { if isShuffled { let shuffledSongs = songs.shuffled() try await player.queue.insert(shuffledSongs, position: .tail) handlePlayButton() } else { try await player.queue.insert(songs, position: .tail) } } catch { print(error.localizedDescription) } } } } } private func handlePlayButton() { Task { if isPlaying { player.pause() playState = .pause isTimerActive = false } else { playState = .play await playTrack() isTimerActive = true } } } @MainActor private func playTrack() async { do { try await player.play() } catch { print(error.localizedDescription) } } } //#Preview { // PlayBackView() //}
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1.1k
Oct ’24
How to fetch all albums after performing a library request
Hi, In my app I am using MusicLibraryRequest<Artist> to fetch all of the artists in someone's Library collection. With this response I then fetch each artists albums: artist.with([.album]). The response from this only gives albums in the users Library collection. I would like to augment it with all of the albums for an artist from the full catalogue. I'm using MusicKit and targeting iOS18 and visionOS 2. Could someone please point me towards the best way to approach this?
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898
Oct ’24
Missing for a decade, full quality + remote control
Is anyone developing a way for users to control an iOS or PadOS device playing Apple Music to a DAC via USB to amp from another iOS or PadOS device wirelessly? Specifically, full control. Not Accessibility, not to Apple TV, not HomePods, not firmware downgraded Airport Expresses to a DAC or other hacks mentioned for the past decade this “connect” like feature has been desired by audiophiles seeking exclusive mode on a device with that (iOS/PadOS) but — control it while sitting on a couch or in a wheel chair across the room. Exclusive mode being the key feature iOS and PadOS offer that is desired with full or nearly full Apple Music control.
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440
Oct ’24
Getting tracks from Recommendation Playlist
Hi all, I am working with MusicKit and have managed to get a user's recommendation playlists (favorites, get up, etc). Isolating just one, I am trying to access the tracks in there using .tracks but it returns nothing. Wondering if I am doing something wrong or if these don't have tracks necessarily associated with them. Code is below (not everything just kinda where I am accessing the playlist) try await requestMusicAuthorization() let request = MusicPersonalRecommendationsRequest() let response = try await request.response() guard let madeForYou = response.recommendations.first(where: { $0.title == "Made for You" }) else { throw NSError(domain: "RecommendationError", code: 0, userInfo: [NSLocalizedDescriptionKey: "No 'Made for You' recommendation found."]) } guard let firstPlaylist = madeForYou.playlists.first else { throw NSError(domain: "PlaylistError", code: 1, userInfo: [NSLocalizedDescriptionKey: "No playlists found in 'Made for You' recommendation."]) } print("Fetching tracks for playlist: \(firstPlaylist.name ?? "Unknown")") let playlistRequest = MusicCatalogResourceRequest<Playlist>(matching: \.id, equalTo: firstPlaylist.id) let playlistResponse = try await playlistRequest.response() guard let playlist = playlistResponse.items.first else { throw NSError(domain: "PlaylistError", code: 2, userInfo: [NSLocalizedDescriptionKey: "Couldn't fetch the playlist details."]) } guard let tracks = playlist.tracks else { throw NSError(domain: "PlaylistError", code: 3, userInfo: [NSLocalizedDescriptionKey: "No tracks found in the playlist."]) }
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664
Oct ’24
Why Aren't All Songs Being Added to the Queue?
Hi, I've recently been working with the Apple Music API and have had success in loading all the playlists on my account, loading songs from each playlist, and adding songs to the ApplicationMusicPlayer.share.queue. The problem I'm running into is that not all songs from the playlist are being added to the queue, despite confirming all the songs are being based on the PlaybackView.swift I'm about to share with you. I would also like to answer other underlying questions if possible. I am also open to any other suggestions. In this scenario were also assuming isShuffled is true every time. How can I determine when a song has ended? How can I get the album title information? How can I get the current song title, album information, and artist information without pressing play? I can only seem to update the screen when I select my play meaning ApplicationMusicPlayer.shared.play() is being called. How do I get the endTime of the song? I believe it should be ApplicationMusicPlayer.shared.queue.currentEntry.endTime but this doesn't seem to work. // // PlayBackView.swift // // Created by Justin on 8/16/24. // import SwiftUI import MusicKit import Foundation enum PlayState { case play case pause } struct PlayBackView: View { @State var song: Track @Binding var songs: [Track]? @State var isShuffled = false @State private var playState: PlayState = .pause @State private var isFirstPlay = true private let player = ApplicationMusicPlayer.shared private var isPlaying: Bool { return (player.state.playbackStatus == .playing) } var body: some View { VStack { // Album Cover HStack(spacing: 20) { if let artwork = player.queue.currentEntry?.artwork { ArtworkImage(artwork, height: 100) } else { Image(systemName: "music.note") .resizable() .frame(width: 100, height: 100) } VStack(alignment: .leading) { // Song Title Text(player.queue.currentEntry?.title ?? "Song Title Not Found") .font(.title) .fixedSize(horizontal: false, vertical: true) // How do I get AlbumTitle from here?? // Artist Name Text(player.queue.currentEntry?.subtitle ?? "Artist Name Not Found") .font(.caption) } } .padding() Spacer() // Progress View // endTime doesn't work and not sure why. ProgressView(value: player.playbackTime, total: player.queue.currentEntry?.endTime ?? 1.00) .progressViewStyle(.linear) .tint(.red.opacity(0.5)) // Duration View HStack { Text(durationStr(from: player.playbackTime)) .font(.caption) Spacer() if let duration = player.queue.currentEntry?.endTime { Text(durationStr(from: duration)) .font(.caption) } } Spacer() Button { Task { do { try await player.skipToNextEntry() } catch { print(error.localizedDescription) } } } label: { Label("", systemImage: "forward.fill") .tint(.white) } Spacer() // Play/Pause Button Button(action: { handlePlayButton() isFirstPlay = false }, label: { Text(playState == .play ? "Pause" : isFirstPlay ? "Play" : "Resume") .frame(maxWidth: .infinity) }) .buttonStyle(.borderedProminent) .padding() .font(.largeTitle) .tint(.red) } .padding() .onAppear { if isShuffled { songs = songs?.shuffled() if let songs, let firstSong = songs.first { player.queue = .init(for: songs, startingAt: firstSong) player.state.shuffleMode = .songs } } } .onDisappear { player.stop() player.queue = [] player.playbackTime = .zero } } private func handlePlayButton() { Task { if isPlaying { player.pause() playState = .pause } else { playState = .play await playTrack() } } } @MainActor private func playTrack() async { do { try await player.play() } catch { print(error.localizedDescription) } } private func durationStr(from duration: TimeInterval) -> String { let seconds = Int(duration) let minutes = seconds / 60 let remainder = seconds % 60 // Format the string to ensure two digits for the remainder (seconds) return String(format: "%d:%02d", minutes, remainder) } } //#Preview { // PlayBackView() //}
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987
Oct ’24
iOS 18: ApplicationMusicPlayer.Queue breaks if one more songs in Library
Hi there, After upgrading to iOS 18, I noticed that ApplicationMusicPlayer.Queue behavior has broken if at least one song that is added to the queue is also in to the Apple Music Library on the device. The resulting behavior is that the queue does not accept all the items, and only items that are in the Library are playable in the queue. The expected behavior and the previous behavior on iOS 17 was that all the items would be added to the queue successfully. I confirmed this behavior on a separate test device running iOS 17.7. The items added are all being fetched via MusicCatalogResourceRequest<Song> so I would expect that a requested song being present in the library would have no effect.
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1k
Oct ’24
Can't play queues with mixed library and non-library items correctly
If a queue (ApplicationMusicPlayer.Queue) is set with both library and non-library (catalog) items, the queue will play only one kind of item (library or non-library) or will just stop playing when the next item is of a different kind. Using both Xcode 16 beta 4 and Xcode 15.4. The issue was present in iOS 17 and is not resolved as of iOS 18 beta 4. FB14491999
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721
Sep ’24
How To Add Multiple Songs/Playlist to the Queue?
A couple of weeks ago I got help here to play one song and the solution to my problem was that I wasn't adding the song (Track Type) to the queue correctly, so now I want to be able to add a playlist worth of songs to the queue. The problem is when I try to add an array of the Track type I get an error. The other part of this issue for me is how do I access an individual song off of the queue after I add it? I see I can do ApplicationMusicPlayer.shared.queue.currentItem but I think I'm missing/misunderstanding something here. Anyway's I'll post the code I have to show how I'm attempting to do this at this moment. In this scenario we're getting passed in a playlist from another view. import SwiftUI import MusicKit struct PlayBackView: View { @State var song: Track? @State private var songs: [Track] = [] @State var playlist: Playlist private let player = ApplicationMusicPlayer.shared VStack { // Album Cover HStack(spacing: 20) { if let artwork = player.queue.currentEntry?.artwork { ArtworkImage(artwork, height: 100) } else { Image(systemName: "music.note") .resizable() .frame(width: 100, height: 100) } VStack(alignment: .leading) { // Song Title Text(player.queue.currentEntry?.title ?? "Song Title Not Found") .font(.title) .fixedSize(horizontal: false, vertical: true) } } } .padding() .task { await loadTracks() // It's Here I thought I could do something like this player.queue = tracks // Since I can do this with one singular track player.queue = [song] do { try await player.queue.insert(songs, position: .afterCurrentEntry) } catch { print(error.localizedDescription) } } } @MainActor private func loadTracks() async { do { let detailedPlaylist = try await playlist.with([.tracks]) let tracks = detailedPlaylist.tracks ?? [] setTracks(tracks) } catch { print(error.localizedDescription) } } @MainActor private func setTracks(_ tracks: MusicItemCollection<Track>) { songs = Array(tracks) } }
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731
Sep ’24
MusicKit & React Native app, overlay part of a song to a video?
I have an app on which users learn choreography. To avoid copyright infringements we currently only have audio instructions and no music on the app. Could we enable those that are subscribed to Apple Music to listen to the part of a song the corresponds to the choreography? Usually they are 60 seconds long. The app is in React Native. Would it be possible to implement it so that opening a dance video automatically triggers the playback of that song from e.g. second 32 - 95? Since the video is looping, could it then start playing from second 32 again? Also looking for devs with experience in integrating the MusicKit for this usecase if it turns out to be possible.
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652
Sep ’24
MusicKit Queue broke in iOS18
It's simple to reproduce. The bug is simply when you queue a bunch of songs to play, it will always queue less than what you gave it. Here, I'm attempting to play an apple curated playlist, it will only queue a subset, usually less than 15, but as low as 1 out of 100. Use the system's forward and backwards to test it out. Here is the code, just paste it in to the ContentView file and make sure you have the capibility to run it. import SwiftUI import MusicKit struct ContentView: View { var body: some View { VStack{ Button("Play Music") { Task{ await playMusic() } } } } } func getOnlySongsFromTracks(tracks:MusicItemCollection<Track>?) async throws ->MusicItemCollection<Song>?{ var songs:[Song]? if let t = tracks{ songs = [Song]() for track in t { if case let .song(song) = track { songs?.append(song) print("track is song \(track.debugDescription)") }else{ print("track not song \(track.debugDescription)") } } } if let songs = songs { let topSongs = MusicItemCollection(songs) return topSongs } return nil } func playMusic() async { // Request authorization let status = await MusicAuthorization.request() guard status == .authorized else { print("Music authorization denied.") return } do { // Perform a hardcoded search for a playlist let searchTerm = "2000" let request = MusicCatalogSearchRequest(term: searchTerm, types: [Playlist.self]) let response = try await request.response() guard let playlist = response.playlists.first else { print("No playlists found for the search term '\(searchTerm)'.") return } // Fetch the songs in the playlist let detailedPlaylist = try await playlist.with([.tracks]) guard let songCollection = try await getOnlySongsFromTracks(tracks: detailedPlaylist.tracks) else { print("no songs found") return } guard let t = detailedPlaylist.tracks else { print("no tracks") return } // Create a queue and play let musicPlayer = ApplicationMusicPlayer.shared let q = ApplicationMusicPlayer.Queue(for: t) musicPlayer.queue = q try await musicPlayer.play() print("Now playing playlist: \(playlist.name)") } catch { print("An error occurred: \(error.localizedDescription)") } }
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1
988
Sep ’24
Song releaseDate always nil
I am fetching playlist songs from the users library and also need the releaseDate (or year) for the song for my use case. However, the releaseDate is always nil since I have upgraded to sequoia. I am pretty sure, this was working before the upgrade, but I couldn't find any documentation on changes related to this. Furthermore I noticed, the IDs also now seem to be the catalog IDs instead of the global ones like i.PkdZbQXsPJ4DX04 Here's in a nutshell what I am doing func fetchSongs(playlist: Playlist) async throws { let detailedPlaylist = try await playlist.with([.tracks]) var currentTracks: MusicItemCollection<Track>? = detailedPlaylist.tracks repeat { for track in currentTracks! { guard case .song(let song) = track else { print("This is not a song") continue } print(song.releaseDate) } currentTracks = try await currentTracks?.nextBatch() } while currentTracks != nil }
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477
Sep ’24
MPMusicPlayerControllerErrorDomain error 6
I have a user who is reporting an error and has been kind enough to share screen recordings to help diagnose. I am not experiencing this error, nor am I able to replicate on other devices I've tried, so I'm stuck trying to fix. His & other devices tested were all running iOS 17.5.1. Any details on the cause of this error or potential workarounds I could use to resolve would be greatly appreciated. try await ApplicationMusicPlayer.shared.play() throws: The operation couldn't be completed (MPMusicPlayerControllerErrorDomain error 6.) MusicAuthorization.currentStatus is .authorized ApplicationMusicPlayer.shared.isPreparedToPlay is false ApplicationMusicPlayer.shared.queue.currentEntry is nil (I've noticed this to be the case even when I am able to successfully play as well) Queue was loaded using ApplicationMusicPlayer.shared.queue = [album] but I also tried ApplicationMusicPlayer.shared.queue = ApplicationMusicPlayer.Queue(album:startingAt:) and it made no difference. album.playParameters are correct. He experiences the error when attempting to play any album. Any and all help is truly appreciated. Feedback Assistant filed has gone unanswered.
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910
Sep ’24
MusicKit: How to search for a single song by ID
How can I search for a single song by using its song ID? I tried the following code but it's not working: MusicCatalogResourceRequest(matching: Song.self, equalTo: song.id.rawValue) I get the following errors in Xcode: Cannot convert value of type 'Song.Type' to expected argument type 'KeyPath<MusicItemType.FilterType, String>' Generic parameter 'MusicItemType' could not be inferred I have the song ID saved as a string inside song so I just want to grab the full MusicKit MusicItemType from the API. I looked at the documentation but it doesn't make any sense to me. Please help!
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926
Sep ’24
ApplicationMusicPlayer's endSeeking() Fails to Stop Fast Forward - Seeking Solutions
I've encountered a critical issue while developing a music player app using SwiftUI and MusicKit. The problem persists across multiple devices and iOS versions, specifically with the endSeeking() method of ApplicationMusicPlayer, which fails to stop the fast-forward operation as expected. Development Environment: Xcode 16 Beta 6 macOS Sonoma 15.0 Beta 7 (24A5327a) Affected Devices: iPhone 11 Pro Max (iOS 17.6) iPhone SE 3 (iOS 18.0 Beta 7) Here's the relevant code snippet: Image(systemName: "forward.end.circle") .foregroundStyle(.accent) .gesture( TapGesture() .onEnded { _ in vm.nextTrack() } ) .simultaneousGesture( LongPressGesture(minimumDuration: 0.5) .onChanged { isPressing in if isPressing { vm.player.beginSeekingForward() } } .onEnded { _ in vm.player.endSeeking() } ) The issue manifests when the long press ends: despite invoking the endSeeking() method, the fast-forward operation persists. To troubleshoot, I've taken the following steps: Confirmed that vm.player is set to ApplicationMusicPlayer.shared. Attempted to combine endSeeking() with beginSeekingForward(), as per the documentation guidelines. Despite these efforts, the problem persists across all tested devices and OS versions. This leads me to two critical questions: Has anyone else encountered a similar issue? Could this potentially be an undocumented bug in the latest MusicKit implementation?
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642
Sep ’24
Disable MusicKit logs without disabling manual Logs via Logger()
I want to switch from using print statements to using OSLog because of the filtering options and so on. I am using MusicKit. To mute all the log noise mostly coming from CoreData I pass these arguments on launch: -com.apple.CoreData.SQLDebug 0 -com.apple.CoreData.MigrationDebug 0 -com.apple.CoreData.ConcurrencyDebug 0 -com.apple.CoreData.CloudKitDebug 0 -com.apple.CoreData.Logging.stderr 0 This works for all the Core Data related warnings but I also need such an argument for MusicKit. Setting the environment variable OS_ACTIVITY_MODE to disable hides all the noise but also hides the log statements I sent via Logger().debug() for example. In particular these log messages appear in great quantities. Attempted to register account monitor for types client is not authorized to access: {( "com.apple.account.iTunesStore" )} <ICMonitoredAccountStore: 0x303c5c9f0> Failed to register for account monitoring. err=Error Domain=com.apple.accounts Code=7 "(null)" My application works fine and these log messages mean absolutely nothing to me. These two threads mention a similar problem but can't offer a solution. https://forums.developer.apple.com/forums/thread/720835 https://forums.developer.apple.com/forums/thread/743795 Thank you
2
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1.1k
Sep ’24
MusicKit / macOS : Song.Artwork not nil when there is no Artwork
I'm using iCloud Music Library. I’m using macOS 14.1 (23B74) and iOS 17.1. i’m using MusicKit to find songs that do not have artwork. On iOS, Song.artwork will be nil for items I know do not have artwork. On macOS, Song.artwork is not nil. However when the songs are shown in Music.app, they do not have Artwork. Is this expected? Alternately, is there a more correct way to determine that a Song has no Artwork? I have also filed FB13315721. Thank you for any tips!
Replies
1
Boosts
0
Views
827
Activity
Nov ’24
Thoughts on MusicLibraryRequest as a replacement for MPMediaQuery
I'm very excited about the new MusicLibrary API, but after a couple of days of playing around with it, I have to say that I find the implementation of filtering MusicLibraryRequests a little confusing. MPMediaQuery has a fairly extensive list of predicates that can be applied, including string and persistentID comparisons for artist, album artist genre, and more. It also lets you filter on an item’s title. MusicLibraryRequests let you filter on the item’s ID, or on its MusicKit Artist and Genre relationships. To me, this seems like it adds an extra step.  With an MPMediaQuery, if I wanted to fetch every album by a given artist, I’d apply an MPMediaPropertyPredicate looking at MPMediaItemPropertyAlbumArtist and compare the string. It was also easy to change the MPMediaPredicateComparison to .contains to match more widely. If I wanted to surface albums by “Aesop Rock” or “Aesop Rock & Blockhead,” I could use that. In the MusicLibraryRequest implementation, it looks like I need to perform a MusicLibraryRequest<Artist> first in order to get the Artist objects. There’s no filter for the name property, so if I don’t have their IDs, I’ve got to use filter(text:). From there, I can take the results of that request and apply them to my MusicLibraryRequest<Album> using the filter(matching:memberOf) function.  I could use filter(text:) on the MusicLibraryRequest<Album>, but that filters across multiple properties (title and artistName?) and is less precise than defining the actual property I want to match against. I think my ideal version of the MusicLibraryRequest API would offer something like filter(matching:equalTo:) or filter(matching:contains:) that worked off of KeyPaths rather than relationships. That seems more intuitive to me. I’m not saying we need every property from every filterable MPMediaItemProperty key, but I’d love to be able to do it on title, artistName, and other common metadata. That might look something like: filter(matching: \.title, contains: “Abbey Road”) filter(matching: \.artistName, equalTo: “Between The Buried And Me”) I noticed that filter(text:) is case insensitive, which is awesome, and something I’ve wanted for a long time in MPMediaPropertyPredicate. As a bonus, it would be great if a KeyPath based filter API supported a case sensitivity flag. This is less of a problem when dealing with Apple Music catalog content, but users’ libraries are a harsh environment, and you might have an artist “Between The Buried And Me” and one called “Between the Buried and Me.” It would be great to get albums from both with something like: filter(matching: \.artistName, equalTo: “Between The Buried And Me”, caseSensitive: false)  I've submitted the above as FB10185685. I also submitted another feedback this morning regarding filter(text:) and repeating text as FB10184823. My last wishlist item for this API (for the time being!) is exposing the MPMediaItemPropertyAlbumPersistentID as an available filter attribute. I know, I know… hear me out. If you take a look at the other thread I made today, you’ll see that due to missing metadata in MusicKit, I still have some use cases where I need to be able to reference an MPMediaItem and might need to fetch its containing MPMediaItemCollection to get at other tracks on the album. It would be nice to seamlessly be able to fetch the MPMediaItemCollection or the library Album using a shared identifier, especially when it comes to being able to play the album in MusicKit’s player rather than Media Player’s.  I've submitted that list bit as FB10185789 Thanks for bearing with my walls of text today. Keep up the great work!
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Activity
Nov ’24
MusicKit UPCs changing and handling that
I use Universal Product Codes (UPC) in my app to reliably identify albums after having used albumIDs for a time. AlbumIDs can change over time for no obvious reasons (see here for songIDs) so I switched to UPCs since I believed they cannot change. Well apparently they can. A few days ago I populated a JSON with UPCs including 196871067713. Today trying to perform a MusicCatalogResourchRequest for the UPC does not return anything. When using that UPC and putting it into an Apple Music link like https://music.apple.com/de/album/folge-89-im-geistergarten/1683337782?l=en-GB redirects to https://music.apple.com/de/album/folge-89-im-geistergarten/1683337782?l=en-GB so I assume the UPC has changed from 196871067713 to 1683337782. Apple Music can handle that and redirects to the new upc both in the app and as a website. But a MusicCatalogResourceRequest cannot do that. I filed a suggestion for that (FB15167146) but I need a solution quicker. Can I somehow detect where the URL is redirecting to? Is there a way MusicCatalogResourceRequest can do this? Performing a MusicCatalogSearchRequest can be an option but seems unreliable when using the title as search term. Other ideas? Thank you
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1
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805
Activity
Oct ’24
Unable to prepareToPlay() only on release build
Having an issue playing songs fetched with MusicKit but only on release builds, ApplicationMusicPlayer.shared.prepareToPlay() throws "The operation couldn’t be completed. (MPMusicPlayerControllerErrorDomain error 6.)" The authorization status is .authorized The debug version of the app works perfectly. Here is my project for the reference. Thank you. macOS 15.0.1, Xcode 16.0
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2
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984
Activity
Oct ’24
MusicKit currentEntry.item is nil but currentEntry exists.
I'm trying to get the item that's assigned to the currentEntry when playing any song which is currently coming up nil when the song is playing. Note currentEntry returns: MusicPlayer.Queue.Entry(id: "evn7UntpH::ncK1NN3HS", title: "SONG TITLE") I'm a bit stumped on the API usage. if the song is playing, how could the queue item be nil? if queueObserver == nil { queueObserver = ApplicationMusicPlayer.shared.queue.objectWillChange .sink { [weak self] in self?.handleNowPlayingChange() } } } private func handleNowPlayingChange() { if let currentItem = ApplicationMusicPlayer.shared.queue.currentEntry { if let song = currentItem.item { self.currentlyPlayingID = song.id self.objectWillChange.send() print("Song ID: \(song.id)") } else { print("NO ITEM: \(currentItem)") } } else { print("No Entries: \(ApplicationMusicPlayer.shared.queue.currentEntry)") } }
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411
Activity
Oct ’24
How to get Song Information From Queue?
I have a recent post kind of outlining a similar question here. This time though I'm confident that inserting an array of Track works when inserting into the ApplicationMusicPlayer.shared.queue but now I'm not sure how I can initialize the queue to display song title and artwork for example. I'm also not sure how to get the current item in the queue's artist information and album information which I feel should be easy to do so maybe I'm missing something obvious. Hope this paints of what I'm trying to do and I'm going to post the neccessary code here to help me debug/figure out this problem. import SwiftUI import MusicKit struct PlayBackView: View { @Environment(\.scenePhase) var scenePhase @Environment(\.openURL) private var openURL // Adding Enum Here for Question Sake enum PlayState { case play case pause } @State var song: Track @Binding var songs: [Track]? @State var isShuffled = false @State private var playState: PlayState = .pause @State private var songTimer: Int = Int.random(in: 5...30) @State private var roundTimer: Int = 5 @State private var isTimerActive = false // @State private var volumeValue = VolumeObserver() @State private var isFirstPlay = true @State private var isDancing = false @State private var player = ApplicationMusicPlayer.shared private var isPlaying: Bool { return (player.state.playbackStatus == .playing) } let timer = Timer.publish(every: 1, on: .main, in: .common).autoconnect() var playPauseImage: String { switch playState { case .play: "pause.fill" case .pause: "play.fill" } } var body: some View { VStack { // Album Cover HStack(spacing: 20) { if let artwork = player.queue.currentEntry?.artwork { ArtworkImage(artwork, height: 100) } else { Image(systemName: "music.note") .resizable() .frame(width: 100, height: 100) } VStack(alignment: .leading) { /* This is where I want to display song title, album title, and artist name for example */ // Song Title Text(player.queue.currentEntry?.title ?? "Unable to Find Song Title") .font(.title) .fixedSize(horizontal: false, vertical: true) // Album Title // Text(player.queue.currentEntry ?? "Album Title Not Found") // .font(.caption) // .fixedSize(horizontal: false, vertical: true) // I don't know what the subtitle actually grabs Text(player.queue.currentEntry?.subtitle ?? "Artist Name Not Found") .font(.caption) } } .padding() // Play/Pause Button Button(action: { handlePlayButton() isFirstPlay = false }, label: { Text(playState == .play ? "Pause" : isFirstPlay ? "Play" : "Resume") .frame(maxWidth: .infinity) }) .buttonStyle(.borderedProminent) .padding() .font(.largeTitle) .tint(.red) } .padding() // Maybe I should use the `.task` modifier here? .onAppear { // I'm sure this code could be improved but don't think it'll help answer the question at the moment. Task { if let songs = songs { do { if isShuffled { let shuffledSongs = songs.shuffled() try await player.queue.insert(shuffledSongs, position: .tail) handlePlayButton() } else { try await player.queue.insert(songs, position: .tail) } } catch { print(error.localizedDescription) } } } } } private func handlePlayButton() { Task { if isPlaying { player.pause() playState = .pause isTimerActive = false } else { playState = .play await playTrack() isTimerActive = true } } } @MainActor private func playTrack() async { do { try await player.play() } catch { print(error.localizedDescription) } } } //#Preview { // PlayBackView() //}
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Activity
Oct ’24
How to fetch all albums after performing a library request
Hi, In my app I am using MusicLibraryRequest<Artist> to fetch all of the artists in someone's Library collection. With this response I then fetch each artists albums: artist.with([.album]). The response from this only gives albums in the users Library collection. I would like to augment it with all of the albums for an artist from the full catalogue. I'm using MusicKit and targeting iOS18 and visionOS 2. Could someone please point me towards the best way to approach this?
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898
Activity
Oct ’24
Missing for a decade, full quality + remote control
Is anyone developing a way for users to control an iOS or PadOS device playing Apple Music to a DAC via USB to amp from another iOS or PadOS device wirelessly? Specifically, full control. Not Accessibility, not to Apple TV, not HomePods, not firmware downgraded Airport Expresses to a DAC or other hacks mentioned for the past decade this “connect” like feature has been desired by audiophiles seeking exclusive mode on a device with that (iOS/PadOS) but — control it while sitting on a couch or in a wheel chair across the room. Exclusive mode being the key feature iOS and PadOS offer that is desired with full or nearly full Apple Music control.
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2
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440
Activity
Oct ’24
Getting tracks from Recommendation Playlist
Hi all, I am working with MusicKit and have managed to get a user's recommendation playlists (favorites, get up, etc). Isolating just one, I am trying to access the tracks in there using .tracks but it returns nothing. Wondering if I am doing something wrong or if these don't have tracks necessarily associated with them. Code is below (not everything just kinda where I am accessing the playlist) try await requestMusicAuthorization() let request = MusicPersonalRecommendationsRequest() let response = try await request.response() guard let madeForYou = response.recommendations.first(where: { $0.title == "Made for You" }) else { throw NSError(domain: "RecommendationError", code: 0, userInfo: [NSLocalizedDescriptionKey: "No 'Made for You' recommendation found."]) } guard let firstPlaylist = madeForYou.playlists.first else { throw NSError(domain: "PlaylistError", code: 1, userInfo: [NSLocalizedDescriptionKey: "No playlists found in 'Made for You' recommendation."]) } print("Fetching tracks for playlist: \(firstPlaylist.name ?? "Unknown")") let playlistRequest = MusicCatalogResourceRequest<Playlist>(matching: \.id, equalTo: firstPlaylist.id) let playlistResponse = try await playlistRequest.response() guard let playlist = playlistResponse.items.first else { throw NSError(domain: "PlaylistError", code: 2, userInfo: [NSLocalizedDescriptionKey: "Couldn't fetch the playlist details."]) } guard let tracks = playlist.tracks else { throw NSError(domain: "PlaylistError", code: 3, userInfo: [NSLocalizedDescriptionKey: "No tracks found in the playlist."]) }
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664
Activity
Oct ’24
Why Aren't All Songs Being Added to the Queue?
Hi, I've recently been working with the Apple Music API and have had success in loading all the playlists on my account, loading songs from each playlist, and adding songs to the ApplicationMusicPlayer.share.queue. The problem I'm running into is that not all songs from the playlist are being added to the queue, despite confirming all the songs are being based on the PlaybackView.swift I'm about to share with you. I would also like to answer other underlying questions if possible. I am also open to any other suggestions. In this scenario were also assuming isShuffled is true every time. How can I determine when a song has ended? How can I get the album title information? How can I get the current song title, album information, and artist information without pressing play? I can only seem to update the screen when I select my play meaning ApplicationMusicPlayer.shared.play() is being called. How do I get the endTime of the song? I believe it should be ApplicationMusicPlayer.shared.queue.currentEntry.endTime but this doesn't seem to work. // // PlayBackView.swift // // Created by Justin on 8/16/24. // import SwiftUI import MusicKit import Foundation enum PlayState { case play case pause } struct PlayBackView: View { @State var song: Track @Binding var songs: [Track]? @State var isShuffled = false @State private var playState: PlayState = .pause @State private var isFirstPlay = true private let player = ApplicationMusicPlayer.shared private var isPlaying: Bool { return (player.state.playbackStatus == .playing) } var body: some View { VStack { // Album Cover HStack(spacing: 20) { if let artwork = player.queue.currentEntry?.artwork { ArtworkImage(artwork, height: 100) } else { Image(systemName: "music.note") .resizable() .frame(width: 100, height: 100) } VStack(alignment: .leading) { // Song Title Text(player.queue.currentEntry?.title ?? "Song Title Not Found") .font(.title) .fixedSize(horizontal: false, vertical: true) // How do I get AlbumTitle from here?? // Artist Name Text(player.queue.currentEntry?.subtitle ?? "Artist Name Not Found") .font(.caption) } } .padding() Spacer() // Progress View // endTime doesn't work and not sure why. ProgressView(value: player.playbackTime, total: player.queue.currentEntry?.endTime ?? 1.00) .progressViewStyle(.linear) .tint(.red.opacity(0.5)) // Duration View HStack { Text(durationStr(from: player.playbackTime)) .font(.caption) Spacer() if let duration = player.queue.currentEntry?.endTime { Text(durationStr(from: duration)) .font(.caption) } } Spacer() Button { Task { do { try await player.skipToNextEntry() } catch { print(error.localizedDescription) } } } label: { Label("", systemImage: "forward.fill") .tint(.white) } Spacer() // Play/Pause Button Button(action: { handlePlayButton() isFirstPlay = false }, label: { Text(playState == .play ? "Pause" : isFirstPlay ? "Play" : "Resume") .frame(maxWidth: .infinity) }) .buttonStyle(.borderedProminent) .padding() .font(.largeTitle) .tint(.red) } .padding() .onAppear { if isShuffled { songs = songs?.shuffled() if let songs, let firstSong = songs.first { player.queue = .init(for: songs, startingAt: firstSong) player.state.shuffleMode = .songs } } } .onDisappear { player.stop() player.queue = [] player.playbackTime = .zero } } private func handlePlayButton() { Task { if isPlaying { player.pause() playState = .pause } else { playState = .play await playTrack() } } } @MainActor private func playTrack() async { do { try await player.play() } catch { print(error.localizedDescription) } } private func durationStr(from duration: TimeInterval) -> String { let seconds = Int(duration) let minutes = seconds / 60 let remainder = seconds % 60 // Format the string to ensure two digits for the remainder (seconds) return String(format: "%d:%02d", minutes, remainder) } } //#Preview { // PlayBackView() //}
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987
Activity
Oct ’24
iOS 18: ApplicationMusicPlayer.Queue breaks if one more songs in Library
Hi there, After upgrading to iOS 18, I noticed that ApplicationMusicPlayer.Queue behavior has broken if at least one song that is added to the queue is also in to the Apple Music Library on the device. The resulting behavior is that the queue does not accept all the items, and only items that are in the Library are playable in the queue. The expected behavior and the previous behavior on iOS 17 was that all the items would be added to the queue successfully. I confirmed this behavior on a separate test device running iOS 17.7. The items added are all being fetched via MusicCatalogResourceRequest<Song> so I would expect that a requested song being present in the library would have no effect.
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3
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1k
Activity
Oct ’24
Can't play queues with mixed library and non-library items correctly
If a queue (ApplicationMusicPlayer.Queue) is set with both library and non-library (catalog) items, the queue will play only one kind of item (library or non-library) or will just stop playing when the next item is of a different kind. Using both Xcode 16 beta 4 and Xcode 15.4. The issue was present in iOS 17 and is not resolved as of iOS 18 beta 4. FB14491999
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721
Activity
Sep ’24
How To Add Multiple Songs/Playlist to the Queue?
A couple of weeks ago I got help here to play one song and the solution to my problem was that I wasn't adding the song (Track Type) to the queue correctly, so now I want to be able to add a playlist worth of songs to the queue. The problem is when I try to add an array of the Track type I get an error. The other part of this issue for me is how do I access an individual song off of the queue after I add it? I see I can do ApplicationMusicPlayer.shared.queue.currentItem but I think I'm missing/misunderstanding something here. Anyway's I'll post the code I have to show how I'm attempting to do this at this moment. In this scenario we're getting passed in a playlist from another view. import SwiftUI import MusicKit struct PlayBackView: View { @State var song: Track? @State private var songs: [Track] = [] @State var playlist: Playlist private let player = ApplicationMusicPlayer.shared VStack { // Album Cover HStack(spacing: 20) { if let artwork = player.queue.currentEntry?.artwork { ArtworkImage(artwork, height: 100) } else { Image(systemName: "music.note") .resizable() .frame(width: 100, height: 100) } VStack(alignment: .leading) { // Song Title Text(player.queue.currentEntry?.title ?? "Song Title Not Found") .font(.title) .fixedSize(horizontal: false, vertical: true) } } } .padding() .task { await loadTracks() // It's Here I thought I could do something like this player.queue = tracks // Since I can do this with one singular track player.queue = [song] do { try await player.queue.insert(songs, position: .afterCurrentEntry) } catch { print(error.localizedDescription) } } } @MainActor private func loadTracks() async { do { let detailedPlaylist = try await playlist.with([.tracks]) let tracks = detailedPlaylist.tracks ?? [] setTracks(tracks) } catch { print(error.localizedDescription) } } @MainActor private func setTracks(_ tracks: MusicItemCollection<Track>) { songs = Array(tracks) } }
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731
Activity
Sep ’24
MusicKit & React Native app, overlay part of a song to a video?
I have an app on which users learn choreography. To avoid copyright infringements we currently only have audio instructions and no music on the app. Could we enable those that are subscribed to Apple Music to listen to the part of a song the corresponds to the choreography? Usually they are 60 seconds long. The app is in React Native. Would it be possible to implement it so that opening a dance video automatically triggers the playback of that song from e.g. second 32 - 95? Since the video is looping, could it then start playing from second 32 again? Also looking for devs with experience in integrating the MusicKit for this usecase if it turns out to be possible.
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652
Activity
Sep ’24
MusicKit Queue broke in iOS18
It's simple to reproduce. The bug is simply when you queue a bunch of songs to play, it will always queue less than what you gave it. Here, I'm attempting to play an apple curated playlist, it will only queue a subset, usually less than 15, but as low as 1 out of 100. Use the system's forward and backwards to test it out. Here is the code, just paste it in to the ContentView file and make sure you have the capibility to run it. import SwiftUI import MusicKit struct ContentView: View { var body: some View { VStack{ Button("Play Music") { Task{ await playMusic() } } } } } func getOnlySongsFromTracks(tracks:MusicItemCollection<Track>?) async throws ->MusicItemCollection<Song>?{ var songs:[Song]? if let t = tracks{ songs = [Song]() for track in t { if case let .song(song) = track { songs?.append(song) print("track is song \(track.debugDescription)") }else{ print("track not song \(track.debugDescription)") } } } if let songs = songs { let topSongs = MusicItemCollection(songs) return topSongs } return nil } func playMusic() async { // Request authorization let status = await MusicAuthorization.request() guard status == .authorized else { print("Music authorization denied.") return } do { // Perform a hardcoded search for a playlist let searchTerm = "2000" let request = MusicCatalogSearchRequest(term: searchTerm, types: [Playlist.self]) let response = try await request.response() guard let playlist = response.playlists.first else { print("No playlists found for the search term '\(searchTerm)'.") return } // Fetch the songs in the playlist let detailedPlaylist = try await playlist.with([.tracks]) guard let songCollection = try await getOnlySongsFromTracks(tracks: detailedPlaylist.tracks) else { print("no songs found") return } guard let t = detailedPlaylist.tracks else { print("no tracks") return } // Create a queue and play let musicPlayer = ApplicationMusicPlayer.shared let q = ApplicationMusicPlayer.Queue(for: t) musicPlayer.queue = q try await musicPlayer.play() print("Now playing playlist: \(playlist.name)") } catch { print("An error occurred: \(error.localizedDescription)") } }
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3
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988
Activity
Sep ’24
Song releaseDate always nil
I am fetching playlist songs from the users library and also need the releaseDate (or year) for the song for my use case. However, the releaseDate is always nil since I have upgraded to sequoia. I am pretty sure, this was working before the upgrade, but I couldn't find any documentation on changes related to this. Furthermore I noticed, the IDs also now seem to be the catalog IDs instead of the global ones like i.PkdZbQXsPJ4DX04 Here's in a nutshell what I am doing func fetchSongs(playlist: Playlist) async throws { let detailedPlaylist = try await playlist.with([.tracks]) var currentTracks: MusicItemCollection<Track>? = detailedPlaylist.tracks repeat { for track in currentTracks! { guard case .song(let song) = track else { print("This is not a song") continue } print(song.releaseDate) } currentTracks = try await currentTracks?.nextBatch() } while currentTracks != nil }
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477
Activity
Sep ’24
MPMusicPlayerControllerErrorDomain error 6
I have a user who is reporting an error and has been kind enough to share screen recordings to help diagnose. I am not experiencing this error, nor am I able to replicate on other devices I've tried, so I'm stuck trying to fix. His & other devices tested were all running iOS 17.5.1. Any details on the cause of this error or potential workarounds I could use to resolve would be greatly appreciated. try await ApplicationMusicPlayer.shared.play() throws: The operation couldn't be completed (MPMusicPlayerControllerErrorDomain error 6.) MusicAuthorization.currentStatus is .authorized ApplicationMusicPlayer.shared.isPreparedToPlay is false ApplicationMusicPlayer.shared.queue.currentEntry is nil (I've noticed this to be the case even when I am able to successfully play as well) Queue was loaded using ApplicationMusicPlayer.shared.queue = [album] but I also tried ApplicationMusicPlayer.shared.queue = ApplicationMusicPlayer.Queue(album:startingAt:) and it made no difference. album.playParameters are correct. He experiences the error when attempting to play any album. Any and all help is truly appreciated. Feedback Assistant filed has gone unanswered.
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910
Activity
Sep ’24
MusicKit: How to search for a single song by ID
How can I search for a single song by using its song ID? I tried the following code but it's not working: MusicCatalogResourceRequest(matching: Song.self, equalTo: song.id.rawValue) I get the following errors in Xcode: Cannot convert value of type 'Song.Type' to expected argument type 'KeyPath<MusicItemType.FilterType, String>' Generic parameter 'MusicItemType' could not be inferred I have the song ID saved as a string inside song so I just want to grab the full MusicKit MusicItemType from the API. I looked at the documentation but it doesn't make any sense to me. Please help!
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926
Activity
Sep ’24
ApplicationMusicPlayer's endSeeking() Fails to Stop Fast Forward - Seeking Solutions
I've encountered a critical issue while developing a music player app using SwiftUI and MusicKit. The problem persists across multiple devices and iOS versions, specifically with the endSeeking() method of ApplicationMusicPlayer, which fails to stop the fast-forward operation as expected. Development Environment: Xcode 16 Beta 6 macOS Sonoma 15.0 Beta 7 (24A5327a) Affected Devices: iPhone 11 Pro Max (iOS 17.6) iPhone SE 3 (iOS 18.0 Beta 7) Here's the relevant code snippet: Image(systemName: "forward.end.circle") .foregroundStyle(.accent) .gesture( TapGesture() .onEnded { _ in vm.nextTrack() } ) .simultaneousGesture( LongPressGesture(minimumDuration: 0.5) .onChanged { isPressing in if isPressing { vm.player.beginSeekingForward() } } .onEnded { _ in vm.player.endSeeking() } ) The issue manifests when the long press ends: despite invoking the endSeeking() method, the fast-forward operation persists. To troubleshoot, I've taken the following steps: Confirmed that vm.player is set to ApplicationMusicPlayer.shared. Attempted to combine endSeeking() with beginSeekingForward(), as per the documentation guidelines. Despite these efforts, the problem persists across all tested devices and OS versions. This leads me to two critical questions: Has anyone else encountered a similar issue? Could this potentially be an undocumented bug in the latest MusicKit implementation?
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642
Activity
Sep ’24
Disable MusicKit logs without disabling manual Logs via Logger()
I want to switch from using print statements to using OSLog because of the filtering options and so on. I am using MusicKit. To mute all the log noise mostly coming from CoreData I pass these arguments on launch: -com.apple.CoreData.SQLDebug 0 -com.apple.CoreData.MigrationDebug 0 -com.apple.CoreData.ConcurrencyDebug 0 -com.apple.CoreData.CloudKitDebug 0 -com.apple.CoreData.Logging.stderr 0 This works for all the Core Data related warnings but I also need such an argument for MusicKit. Setting the environment variable OS_ACTIVITY_MODE to disable hides all the noise but also hides the log statements I sent via Logger().debug() for example. In particular these log messages appear in great quantities. Attempted to register account monitor for types client is not authorized to access: {( "com.apple.account.iTunesStore" )} <ICMonitoredAccountStore: 0x303c5c9f0> Failed to register for account monitoring. err=Error Domain=com.apple.accounts Code=7 "(null)" My application works fine and these log messages mean absolutely nothing to me. These two threads mention a similar problem but can't offer a solution. https://forums.developer.apple.com/forums/thread/720835 https://forums.developer.apple.com/forums/thread/743795 Thank you
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1.1k
Activity
Sep ’24