StoreKit

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Support in-app purchases and interactions with the App Store using StoreKit.

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Which Apple subscription offer best fits an in-app coupon-like flow?
Hello, I’m trying to understand which Apple subscription offer best fits a coupon-like flow in our app. Our ideal case is a 1-month Pro benefit that users can trigger inside the app: without entering a code manually possibly more than once over time then continue into a normal paid auto-renewable subscription Ideally, this would work for new, existing, and lapsed users, and if possible, even for users who are already actively subscribed (though that part is not required). From the docs, I understand that: Offer Codes require redemption Promotional Offers are for existing or previously subscribed users Introductory Offers are for new eligible users Win-Back Offers are for lapsed subscribers So my questions are: Is there any Apple-supported way to do this without manual code entry? Can the same user receive this kind of 1-month benefit multiple times over time? Which offer type is the closest fit? Is this use case partly incompatible with Apple’s subscription system? Thanks.
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StoreKit / react-native-iap: Payment deducted but transaction not delivered (E_CONNECTION_CLOSED) – India UPI payments
Hello, We are facing an issue with In-App Purchases (subscriptions) in two iOS apps built with React Native + react-native-iap. Issue Some users receive the error: E_CONNECTION_CLOSED during the purchase flow. However: The payment is successfully deducted via the App Store. The subscription appears in the user's Apple ID subscription list. But on our side: The app does not receive the StoreKit transaction callback No receipt or transaction ID is delivered Our backend cannot validate the purchase. Restore Purchases When affected users try Restore Purchases, StoreKit returns: No purchases found even though the subscription is visible in their Apple ID. Most affected users are from India, and many payments are made via UPI through App Store billing. Has anyone experienced a case where: the user is charged the subscription exists in Apple ID but StoreKit never returns the transaction or receipt? Any suggestions on how to recover these transactions would be greatly appreciated. Thanks!
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2w
StoreKit: No products returned in Sandbox + "This item is not available" in "initiate transaction"
Hi, my app was rejected because IAP were not present in the app. I followed guidelines more carefully and filled all buisness detail since then. And now I have: StoreKit Configuration in XCode is set to None, Products (subscription + consumable product) are already approved (from the previous review) Paid Apps Agreement - active Bank account - active Tax forms - active Compliance - active Problems: When trying to test it with TestFlight + sandbox account, StoreKit is returning zero products. When trying to check my products by "initiate transaction" from Sandbox App Store manage dashboard I am getting an error "This item is not available" I am totally stuck and don't know what to process next. Unfortunately API.
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77
2w
Does SubscriptionStoreView .storeButton(for:.policies) work?
I've added .storeButton(.visible, for:.policies) to my SubscriptionStoreView, and the buttons do appear, but when I tap on them I get a sheet that just says "Terms of Service Unavailable / Somethng went wrong. Try Again.". (similar for Privacy Policy). Is this expected in development? Will these start working correctly in production? (and, more importantly, in App Review?) The docs say that these use the values (i.e. URLs) set in App Store Connect, but that I can override those. This is a new app. Is that wrong, do I need to set the URLs explicitly? Edited to add: the console reports: Failed to fetch terms of service and privacy policy: Error Domain=NSURLErrorDomain Code=-1011 "(null)"
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.storeButton(.visible, for: .policies) shows “Terms of Service Unavailable” — how does it work?
Hi everyone, I’m using StoreKit 2 with .storeButton(.visible, for: .policies) inside my SubscriptionStoreView. The buttons appear correctly, but when tapped, a sheet opens that says “Terms of Service Unavailable” or “Something went wrong. Try again.” I’ve already added the required URLs (Privacy Policy and Terms of Use) in App Store Connect under App Information, but they still don’t show in the sheet. Does anyone know how this is supposed to work? • Are the URLs pulled directly from App Store Connect? • Do they only appear correctly in production? • Or do we need to manually set them in code for testing/TestFlight? Any insight would be greatly appreciated — just want to make sure everything is in place before submitting for review. Thanks!
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2w
Unable to enable eligibility for External Purchase Link APIs — seeking clarification
Hello, I am currently implementing External Purchase Link and External Purchase Custom Link and am encountering an issue where both ExternalPurchaseLink.canOpen and ExternalPurchaseCustomLink.isEligible always return false under all test conditions. I would like to confirm whether my setup is missing any required steps or whether this behavior is expected. Below are the details of my current environment and configuration: 🔧 1. Development Environment Xcode: 16.3, 16.4, 26.0 beta 4 Devices: iPhone running iOS 26.2 beta iPhone running iOS 16.7.12 macOS 15.5 (real device testing) Simulator iOS 18.0 Build Type: Local development build using a Developer Provisioning Profile Sandbox account signed in during testing 🔑 2. Entitlements (Developer site & Xcode) In Certificates → Identifiers → App ID, both capabilities are enabled: StoreKit External Purchase StoreKit External Purchase Link The .entitlements file in Xcode includes: com.apple.developer.storekit.external-purchase = YES com.apple.developer.storekit.external-purchase-link = YES The Provisioning Profile also contains both entitlements (confirmed via codesign -d --entitlements :-). 📄 3. Info.plist Configuration Both keys are configured with correct region codes according to documentation: SKExternalPurchase SKExternalPurchaseCustomLinkRegions 🌍 4. Test Storefront Device storefront verified as United States (US) or Portugal (PT) (US = target region for External Purchase Link, PT = EU region) But despite all the above configuration, both API calls consistently return false: ExternalPurchaseLink.canOpen // false ExternalPurchaseCustomLink.isEligible // false So I cannot proceed to testing the remaining flow (token retrieval, link opening, etc.) ------ Questions ------ ❓ Q1) Local Development Build Limitation Is it expected behavior that Developer-signed local builds always return canOpen = false / isEligible = false for External Purchase Link & Custom Link? Is there a technical or policy restriction that prevents eligibility in local dev builds? ❓ Q2) App Store Connect Configuration Requirement Are there mandatory App Store Connect settings (such as external purchase URLs, support URL, disclosures, or country configuration) that must be enabled before eligibility becomes true? Currently, no External Purchase Link or Custom Link menu is visible in my App Store Connect app settings. Is this menu only available after certain approvals or under specific conditions? ❓ Q3) TestFlight Requirement Do External Purchase Link and Custom Link only return eligibility = true on: TestFlight builds, or Distribution-signed builds? Or should eligibility also work on developer builds? Formal confirmation would be helpful. ❓ Q4) Developer Account Type Limitation We are using an Individual Developer Account (not Organization). Can Individual accounts fully request, test, and ship apps using: External Purchase Link External Purchase Custom Link Or are there limitations on account type? 🙏 Request We have completed all documented setup steps (Entitlements → Provisioning → Info.plist), but eligibility remains false, blocking feature validation. Please clarify which of the following is the cause: Local development builds do not support eligibility Missing App Store Connect configuration (not visible to us) Account type restriction Region rollout or entitlement approval requirement Any additional setup not documented publicly Thank you for your assistance.
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StoreKit / react-native-iap – Payment deducted but no transaction returned (India UPI users)
Hello, We are facing an issue with In-App Purchases (subscriptions) in two iOS apps built with React Native + react-native-iap. Issue Some users receive the error: E_CONNECTION_CLOSED during the purchase flow. However: The payment is successfully deducted via the App Store. The subscription appears in the user's Apple ID subscription list. But on our side: The app does not receive the StoreKit transaction callback No receipt or transaction ID is delivered Our backend cannot validate the purchase. Restore Purchases When affected users try Restore Purchases, StoreKit returns: No purchases found even though the subscription is visible in their Apple ID. Most affected users are from India, and many payments are made via UPI through App Store billing. Has anyone experienced a case where: *the user is charged *the subscription exists in Apple ID *but StoreKit never returns the transaction or receipt? Any suggestions on how to recover these transactions would be greatly appreciated. Thanks!
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52
2w
In-App Purchases not loading in production / TestFlight — Previously missing Paid Apps Agreement — App rejected under Guideline 3.1.2
Hello, My app was rejected on iPad (iPad Air 11-inch M3, iPadOS 26.2.1) with two related issues: Guideline 2.1 – Performance – App Completeness “The app exhibited one or more bugs that would negatively impact users. Bug description: the premium subscription cannot be loaded properly.” Guideline 3.1.2 – Business – Payments – Subscriptions “The submission did not include all the required information for apps offering auto-renewable subscriptions.” I am using StoreKit 2 with SubscriptionStoreView to present the auto-renewable subscription. During development: Subscriptions load correctly in the simulator (sandbox). On real devices, I test without a local StoreKit configuration file to fetch products from App Store Connect. The subscription UI (title, duration, price) displays correctly when products are returned. At the time of review, the Paid Apps Agreement was not active. I suspect this may have caused the subscription products to fail loading on the review device. Since then: Paid Apps Agreement is now Active. SubscriptionStoreView should automatically show required metadata. Because the subscription failed to load on iPad during review, the required information (title, price, duration) was not visible, which likely triggered the 3.1.2 rejection. Additionally, in TestFlight I sometimes see inconsistent behavior where the app appears but cannot be installed (“App Not Available”). Also, my app was rejected, but the subscription is still waiting for review. I would really appreciate guidance on the following: Am I potentially missing any required configuration that could prevent products from loading in production? Is there any propagation delay after activating the Paid Apps Agreement that could affect product availability? If I am overlooking something in configuration or testing, please let me know what I should specifically verify before resubmitting. Thank you very much for your help.
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Questions on Promo/Offer Code Validation and Functionality for In-App Purchases
We are implementing promo/offer codes for our iOS app’s subscription in-app purchases and have several technical questions regarding validation, receipt data, and integration. Could you please provide guidance on the following points? Testing/Validating Custom Codes Without Production Release: How can we validate custom promo/offer codes in a non-production environment? Current documentation indicates promo codes only work in production, requiring app submission and future release date setup for testing. Receipt Data for Redeemed Codes: The receipt currently includes only offer_code_ref_name, not the exact redeemed code (e.g., “ABC123”) entered by the user. Is there a way to retrieve the specific offer code used via receipts, App Store Server API, or other endpoints? Server-Side Validation Best Practices: What are the recommended best practices for server-side validation of offer codes, including using App Store Server API for transaction verification? Passing appAccountToken for Coupons: How can we pass an appAccountToken when users redeem coupon/offer codes (e.g., via presentOfferCodeRedeemSheet or redemption flows)? StoreKit purchase options support it for regular purchases but not redemption sheets. Callbacks on Coupon Redemption: Is there a client-side callback or notification (e.g., via updatedTransactions or StoreKit observers) when a user successfully redeems a coupon code in the app? Server notifications are received, but app-side feedback appears unreliable.
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Double-counted consumable in StoreKit unfinished and updates workflow
In Getting started with In-App Purchase using StoreKit views and the corresponding sample project, Store simultaneously enumerates Transaction.unfinished and Transaction.updates. Since, "if your app has unfinished transactions, the updates listener receives them once, immediately after the app launches," it appears that Transaction.unfinished would also receive the same unfinished transactions causing handle(updatedTransaction:) to be called for twice for each transaction, causing consumables to be double-counted. Is this a bug in the sample? Is there more information on concurrent execution of unfinished and updates?
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3w
SubscriptionStoreView crashes on macOS Catalyst
I have an iOS and iPadOS app that also runs on macOS Catalyst. The user is able to view their subscription using the SubscriptionStoreView with two SubscriptionOptionGroups. The documentation does not mention these are supported on macOS Catalyst and the app crashes when attempting to show the SubscriptionStoreView on macOS Catalyst. If not supported, how can the user manage their subscription on macOS?
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3w
RequestReview API does not trigger the review sheet in Xcode testing iPadOS 26.4 beta 3
Hello DTS team, the request review from StoreKit is not working in iOS 26.4 beta 3. I have filed a feedback (FB22157147). Sample code: import SwiftUI import StoreKit struct ContentView: View { @Environment(\.requestReview) private var requestReview @State private var count = 0 var body: some View { VStack { Button("Increase Count") { count += 1 } Text(count, format: .number) .font(.largeTitle) } .onChange(of: count) { if count == 3 { Task { try await Task.sleep(for: .seconds(2)) requestReview() print("Request Review triggered!") // On iPadOS 26.4 beta 2 & 3, requestReview() does not trigger any review system sheet when testing in Xcode 26.3 // Works on iOS 26.3.1 } } } } }
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In-App Subscription Works in Xcode Sandbox but Not Appearing for App Review Testers
Hello, I’m having an issue with my first subscription for my app WealthSlices, where the subscription appears correctly when testing locally from Xcode, but App Store reviewers appear unable to retrieve the product. Symptoms When I run the app from Xcode on my iPhone using the Sandbox environment: The subscription loads successfully. The purchase sheet appears. I can complete a sandbox purchase. However, when App Review tests the app, the paywall fails to load products and the app shows the following message: "No Products found. Purchases are temporarily unavailable on this device." Environment App: WealthSlices Platform: iOS Testing locally via Xcode → Sandbox Apple ID Subscription type: Auto-renewable subscription Product: WealthSlices Basic ($9.99/month) StoreKit: StoreKit 2 Current build: 1.0.7 (Build 32) What works locally When running via Xcode: StoreKit successfully fetches products. The subscription sheet appears with the correct pricing. Sandbox purchase flow completes normally. What appears to happen during App Review It appears that Product.products(for:) returns an empty list when the reviewers test the app. Things I have already verified The subscription is created in App Store Connect. It is attached to the current app version under In-App Purchases and Subscriptions. The subscription has pricing and localization configured. The subscription is in Ready to Submit status. The bundle ID and product ID match the code. Paid Apps Agreement is active. I uploaded a new build after creating the subscription. Question Is there something specific required for first-time subscription submissions that might cause the product not to appear during App Review but still work in local sandbox testing? Is there a known delay or propagation requirement for subscriptions before they can be fetched by Product.products(for:) in TestFlight/App Review environments? Any guidance would be greatly appreciated. also there doesn't seem to be an option to select the subscription over at https://appstoreconnect.apple.com/apps/6754225986/distribution/ios/version/inflight but there is no option to add it Thank you!
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沙盒测试
<Apple Developer Program许可协议>已更新并需要查阅。若要更新现有App和提交新 App,账户持有人必须登录账户,查看并接受更新后的协议。 app开发者会费 续费以后 app内购获取不到商品了,经排查可能是这个协议需要重新签署,签署以后多久可以重新在沙盒测试中获取到商品信息。
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First Auto-Renewable Subscription – getSubscriptions returns empty in TestFlight
Hi, I am submitting auto-renewable subscriptions for the first time for a brand new iOS app (never approved before). Setup: App ID has In-App Purchase capability enabled Subscriptions created under a subscription group All metadata (pricing, localization, availability) completed Subscriptions currently show In Review Testing via TestFlight build Bundle ID matches App Store Connect Using react-native-iap (StoreKit under the hood) When calling: await getSubscriptions({ skus }) I consistently get: products fetched: 0 ProductsUnavailableError Also, the app version page does not show the “In-App Purchases and Subscriptions” section. Question: For a brand new app, will StoreKit return empty products while the first subscriptions are in review? Do the first subscriptions need to be approved and/or attached to a new app version before they become available in TestFlight sandbox? Thanks for any clarification.
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StoreKit2 Coexistence Issues with Original StoreKit
Background: My app uses a third-party SDK for payments, and it uses Original StoreKit internally for IAP payments. Now I'm getting ready to migrate to StoreKit2, and during the transition, users may use either method to initiate payments, and there's no way to avoid the coexistence of StoreKit2 and Original StoreKit. Problem: When a user has an unfinished transaction, if the app is restarted, both StoreKit2 and Original StoreKit will receive a notification of the transaction: Original StoreKit's '-paymentQueue:updatedTransactions:' method StoreKit2's 'Transaction.updated' method resulting in duplicate calls to the shipping API. My current treatment is to only add '-paymentQueue:updatedTransactions:' to listen for unfinished transactions. Even if the user is using StoreKit2 to initiate the payment, if the transaction is not Finished, it will be fetched via this method after restarting the app to process this transaction. Is this approach feasible and are there any best practices for this scenario? To summarize: Is it feasible to fetch unfinished StoreKit2 transactions via Original StoreKit methods when StoreKit2 coexists with Original StoreKit? Is there a recommended way
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In-App Purchases Rejected
'Guideline 2.1 - Performance - App Completeness' - "...could not be found in the submitted binary." I have checked with internal and external testers and my devices and simulators, everyone sees the in app purchases but I just had my submitted rejected for the second time with the comment that these in-app none-consumable purchases cannot be found with the submitted binary. I even attached a slow step by step screen recording for the review reply after the first rejection showing how to reach the purchasable packs by navigating through only 3 buttons: "How to access the purchase flow: Launch the app Tap the bottom-center Settings button (icon: switch.2) Tap “Customisation gallery” Scroll to find any pack listed above Tap the pack price chip Tap “Buy pack – [price]” to start the StoreKit purchase flow" I also attached a clear image along with detailed instruction (same as above) for the Review Information. and the second rejection was received today for the same reason. I'm being guided to the localization 'Developer Action Needed'. I'm not sure what more can be done? I feel like my review replies aren't even looked at.
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In-App purchases Rejected
'Guideline 2.1 - Performance - App Completeness' - "...could not be found in the submitted binary." I have checked with internal and external testers and my devices and simulators, everyone sees the in app purchases but I just had my submitted rejected for the second time with the comment that these in-app none-consumable purchases cannot be found with the submitted binary. I even attached a slow step by step screen recording for the review reply after the first rejection showing how to reach the purchasable packs by navigating through only 3 buttons: "How to access the purchase flow: Launch the app Tap the bottom-center Settings button (icon: switch.2) Tap “Customisation gallery” Scroll to find any pack listed above Tap the pack price chip Tap “Buy pack – [price]” to start the StoreKit purchase flow" I also attached a clear image along with detailed instruction (same as above) for the Review Information. and the second rejection was received today for the same reason. I'm being guided to the localization 'Developer Action Needed'. I'm not sure what more can be done? I feel like my review replies aren't even looked at.
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StoreKit access in keyboard extensions
Hello Apple team, We would like to access the user's available purchases from the keyboard extension. Making purchases directly from the keyboard is a great benefit, but we assume it is intentionally disabled to prevent abuse or fraudulent purchase attempts. What we care about the most is determining if the user has an item that contains a discount or a free trial to personalize messaging when we suggest the user go to the app and make a purchase. We hope you'd consider revising your policy around StoreKit usage.
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Mar ’26
Which Apple subscription offer best fits an in-app coupon-like flow?
Hello, I’m trying to understand which Apple subscription offer best fits a coupon-like flow in our app. Our ideal case is a 1-month Pro benefit that users can trigger inside the app: without entering a code manually possibly more than once over time then continue into a normal paid auto-renewable subscription Ideally, this would work for new, existing, and lapsed users, and if possible, even for users who are already actively subscribed (though that part is not required). From the docs, I understand that: Offer Codes require redemption Promotional Offers are for existing or previously subscribed users Introductory Offers are for new eligible users Win-Back Offers are for lapsed subscribers So my questions are: Is there any Apple-supported way to do this without manual code entry? Can the same user receive this kind of 1-month benefit multiple times over time? Which offer type is the closest fit? Is this use case partly incompatible with Apple’s subscription system? Thanks.
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1
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0
Views
61
Activity
2w
StoreKit / react-native-iap: Payment deducted but transaction not delivered (E_CONNECTION_CLOSED) – India UPI payments
Hello, We are facing an issue with In-App Purchases (subscriptions) in two iOS apps built with React Native + react-native-iap. Issue Some users receive the error: E_CONNECTION_CLOSED during the purchase flow. However: The payment is successfully deducted via the App Store. The subscription appears in the user's Apple ID subscription list. But on our side: The app does not receive the StoreKit transaction callback No receipt or transaction ID is delivered Our backend cannot validate the purchase. Restore Purchases When affected users try Restore Purchases, StoreKit returns: No purchases found even though the subscription is visible in their Apple ID. Most affected users are from India, and many payments are made via UPI through App Store billing. Has anyone experienced a case where: the user is charged the subscription exists in Apple ID but StoreKit never returns the transaction or receipt? Any suggestions on how to recover these transactions would be greatly appreciated. Thanks!
Replies
2
Boosts
0
Views
117
Activity
2w
StoreKit: No products returned in Sandbox + "This item is not available" in "initiate transaction"
Hi, my app was rejected because IAP were not present in the app. I followed guidelines more carefully and filled all buisness detail since then. And now I have: StoreKit Configuration in XCode is set to None, Products (subscription + consumable product) are already approved (from the previous review) Paid Apps Agreement - active Bank account - active Tax forms - active Compliance - active Problems: When trying to test it with TestFlight + sandbox account, StoreKit is returning zero products. When trying to check my products by "initiate transaction" from Sandbox App Store manage dashboard I am getting an error "This item is not available" I am totally stuck and don't know what to process next. Unfortunately API.
Replies
1
Boosts
0
Views
77
Activity
2w
Does SubscriptionStoreView .storeButton(for:.policies) work?
I've added .storeButton(.visible, for:.policies) to my SubscriptionStoreView, and the buttons do appear, but when I tap on them I get a sheet that just says "Terms of Service Unavailable / Somethng went wrong. Try Again.". (similar for Privacy Policy). Is this expected in development? Will these start working correctly in production? (and, more importantly, in App Review?) The docs say that these use the values (i.e. URLs) set in App Store Connect, but that I can override those. This is a new app. Is that wrong, do I need to set the URLs explicitly? Edited to add: the console reports: Failed to fetch terms of service and privacy policy: Error Domain=NSURLErrorDomain Code=-1011 "(null)"
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7
Boosts
1
Views
1.1k
Activity
2w
.storeButton(.visible, for: .policies) shows “Terms of Service Unavailable” — how does it work?
Hi everyone, I’m using StoreKit 2 with .storeButton(.visible, for: .policies) inside my SubscriptionStoreView. The buttons appear correctly, but when tapped, a sheet opens that says “Terms of Service Unavailable” or “Something went wrong. Try again.” I’ve already added the required URLs (Privacy Policy and Terms of Use) in App Store Connect under App Information, but they still don’t show in the sheet. Does anyone know how this is supposed to work? • Are the URLs pulled directly from App Store Connect? • Do they only appear correctly in production? • Or do we need to manually set them in code for testing/TestFlight? Any insight would be greatly appreciated — just want to make sure everything is in place before submitting for review. Thanks!
Replies
1
Boosts
1
Views
123
Activity
2w
Unable to enable eligibility for External Purchase Link APIs — seeking clarification
Hello, I am currently implementing External Purchase Link and External Purchase Custom Link and am encountering an issue where both ExternalPurchaseLink.canOpen and ExternalPurchaseCustomLink.isEligible always return false under all test conditions. I would like to confirm whether my setup is missing any required steps or whether this behavior is expected. Below are the details of my current environment and configuration: 🔧 1. Development Environment Xcode: 16.3, 16.4, 26.0 beta 4 Devices: iPhone running iOS 26.2 beta iPhone running iOS 16.7.12 macOS 15.5 (real device testing) Simulator iOS 18.0 Build Type: Local development build using a Developer Provisioning Profile Sandbox account signed in during testing 🔑 2. Entitlements (Developer site & Xcode) In Certificates → Identifiers → App ID, both capabilities are enabled: StoreKit External Purchase StoreKit External Purchase Link The .entitlements file in Xcode includes: com.apple.developer.storekit.external-purchase = YES com.apple.developer.storekit.external-purchase-link = YES The Provisioning Profile also contains both entitlements (confirmed via codesign -d --entitlements :-). 📄 3. Info.plist Configuration Both keys are configured with correct region codes according to documentation: SKExternalPurchase SKExternalPurchaseCustomLinkRegions 🌍 4. Test Storefront Device storefront verified as United States (US) or Portugal (PT) (US = target region for External Purchase Link, PT = EU region) But despite all the above configuration, both API calls consistently return false: ExternalPurchaseLink.canOpen // false ExternalPurchaseCustomLink.isEligible // false So I cannot proceed to testing the remaining flow (token retrieval, link opening, etc.) ------ Questions ------ ❓ Q1) Local Development Build Limitation Is it expected behavior that Developer-signed local builds always return canOpen = false / isEligible = false for External Purchase Link & Custom Link? Is there a technical or policy restriction that prevents eligibility in local dev builds? ❓ Q2) App Store Connect Configuration Requirement Are there mandatory App Store Connect settings (such as external purchase URLs, support URL, disclosures, or country configuration) that must be enabled before eligibility becomes true? Currently, no External Purchase Link or Custom Link menu is visible in my App Store Connect app settings. Is this menu only available after certain approvals or under specific conditions? ❓ Q3) TestFlight Requirement Do External Purchase Link and Custom Link only return eligibility = true on: TestFlight builds, or Distribution-signed builds? Or should eligibility also work on developer builds? Formal confirmation would be helpful. ❓ Q4) Developer Account Type Limitation We are using an Individual Developer Account (not Organization). Can Individual accounts fully request, test, and ship apps using: External Purchase Link External Purchase Custom Link Or are there limitations on account type? 🙏 Request We have completed all documented setup steps (Entitlements → Provisioning → Info.plist), but eligibility remains false, blocking feature validation. Please clarify which of the following is the cause: Local development builds do not support eligibility Missing App Store Connect configuration (not visible to us) Account type restriction Region rollout or entitlement approval requirement Any additional setup not documented publicly Thank you for your assistance.
Replies
2
Boosts
1
Views
237
Activity
2w
StoreKit / react-native-iap – Payment deducted but no transaction returned (India UPI users)
Hello, We are facing an issue with In-App Purchases (subscriptions) in two iOS apps built with React Native + react-native-iap. Issue Some users receive the error: E_CONNECTION_CLOSED during the purchase flow. However: The payment is successfully deducted via the App Store. The subscription appears in the user's Apple ID subscription list. But on our side: The app does not receive the StoreKit transaction callback No receipt or transaction ID is delivered Our backend cannot validate the purchase. Restore Purchases When affected users try Restore Purchases, StoreKit returns: No purchases found even though the subscription is visible in their Apple ID. Most affected users are from India, and many payments are made via UPI through App Store billing. Has anyone experienced a case where: *the user is charged *the subscription exists in Apple ID *but StoreKit never returns the transaction or receipt? Any suggestions on how to recover these transactions would be greatly appreciated. Thanks!
Replies
0
Boosts
0
Views
52
Activity
2w
StoreKit / react-native-iap: Payment deducted via UPI in India but no transaction or receipt returned (E_CONNECTION_CLOSED)
Thanks!
Replies
0
Boosts
0
Views
69
Activity
2w
In-App Purchases not loading in production / TestFlight — Previously missing Paid Apps Agreement — App rejected under Guideline 3.1.2
Hello, My app was rejected on iPad (iPad Air 11-inch M3, iPadOS 26.2.1) with two related issues: Guideline 2.1 – Performance – App Completeness “The app exhibited one or more bugs that would negatively impact users. Bug description: the premium subscription cannot be loaded properly.” Guideline 3.1.2 – Business – Payments – Subscriptions “The submission did not include all the required information for apps offering auto-renewable subscriptions.” I am using StoreKit 2 with SubscriptionStoreView to present the auto-renewable subscription. During development: Subscriptions load correctly in the simulator (sandbox). On real devices, I test without a local StoreKit configuration file to fetch products from App Store Connect. The subscription UI (title, duration, price) displays correctly when products are returned. At the time of review, the Paid Apps Agreement was not active. I suspect this may have caused the subscription products to fail loading on the review device. Since then: Paid Apps Agreement is now Active. SubscriptionStoreView should automatically show required metadata. Because the subscription failed to load on iPad during review, the required information (title, price, duration) was not visible, which likely triggered the 3.1.2 rejection. Additionally, in TestFlight I sometimes see inconsistent behavior where the app appears but cannot be installed (“App Not Available”). Also, my app was rejected, but the subscription is still waiting for review. I would really appreciate guidance on the following: Am I potentially missing any required configuration that could prevent products from loading in production? Is there any propagation delay after activating the Paid Apps Agreement that could affect product availability? If I am overlooking something in configuration or testing, please let me know what I should specifically verify before resubmitting. Thank you very much for your help.
Replies
1
Boosts
1
Views
222
Activity
2w
Questions on Promo/Offer Code Validation and Functionality for In-App Purchases
We are implementing promo/offer codes for our iOS app’s subscription in-app purchases and have several technical questions regarding validation, receipt data, and integration. Could you please provide guidance on the following points? Testing/Validating Custom Codes Without Production Release: How can we validate custom promo/offer codes in a non-production environment? Current documentation indicates promo codes only work in production, requiring app submission and future release date setup for testing. Receipt Data for Redeemed Codes: The receipt currently includes only offer_code_ref_name, not the exact redeemed code (e.g., “ABC123”) entered by the user. Is there a way to retrieve the specific offer code used via receipts, App Store Server API, or other endpoints? Server-Side Validation Best Practices: What are the recommended best practices for server-side validation of offer codes, including using App Store Server API for transaction verification? Passing appAccountToken for Coupons: How can we pass an appAccountToken when users redeem coupon/offer codes (e.g., via presentOfferCodeRedeemSheet or redemption flows)? StoreKit purchase options support it for regular purchases but not redemption sheets. Callbacks on Coupon Redemption: Is there a client-side callback or notification (e.g., via updatedTransactions or StoreKit observers) when a user successfully redeems a coupon code in the app? Server notifications are received, but app-side feedback appears unreliable.
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173
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2w
Double-counted consumable in StoreKit unfinished and updates workflow
In Getting started with In-App Purchase using StoreKit views and the corresponding sample project, Store simultaneously enumerates Transaction.unfinished and Transaction.updates. Since, "if your app has unfinished transactions, the updates listener receives them once, immediately after the app launches," it appears that Transaction.unfinished would also receive the same unfinished transactions causing handle(updatedTransaction:) to be called for twice for each transaction, causing consumables to be double-counted. Is this a bug in the sample? Is there more information on concurrent execution of unfinished and updates?
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221
Activity
3w
SubscriptionStoreView crashes on macOS Catalyst
I have an iOS and iPadOS app that also runs on macOS Catalyst. The user is able to view their subscription using the SubscriptionStoreView with two SubscriptionOptionGroups. The documentation does not mention these are supported on macOS Catalyst and the app crashes when attempting to show the SubscriptionStoreView on macOS Catalyst. If not supported, how can the user manage their subscription on macOS?
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154
Activity
3w
RequestReview API does not trigger the review sheet in Xcode testing iPadOS 26.4 beta 3
Hello DTS team, the request review from StoreKit is not working in iOS 26.4 beta 3. I have filed a feedback (FB22157147). Sample code: import SwiftUI import StoreKit struct ContentView: View { @Environment(\.requestReview) private var requestReview @State private var count = 0 var body: some View { VStack { Button("Increase Count") { count += 1 } Text(count, format: .number) .font(.largeTitle) } .onChange(of: count) { if count == 3 { Task { try await Task.sleep(for: .seconds(2)) requestReview() print("Request Review triggered!") // On iPadOS 26.4 beta 2 & 3, requestReview() does not trigger any review system sheet when testing in Xcode 26.3 // Works on iOS 26.3.1 } } } } }
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165
Activity
3w
In-App Subscription Works in Xcode Sandbox but Not Appearing for App Review Testers
Hello, I’m having an issue with my first subscription for my app WealthSlices, where the subscription appears correctly when testing locally from Xcode, but App Store reviewers appear unable to retrieve the product. Symptoms When I run the app from Xcode on my iPhone using the Sandbox environment: The subscription loads successfully. The purchase sheet appears. I can complete a sandbox purchase. However, when App Review tests the app, the paywall fails to load products and the app shows the following message: "No Products found. Purchases are temporarily unavailable on this device." Environment App: WealthSlices Platform: iOS Testing locally via Xcode → Sandbox Apple ID Subscription type: Auto-renewable subscription Product: WealthSlices Basic ($9.99/month) StoreKit: StoreKit 2 Current build: 1.0.7 (Build 32) What works locally When running via Xcode: StoreKit successfully fetches products. The subscription sheet appears with the correct pricing. Sandbox purchase flow completes normally. What appears to happen during App Review It appears that Product.products(for:) returns an empty list when the reviewers test the app. Things I have already verified The subscription is created in App Store Connect. It is attached to the current app version under In-App Purchases and Subscriptions. The subscription has pricing and localization configured. The subscription is in Ready to Submit status. The bundle ID and product ID match the code. Paid Apps Agreement is active. I uploaded a new build after creating the subscription. Question Is there something specific required for first-time subscription submissions that might cause the product not to appear during App Review but still work in local sandbox testing? Is there a known delay or propagation requirement for subscriptions before they can be fetched by Product.products(for:) in TestFlight/App Review environments? Any guidance would be greatly appreciated. also there doesn't seem to be an option to select the subscription over at https://appstoreconnect.apple.com/apps/6754225986/distribution/ios/version/inflight but there is no option to add it Thank you!
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122
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3w
沙盒测试
<Apple Developer Program许可协议>已更新并需要查阅。若要更新现有App和提交新 App,账户持有人必须登录账户,查看并接受更新后的协议。 app开发者会费 续费以后 app内购获取不到商品了,经排查可能是这个协议需要重新签署,签署以后多久可以重新在沙盒测试中获取到商品信息。
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34
Activity
3w
First Auto-Renewable Subscription – getSubscriptions returns empty in TestFlight
Hi, I am submitting auto-renewable subscriptions for the first time for a brand new iOS app (never approved before). Setup: App ID has In-App Purchase capability enabled Subscriptions created under a subscription group All metadata (pricing, localization, availability) completed Subscriptions currently show In Review Testing via TestFlight build Bundle ID matches App Store Connect Using react-native-iap (StoreKit under the hood) When calling: await getSubscriptions({ skus }) I consistently get: products fetched: 0 ProductsUnavailableError Also, the app version page does not show the “In-App Purchases and Subscriptions” section. Question: For a brand new app, will StoreKit return empty products while the first subscriptions are in review? Do the first subscriptions need to be approved and/or attached to a new app version before they become available in TestFlight sandbox? Thanks for any clarification.
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91
Activity
4w
StoreKit2 Coexistence Issues with Original StoreKit
Background: My app uses a third-party SDK for payments, and it uses Original StoreKit internally for IAP payments. Now I'm getting ready to migrate to StoreKit2, and during the transition, users may use either method to initiate payments, and there's no way to avoid the coexistence of StoreKit2 and Original StoreKit. Problem: When a user has an unfinished transaction, if the app is restarted, both StoreKit2 and Original StoreKit will receive a notification of the transaction: Original StoreKit's '-paymentQueue:updatedTransactions:' method StoreKit2's 'Transaction.updated' method resulting in duplicate calls to the shipping API. My current treatment is to only add '-paymentQueue:updatedTransactions:' to listen for unfinished transactions. Even if the user is using StoreKit2 to initiate the payment, if the transaction is not Finished, it will be fetched via this method after restarting the app to process this transaction. Is this approach feasible and are there any best practices for this scenario? To summarize: Is it feasible to fetch unfinished StoreKit2 transactions via Original StoreKit methods when StoreKit2 coexists with Original StoreKit? Is there a recommended way
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130
Activity
4w
In-App Purchases Rejected
'Guideline 2.1 - Performance - App Completeness' - "...could not be found in the submitted binary." I have checked with internal and external testers and my devices and simulators, everyone sees the in app purchases but I just had my submitted rejected for the second time with the comment that these in-app none-consumable purchases cannot be found with the submitted binary. I even attached a slow step by step screen recording for the review reply after the first rejection showing how to reach the purchasable packs by navigating through only 3 buttons: "How to access the purchase flow: Launch the app Tap the bottom-center Settings button (icon: switch.2) Tap “Customisation gallery” Scroll to find any pack listed above Tap the pack price chip Tap “Buy pack – [price]” to start the StoreKit purchase flow" I also attached a clear image along with detailed instruction (same as above) for the Review Information. and the second rejection was received today for the same reason. I'm being guided to the localization 'Developer Action Needed'. I'm not sure what more can be done? I feel like my review replies aren't even looked at.
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108
Activity
4w
In-App purchases Rejected
'Guideline 2.1 - Performance - App Completeness' - "...could not be found in the submitted binary." I have checked with internal and external testers and my devices and simulators, everyone sees the in app purchases but I just had my submitted rejected for the second time with the comment that these in-app none-consumable purchases cannot be found with the submitted binary. I even attached a slow step by step screen recording for the review reply after the first rejection showing how to reach the purchasable packs by navigating through only 3 buttons: "How to access the purchase flow: Launch the app Tap the bottom-center Settings button (icon: switch.2) Tap “Customisation gallery” Scroll to find any pack listed above Tap the pack price chip Tap “Buy pack – [price]” to start the StoreKit purchase flow" I also attached a clear image along with detailed instruction (same as above) for the Review Information. and the second rejection was received today for the same reason. I'm being guided to the localization 'Developer Action Needed'. I'm not sure what more can be done? I feel like my review replies aren't even looked at.
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83
Activity
4w
StoreKit access in keyboard extensions
Hello Apple team, We would like to access the user's available purchases from the keyboard extension. Making purchases directly from the keyboard is a great benefit, but we assume it is intentionally disabled to prevent abuse or fraudulent purchase attempts. What we care about the most is determining if the user has an item that contains a discount or a free trial to personalize messaging when we suggest the user go to the app and make a purchase. We hope you'd consider revising your policy around StoreKit usage.
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Mar ’26