Delve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.

Posts under General subtopic

Post

Replies

Boosts

Views

Activity

What is the current proper way to load an image from local filesystem?
I'm just trying to display an image that is stored in the local filesystem, but the more I dig into this the more confused I get. So previously I used this code (it's simplified): func findImage(name: String) -> UIImage? { do { let url = try FileManager.default.url(for: .applicationSupportDirectory, in: .userDomainMask, appropriateFor: nil, create: false) .appendingPathComponent("MyFolder") .appendingPathComponent("\(name).png") guard let image = UIImage(contentsOfFile: url.path) else { return nil } return image } catch { print(error.localizedDescription) } return nil } Notice I create the URL with just .appendingPathComponent() and turning URL to path via url.path. It works! So what's the question? In Improving performance and stability when accessing the file system I've read that you better use the new appendingPathComponent(_:isDirectory:), that's good, will do. Also url.path is deprecated in iOS18. Should I use url.path(percentEncoded:) instead? What should be the value of percentEncoded when accessing the local filesystem? In this adjacent thread I've read: Don't use UIImage(contentsOfFile:) either, because it's a path-based API. There's no URL-based equivalent, which is an Apple clue that should be doing something else. Is this true? Then how should I store and load my images? Just FYI, I create images like this: private func generateThumbnail(name: String) { guard let drawingWidth = canvasGeo?.size.width, let drawingHeight = canvasGeo?.size.height else { return } let thumbnailRect = CGRect(x: 0, y: 0, width: drawingWidth, height: drawingHeight) Task { UITraitCollection(userInterfaceStyle: .light).performAsCurrent { let image = self.canvasView.drawing.image(from: thumbnailRect, scale: UIScreen.main.scale) guard let data = image.pngData() else { return } // -- HERE do { try FileManager.default.createDirectory(at: try FileManager.default.url(for: .applicationSupportDirectory, in: .userDomainMask, appropriateFor: nil, create: true) .appendingPathComponent("MyFolder"), withIntermediateDirectories: true, attributes: nil) let filename = "\(name).png" let url = try FileManager.default.url(for: .applicationSupportDirectory, in: .userDomainMask, appropriateFor: nil, create: true) .appendingPathComponent("MyFolder") .appendingPathComponent(filename) try data.write(to: url, options: .atomic) // -- and HERE } catch { print(error.localizedDescription) } } } } My usecase — just save the user's PencilKit Canvas as an image and display it back to him on a different View. I'm on SwiftUI and iOS 16+. Would be happy to learn the correct way, thanks!
4
0
2.4k
Jan ’25
Universal Links not working with International Domain Names?
Hello there! My problem concerns Universal Links: My website is https://www.xn--voil-3na.app/ and has a proper apple-app-site-association set, which is validate by all validators, and also well cached on Apple side. (requested with curl https://app-site-association.cdn-apple.com/a/v1/xn--voil-3na.app) My app is voilà and : My provisioning profile allows Associated Domains I can see the associated domains is well defined to xn--voil-3na.app on XCode My AppID and bundle (in the entitlements) are matching the ones on my apple-app-site-association After having made all the debugs following the docs, i'm wondering if the problem doesn't come from my international domain name. Really looking forward some help, as my application is growing (really) fast and I'd like to serve this feature to my users... Sincerly, AB from voilà
4
0
503
Oct ’24
app crashed _CFRelease.cold.1
In my app, I implemented a screen recording functionality. But there was an unexpected crash. 0 CoreFoundation _CFRelease.cold.1 + 16 1 CoreFoundation ___CFTypeCollectionRelease 2 ReplayKit ___56-[RPScreenRecorder captureHandlerWithSample:timingData:]_block_invoke + 148 3 libdispatch.dylib __dispatch_call_block_and_release + 32 4 libdispatch.dylib __dispatch_client_callout + 16 5 libdispatch.dylib __dispatch_lane_serial_drain + 740 6 libdispatch.dylib __dispatch_lane_invoke + 388 7 libdispatch.dylib __dispatch_root_queue_drain_deferred_wlh + 292 8 libdispatch.dylib __dispatch_workloop_worker_thread + 540 9 libsystem_pthread.dylib __pthread_wqthread + 292
4
0
108
Jul ’25
Problem setting up AASA file (paths with queries)
In a project having both an app and a website, the following two website urls are to be handed over to the corresponding app: https://www.example.com/search?plus https://www.example.com/search?query=something In AASA file, this becomes: "components": [ { "/": "/search", "?": { "plus": "", "query": "?*" } } However, finally it does not work for both urls. Only the one with "query" works by hand over to app. For investigation, I have tried this for the problematic link: "components": [ { "/": "/search", "?": "plus" } and this works. How can I get both to work? (note that for the sake of brevity, only a portion of the AASA files are shown)
4
0
94
May ’25
identitylookup needed for ILMessageFilterQueryHandling?
My iOS app uses a Message Filter extension (via ILMessageFilterQueryHandling) and works only when run directly as the extension target. When installed normally (via TestFlight), the filter does not trigger at all — which I now believe is because iOS enforces the com.apple.developer.identitylookup entitlement at runtime. Anyone know anything about this? I put in a request for the entitlement last week but heard nothing back. Called Apple "technical" support and they had no idea what I was talking about. The documentation around this is EXTREMELY lacking in my opinion...
4
0
66
Apr ’25
Receive Custom URL Parameters
Hello! I’m trying to handle custom URLs (e.g., customurl://open?param=value) that open the app. However, while the app launches via the custom URL as expected, the parameters are not being passed to or are accessible from the iOS-specific implementation. Currently, if I open a custom URL via Safari, the app gets launched but the custom URL and parameters are not accessible. customurl://open?hello=test According to the iOS Docs ( https://developer.apple.com/documentation/xcode/defining-a-custom-url-scheme-for-your-app#Handle-incoming-URLs ) any URLs should be passed to: func application(_ application: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:] ) -> Bool I do not register the above application function to be called but instead this one is executed during app start with launchOptions always being nil: func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool This is the case regardless of if the App is started fresh or was already running in the background. My pInfo entry for the custom URL: <key>CFBundleURLTypes</key> <array> <dict> <key>CFBundleTypeRole</key> <string>Viewer</string> <key>CFBundleURLName</key> <string>dev.customurl.project</string> <key>CFBundleURLSchemes</key> <array> <string>customurl</string> </array> </dict> <dict/> </array> TLDR: How can I access the parameters, passed with the URL? Any thoughts on what I am doing wrong?
4
0
120
Apr ’25
How to learn most recent best practices?
Hello. Background: Most learning resources are for leaning Swift/Objective-C. I'm pretty sure I need something different. I'm already an experienced software engineer, just new to iOS/MacOS development. My problem is not learning the language, but rather how to learn modern best practices. I cannot find examples for what I'm looking for. So much seems to be sparse on implementation details, out of date, or both. I'm trying to write an app that has a few distinct parts. The UI portion will be mostly a menu bar app, which I am not having a problem discovering resources for how to implement. The app will also have a daemon and utilize network extensions. This is where I am having trouble. What's the current best practices on how to write and launch a daemon? Should the daemon be its own library/package which is them imported into the main app? If so, which Xcode template do I use for this? Are there any Hello World! examples of this? What is the best way for a UI app to communicate with a daemon? Are there any Hello World! repositories on how to implement network extensions? Should this be done in the main UI app, or in a separate library/package? TIA
4
0
107
Apr ’25
WatchOS app not downloaded from appstore
This is a bit of a headscratcher. Xcode 16 fyi. I've written a standalone watchos app (with a stub ios app). Distributes and works perfectly over Testflight. I've submitted for app store and it passed the checks an I've released it for sale. Told my brother to use a promo code to download it and show me how it looks and report me any nuisances. He tells me there's no app neither on phone (expected) nor in watch. And he checked both the Watch ios app list and the watch. I've gone through various GPTs and they've all told me the basic troubleshooting. That his watch might not be supported (wrong, it's a watch 10 ultra with latest updates and my min supported versions are hilariously low). They've suggested that I might not have the right keys for making it standalone set, also no. They suggested that skip_install shouldn't be set to no; also wrong I think they're thinking xcode 13 and below. The stub ios app has a dependency on watchos app and also has an embed directive. I also checked the archive and saw the watchos app embedded indeed. Again, the app works perfectly fine when distributed over testflight. And AFAIK that's a release build which I know for a fact because I had a problem with not giving healthkit entitlements to release (that was another but minor headscratcher at the time, when it was working over direct xcode upload). Minor detail, I've written, test(flight)ed the app in UK and in English, my brother is in Turkey. Of course now I immediately pulled the app out of sale because I don't want people paying and getting nothing, that's gonna cause a lot of trouble. So I need any help I can get to How to debug this without exposing the app and myself: is it possible to limit the release? Obviously: what could be going wrong? How the hell did I even pass app review? Is this maybe isolated to my brother's watch? I'm more than happy to share project files and/or info.plist files(end products of them, because my plists are generated from project file).
4
0
159
Apr ’25
Trouble decoding array objects via NSKeyedArchiver / NSSecureCoding
Hiya 👋! While loading some data, I'm having issues decoding arrays of basic types, specifically Int and Bool – they return nil. My app has existing data (live on the App Store for years) that is saved and loaded using NSKeyedArchiver. I'm updating to support a newer iOS version, which requires me now to adhere to NSSecureCoding. As I understand, NSSecureCoding needs strict type definitions, and it will return nil if things are ambiguous (for security reasons). Essentially as I load data, it all works when I use strict types, like Int and Bool, because the methods themselves are strict: decodeInteger(forKey:) and decodeBool(forKey:). However, if I want to decode something more complex, like NSDate or basic type arrays (in my case [Int], [[[Int]]], [Bool] and [[Bool]]), I assume I have to decode an object: decodeObject(of:forKey:). While I was able to make NSDate work by forcing the type (decodeObject(of: NSDate.self, forKey: "modifyDate")! as Date), getting arrays to decode is proving difficult. They always return nil. I've now tried forcing the type to different arrays, including NSArray, and listing array types. I also tried decodeArrayOfObjects(ofClass:forKey:), but no luck. Example: Here are some data items I might have: var id: Int? var isModified: Bool? var modifyDate: Date? var myIntegers: [Int]? var myEmbedIntegers: [[[Int]]]? var myBooleans: [Bool]? var myEmbedBooleans: [[Bool]]? Here's how I encode them: encode(id!, forKey: "id") encode(isModified!, forKey: "isModified") encode(modifyDate!, forKey: "modifyDate") encode(myIntegers!, forKey: "myIntegers") encode(myEmbedIntegers!, forKey: "myEmbedIntegers") encode(myBooleans!, forKey: "myBooleans") encode(myEmbedBooleans!, forKey: "myEmbedBooleans") This is how Int, Bool and Date are apparently successfully decoded (where Date is forced to search for NSDate type): decodeInteger(forKey: "id") decodeBool(forKey: "isModified") decodeObject(of: NSDate.self, forKey: "modifyDate")! as Date Here are attempts with Int (same with Bool) arrays, which are erroneously decoded (these all either get compiler errors or return nil): decodeObject(forKey: "myIntegers") as! [Int] // This used to work before NSSecureCoding, but now returns nil. decodeObject(of: [NSArray.self], forKey: "myIntegers") as! [Int] // Returns nil. decodeObject(of: [Int.self], forKey: "myIntegers") // Compiler error about value type conversion. decodeArrayOfObjects(ofClass: Int.self, forKey: "myIntegers") // Compiler error complaining that Int doesn't conform to NSSecureCoding. decodeArrayOfObjects(ofClass: NSArray.self, forKey: "myIntegers") as! [Int] // Returns nil. The funny thing is I don't even remotely need security. My data is for song compositions in an entertainment app, so it's strictly loaded and saved to device by my own code without networking, hashing or anything else being involved. Nevertheless I'm now stuck on this 😥. How do I decode arrays (without returning nil)?
4
0
450
Dec ’24
FamilyActivityPicker Crashing / Freezing
Our users report frequent crashes with the FamilyActivityPicker. Since this is a screen controlled by Apple, I'm assuming that there's nothing I can do to prevent these crashes. I'm wondering, though, if there's any way to gracefully handle these crashes? When this happens, the following is printed to the console: [com.apple.FamilyControls.ActivityPickerExtension(1121)] Connection to plugin invalidated while in use. Does anyone know how to handle/catch this error?
4
2
1.2k
Aug ’25
Device Activity Report only for Selected Apps
I want to display device activity reports for particular selected apps. for getting a daily basis app uses time. Now, what is happening? there are 10 apps selected from the family activity picker but some apps are displayed in the list. I need all 10 apps or more that I will choose from the family activity picker. The bellow code is used for fetching reports. var body: some View { VStack { DeviceActivityReport(context, filter: filter) } } bellow code is used for the filter @State public var filter = DeviceActivityFilter() init(selectedApps: Set<ApplicationToken>, selectedCategories: Set<ActivityCategoryToken>, selectedWebDomains: Set<WebDomainToken>) { self.selectedApps = selectedApps self.selectedCategories = selectedCategories self.selectedWebDomains = selectedWebDomains self.filter = DeviceActivityFilter( segment: .daily( during: Calendar.current.dateInterval( of: .weekOfYear, for: .now )! ), users: .all, devices: .init([.iPhone]), applications: selectedApps, categories: selectedCategories, webDomains: selectedWebDomains ) } You can see we selected 3 apps from family activity picker but we getting 2 apps from DeviceActivityReport extension following code is for device activity report extension let context: DeviceActivityReport.Context = .totalActivity // Define the custom configuration and the resulting view for this report. let content: (ActivityReport) -> TotalActivityView func makeConfiguration(representing data: DeviceActivityResults<DeviceActivityData>) async -> ActivityReport { // Reformat the data into a configuration that can be used to create // the report's view. var res = "" var list: [AppDeviceActivity] = [] let totalActivityDuration = await data.flatMap { $0.activitySegments }.reduce(0, { $0 + $1.totalActivityDuration }) for await d in data { res += d.user.appleID!.debugDescription res += d.lastUpdatedDate.description for await a in d.activitySegments{ res += a.totalActivityDuration.formatted() for await c in a.categories { for await ap in c.applications { if let apptoken = ap.application.token { let appName = (ap.application.localizedDisplayName ?? "nil") let bundle = (ap.application.bundleIdentifier ?? "nil") let duration = ap.totalActivityDuration let numberOfPickups = ap.numberOfPickups let app = AppDeviceActivity(appToken: apptoken, id: bundle, displayName: appName, duration: duration, numberOfPickups: numberOfPickups) list.append(app) } } } } } return ActivityReport(totalDuration: totalActivityDuration, apps: list) }
4
0
961
Feb ’25
How do I handle force-quit in Swift
How do I handle force quit in Swift? I received crash reports during a tesflight test. I didn't understand what it was: none of my app's symbols were present, and Xcode didn't want them either... unlike two others who were very specific. By doing a few Google queries, I saw that [UIApplication _terminateWithStatus:] + 136 (UIApplication.m:7578). Accompanied by a SIGSEV... corresponded to a simple thing: it's a crash during a force quit. I tested it with two iPhones, connected to my Mac, and launched the app from Xcode on each of them. I waited a bit, then quit it. It immediately went into the background and waited to launch operations with BackgroundTaskManager. I went to the app carousel and quit it with a swipe of my finger. I immediately see in the log that "sceneDidDisconnect" from SceneDelegate is called... then the immediate crash occurs, with the same elements as those received during the test flight crashlog.crash : SIGSEV and [UIApplication _terminateWithStatus:] and identical elements thereafter. And this applies regardless of what I put in "SceneDidDisconnect," a print, and something to close the BGtasks if they are running (but iOS should normally kill them too, right?) .. 1 or 2 secondes after it crashes. At the moment of the crash, the Xcode cursor is positioned on "class Appdelegate" in AppDelegate. class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate { My question is: how do I handle force quit in Swift? I have another Objective-C application that does the same thing and runs identical operations in the background. If I force quit it, there is no crash.
4
0
91
Apr ’25
ClockKit to WidgetKit migration bug
Hi, I'm migrating ClockKit complications to WidgetKit. Everything works well except when I run the WidgetKit version, I see complications appear twice each in the complications list for my app when adding them. If I restart the app from Xcode, it won't happen again, only for the first time. But on the actual device, only Watch restart or app reinstall fixes it which is frustrating and would not be ideal for live users. I even tried Apple's example ClockKit project -> added complications to watch face -> added WidgetKit target, CLKComplicationWidgetMigrator and func widgetConfiguration(from complicationDescriptor: CLKComplicationDescriptor) code -> run the app -> new complications appear correctly replacing old ones -> when hold to add/change complications I see it doubled (screenshot attached) and it's even selected twice If I add more complications, they will appear two times as well except one selected in two places almost like it's two same lists created. class ComplicationController: NSObject, CLKComplicationDataSource, CLKComplicationWidgetMigrator { @available(watchOSApplicationExtension 9.0, *) var widgetMigrator: CLKComplicationWidgetMigrator { self } @available(watchOSApplicationExtension 9.0, *) func widgetConfiguration(from complicationDescriptor: CLKComplicationDescriptor) async -> CLKComplicationWidgetMigrationConfiguration? { switch complicationDescriptor.identifier { case "Coffee_Tracker_Caffeine_Dose": return CLKComplicationStaticWidgetMigrationConfiguration( kind: "WidgetKitComplications", extensionBundleIdentifier: "com.example.apple-samplecode.Coffee-Tracker.watchkitapp.watchkitextension.WidgetKitComplications") default: return nil } }
4
0
870
Sep ’24
Non Optional AppIntent Param
After building my app with Xcode 16 beta 6 I'm getting this warning in my AppIntents. Encountered a non-optional type for parameter: computer. Conformance to the following AppIntent protocols requires all parameter types to be optional: AppIntents.WidgetConfigurationIntent, AppIntents.ControlConfigurationIntent The intent looks something like this struct WakeUp: AppIntent, WidgetConfigurationIntent, PredictableIntent { @Parameter(title: "intent.param.computer", requestValueDialog:"intent.param.request_dialog.computer") var computer: ComputerEntity init(computer: ComputerEntity) { self.computer = computer } init() { } public static var parameterSummary: some ParameterSummary { Summary("Wake Up \(\.$computer)") } static var predictionConfiguration: some IntentPredictionConfiguration { IntentPrediction(parameters: (\.$computer)) { computer in DisplayRepresentation( title: "Wake Up \(computer)" ) } } @MainActor func perform() async throws -> some IntentResult & ProvidesDialog { } } According to the docs though specifying optional is how we say if the value is required or not. https://developer.apple.com/documentation/appintents/adding-parameters-to-an-app-intent#Make-a-parameter-optional-or-required So is this warning accurate? If so, how do I specify that a parameter is required by the intent now?
4
9
1.1k
Jan ’25
Translation framework error.
Hello everyone. I use Translation Framework in my application. During development everything was fine, Translation framework worked well, but after two or three days of using the production version (that was published in AppStore and available for others also!) - my application stopped working. Translation framework gives errors: Error sending 1 paragraphs Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Failed to translate input 0; returning error: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Received unbridged NSError to API, converting to .internalError: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Once again - it worked when I developed it, it was released on the AppStore, and suddenly it stopped working!
4
2
165
Mar ’25
Associated Domains and location of the AASA file when “service”=”Authsrv”
We are planning to use our internal IdP (PingFederate) for authentication of end users in their iOS apps using ASWebAuthenticationSession. Initial tests are successful, but the user is prompted for every login (and logouts) with a consent dialogue box: “AppName” wants to use “internal domain-name” to Sign In This allows the app and website to share information about you. Cancel Continue” Let’s say that our top-level domain is “company.no”, where our IdP is placed at “idp.company.com”. I have seen examples where the Associated domains entitlement points to the idp as a webserver for serving the JSON output AASA file. In this case that would be: authsrv: idp.company.com Anyone with experience implementing this structure with the IdP as webserver for serving the JSON output? Our problem is that trying to use the IdP as webserver for this purpose is that it is very complicated to modify the IdP’s webserver configuration. Also, this modification needs to be re-done every time we need to upgrade the IdP. My question is therefore also related to the options of which webserver to install the AASA file on. Has anyone installed the file on a generic webserver on the toplevel domain like “webserver.company.com” ?
4
0
89
Apr ’25
LSRegisterURL resultCode -10819
I have an option in my app to set the URL Handler for smb or switch it back to Finder. But using my code below it always give me a -10819 error. Which is a generic kLSNotRegisteredErr, even those the documentation shows "Not currently used." func setDefaultHandler(bundleID: String) { DebugLogger.shared.log("Attempting to set \(bundleID) as default handler for SMB URLs") // Post Sonoma macOS requires user interaction to change default handlers // We'll register our app and then guide the user to System Settings // For our app, register it with Launch Services if bundleID != "com.apple.finder" { if let appBundleURL = Bundle.main.bundleURL as CFURL? { let registerResult = LSRegisterURL(appBundleURL, true) DebugLogger.shared.log("LSRegisterURL result: [\(appBundleURL)]\(registerResult)") } } // Check current handler using modern API let testSMBURL = URL(string: "smb://example.com")! if let handlerURL = NSWorkspace.shared.urlForApplication(toOpen: testSMBURL) { DebugLogger.shared.log("Current default handler is: \(handlerURL)") // Try to get the bundle ID from the URL var currentHandlerBundleID = "" if let bundle = Bundle(url: handlerURL) { if let handlerBundleID = bundle.bundleIdentifier { currentHandlerBundleID = handlerBundleID DebugLogger.shared.log("Current default handler bundle ID: \(handlerBundleID)") } } // Check if the current handler is already what we want let alreadySet = currentHandlerBundleID == bundleID DebugLogger.shared.log("Handler is already set correctly: \(alreadySet)") if alreadySet { let alert = NSAlert() alert.messageText = "Default Handler Status" alert.informativeText = "\(bundleID == "com.apple.finder" ? "Finder" : "LGN") is already set as the default handler for SMB URLs." alert.addButton(withTitle: "OK") alert.runModal() } else { // Guide the user to System Settings to change the handler promptToSetDefaultHandler(bundleID == "com.apple.finder" ? "Finder" : "LGN") } } else { DebugLogger.shared.log("Could not determine current handler") promptToSetDefaultHandler(bundleID == "com.apple.finder" ? "Finder" : "LGN") } }
4
0
326
Mar ’25