Hello,
The Apple Pencil Pro brought with it the UICanvasFeedbackGenerator API, which lets us trigger haptic feedback on discrete events initiated by the pencil. That works fine.
My question then: is it possible / are we "allowed" to trigger haptic feedback on events that weren't initiated by the pencil?
For example, say the user is using a left hand finger to drag a slider, while holding the pencil in their right hand-- would it be possible to make the pencil vibrate to indicate the dragged slider knob reached a certain point?
Or is the rule that vibration is only possible/allowed when the pencil itself generated a touch?
Thanks!
Hardware
RSS for tagDelve into the physical components of Apple devices, including processors, memory, storage, and their interaction with the software.
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I have some logic which requires NFC support on the device. This is what I'm using to make sure that it's available:
isNFCMissing = !NFCNDEFReaderSession.readingAvailable && !NFCTagReaderSession.readingAvailable && !NFCVASReaderSession.readingAvailable
Is it possible for isNFCMissing to be true even if the device has an NFC chip.
The minimum iOS version for the application is 16 which is only supported on devices with an NFC chip to begin with.
Recently, I've noticed that background Bluetooth scanning stops when I move an app to the background on an iPhone 17 device with Bluetooth 6. I'm curious about a solution. Background Bluetooth scanning doesn't stop on devices older than iOS 26, or on devices that were updated from an iPhone 17 or earlier to iOS 26.
I have a small furnace that heats a sample of my product, a cylinder measuring 20mm x 100mm. As it is heated, there is thermal expansion, and I at this moment read (using my eyes) a micrometer dial gauge and type into my app the value read in hundredths of a millimeter. My source code uses quartz to draw a PDF graph that represents this thermal expansion. I would like to enhance my set up by getting my app to collect the linear displacement from my dilatometer furnace. One possibility I have been trying to implement is to have my app collect DC millivolts from an instrument, like a voltmeter reading the output of an LVDT (Linear Variable Differential Transformer), but the model I have requires MODBUS-RTU protocol, which is not well implemented by Mac OS X developers. It requires an USB-Serial converter, which complicates things and makes it more unreliable. At this moment, I have to sit next to my furnace and type into my app the temperature and linear displacement for 3 hours. I would like to read some comments and suggestions from you or an Apple Engineer and how this could be achieved.
Here is a video of my dilatometer furnace:
https://www.correiofacil.com/video/IMG_8888.MOV
Here is a PDF I generated using my APP:
https://www.correiofacil.com/PDF/117.pdf
Here is a video showing how I type data manually into my app:
https://www.correiofacil.com/video/recording2.mov
Here is a video that shows my app drawing a graph:
https://www.correiofacil.com/video/recording1.mov
These 2 images show my attempts to use the app ModBusRtuMaster to collect data from the voltmeter which at this moment fails:
https://www.correiofacil.com/PDF/8f9be971dee32a58c36b307dbab3dc2d.png
https://www.correiofacil.com/PDF/4ac20c2ea762fd42ed340a7a2b567900.png
You will notice that although the instrument is displaying 0.000 volts, the data collected changes at each message I send to the instrument, proving me that Modbus RTU set up is not working.
Here is a link to the manual of the DC voltmeter I am using:
https://www.correiofacil.com/PDF/manual1.pdf
Here is an image of the LVDT I am trying to use:
https://www.correiofacil.com/PDF/e0349986512f9273b26b209baa3ba5c7.png
Here is the manual for the LVDT:
https://www.correiofacil.com/PDF/GGD19.pdf
I suspect that there could be a completely different approach to collecting the data and inputting into my app, maybe Bluetooth?
Maybe using a Mitutoyo gauge such as? This:
https://www.mitutoyo.com/Images/CatalogUS-1003/resources/_pdfs_/US-1003_Catalog_251.pdf
And a cable with SPC support like this:
https://www.gw-style.com/product-p-942977.html
I am very grateful for your comments
Hello.
Is there a solution to the issue where Core Bluetooth does not run in the background on the iPhone17?
https://developer.apple.com/library/archive/documentation/NetworkingInternetWeb/Conceptual/CoreBluetooth_concepts/CoreBluetoothBackgroundProcessingForIOSApps/PerformingTasksWhileYourAppIsInTheBackground.html
The bluetooth-central Background Execution Mode
When an app that implements the central role includes the UIBackgroundModes key with the bluetooth-central value in its Info.plist file, the Core Bluetooth framework allows your app to run in the background to perform certain Bluetooth-related tasks. While your app is in the background you can still discover and connect to peripherals, and explore and interact with peripheral data. In addition, the system wakes up your app when any of the CBCentralManagerDelegate or CBPeripheralDelegate delegate methods are invoked, allowing your app to handle important central role events, such as when a connection is established or torn down, when a peripheral sends updated characteristic values, and when a central manager’s state changes.
Although you can perform many Bluetooth-related tasks while your app is in the background, keep in mind that scanning for peripherals while your app is in the background operates differently than when your app is in the foreground. In particular, when your app is scanning for device while in the background:
The CBCentralManagerScanOptionAllowDuplicatesKey scan option key is ignored, and multiple discoveries of an advertising peripheral are coalesced into a single discovery event.
If all apps that are scanning for peripherals are in the background, the interval at which your central device scans for advertising packets increases. As a result, it may take longer to discover an advertising peripheral.
These changes help minimize radio usage and improve the battery life on your iOS device.
Hello, we are developing hardware that needs to connect to an iPhone via Wi-Fi to send requests to a server. On Android, we have managed to create a programmatic local hotspot within the app to facilitate connection and improve the user experience.
On iOS, however, Personal Hotspot must be manually enabled from the system settings, and the user must manually enter the SSID and password, which significantly degrades the UX.
My questions are:
Is there a workaround, unofficial method, or private API to generate a local hotspot from an app on iOS, similar to what can be done on Android?
Is there an alternative within the MFi program or through specific frameworks to facilitate a quick and automatic connection between the hardware and the iPhone without relying on the manual Personal Hotspot?
Are there any best practices for improving the local Wi-Fi connection experience between an accessory and an iPhone in the absence of hotspot controls?
I would appreciate any guidance, experience, or resources that would help me better understand the feasible options in iOS for scenarios where fast and direct communication between hardware and mobile devices via Wi-Fi is required.
Translated with DeepL.com (free version)
Topic:
App & System Services
SubTopic:
Hardware
Someone is using all of these tools to hack my phone I have several device and my daughters tabkets and androids are also compromised . Use my home hub / home kit : cloudy it / Xcode / swift ui and siri search . If anyone could help I’d highly appreciate it I have contacted the FBI and have an apt in October b it if someone or anyone could help me debug my phone in the mean time I’d highly appreciate it . Have used my doctors apps and changed iclouds . Used family sharing with my daughter and screen time and have used share across devices . Starting wi try my outlook account that Jeremy Walker had access to . Please help me it’s effects my mental and physical health and quality time with My daughter . Using ethernet and hardware keyboards / voice over and AI . Please assist as this is extremely exhausting
help pls
I'm building a React Native call application using the following combination of libraries:
https://github.com/react-native-webrtc/react-native-callkeep
https://github.com/react-native-webrtc/react-native-webrtc
https://github.com/react-native-webrtc/react-native-voip-push-notification
When I press the speaker button on the call screen displayed by CallKit and change it to ON, the speaker button display on the call screen reverts back to OFF after a few seconds.
However, when the speaker button display reverts to OFF, the actual audio output route does not return to the earpiece - the audio continues to output from the speaker without any change.
Could you please advise on what cases might cause the speaker button display to revert, and if there are any potential solutions?
[sysdiagnose_2025.10.01_18-29-27+0800_iPhone-OS_iPhone_23A341]
I got sysdiagnose from my app user.He can't pair his bluetooth peripheral.
in the sysdiagnose,I found this:
device AC:7A:94:85:47:F4 is already paired, with a different irk (old:F5 C9 4F 5A 4E BE D0 20 0A 1F F7 DC 3A 89 E0 3A new 4A 8A 00 4C FF D0 CE 7B 61 13 FA B3 84 F4 65 29 ). Unpair first and then restart pairing. (status=65535)
but there is no device in his iphone's SYSTEM BLUETOOTH PREPHERAL LIST.
I don't know how to delete the irk info when you can't find it in SYSTEM BLUETOOTH PREPHERAL LIST.
PLEASE answer me. THANKS.
For what iPhone and iPad models under iOS 26 SpeechTranscriber.isAvailable is true