Networking

RSS for tag

Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

Networking Documentation

Posts under Networking subtopic

Post

Replies

Boosts

Views

Activity

DMG Distribution for macOS App with App Extension — Should I Use System Extension Instead?
Hi everyone, I’m currently developing a macOS app that is distributed via a DMG file on our website. The app includes an App Extension (appex) for Network Extension functionality. I’m wondering if distributing via DMG on the web requires the app extension to be implemented as a System Extension instead of an App Extension. Is it necessary to migrate to System Extension for web-based DMG distribution, or can I continue using App Extension as is? Any insights or recommendations would be greatly appreciated. Thank you!
1
0
65
Aug ’25
NEAppPushProvider lifecycle guarantees for safety-critical local networking
We have an iOS companion app that talks to our IoT device over the device’s own Wi‑Fi network (often with no internet). The app performs bi-directional, safety-critical duties over that link. We use an NEAppPushProvider extension so the handset can keep exchanging data while the UI is backgrounded. During testing we noticed that if the user backgrounds the app (still connected to the device’s Wi‑Fi) and opens Safari, the extension’s stop is invoked with NEProviderStopReason.unrecoverableNetworkChange / noNetworkAvailable, and iOS tears the extension down. Until the system restarts the extension (e.g. the user foregrounds our app again), the app cannot send/receive its safety-critical data. Questions: Is there a supported way to stop a safety-critical NEAppPushProvider from being terminated in this “background app → open Safari” scenario when the device remains on the same Wi‑Fi network (possibly without internet)? If not, is NEAppPushProvider the correct extension type for an always-on local-network use case like this, or is there another API we should be using? For safety-critical applications, can Apple grant entitlements/exemptions so the system does not terminate the extension when the user switches apps but stays on the local Wi‑Fi? Any guidance on the expected lifecycle or alternative patterns for safety-critical local connectivity would be greatly appreciated.
1
0
61
Nov ’25
Symbol not found: ___res_9_state
When running my app with Xcode16.4, it crashed with the error: dyld[1045]: Symbol not found: ___res_9_state Referenced from: <8B329554-5BEF-38D0-BFCD-1731FA6120CB> /private/var/containers/Bundle/Application/00C941BA-E397-4D0B-B280-E75583FF2890/xxx.app/xxx.debug.dylib Expected in: <7D74C679-8F55-3A01-9AA2-C205A4A19D3E> /usr/lib/libresolv.9.dylib The ___res_9_state related code in my app is: let state = __res_9_state() res_9_ninit(state) var servers = [res_9_sockaddr_union](repeating: res_9_sockaddr_union(), count: Int(MAXNS)) let found = Int(res_9_getservers(state, &servers, Int32(MAXNS))) res_9_nclose(state) if found > 0 { return Array(servers[0..<found]).filter() { $0.sin.sin_len > 0 } } else { return [] } Previously, __res_9_state() could run normally in Xcode 16.1 How to fix this problem?
2
0
181
Jul ’25
Extra-ordinary Networking
Most apps perform ordinary network operations, like fetching an HTTP resource with URLSession and opening a TCP connection to a mail server with Network framework. These operations are not without their challenges, but they’re the well-trodden path. If your app performs ordinary networking, see TN3151 Choosing the right networking API for recommendations as to where to start. Some apps have extra-ordinary networking requirements. For example, apps that: Help the user configure a Wi-Fi accessory Require a connection to run over a specific interface Listen for incoming connections Building such an app is tricky because: Networking is hard in general. Apple devices support very dynamic networking, and your app has to work well in whatever environment it’s running in. Documentation for the APIs you need is tucked away in man pages and doc comments. In many cases you have to assemble these APIs in creative ways. If you’re developing an app with extra-ordinary networking requirements, this post is for you. Note If you have questions or comments about any of the topics discussed here, put them in a new thread here on DevForums. Make sure I see it by putting it in the App & System Services > Networking area. And feel free to add tags appropriate to the specific technology you’re using, like Foundation, CFNetwork, Network, or Network Extension. Links, Links, and More Links Each topic is covered in a separate post: The iOS Wi-Fi Lifecycle describes how iOS joins and leaves Wi-Fi networks. Understanding this is especially important if you’re building an app that works with a Wi-Fi accessory. Network Interface Concepts explains how Apple platforms manage network interfaces. If you’ve got this far, you definitely want to read this. Network Interface Techniques offers a high-level overview of some of the more common techniques you need when working with network interfaces. Network Interface APIs describes APIs and core techniques for working with network interfaces. It’s referenced by many other posts. Running an HTTP Request over WWAN explains why most apps should not force an HTTP request to run over WWAN, what they should do instead, and what to do if you really need that behaviour. If you’re building an iOS app with an embedded network server, see Showing Connection Information in an iOS Server for details on how to get the information to show to your user so they can connect to your server. Many folks run into trouble when they try to find the device’s IP address, or other seemingly simple things, like the name of the Wi-Fi interface. Don’t Try to Get the Device’s IP Address explains why these problems are hard, and offers alternative approaches that function correctly in all network environments. Similarly, folks also run into trouble when trying to get the host name. On Host Names explains why that’s more complex than you might think. If you’re working with broadcasts or multicasts, see Broadcasts and Multicasts, Hints and Tips. If you’re building an app that works with a Wi-Fi accessory, see Working with a Wi-Fi Accessory. If you’re trying to gather network interface statistics, see Network Interface Statistics. There are also some posts that are not part of this series but likely to be of interest if you’re working in this space: TN3179 Understanding local network privacy discusses the local network privacy feature. Calling BSD Sockets from Swift does what it says on the tin, that is, explains how to call BSD Sockets from Swift. When doing weird things with the network, you often find yourself having to use BSD Sockets, and that API is not easy to call from Swift. The code therein is primarily for the benefit of test projects, oh, and DevForums posts like these. TN3111 iOS Wi-Fi API overview is a critical resource if you’re doing Wi-Fi specific stuff on iOS. TLS For Accessory Developers tackles the tricky topic of how to communicate securely with a network-based accessory. A Peek Behind the NECP Curtain discusses NECP, a subsystem that control which programs have access to which network interfaces. Networking Resources has links to many other useful resources. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Revision History 2025-07-31 Added a link to A Peek Behind the NECP Curtain. 2025-03-28 Added a link to On Host Names. 2025-01-16 Added a link to Broadcasts and Multicasts, Hints and Tips. Updated the local network privacy link to point to TN3179. Made other minor editorial changes. 2024-04-30 Added a link to Network Interface Statistics. 2023-09-14 Added a link to TLS For Accessory Developers. 2023-07-23 First posted.
0
0
5.7k
Jul ’25
Crash when deallocating NEAppProxyFlow
Hello, I'm working on a Transparent Proxy and when the proxy is being stopped, I'm stopping all the flows by calling flow.closeWriteWithError(POSIXError(.ECANCELED)) flow.closeReadWithError(POSIXError(.ECANCELED)) Then all the flows are deallocated. When deallocating the flow the crash occurs: OS Version: macOS 14.1.2 (23B92) Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000001, 0x000000018c2ef704 Termination Reason: Namespace SIGNAL, Code 5 Trace/BPT trap: 5 Terminating Process: exc handler [553] Thread 32 Crashed:: Dispatch queue: <my dispatch queue> 0 CoreFoundation 0x18c2ef704 CF_IS_OBJC + 76 1 CoreFoundation 0x18c23f61c CFErrorGetDomain + 32 2 libnetworkextension.dylib 0x19fe56a00 flow_error_to_errno + 28 3 libnetworkextension.dylib 0x19fe56920 flow_handle_pending_write_requests + 216 4 libnetworkextension.dylib 0x19fe5667c __NEFlowDeallocate + 380 5 CoreFoundation 0x18c2efe28 _CFRelease + 292 6 NetworkExtension 0x19d208390 -[NEAppProxyFlow dealloc] + 36 Is there any way to debug what is happening and if it's related to closing the flow with POSIXError? Thank you
3
0
223
Jul ’25
Custom IPSec IKEv2 with Packet Tunnel Provider Extension on iOS
We’re looking to implement a custom IPSec IKEv2 VPN using the Packet Tunnel Provider network extension on iOS because we need to add extra information to EAP, which the built-in IKEv2 VPN configuration does not support. Is it possible to handle the full IKEv2 negotiation and IPSec tunneling within the Packet Tunnel Provider extension? Or are there limitations that would prevent implementing a full IKEv2 stack this way? Any insights or alternative approaches would be appreciated. Thanks!
1
0
104
Mar ’25
CoreBluetooth and BLE AdvertisementData
Hi, We're receiving data via centralManager.centralManager.scanForPeripherals, with no options or filtering (for now), and in the func centralManager(_ central: CBCentralManager, didDiscover peripheral: CBPeripheral, advertisementData: [String : Any], rssi RSSI: NSNumber) callback, we get advertisementData for each bluetooth device found. But, I know one of my BLE devices is sending an Eddystone TLM payload, which generally is received into the kCBAdvDataServiceData part of the advertisementData dictionary, but, it doesn't show up. What is happening however (when comparing to other devices that do show that payload), is I've noticed the "isConnectable" part is false, and others have it true. Technically we're not "connecting" as such as we're simply reading passive advertisement data, but does that have any bearing on how CoreBluetooth decides to build up it's AdvertisementData response? Example (with serviceData; and I know this has Eddystone TLM) ["kCBAdvDataLocalName": FSC-BP105N, "kCBAdvDataRxPrimaryPHY": 1, "kCBAdvDataServiceUUIDs": <__NSArrayM 0x300b71f80>( FEAA, FEF5 ) , "kCBAdvDataTimestamp": 773270526.26279, "kCBAdvDataServiceData": { FFF0 = {length = 11, bytes = 0x36021892dc0d3015aeb164}; FEAA = {length = 14, bytes = 0x20000be680000339ffa229bbce8a}; }, "kCBAdvDataRxSecondaryPHY": 0, "kCBAdvDataIsConnectable": 1] Vs This also has Eddystone TLM configured ["kCBAdvDataLocalName": 100FA9FD-7000-1000, "kCBAdvDataIsConnectable": 0, "kCBAdvDataRxPrimaryPHY": 1, "kCBAdvDataRxSecondaryPHY": 0, "kCBAdvDataTimestamp": 773270918.97273] Any insight would be great to understand if the presence of other flags drive the exposure of ServiceData or not...
0
0
127
Jul ’25
Socket Becomes Unresponsive in Local Connectivity Extension After Lock Screen
I’m developing an app designed for hospital environments, where public internet access may not be available. The app includes two components: the main app and a Local Connectivity Extension. Both rely on persistent TCP socket connections to communicate with a local server. We’re observing a recurring issue where the extension’s socket becomes unresponsive every 1–3 hours, but only when the device is on the lock screen, even if the main app remains in the foreground. When the screen is not locked, the connection is stable and no disconnections occur. ❗ Issue Details: • What’s going on: The extension sends a keep-alive ping packet every second, and the server replies with a pong and a system time packet. • The bug: The server stops receiving keep alive packets from the extension.  • On the server, we detect about 30 second gap on the server, a gap that shows no packets were received by the extension. This was confirmed via server logs and Wireshark).  • On the extension, from our logs there was no gap in sending packets. From it’s perspective, all packets were sent with no error.  • Because no packet are being received by the server, no packets will be sent to the extension. Eventually the server closes the connection due to keep-alive timeout.  • FYI we log when the NEAppPushProvider subclass sleeps and it did NOT go to sleep while we were debugging. 🧾 Example Logs: Extension log: 2025-03-24 18:34:48.808 sendKeepAliveRequest() 2025-03-24 18:34:49.717 sendKeepAliveRequest() 2025-03-24 18:34:50.692 sendKeepAliveRequest() ... // continuous sending of the ping packet to the server, no problems here 2025-03-24 18:35:55.063 sendKeepAliveRequest() 2025-03-24 18:35:55.063 keepAliveTimer IS TIME OUT... in CoreService. // this is triggered because we did not receive any packets from the server 2025-03-24 18:34:16.298 No keep-alive received for 16 seconds... connection ID=95b3... // this shows that there has been no packets being received by the extension ... 2025-03-24 18:34:30.298 Connection timed out on keep-alive. connection ID=95b3... // eventually closes due to no packets being received 2025-03-24 18:34:30.298 Remote Subsystem Disconnected {name=iPhone|Replica-Ext|...} ✅ Observations: • The extension process continues running and logging keep-alive attempts. • However, network traffic stops reaching the server, and no inbound packets are received by the extension. • It looks like the socket becomes silently suspended or frozen, without being properly closed or throwing an error. ❓Questions: • Do you know why this might happen within a Local Connectivity Extension, especially under foreground conditions and locked ? • Is there any known system behavior that might cause the socket to be suspended or blocked in this way after running for a few hours? Any insights or recommendations would be greatly appreciated. Thank you!
1
0
83
Mar ’25
Intercept local connections with NETransparentProxyProvider
I am trying to intercept localhost connections within NETransparentProxyProvider system extension. As per NENetworkRule documentation If the address is a wildcard address (0.0.0.0 or ::) then the rule will match all destinations except for loopback (127.0.0.1 or ::1). To match loopback traffic set the address to the loopback address. I tried to add NWHostEndpoint *localhostv4 = [NWHostEndpoint endpointWithHostname:@"127.0.0.1" port:@""]; NENetworkRule *localhostv4Rule = [[NENetworkRule alloc] initWithDestinationNetwork:localhostv4 prefix:32 protocol:NENetworkRuleProtocolAny]; in the include network rules. I tried several variations of this rule like port 0, prefix 0 and some others. But the provider disregards the rule and the never receives any traffic going to localhost on any port. Is there any other configuration required to receive localhost traffic in NETransparentProxyProvider?
1
0
165
Jul ’25
How to detect the SIM card status?
Before iOS16, we can use https://developer.apple.com/documentation/coretelephony/ctcarrier But after iOS this is deprecated and has no replacement. There are some discussions on it, eg. https://developer.apple.com/forums/thread/714876 https://developer.apple.com/forums/thread/770400 Now I asked AI, then it provided this solution, to check the serviceCurrentRadioAccessTechnology, so it this ok to check the SIM card status? var hasSIMCard = false let info = CTTelephonyNetworkInfo() if let rat = info.serviceCurrentRadioAccessTechnology, rat.values.contains(where: { !$0.isEmpty }) { hasSIMCard = true. // has RAT } BTW, I can see a lot of changes in the Core Telephony framework. https://developer.apple.com/documentation/coretelephony 1.isSIMInserted https://developer.apple.com/documentation/coretelephony/ctsubscriber/issiminserted A Boolean property that indicates whether a SIM is present. iOS 18.0+ iPadOS 18.0+ This value property is true if the system finds a SIM matching the Info.plist carrier information (MCC / MNC / GID1 / GID2). Is this ok to check SIM insert status, this seems must preconfig some info in the info.plist. 2.iOS26 provide CTCellularPlanStatus https://developer.apple.com/documentation/coretelephony/ctcellularplanstatus Can I use this to check SIM status?
2
0
270
Jun ’25
Real-Time WatchConnectivity Sync Not Working Between iPhone and Apple Watch
Hi everyone, I'm building a health-focused iOS and watchOS app that uses WatchConnectivity to sync real-time heart rate and core body temperature data from iPhone to Apple Watch. While the HealthKit integration works correctly on the iPhone side, I'm facing persistent issues with WatchConnectivity — the data either doesn't arrive on the Watch, or session(_:didReceiveMessage:) never gets triggered. Here's the setup: On iPhone: Using WCSession.default.sendMessage(_:replyHandler:errorHandler:) to send real-time values every few seconds. On Apple Watch: Implemented WCSessionDelegate, and session(_:didReceiveMessage:) is supposed to update the UI. Both apps have WCSession.isSupported() checks, activate the session, and assign delegates correctly. The session state shows isPaired = true and isWatchAppInstalled = true. Bluetooth and Wi-Fi are on, both devices are unlocked and nearby. Despite all this, the Watch never receives messages in real-time. Sometimes, data comes through in bulk much later or not at all. I've double-checked Info.plist configurations and made sure background modes include "Uses Bluetooth LE accessories" and "Background fetch" where appropriate. I would really appreciate guidance on: Best practices for reliable, low-latency message delivery with WatchConnectivity. Debugging steps or sample code to validate message transmission and reception. Any pitfalls related to UI updates from the delegate method. Happy to share further details. Thanks in advance!
1
0
301
Jun ’25
On Host Names
For important background information, read Extra-ordinary Networking before reading this. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" On Host Names I commonly see questions like How do I get the device’s host name? This question doesn’t make sense without more context. Apple systems have a variety of things that you might consider to be the host name: The user-assigned device name — This is a user-visible value, for example, Guy Smiley. People set this in Settings > General > About > Name. The local host name — This is a DNS name used by Bonjour, for example, guy-smiley.local. By default this is algorithmically derived from the user-assigned device name. On macOS, people can override this in Settings > General > Sharing > Local hostname. The reverse DNS name associated with the various IP addresses assigned to the device’s various network interfaces That last one is pretty much useless. You can’t get a single host name because there isn’t a single IP address. For more on that, see Don’t Try to Get the Device’s IP Address. The other two have well-defined answers, although those answers vary by platform. I’ll talk more about that below. Before getting to that, however, let’s look at the big picture. Big Picture The use cases for the user-assigned device name are pretty clear. I rarely see folks confused about that. Another use case for this stuff is that you’ve started a server and you want to tell the user how to connect to it. I discuss this in detail in Showing Connection Information in an iOS Server. However, most folks who run into problems like this do so because they’re suffering from one of the following misconceptions: The device has a DNS name. Its DNS name is unique. Its DNS name doesn’t change. Its DNS name is in some way useful for networking. Some of these may be true in some specific circumstances, but none of them are true in all circumstances. These issues are not unique to Apple platforms — if you look at the Posix spec for gethostname, it says nothing about DNS! — but folks tend to notice these problems more on Apple platforms because Apple devices are often deployed to highly dynamic network environments. So, before you start using the APIs discussed in this post, think carefully about your assumptions. And if you actually do want to work with DNS, there are two cases to consider: If you’re looking for the local host name, use the APIs discussed above. In other cases, it’s likely that the APIs in this post will not be helpful and you’d be better off focusing on DNS APIs [1]. [1] The API I recommend for this is DNS-SD. See the DNS section in TN3151 Choosing the right networking API. macOS To get the user-assigned device name, call the SCDynamicStoreCopyComputerName(_:_:) function. For example: let userAssignedDeviceName = SCDynamicStoreCopyComputerName(nil, nil) as String? To get the local host name, call the SCDynamicStoreCopyLocalHostName(_:) function. For example: let localHostName = SCDynamicStoreCopyLocalHostName(nil) as String? IMPORTANT This returns just the name label. To form a local host name, append .local.. Both routines return an optional result; code defensively! If you’re displaying these values to the user, use the System Configuration framework dynamic store notification mechanism to keep your UI up to date. iOS and Friends On iOS, iPadOS, tvOS, and visionOS, get the user-assigned device name from the name property on UIDevice. IMPORTANT Access to this is now restricted. For more on that, see the documentation for the com.apple.developer.device-information.user-assigned-device-name entitlement. There is no direct mechanism to get the local host name. Other APIs There are a wide variety of other APIs that purport to return the host name. These include: gethostname The name property on NSHost [1] The hostName property on NSProcessInfo (ProcessInfo in Swift) These are problematic for a number of reasons: They have a complex implementation that makes it hard to predict what value you’ll get back. They might end up trying to infer the host name from the network environment. The existing behaviour is hard to change due to compatibility concerns. Some of them are marked as to-be-deprecated. IMPORTANT The second issue is particularly problematic, because it involves synchronous DNS requests [2]. That’s slow in general. Worse yet, if the network environment is restricted in some way, these calls can be very slow, taking about 30 seconds to time out. Given these problems, it’s generally best to avoid calling these routines at all. [1] It also has a names property, which is a little closer to reality but still not particularly useful. [2] Actually, that’s not true for gethostname. Rather, that call just returns whatever was last set by sethostname. This is always fast. The System Configuration framework infrastructure calls sethostname to update the host name as the system state changes.
0
0
236
Mar ’25
NEHotspotNetwork headaches
I'm trying to use NEHotspotNetwork to configure an IoT. I've read all the issues that have plagued other developers when using this framework, and I was under the impression that bugs were filed and fixed. Here are my issues in hopes that someone can catch my bug, or has finally figured this out and it's not a bug in the framework with no immediate fix on the horizon. If I use the following code: let config = NEHotspotConfiguration(ssid: ssid) config.joinOnce = true KiniStatusBanner.shared.show(text: "Connecting to Kini", in: presentingVC.view) NEHotspotConfigurationManager.shared.apply(config) { error in DispatchQueue.main.async { if let nsError = error as NSError?, nsError.domain == NEHotspotConfigurationErrorDomain, nsError.code == NEHotspotConfigurationError.alreadyAssociated.rawValue { print("Already connected to \(self.ssid)") KiniStatusBanner.shared.dismiss() self.presentCaptivePortal(from: presentingVC, activationCode: activationCode) } else if let error = error { // This doesn't happen print("❌ Failed to connect: \(error.localizedDescription)") KiniStatusBanner.shared.update(text: "Failed to Connect to Kini. Try again later.") KiniStatusBanner.shared.dismiss(after: 2.5) } else { // !!!! Most often, this is the path the code takes NEHotspotNetwork.fetchCurrent { current in if let ssid = current?.ssid, ssid == self.ssid { log("✅✅ 1st attempt: connected to \(self.ssid)") KiniStatusBanner.shared.dismiss() self.presentCaptivePortal(from: presentingVC, activationCode: activationCode) } else { // Dev forums talked about giving things a bit of time to settle and then try again DispatchQueue.main.asyncAfter(deadline: .now() + 2) { NEHotspotNetwork.fetchCurrent { current in if let ssid = current?.ssid, ssid == self.ssid { log("✅✅✅ 2nd attempt: connected to \(self.ssid)") KiniStatusBanner.shared.dismiss() self.presentCaptivePortal(from: presentingVC, activationCode: activationCode) } else { log("❌❌❌ 2nd attempt: Failed to connect: \(self.ssid)") KiniStatusBanner.shared.update(text: "Could not join Kini network. Try again.") KiniStatusBanner.shared.dismiss(after: 2.5) self.cleanupHotspot() DispatchQueue.main.asyncAfter(deadline: .now() + 2) { print("cleanup again") self.cleanupHotspot() } } } } log("❌❌ 1st attempt: Failed to connect: \(self.ssid)") KiniStatusBanner.shared.update(text: "Could not join Kini network. Try again.") KiniStatusBanner.shared.dismiss(after: 2.5) self.cleanupHotspot() } As you can see, one can't just use NEHotspotConfigurationManager.shared.apply and has to double-check to make sure that it actually succeeds, by checking to see if the SSID desired, matches the one that the device is using. Ok, but about 50% of the time, the call to NEHotspotNetwork.fetchCurrent gives me this error: NEHotspotNetwork nehelper sent invalid result code [1] for Wi-Fi information request Well, there is a workaround for that randomness too. At some point before calling this code, one can: let locationManager = CLLocationManager() locationManager.requestWhenInUseAuthorization() That eliminates the NEHotspotNetwork nehelper sent invalid result code [1] for Wi-Fi information request BUT... three issues. The user is presented with an authorization alert: Allow "Kini" to use your location? This app needs access to you Wi-Fi name to connect to your Kini device. Along with a map with a location pin on it. This gives my users a completely wrong impression, especially for a device/app where we promise users not to track their location. They actually see a map with their location pinned on it, implying something that would freak out anyone who was expecting no tracking. I understand why an authorization is normally required, but since all we are getting is our own IoT's SSID, there should be no need for an authorization for this, and no map associated with the request. Again, they are accessing my IoT's network, NOT their home/location Wi-Fi SSID. My app already knows and specifies that network, and all I am trying to do is to work around a bug that makes it look like I have a successful return from NEHotspotConfigurationManager.shared.apply() when in fact the network I was looking for wasn't even on. Not only do I get instances where the network doesn't connect, and result codes show no errors, but I also get instances where I get an alert that says that the network is unreachable, yet my IoT shows that the app is connected to its Wi-Fi. On the iOS device, I go to the Wi-Fi settings, and see that I am on the IoT's network. So basically, sometimes I connect, but the frameworks says that there is no connection, and sometimes it reports a connection when there is none. As you can see in the code, I call cleanupHotspot() to make the iOS device get off of my temp Wi-Fi SSID. This is the code: func cleanupHotspot() { NEHotspotConfigurationManager.shared.removeConfiguration(forSSID: ssid) } That code gets called by the above code when things aren't as I expect and need to cleanup. And I also call it when the user dismisses the viewcontroller that is attempting to make the connection. It doesn't always work. I get stuck on the tempo SSID, unless I go through this whole thing again: try to make the connection again, this time it succeeds quickly, and then I can disconnect. Any ideas? I'm on iOS18.5, and have tried this on multiple iPhones including 11, 13 and 16.
3
0
171
Nov ’25
Fixed Private Wi-Fi Address Changes after Update
I had noticed that my slaac address changed between one beta and the other, but wasn't sure. Now with the RC 15.4 RC (24E247) I made point of preserving the info before updating from the previous beta. What I noticed is that not only the slaac address changes, but also the my ether address, even though I have it on Fixed in the settings. Is it expected that the ether, and the slaac, not be rotated after a OS update?
4
0
79
Mar ’25
Network Extension Resources
General: Forums subtopic: App & System Services > Networking DevForums tag: Network Extension Network Extension framework documentation Routing your VPN network traffic article Filtering traffic by URL sample code Filtering Network Traffic sample code TN3120 Expected use cases for Network Extension packet tunnel providers technote TN3134 Network Extension provider deployment technote TN3165 Packet Filter is not API technote Network Extension and VPN Glossary forums post Debugging a Network Extension Provider forums post Exporting a Developer ID Network Extension forums post Network Extension Framework Entitlements forums post Network Extension vs ad hoc techniques on macOS forums post Network Extension Provider Packaging forums post NWEndpoint History and Advice forums post Extra-ordinary Networking forums post Wi-Fi management: Wi-Fi Fundamentals forums post TN3111 iOS Wi-Fi API overview technote How to modernize your captive network developer news post iOS Network Signal Strength forums post See also Networking Resources. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
0
0
3.1k
Jan ’26
URLSession works for request but not NWConnection
I am trying to convert a simple URLSession request in Swift to using NWConnection. This is because I want to make the request using a Proxy that requires Authentication. I posted this SO Question about using a proxy with URLSession. Unfortunately no one answered it but I found a fix by using NWConnection instead. Working Request func updateOrderStatus(completion: @escaping (Bool) -&gt; Void) { let orderLink = "https://shop.ccs.com/51913883831/orders/f3ef2745f2b06c6b410e2aa8a6135847" guard let url = URL(string: orderLink) else { completion(true) return } let cookieStorage = HTTPCookieStorage.shared let config = URLSessionConfiguration.default config.httpCookieStorage = cookieStorage config.httpCookieAcceptPolicy = .always let session = URLSession(configuration: config) var request = URLRequest(url: url) request.httpMethod = "GET" request.setValue("text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8", forHTTPHeaderField: "Accept") request.setValue("none", forHTTPHeaderField: "Sec-Fetch-Site") request.setValue("navigate", forHTTPHeaderField: "Sec-Fetch-Mode") request.setValue("Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/18.0.1 Safari/605.1.15", forHTTPHeaderField: "User-Agent") request.setValue("en-US,en;q=0.9", forHTTPHeaderField: "Accept-Language") request.setValue("gzip, deflate, br", forHTTPHeaderField: "Accept-Encoding") request.setValue("document", forHTTPHeaderField: "Sec-Fetch-Dest") request.setValue("u=0, i", forHTTPHeaderField: "Priority") // make the request } Attempted Conversion func updateOrderStatusProxy(completion: @escaping (Bool) -&gt; Void) { let orderLink = "https://shop.ccs.com/51913883831/orders/f3ef2745f2b06c6b410e2aa8a6135847" guard let url = URL(string: orderLink) else { completion(true) return } let proxy = "resi.wealthproxies.com:8000:akzaidan:x0if46jo-country-US-session-7cz6bpzy-duration-60" let proxyDetails = proxy.split(separator: ":").map(String.init) guard proxyDetails.count == 4, let port = UInt16(proxyDetails[1]) else { print("Invalid proxy format") completion(false) return } let proxyEndpoint = NWEndpoint.hostPort(host: .init(proxyDetails[0]), port: NWEndpoint.Port(integerLiteral: port)) let proxyConfig = ProxyConfiguration(httpCONNECTProxy: proxyEndpoint, tlsOptions: nil) proxyConfig.applyCredential(username: proxyDetails[2], password: proxyDetails[3]) let parameters = NWParameters.tcp let privacyContext = NWParameters.PrivacyContext(description: "ProxyConfig") privacyContext.proxyConfigurations = [proxyConfig] parameters.setPrivacyContext(privacyContext) let host = url.host ?? "" let path = url.path.isEmpty ? "/" : url.path let query = url.query ?? "" let fullPath = query.isEmpty ? path : "\(path)?\(query)" let connection = NWConnection( to: .hostPort( host: .init(host), port: .init(integerLiteral: UInt16(url.port ?? 80)) ), using: parameters ) connection.stateUpdateHandler = { state in switch state { case .ready: print("Connected to proxy: \(proxyDetails[0])") let httpRequest = """ GET \(fullPath) HTTP/1.1\r Host: \(host)\r Connection: close\r Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8\r User-Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/18.0.1 Safari/605.1.15\r Accept-Language: en-US,en;q=0.9\r Accept-Encoding: gzip, deflate, br\r Sec-Fetch-Dest: document\r Sec-Fetch-Mode: navigate\r Sec-Fetch-Site: none\r Priority: u=0, i\r \r """ connection.send(content: httpRequest.data(using: .utf8), completion: .contentProcessed({ error in if let error = error { print("Failed to send request: \(error)") completion(false) return } // Read data until the connection is complete self.readAllData(connection: connection) { finalData, readError in if let readError = readError { print("Failed to receive response: \(readError)") completion(false) return } guard let data = finalData else { print("No data received or unable to read data.") completion(false) return } if let body = String(data: data, encoding: .utf8) { print("Received \(data.count) bytes") print("\n\nBody is \(body)") completion(true) } else { print("Unable to decode response body.") completion(false) } } })) case .failed(let error): print("Connection failed for proxy \(proxyDetails[0]): \(error)") completion(false) case .cancelled: print("Connection cancelled for proxy \(proxyDetails[0])") completion(false) case .waiting(let error): print("Connection waiting for proxy \(proxyDetails[0]): \(error)") completion(false) default: break } } connection.start(queue: .global()) } private func readAllData(connection: NWConnection, accumulatedData: Data = Data(), completion: @escaping (Data?, Error?) -&gt; Void) { connection.receive(minimumIncompleteLength: 1, maximumLength: 65536) { data, context, isComplete, error in if let error = error { completion(nil, error) return } // Append newly received data to what's been accumulated so far let newAccumulatedData = accumulatedData + (data ?? Data()) if isComplete { // If isComplete is true, the server closed the connection or ended the stream completion(newAccumulatedData, nil) } else { // Still more data to read, so keep calling receive self.readAllData(connection: connection, accumulatedData: newAccumulatedData, completion: completion) } } }
3
0
524
Mar ’25