Certificates, Identifiers & Profiles

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Discuss the technical details of security certificates, identifiers, and profiles used by the OS to ensure validity of apps and services on device.

Certificates, Identifiers & Profiles Documentation

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Generate Provisioning Profile that includes MusicKit Entitlements
Hi folks, I'm trying to generate a provisioning profile that includes both Healthkit and MusicKit entitlements. The healthKit pieces if fine, and included in the profile. However, despite selecting Musickit under services in the ID setup, the entitlement doesn't seem to be included in the profile. Other steps taken: Setup the app in App Store Connect, generated a media ID and Key. Tried both automatic and manual signing. Are there specifics tricks to getting this one to work?
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codesign command failed - Requirement syntax error - unexpected token
I am trying to distribute my Unity app to test flight. Build works on iPhone locally, archiving also works but when I start distribution to test flight I get this Error codesign command failed (/var/folders/gn/ql1bht8j2z7b18b3xtt0j7rr0000gn/T/XcodeDistPipeline.~~~2gmyFJ/Root/Payload/TondoJigsaw2.app/Frameworks/UnityFramework.framework: replacing existing signature /var/folders/gn/ql1bht8j2z7b18b3xtt0j7rr0000gn/T/XcodeDistPipeline.~~~2gmyFJ/Root/Payload/TondoJigsaw2.app/Frameworks/UnityFramework.framework: invalid or corrupted code requirement(s) Requirement syntax error(s): line 1:152: unexpected token: sQuaricon ) I am not sure what is the problem Team name is: “sQuaricon” Name Surname s.p. Bundle ID is: com.Squaricon.TondoJigsaw2 When I change bundle ID to com.testasd.TondoJigsaw2 (I do this in Xcode before archiving) that error disappears and I reach the part where I have to pick language. Even though this is not the solution, I think it is interesting, it implies issue might be with Bundle ID but this bundle ID is correct. I am using "automatically manage signing", I did not create any provisioning profile or certificate manually.
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May ’25
How to distribute DEXT during development and to the public
To learn how to develop/distribute a DriverKit driver (DEXT) and a UserClient app correctly, I am trying to run the following sample dext and app. https://developer.apple.com/documentation/driverkit/communicating-between-a-driverkit-extension-and-a-client-app?language=objc I walked throught steps in README.md included in the project and faced issues. First, I referred the "Configure the Sample Code Project" section in the README.md and configured the sample code project to build with automatic signing. I could run the app and activate the dext successfully and made sure the app could communicate with the dext. Next, I tried the manual signing. I followed steps described in the "Configure the Sample Code Project" section carefully. The following entitlements has already been assigned to my team account. DriverKit Allow Any UserClient Access DriverKit USB Transport - VendorID DriverKit I could build both app and dext and could run the app. However, when I clicked the "Install Dext" button to activate the dext, I got the following error: sysex didFailWithError: extension category returned error Am I missing something? I would also like to know detailed steps to publicly distribute my dext and app using our Developer ID Application Certificate, as README.md only shows how to configure the project for development. Xcode version: 16.3 (16E140) Development OS: macOS 15.5 (24F74) Target OS: macOS 15.5 (24F74)
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May ’25
Handling Permissions After Transferring macOS App to a New Developer ID
I have a macOS application that was previously distributed under my personal Apple Developer account using a Developer ID certificate. We’ve recently transitioned distribution to our company’s Apple Developer account. The app’s bundle identifier has been successfully transferred, and I’ve signed a new build of the app using the company’s Developer ID certificate. The app installs and runs correctly under the new signature. However, I’ve encountered a problem: the app is no longer able to access previously granted permissions (e.g., Screen Recording, System Audio Recording, and Input Monitoring). Furthermore, it cannot re-prompt for these permissions because they appear as already granted in System Settings. From what I understand, this issue is due to the change in the code signing identity. Specifically, the designated requirements used by macOS to identify an app have changed, so the system no longer associates the new version of the app with the previously granted permissions (as outlined in Apple's Technical Note TN3127). The only workaround I’ve found so far is to manually reset the app's permissions using Terminal commands (e.g., tccutil reset), but this is not something we can reasonably ask end users to do. Question: Is there a recommended or supported approach to either preserve permissions when changing Developer ID identities, or programmatically trigger a permissions reset for existing users? We're looking for a seamless solution that doesn't degrade user experience.
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May ’25
Unable to install profiles on device and sign apps
I have tried again and again to generate and install the .mobileprovision on my device for testing apps following the exact instructions. I cannot get this to work. When I tap the .mobileprovision on the device I get the error "Profile Error - This profile cannot be installed." In Xcode in the console as I try to install the profile, this is what it shows: `profiled (ManagedConfiguration) Desc : Invalid Profile US Desc: Invalid Profile Domain : MCProfileErrorDomain Code : 1000 Type : MCFatalError and then profiled Desc : Invalid Profile Sugg : Invalid Profile US Desc: Invalid Profile US Sugg: Invalid Profile Domain : MCInstallationErrorDomain Code : 4000 Type : MCFatalError ...Underlying error: NSError: Desc : Invalid Profile US Desc: Invalid Profile Domain : MCProfileErrorDomain Code : 1000 Type : MCFatalError I have been at this for days and cannot get it to work. Any help would be appreciated
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128
Jun ’25
Creating codesigned AppleScript apps
In the past it was relatively easy to download from the developer portal both the app signing and installer signing certs so that I could sign AppleScripts from Script Editor when exporting them and when building packages in Jamf Composer. I went to set that up today and it seems things have changed in the last few years since I've had to set this up. I've been unable to sort this out and would love some help. I'm looking for a tutorial on doing this that walks someone step-by-step through the process for obtaining the certs (yes, I have dev account) and setting them up in keychain and then making use of them. Thanks!
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Jun ’25
SecTrustSettingsSetTrustSettings Fails on macOS 14.7.5 (ARM EC2) – "Authorization was denied since no user interaction was possible"
Hello Apple Developer Support, We are experiencing an issue when programmatically installing a trusted root certificate on EC2 macOS instances (ARM-based), running the latest version of macOS 14.7.5 (Build 23H527). We are using the following command as part of our automated setup process: sudo security authorizationdb write com.apple.trust-settings.admin allow sudo security add-trusted-cert -d -r trustRoot -k /Library/Keychains/System.keychain "$CERT_NAME" sudo security authorizationdb remove com.apple.trust-settings.admin This fails with the following message: SecTrustSettingsSetTrustSettings: The authorization was denied since no user interaction was possible In the past, as sugested in other posts (https://developer.apple.com/forums/thread/671582) we were able to bypass this issue by running: sudo security authorizationdb write com.apple.trust-settings.admin allow This worked successfully in prior versions, including earlier 14.x releases, and continues to work on Intel-based macOS instances. However, in macOS 14.7.5 (on ARM), this approach no longer works. We suspect this may be due to a change in how System Integrity Protection (SIP) is enforced, especially on EC2 ARM. Questions: Has Apple introduced any changes in macOS 14.7.5 that prevent modifying trust settings via security CLI on headless or non-interactive sessions? Is there an approved or documented way to install system-level trusted certificates programmatically on macOS 14.7.5 (ARM)? Are there alternatives for setting trustRoot certs in non-GUI environments, such as virtualized or cloud-hosted macOS instances? As further information we were thinking to use MDM Profiles but looks like it is also blocked Thanks
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Jun ’25
Apple Certification Expired
Hello everyone. I have a simple doubt, I receive an email informing that the Apple Distribution certificate will expire. I create one new in the Developer portal with one year duration. My doubt is, I need to do something more like open again the app in Xcode, insert new certificate and build it again, send to apple and everything? Or just creating this certification is enough? Is possible to increase this certification time or auto renew? Thank you!!!
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Jun ’25
Trying to distribute app to Apple Store
I created an MadOS app with xcode 16.5 with a developer id certificate. I've been trying to install a distribution certificate for over a week with several co-workers. I can add a distribution certificate to my key chain, and created a provisioning profile. I've tried every combination but none work. I put xcode in automatic signing but can only see my developer id, if I put it in manual with and without a provisioning profile but if I give the app binary, other users can't run the app because the certificate isn't working. I need support to work with me to look the developer portal and my system to figure this out.
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Jun ’25
Flutter build fails on iOS physical device in Android Studio, works in Xcode
Hello, I'm encountering an issue when trying to build and launch a Flutter app on a physical iOS device using Android Studio. Here is the full log: `Launching lib/main.dart on (iPhone Name) in debug mode... Automatically signing iOS for device deployment using specified development team in Xcode project: (Project ID) Running Xcode build... Xcode build done. 19.7s Failed to build iOS app Could not build the precompiled application for the device. Error (Xcode): Target debug_unpack_ios failed: Exception: Failed to codesign (Project Names)/build/ios/Debug-iphoneos/Flutter.framework/Flutter with identity (identity ID). Error launching application on (iPhone Name).` This only happens when using Android Studio. When I build the same project using Xcode, it runs fine on the same device. Background: I accidentally deleted all Apple accounts from Xcode recently. In Keychain Access, I had three identical certificates; I deleted the older two and kept the newest one. I suspect this may be related to provisioning or code signing, but I’m not sure how to resolve it within Android Studio. Any advice or steps to fix this would be greatly appreciated. Thanks in advance!
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Jun ’25
How to Share Provisioning Profiles with Customers for macOS App Distribution
I am distributing a macOS application outside the App Store using Developer ID and need to provide provisioning profiles to customers for installation during the package installation process. I have two questions: How can I package and provide the provisioning profile(s) so that the customer can install them easily during the application installation process? Are there any best practices or tools that could simplify this step? In my case, there are multiple provisioning profiles. Should I instruct the customer to install each profile one by one, or is there a way to combine them and have them installed all at once? Any insights, resources, or recommendations would be greatly appreciated.
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Jun ’25
macos app won't run
I created a distribution certificate for my app release build and have manually loaded this cert (link to xcode image at the bottom of this paragraph). All things look good until I build the app and I get the following error. I'm first pasting the image of my project and then the error information. [https://madshot.net/10c6e510875e.png) Could not launch “Madshot360” Domain: IDELaunchErrorDomain Code: 20 Recovery Suggestion: Runningboard has returned error 5. Please check the system logs for the underlying cause of the error. User Info: { DVTErrorCreationDateKey = "2025-06-10 19:58:02 +0000"; DVTRadarComponentKey = 968756; IDERunOperationFailingWorker = IDELaunchServicesLauncher; } The operation couldn’t be completed. Launch failed. Domain: RBSRequestErrorDomain Code: 5 Failure Reason: Launch failed. Launchd job spawn failed Domain: NSPOSIXErrorDomain Code: 153 Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008112-0004052C22D8A01E"; "device_model" = "Mac14,15"; "device_osBuild" = "15.5 (24F74)"; "device_platform" = "com.apple.platform.macosx"; "device_thinningType" = "Mac14,15"; "dvt_coredevice_version" = "443.19"; "dvt_coresimulator_version" = "1010.10"; "dvt_mobiledevice_version" = "1784.120.3"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 235; "operation_errorCode" = 20; "operation_errorDomain" = IDELaunchErrorDomain; "operation_errorWorker" = IDELaunchServicesLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.macosx"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "macosx15.4"; "sdk_osVersion" = "15.4"; "sdk_variant" = macos; } System Information macOS Version 15.5 (Build 24F74) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-06-10T12:58:02-07:00
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Jun ’25
No Keychain App anymore
The docs here outline how to create a CSR/ and request a certificate. https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request "Accounts preferences Use Accounts preferences to manage developer account assets (signing certificates and provisioning profiles), add repositories, and add servers. To open Accounts preferences, choose Xcode > Preferences and click Accounts." I have the latest version of XCode, I don't see Preferences / Accounts anywhere? I can go here and create a certificate: https://developer.apple.com/account/resources/certificates/add but it wants a CSR, which loops back around to the XCode thing. So, I can't figure out how to create a singing cert for my iOS app. Launch Keychain Access located in /Applications/Utilities. This doesnt seem to exist in Mac OS Sequoia 15.5 https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request
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Jun ’25
Using restricted entitlements in a macOS 26 VM
We have a Mac app that uses some restricted macOS entitlements, thus to test it we embed a development provisioning profile, that needs to contain the correct provisioning UDID. Typically, for test VMs, we extract the provisioning and UDID and add it to the developer portal and then re-generate the provisioning profiles. However when we try to do this in our newly created VM (Apple Silicon), our executable won't run, and macOS logs that the provisioning profile doesn't allow the device: 2025-06-12 12:37:52.168 E taskgated-helper[27489:e97da] [com.apple.ManagedClient:ProvisioningProfiles] embedded provisioning profile not valid: file:///Applications/foo.app/Contents/embedded.provisionprofile error: Error Domain=CPProfileManager Code=-212 "Provisioning profile does not allow this device." UserInfo={NSLocalizedDescription=Provisioning profile does not allow this device.} 2025-06-12 12:37:52.169 E taskgated-helper[27489:e97da] [com.apple.ManagedClient:ProvisioningProfiles] Disallowing com.company.foo because no eligible provisioning profiles found 2025-06-12 12:37:52.169 Df amfid[112:e99b0] [com.apple.xpc:connection] [0xb34c74a00] invalidated because the current process cancelled the connection by calling xpc_connection_cancel() 2025-06-12 12:37:52.169 Df taskgated-helper[27489:e97da] [com.apple.xpc:connection] [0x839144000] invalidated because the client process (pid 112) either cancelled the connection or exited 2025-06-12 12:37:52.169 E amfid[112:e91ac] [com.apple.MobileFileIntegrity.framework:default] Failure validating against provisioning profiles: <private> 2025-06-12 12:37:52.169 E amfid[112:e91ac] [com.apple.MobileFileIntegrity.framework:default] Restricted entitlements not validated, bailing out. Error: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=<private>, NSLocalizedDescription=No matching profile found} 2025-06-12 12:37:52.169 Df amfid[112:e91ac] /Applications/foo.app/Contents/MacOS/foo not valid: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=file:///Applications/foo.app/, NSLocalizedDescription=No matching profile found} The UDID for this VM does look weird, in System Profiler: But I can verify that this UDID string is present in the provisioning profile embedded in the app bundle: $ security cms -D -i /Applications/foo.app/Contents/embedded.provisionprofile | grep -i 7cd9234e9aa4fa8ba528ee417f857b2c993a20a3 <string>7CD9234E9AA4FA8BA528EE417F857B2C993A20A3</string> I also tried deleting the manually added device from the Developer portal and installing Xcode on the VM and letting Xcode register the device, but I end up in the same situation there. Even after letting Xcode itself register the device, it says that "this device not registered to your account" and then when I click "Register device" it changes into " already exists". Has anyone else managed to get Mac development provisioning profiles to work in a VM?
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Jun ’25
TestFlight warning when uploading macOS app via Transporter
I'm attempting to upload an updated version of our macOS app for distribution via the App Store. We've done this without issue before, but I am now receiving a warning when I upload the app via Transporter: "Cannot be used with TestFlight because the signature for the bundle at “AXON Studio.app” is missing an application identifier but has an application identifier in the provisioning profile for the bundle. Bundles with application identifiers in the provisioning profile are expected to have the same identifier signed into the bundle in order to be eligible for TestFlight." (90886) I just recently started seeing this warning when I upload our application via Transporter. Before this warning started happening, I was using the exact same process and scripts to build/package/codesign our application. NOTE: we are not using Xcode to build our application, so we can't take advantage of any codesigning/packaging automation provided by Xcode (the app is written in C#/.NET 6.0), so we are doing all build/package/codesign steps using the appropriate macOS command line utilities. Also, I have verified that the app bundle and its contents have valid signatures. Does anyone have any idea what may have changed to cause this warning, or how I might go about determining the root cause so I can fix it?
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Jun ’25
Unable to Sign macOS App – Missing Valid Developer ID Application and Installer Certificates – Request for Account Reset?
Hello, I have created multiple Developer ID Application and Developer ID Installer certificates across different Apple OS versions without keeping the Certificate Signing Requests (CSR). As I’m not very experienced with Apple’s system, I made this mistake and now I am unable to create new certificates because I have reached the maximum number of certificates allowed. I develop software based on Electron and have been building and signing my applications with electron-builder, integrating the app signing needed to submit the app to the Apple Store via Transporter. Here is the relevant portion of my package.json build config: "mac": { "appId": "com.nome_app.ext", "type": "distribution", "target": [ "mas" ], "artifactName": "name_app.${ext}", "category": "public.app-category.utilities", "provisioningProfile": "build/prov_prof_mac_name_app.provisionprofile" }, "mas": { "appId": "com.name_app.ravia", "hardenedRuntime": false, "type": "distribution", "gatekeeperAssess": true, "artifactName": "name_app.${ext}", "category": "public.app-category.utilities", "entitlements": "build/entitlements.mas.plist", "extendInfo": { "NSMicrophoneUsageDescription": "This app requires microphone access.", "NSCameraUsageDescription": "This app requires webcam access." }, "entitlementsInherit": "build/entitlements.mas.inherit.plist" } } Currently, I have recreated the Mac Developer Application and Mac Developer Installer certificates, but without valid Developer ID Installer and Developer ID Application certificates, I always get this error during build: `skipped macOS application code signing reason=cannot find valid "Developer ID Application" identity or custom non-Apple code signing certificate, it could cause some undefined behaviour, e.g. macOS localized description not visible, see https://electron.build/code-signing allIdentities= 718241A413826C6A97E2062EAEC155BEF5330CCA "iPhone Distribution: RAVIA SOFTWARE DI VILLANOVA DOMENICO ANTONIO (T9UD6J5HXZ)" (CSSMERR_TP_NOT_TRUSTED) 60B360CCE27FE915799FAE7C8E6A16962F2DE9B0 "3rd Party Mac Developer Installer: RAVIA SOFTWARE DI VILLANOVA DOMENICO ANTONIO (T9UD6J5HXZ)" (CSSMERR_TP_NOT_TRUSTED) 4518A8CE3BAC4F27B09D654DA14F52FBE15A0A85 "3rd Party Mac Developer Application: RAVIA SOFTWARE DI VILLANOVA DOMENICO ANTONIO (T9UD6J5HXZ)" (CSSMERR_TP_NOT_TRUSTED) ... (additional identities with CSSMERR_TP_NOT_TRUSTED) Valid identities only: 718241A413826C6A97E2062EAEC155BEF5330CCA "iPhone Distribution: RAVIA SOFTWARE DI VILLANOVA DOMENICO ANTONIO (T9UD6J5HXZ)" (CSSMERR_TP_NOT_TRUSTED) ... • signing file=dist/mas/Studio Medico Specialistico.app platform=mas type=distribution identityName=3rd Party Mac Developer Application: RAVIA SOFTWARE DI VILLANOVA DOMENICO ANTONIO (T9UD6J5HXZ) identityHash=4518A8CE3BAC4F27B09D654DA14F52FBE15A0A85 provisioningProfile=build/prov_prof_mac_studiomedicospecialistico.provisionprofile • Command failed multiple times: codesign --sign "3rd Party Mac Developer Application: RAVIA SOFTWARE DI VILLANOVA DOMENICO ANTONIO (T9UD6J5HXZ)" --force --timestamp --entitlements build/entitlements.mas.inherit.plist /path/to/app/Contents/Frameworks/Electron Framework.framework/Versions/A/Resources/af.lproj/locale.pak Warning: unable to build chain to self-signed root for signer "3rd Party Mac Developer Application: RAVIA SOFTWARE DI VILLANOVA DOMENICO ANTONIO (T9UD6J5HXZ)" Error: errSecInternalComponent From my understanding, the system cannot find a valid Developer ID Application identity for signing. The existing certificates all show the CSSMERR_TP_NOT_TRUSTED error and the signing command fails with errSecInternalComponent. **I have confirmed that the certificates are installed in my keychain, but they may be missing private keys or not fully trusted. Is there a possibility to reset my Apple Developer account’s Developer ID Application and Developer ID Installer certificates, so I can start fresh and generate new valid certificates? Could you please advise on how to proceed or if there is any way to clear the current certificate limit?** Thank you very much for your help.
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Jun ’25
Exporting valid certificate as .p12
I have a valid Developer ID Certificate, I've used it to sign an app locally and send the app to other machines of my colleagues to make sure it works and does not get triggered by GateKeeper Now I want to automate the process of signing and notarization on github actions and so I want to export my certificate and upload it there. Initially I tried uploading both the Developer ID Certificate and the G2 CA both as .cer files encoded in base64. But apparently I need my certificate to be in .p12 format When I try to export it from keychain access the option to export as .p12 is disabled. So how can I do it ?
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Jul ’25
Codesign can't find keychain files (on M2 MacBook)
I've been distributing my Math Education app (Java-based) as a downloadable .dmg. My sw manufacturing process was working well on my Intel-iMac a year ago (signing, notarization, stapling). I need to support Apple Silicon, so I replicated the SW manuf. stack on my M2 MacBook, including putting my Developer and Installer Certificates in the Keychain Access. I get through building the M2,M2,M4 .dmg installer file just fine. But the Codesign is failing. It should be prompting me for my MacOS password (it does this in the Intel-Mac process), but fails this command: codesign --sign "Pierre Bierre (SL7L4YU8GT)" --force --options runtime --verbose --timestamp ~/DFG2D_MacOS_Manufacturing/MacOSInstallers/DFG2D_Mac_J17010_295 The response was: error: The specified item could not be found in the keychain. The signer reference is correct, and works fine on the Intel-Mac codesign process. What could explain why the same script fails in the M2 environment? Does codesign normally prompt for the MacOS user password ? Why would that fail?
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203
Aug ’25
Notarization Issue – Team Not Configured
I came across your contact on the Apple Developer Forums. I'm encountering an unusual issue during the notarization process. The error message states: "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions." Any guidance you could provide would be greatly appreciated. Here are the error details for reference: json { "logFormatVersion": 1, "jobId": "b6023a7c-dc85-4fa5-91dd-fba92c9ed831", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "Bytemonk.dmg", "uploadDate": "2025-07-02T07:07:07.945Z", "sha256": "b9494170cc040a76045ed263de22e6b89a5455142af16ce502530e1c1ee72ddf", "ticketContents": null, "issues": null }
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101
Jul ’25
Maximum Development Certificates?
I recently had to update my certificates for a project. I deleted a few old ones, and I currently have one Development certificate. I needed to create another Development certificate specifically, it's saying "Maximum number of certificates generated." I thought the maximum was two Development certificates? Has anyone else had this issue? Thinking it could be a stuck workflow or something like that.
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Jul ’25